Grain cloud generator. Generates various sound grains from a sample file.
Renames the selected object. Alternative to [alt-click] on an interface-design module, or any panel, to change its caption.
Saves the selected object as a file.
Opens the wave editor chosen in the setup-global (audio files only).
Opens the audio-strecth-panel to change the tempo, pitch or length of the current audio sample (audio files only).
Shows the files list.
Audio input flow(s).
Audio output flow(s).
Volume applied to the output.
Plays the sound in reverse mode (backward).
Activates the input sound recording. (sampling) The duration of the recorded sound cannot exceed 1200 seconds.
Clears the recorded sound.
Set the maximum size (duration) of the recorded sample (in seconds). Try to keep this value to the minimum you need.
Amount of re-injected audio when the rec-mode is set to overdub.
Saves the recorded sound on the hard disk, automatically with a random filename. Useful for automatic save processing. The saved file is automatically added to the file list.
Saves the recorded sound on the hard disk, but asks the user for a file name. The saved file is automatically added to the file list.
Displays the recording position.
File number combobox.
The numerical value corresponds to the selected file number in files list.
Gets the number of files in the list.
Length in ms of the selected file.
Gets the number of audio channels of the selected file.
File duration in milliseconds.
Selects the next file in the list.
Selects the previous file in the list.
Random selection of a file in the list.
Waveform array to display (see panel-wave-display).
Gives only the name of the file, without the path and extension.
Gives the full name of the file, included the path.
Set this value with a filename to add a new file in the list (this applies to the sampler, video player and piano roll).
See using-drag-drop.
Input to set the file list with a comma-text.
Clear the sample list. When you press saverand or savename the recorded file is automatically added to the sample list. With the clear list button you can clear the list directly.
Enables the grain engine
Synchronization mode for generating grains:
Generates a grain. Only when grain synchro is set to trigger.
Restarts the playing of all current grains from the beginning.
Clears all playing grains.
Max number of grains played at the same time.
Determines how grains are created and played.
Attack time of grains, in % of the grain size.
For example if grain attack=0.5 and the grain size=50ms the attack time will be:
AT = 0.5 x 50 = 25msThe calculated AT can't be greater than 1s.
this inlet can be an array for multiple input values.
Release time of grains, in % of the grain size.
For example if grain release=0.5 and the grain size=50ms the release time will be:
RT = 0.5 x 50 = 25msThe calculated RT can't be greater than 1s.
this inlet can be an array for multiple input values.
Base position of grains in the sample file.
Can be connected to a saw tooth LFO.
this inlet can be an array for multiple input values.
Jitter applied to the grain position.
position = grain position + random number x grain position jitter
this inlet can be an array for multiple input values.
When ON, the grain is played backward (reverse).
this inlet can be an array for multiple input values.
Base size (duration in ms) of the grains.
this inlet can be an array for multiple input values.
Jitter applied to the grain size.
size = grain size + random number x grain size jitter
this inlet can be an array for multiple input values.
When ON, the calculated duration of the grains will be constant, whatever their pitches. So for high pitches, the grain will be larger in number of samples but the playing duration will be constant. For low pitch the grain will be shorter in number of samples but the playing duration will be constant.
When OFF, the size will be adapted in order to keep the number of samples constant. So for high pitches, the playing duration will be shorter, and for low pitches the duration will be longer.
this inlet can be an array for multiple input values.
Interval between two generated grains, when grain synchro = interval
this inlet can be an array for multiple input values.
Jitter applied to the grain interval.
interval = grain interval + random number x grain interval jitter
this inlet can be an array for multiple input values.
Base pitch of generated grains.
this inlet can be an array for multiple input values.
Jitter applied to the grain pitch.
pitch = grain pitch + random number x grain pitch jitter
this inlet can be an array for multiple input values.
When ON, pitches are rounded to the nearest integer value (to have a tempered scale). When OFF, pitches can be float values.
this inlet can be an array for multiple input values.
Base pan of generated grains. It works as a circular pan.
In 2 a channels context:
In 4 a channels context:
this inlet can be an array for multiple input values.
Jitter applied to the pan.
pan = grain pan + random number x grain pan jitter x (number of outputs +1)
this inlet can be an array for multiple input values.
Determines if parameters of this object are saved in the preset-panel.
Parameters of the this object can cross faded when you recall a preset in the grid.
Optional setting, does not appear on all objects.
When ON, this object will be randomized when using the randomize command of its patch.
When ON, this object will be reseted to its default value when using the reset command of its patch.
Choose here a prefix added to the sample file name for random save option.
Choose here a directory used for random save option.
Automatically add the saved sample to the sample list.
Determines if Usine, to save random file, use a long filename or a only the prefix.
Use a background processing for the recording.
Automatically play the file after the recording.
Automatically normalize the record file.
Sends the record file by e-mail to the mail address.
Click to enter an e-mail address.
Save the complete list of samples in the preset.
Dangerous option, use with care.
Activates the zero crossing option to avoid clicks when the start & end parameters are modified. This option works also during the recording process.
If you use the Sampler module to record data's, disable this option.
Wave file location:
Determines how the file is added to the list of samples when it is dropped onto the sampler:
Normalize the audio file when loaded in memory.
Uses a better quality engine.
version 4.1.201021 GWPD birthday
Edit All Pages