ArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2010-09-08T10:47:49+02:00 https://brainmodular.com/forums/app.php/feed/topic/2383 2010-09-08T10:47:49+02:00 2010-09-08T10:47:49+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15514#p15514 <![CDATA[Grainsampler improvements]]> very soon.

Statistics: Posted by senso — 08 Sep 2010, 10:47


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2010-09-02T21:19:15+02:00 2010-09-02T21:19:15+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15398#p15398 <![CDATA[Grainsampler improvements]]> Statistics: Posted by soundmind — 02 Sep 2010, 21:19


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2010-09-02T20:47:39+02:00 2010-09-02T20:47:39+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15395#p15395 <![CDATA[Grainsampler improvements]]> Statistics: Posted by senso — 02 Sep 2010, 20:47


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2010-09-02T20:35:11+02:00 2010-09-02T20:35:11+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15394#p15394 <![CDATA[Grainsampler improvements]]>
did you plan to add different shapes in the grain module too ?

Statistics: Posted by headphoner — 02 Sep 2010, 20:35


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2010-09-02T19:21:18+02:00 2010-09-02T19:21:18+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15388#p15388 <![CDATA[Grainsampler improvements]]> for low speeds, the grain is repeated shortly so the sound is distorted.
try the setting speed = 0 and grainsize= 400, you'll ear that the buffering effect disappear.

I have added a new parameter called window to set different types of shapes for grains
see http://www.sensomusic.com/wiki/doku.php ... in_sampler
It can help in some situations. but don't expect miracles....

notes that for performances reasons, the grainsize is always multiple of BlocSize (which is generally 128)

Statistics: Posted by senso — 02 Sep 2010, 19:21


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2010-09-01T05:31:42+02:00 2010-09-01T05:31:42+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15361#p15361 <![CDATA[Grainsampler improvements]]> Statistics: Posted by soundmind — 01 Sep 2010, 05:31


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BrainModular BrainModular Users Forum 2010-09-08T10:47:49+02:00 https://brainmodular.com/forums/app.php/feed/topic/2383 2010-09-08T10:47:49+02:00 2010-09-08T10:47:49+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15514#p15514 <![CDATA[Grainsampler improvements]]> very soon.

Statistics: Posted by senso — 08 Sep 2010, 10:47


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2010-09-02T21:19:15+02:00 2010-09-02T21:19:15+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15398#p15398 <![CDATA[Grainsampler improvements]]> Statistics: Posted by soundmind — 02 Sep 2010, 21:19


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2010-09-02T20:47:39+02:00 2010-09-02T20:47:39+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15395#p15395 <![CDATA[Grainsampler improvements]]> Statistics: Posted by senso — 02 Sep 2010, 20:47


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2010-09-02T20:35:11+02:00 2010-09-02T20:35:11+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15394#p15394 <![CDATA[Grainsampler improvements]]>
did you plan to add different shapes in the grain module too ?

Statistics: Posted by headphoner — 02 Sep 2010, 20:35


]]>
2010-09-02T19:21:18+02:00 2010-09-02T19:21:18+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15388#p15388 <![CDATA[Grainsampler improvements]]> for low speeds, the grain is repeated shortly so the sound is distorted.
try the setting speed = 0 and grainsize= 400, you'll ear that the buffering effect disappear.

I have added a new parameter called window to set different types of shapes for grains
see http://www.sensomusic.com/wiki/doku.php ... in_sampler
It can help in some situations. but don't expect miracles....

notes that for performances reasons, the grainsize is always multiple of BlocSize (which is generally 128)

Statistics: Posted by senso — 02 Sep 2010, 19:21


]]>
2010-09-01T05:31:42+02:00 2010-09-01T05:31:42+02:00 https://brainmodular.com/forums/viewtopic.php?t=2383&p=15361#p15361 <![CDATA[Grainsampler improvements]]> Statistics: Posted by soundmind — 01 Sep 2010, 05:31


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