ArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2009-07-14T16:26:01+02:00 https://brainmodular.com/forums/app.php/feed/topic/1655 2009-07-14T16:26:01+02:00 2009-07-14T16:26:01+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9701#p9701 <![CDATA[multiple sequencers]]> Thank you all

blugaruda

Statistics: Posted by blugaruda — 14 Jul 2009, 16:26


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2009-07-14T12:41:53+02:00 2009-07-14T12:41:53+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9697#p9697 <![CDATA[multiple sequencers]]> generally: my experience was often, that there is a lot of good stuff already made in the vst world and i rather lost time when trying to make it myself.
imho its better to always doublecheck if there is a moduel in Usine and then if there is a vst that does some things you need and to consider how to use Usine to expand and combine functionalities. but this is just my way of working with usine.

if my assumption about a dj mixer is correct be aware that u'll maybe have to deal with a lot of huge sound files (mp3 streaming becomes quickly mandatory, u cant load 10giga of wavs in the RAM).
just an idea: use 2x deckadance and remote control the playlist. then, u could combine the playlist behavior with wicked signal processing and combine this again with a crossfader for both deckadance instances - going far beyond what deckadance alone could do :)

Statistics: Posted by amiga909 — 14 Jul 2009, 12:41


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2009-07-14T12:15:31+02:00 2009-07-14T12:15:31+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9695#p9695 <![CDATA[multiple sequencers]]> Statistics: Posted by nay-seven — 14 Jul 2009, 12:15


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2009-07-14T06:26:22+02:00 2009-07-14T06:26:22+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9690#p9690 <![CDATA[multiple sequencers]]> Statistics: Posted by blugaruda — 14 Jul 2009, 06:26


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2009-07-14T00:17:17+02:00 2009-07-14T00:17:17+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9689#p9689 <![CDATA[multiple sequencers]]> add markers to the begin of each of your sequences , then use the module markers ( interface control / usine panels/ ) to recall each one in the order you need...

Statistics: Posted by nay-seven — 14 Jul 2009, 00:17


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2009-07-13T21:40:56+02:00 2009-07-13T21:40:56+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9686#p9686 <![CDATA[multiple sequencers]]> Is there a way to activate multiple sequencers? What I'm looking for is the ability to load up multiple sound files and have signal processing changes in synch with the sound files. Then I'd like to cross fade another instance of sound files, and associated automated signal processing..
As far as I can see, you can only have one sequence running at one time. This is fine if you know what order you're going to play your set in but doesn't allow for much spontaneous randomness .

Thanks guys

Blugaruda

Statistics: Posted by blugaruda — 13 Jul 2009, 21:40


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BrainModular BrainModular Users Forum 2009-07-14T16:26:01+02:00 https://brainmodular.com/forums/app.php/feed/topic/1655 2009-07-14T16:26:01+02:00 2009-07-14T16:26:01+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9701#p9701 <![CDATA[multiple sequencers]]> Thank you all

blugaruda

Statistics: Posted by blugaruda — 14 Jul 2009, 16:26


]]>
2009-07-14T12:41:53+02:00 2009-07-14T12:41:53+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9697#p9697 <![CDATA[multiple sequencers]]> generally: my experience was often, that there is a lot of good stuff already made in the vst world and i rather lost time when trying to make it myself.
imho its better to always doublecheck if there is a moduel in Usine and then if there is a vst that does some things you need and to consider how to use Usine to expand and combine functionalities. but this is just my way of working with usine.

if my assumption about a dj mixer is correct be aware that u'll maybe have to deal with a lot of huge sound files (mp3 streaming becomes quickly mandatory, u cant load 10giga of wavs in the RAM).
just an idea: use 2x deckadance and remote control the playlist. then, u could combine the playlist behavior with wicked signal processing and combine this again with a crossfader for both deckadance instances - going far beyond what deckadance alone could do :)

Statistics: Posted by amiga909 — 14 Jul 2009, 12:41


]]>
2009-07-14T12:15:31+02:00 2009-07-14T12:15:31+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9695#p9695 <![CDATA[multiple sequencers]]> Statistics: Posted by nay-seven — 14 Jul 2009, 12:15


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2009-07-14T06:26:22+02:00 2009-07-14T06:26:22+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9690#p9690 <![CDATA[multiple sequencers]]> Statistics: Posted by blugaruda — 14 Jul 2009, 06:26


]]>
2009-07-14T00:17:17+02:00 2009-07-14T00:17:17+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9689#p9689 <![CDATA[multiple sequencers]]> add markers to the begin of each of your sequences , then use the module markers ( interface control / usine panels/ ) to recall each one in the order you need...

Statistics: Posted by nay-seven — 14 Jul 2009, 00:17


]]>
2009-07-13T21:40:56+02:00 2009-07-13T21:40:56+02:00 https://brainmodular.com/forums/viewtopic.php?t=1655&p=9686#p9686 <![CDATA[multiple sequencers]]> Is there a way to activate multiple sequencers? What I'm looking for is the ability to load up multiple sound files and have signal processing changes in synch with the sound files. Then I'd like to cross fade another instance of sound files, and associated automated signal processing..
As far as I can see, you can only have one sequence running at one time. This is fine if you know what order you're going to play your set in but doesn't allow for much spontaneous randomness .

Thanks guys

Blugaruda

Statistics: Posted by blugaruda — 13 Jul 2009, 21:40


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