]]>2012-02-07T11:19:11+02:002012-02-07T11:19:11+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22559#p22559 I have updated the download with the new version, this might fix things for you.
]]>2012-02-07T10:32:28+02:002012-02-07T10:32:28+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22557#p22557 No you are not doing anything wrong :/
I get the same problem with your example but it disappears when I increase ksmps to 43 or above. I think this must be a bug with Csound itself as ksmps doesn't really affect anything from the Usine side of csound4usine. There has been a lot of changes to Csound over the past few versions so it could be a bug has crept into it during that which affects the api at low control rates. I will double-check my code but I think you may just need to use larger ksmps for the moment
]]>2012-02-07T04:49:23+02:002012-02-07T04:49:23+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22554#p22554 I have been experiencing fatal freezing/hanging in windows when using some really simple csd files into csound for usine. I'm using win7 x86, asio4all, usine pro standalone 5.8 and the latest csound 5.15 binary.The problem seems to be ocurring once the score is finished, not at loading, not at the middle.
Honestly I'm not good at all with csound and maybe I'm doing something wrong? :/
The csd files works OK when using the csound standalone by the commandline.
This is one of the simple csd file (taken from a csound tutorial by Joachim Heintz , Alex Hofmann and Iain McCurdy )
<CsoundSynthesizer> <CsOptions> -odac -m0 </CsOptions> <CsInstruments> ;example by joachim heintz sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 prints "Playing %d Hertz!n", p4 asig oscils .2, p4, 0 outs asig, asig endin </CsInstruments> <CsScore> i 1 0 2 10 i . + . 100 i . + . 1000 i . + . 10000 i . + . 20000 </CsScore> </CsoundSynthesizer>
]]>2012-02-01T22:21:00+02:002012-02-01T22:21:00+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22520#p22520Statistics: Posted by caco — 01 Feb 2012, 21:21
]]>
2012-02-01T19:35:08+02:002012-02-01T19:35:08+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22518#p22518 thanks a lot for your work!
As i said before, it would be great to have the possibility to change the soundfile.
Statistics: Posted by headphoner — 01 Feb 2012, 18:35
]]>2012-01-30T13:33:13+02:002012-01-30T13:33:13+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22488#p22488Have you yet ideas for version 3 ...?
Statistics: Posted by nay-seven — 30 Jan 2012, 12:33
]]>2012-01-30T12:22:00+02:002012-01-30T12:22:00+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22487#p22487 I am not planning on making anymore changes to this version now so provided nobody finds any bugs over the next few days this will become to official version and I'll update the add-on section, wiki etc with the new information.
You will need to update the csd file with your own file location for the diskgrain opcode and make sure it has the correct number of output variables for it.
]]>2011-12-19T11:25:08+02:002011-12-19T11:25:08+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22135#p22135 ooops yes 44000 is a wrong typo
but still don't work for me
thanks for your help!
Statistics: Posted by headphoner — 19 Dec 2011, 10:25
Statistics: Posted by headphoner — 18 Dec 2011, 19:12
]]>2011-12-17T00:43:32+02:002011-12-17T00:43:32+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22108#p22108 A "change soundfile" patch example would be welcome:D
Statistics: Posted by headphoner — 16 Dec 2011, 23:43
]]>2011-12-09T13:17:20+02:002011-12-09T13:17:20+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22041#p22041 it seems that the problem was with init
I tried qutesound example with "browse audio file", i have to much understand it!
Statistics: Posted by headphoner — 09 Dec 2011, 12:17
]]>2011-12-07T21:39:38+02:002011-12-07T21:39:38+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22013#p22013 I tried to change soundfile via OSClisten
it don't work but i maybe made a mistake
The possibility to change string with input parameter would be nice:)
Statistics: Posted by headphoner — 07 Dec 2011, 20:39
I would like to change the soundfile use in a csd with a string via oscsendtext
i will record a soundfile in a sampler module, so i will can name it, play it a csd ( a granular sampler) and visualize it with a display waveform module .
Ah yes this can get a bit tricky with csound as in many cases strings run at i-rate. It may be that your string gets initialized when your csd is loaded and then is not being changed. If this is the case then you can force csound to redo its init pass using the reinit opcode. I use this quite a lot in the examples to update i-rate variables in realtime. For example, in the lfo example the wavetable is only i-rate so I use reinit to update it when the uses changes waves. Take a look at it and so if it helps you, let me know how you get on
]]>2011-12-05T10:46:15+02:002011-12-05T10:46:15+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=21988#p21988 I would like to change the soundfile use in a csd with a string via oscsendtext
i will record a soundfile in a sampler module, so i will can name it, play it a csd ( a granular sampler) and visualize it with a display waveform module .
Statistics: Posted by headphoner — 05 Dec 2011, 09:46
]]>2011-12-05T10:17:21+02:002011-12-05T10:17:21+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=21987#p21987headphoner - what is the problem you are having? Have you had a look at the convolution reverb example as that uses soundfiles?
]]>2012-02-07T11:19:11+02:002012-02-07T11:19:11+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22559#p22559 I have updated the download with the new version, this might fix things for you.
]]>2012-02-07T10:32:28+02:002012-02-07T10:32:28+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22557#p22557 No you are not doing anything wrong :/
I get the same problem with your example but it disappears when I increase ksmps to 43 or above. I think this must be a bug with Csound itself as ksmps doesn't really affect anything from the Usine side of csound4usine. There has been a lot of changes to Csound over the past few versions so it could be a bug has crept into it during that which affects the api at low control rates. I will double-check my code but I think you may just need to use larger ksmps for the moment
]]>2012-02-07T04:49:23+02:002012-02-07T04:49:23+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22554#p22554 I have been experiencing fatal freezing/hanging in windows when using some really simple csd files into csound for usine. I'm using win7 x86, asio4all, usine pro standalone 5.8 and the latest csound 5.15 binary.The problem seems to be ocurring once the score is finished, not at loading, not at the middle.
Honestly I'm not good at all with csound and maybe I'm doing something wrong? :/
The csd files works OK when using the csound standalone by the commandline.
This is one of the simple csd file (taken from a csound tutorial by Joachim Heintz , Alex Hofmann and Iain McCurdy )
<CsoundSynthesizer> <CsOptions> -odac -m0 </CsOptions> <CsInstruments> ;example by joachim heintz sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 prints "Playing %d Hertz!n", p4 asig oscils .2, p4, 0 outs asig, asig endin </CsInstruments> <CsScore> i 1 0 2 10 i . + . 100 i . + . 1000 i . + . 10000 i . + . 20000 </CsScore> </CsoundSynthesizer>
]]>2012-02-01T22:21:00+02:002012-02-01T22:21:00+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22520#p22520Statistics: Posted by caco — 01 Feb 2012, 21:21
]]>2012-02-01T19:35:08+02:002012-02-01T19:35:08+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22518#p22518 thanks a lot for your work!
As i said before, it would be great to have the possibility to change the soundfile.
Statistics: Posted by headphoner — 01 Feb 2012, 18:35
]]>2012-01-30T13:33:13+02:002012-01-30T13:33:13+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22488#p22488Have you yet ideas for version 3 ...?
Statistics: Posted by nay-seven — 30 Jan 2012, 12:33
]]>2012-01-30T12:22:00+02:002012-01-30T12:22:00+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22487#p22487 I am not planning on making anymore changes to this version now so provided nobody finds any bugs over the next few days this will become to official version and I'll update the add-on section, wiki etc with the new information.
You will need to update the csd file with your own file location for the diskgrain opcode and make sure it has the correct number of output variables for it.
]]>2011-12-19T11:25:08+02:002011-12-19T11:25:08+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22135#p22135 ooops yes 44000 is a wrong typo
but still don't work for me
thanks for your help!
Statistics: Posted by headphoner — 19 Dec 2011, 10:25
Statistics: Posted by headphoner — 18 Dec 2011, 19:12
]]>2011-12-17T00:43:32+02:002011-12-17T00:43:32+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22108#p22108 A "change soundfile" patch example would be welcome:D
Statistics: Posted by headphoner — 16 Dec 2011, 23:43
]]>2011-12-09T13:17:20+02:002011-12-09T13:17:20+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22041#p22041 it seems that the problem was with init
I tried qutesound example with "browse audio file", i have to much understand it!
Statistics: Posted by headphoner — 09 Dec 2011, 12:17
]]>2011-12-07T21:39:38+02:002011-12-07T21:39:38+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=22013#p22013 I tried to change soundfile via OSClisten
it don't work but i maybe made a mistake
The possibility to change string with input parameter would be nice:)
Statistics: Posted by headphoner — 07 Dec 2011, 20:39
I would like to change the soundfile use in a csd with a string via oscsendtext
i will record a soundfile in a sampler module, so i will can name it, play it a csd ( a granular sampler) and visualize it with a display waveform module .
Ah yes this can get a bit tricky with csound as in many cases strings run at i-rate. It may be that your string gets initialized when your csd is loaded and then is not being changed. If this is the case then you can force csound to redo its init pass using the reinit opcode. I use this quite a lot in the examples to update i-rate variables in realtime. For example, in the lfo example the wavetable is only i-rate so I use reinit to update it when the uses changes waves. Take a look at it and so if it helps you, let me know how you get on
]]>2011-12-05T10:46:15+02:002011-12-05T10:46:15+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=21988#p21988 I would like to change the soundfile use in a csd with a string via oscsendtext
i will record a soundfile in a sampler module, so i will can name it, play it a csd ( a granular sampler) and visualize it with a display waveform module .
Statistics: Posted by headphoner — 05 Dec 2011, 09:46
]]>2011-12-05T10:17:21+02:002011-12-05T10:17:21+02:00https://brainmodular.com/forums/viewtopic.php?t=2822&p=21987#p21987headphoner - what is the problem you are having? Have you had a look at the convolution reverb example as that uses soundfiles?