The best thing to do with csound is to test the Granular Synthesis and fft iain mcduryit with winxound.
@caco :
It will be cool to have some examples of granular with buffer or record disk.
Statistics: Posted by headphoner — 20 Apr 2011, 08:52
]]>2011-04-20T07:17:40+02:002011-04-20T07:17:40+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19083#p19083 Did someone ever tried Crusher X ? Maybe you can find some interesting ideas there :
It would be nice to see how that works and maybe explore that... I have to try.
So, i propose a new thread for micro-sound approach, Ok ?
Statistics: Posted by multiphone — 20 Apr 2011, 00:21
]]>2011-04-19T23:56:16+02:002011-04-19T23:56:16+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19077#p19077sound very clean and interesting. remind me a reversed track on some beatie boys instru that seemed to have grainy stuff too. still lack of time but 20 days more of work then can dive into ..
]]>2011-04-19T22:53:52+02:002011-04-19T22:53:52+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19076#p19076 Csound4Usine Granular Effect Example
If anyone is interested in this sort of effect I can neaten up the csound file and upload an example patch to use it.
]]>2011-04-19T19:16:28+02:002011-04-19T19:16:28+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19074#p19074Statistics: Posted by 23fx23 — 19 Apr 2011, 19:16
]]>
2011-04-19T17:34:14+02:002011-04-19T17:34:14+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19073#p19073http://www.sensomusic.com/forums/upload ... 0balls.zip The same here I don't know where to start with csound, and for now think I will stick to usine, there is so much to learn for me ! =>23fx23 : yeah I saw posts where you explained your futur addon, I'm excited to see that, thanks in advance !
Statistics: Posted by tanabarbier — 19 Apr 2011, 17:34
]]>2011-04-19T07:53:32+02:002011-04-19T07:53:32+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19069#p19069Statistics: Posted by capitan mission — 19 Apr 2011, 07:53
]]>2011-04-18T19:43:40+02:002011-04-18T19:43:40+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19054#p19054 (from the ancient mouse)
Statistics: Posted by noise2sine — 18 Apr 2011, 19:43
]]>2011-04-18T15:13:23+02:002011-04-18T15:13:23+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19053#p19053 even if faster workflow for basic stuff and M4L for modular, i prefer millions times to stay on usine, and seriously consider slowly do absolutely all in usine, but the only thing i miss in usine is the clip concept of ableton, i mean the grid mode is really powefull(even more), but it's a bit different. A clip in ableton contains all the midi notes and CVs to control any devive param on the track very quicly, and can be duplicated,moded on the session view grid very quickly too. so i need to patch my ideal clip concept. my actual patch is a first approach of that, but it concerns only CVs. i would need to deal with midi notes too..well later..
but where is the little mouse noise2sine? to change sample you can just drag and drop them ! (from browser to wavforms) edit croospost ;
]]>2011-04-18T14:59:29+02:002011-04-18T14:59:29+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19052#p19052 Simply drag and drop audio from your Browser.
Best
Statistics: Posted by multiphone — 18 Apr 2011, 14:59
]]>2011-04-18T14:48:34+02:002011-04-18T14:48:34+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19051#p19051 I have tried Nay version of the patch and i couldn't load my own sample ? How can i make it ???
Cheers
Statistics: Posted by noise2sine — 18 Apr 2011, 14:48
]]>2011-04-18T14:29:51+02:002011-04-18T14:29:51+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19049#p19049 Thanks for your advices and the approach of Csounds, but i'm not the "Speedy Gonzales" of programing and for me unfortunately, things take time... I do me best. I need to understand how you catch the input audio and some other stuff that for granular approach (For exemple).
@23fx
If my memory is good, i mean Senso implement the circular buffer in Usine in two days and with a smile !! So... forget Ableton live (That says a great app, With Max for live now and certainly with circular buffer functions)
Statistics: Posted by multiphone — 18 Apr 2011, 14:29
]]>2011-04-18T14:09:56+02:002011-04-18T14:09:56+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19048#p19048to clips and they still don't have , this patch makes me soo happy to quick tweak n rec, that i consider to build my own full usine session view now so i will got my autom to session, snaphots and all the stuff i want without waiting for nothing.
Thanks Caco for the link about CSound but, I'm totally newbie in this language, and i need to learn and study a lot for use the granular function of CSounds.
So...Question: "What do you think is the best way to get started with this language ?"
Programming languages like script ​​sometimes wonder some logic that I put a lot of time to obtain. But perhaps I am a bit limited ...
Csound is a surprisingly simple language considering it can do so much. If you are interested in learning more about it then start off simple and take a look at the example code on the wiki page and read through nay-seven's tutorial. Once that makes sense then have a look through the FLOSS manual. If you have any questions about c4u then I am happy to help answer them
]]>2011-04-18T12:20:05+02:002011-04-18T12:20:05+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19046#p19046 I am very excited to hear that !
Best
Statistics: Posted by multiphone — 18 Apr 2011, 12:20
What I'd like to add to this patch is the possibility to record fader and knob movements and starting and ending position, and see if there is a way to memorize several movements and store them in a preset manager or something.
it's coming made a patch that rec up to 16 usine items to up 256 possible instant recallable memory slots, should post a beta tonight or max in the week. finalising script cleaning and testing but all is finally implemented and working as i wished. all are synced or not synced free loops mode with circular overdub, few editing options and a random powered by AON of thomas that gives very interesting results, should be cool with caco Csound module i got to dive into asap got free time.
cool patchs, but i can't open balls one, got a rar pb no?
]]>2011-04-18T10:46:56+02:002011-04-18T10:46:56+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19044#p19044 Sorry for the delay of my reaction. (I have many things to prepare at this moment)
Your welcome Tanabarbier. This patch is not a revolutionary one. It use some part of patch method of other great patch of senso and some adaptation of me, and it's only a step to the ideal granular tools, i think it's a long way...
Thanks Caco for the link about CSound but, I'm totally newbie in this language, and i need to learn and study a lot for use the granular function of CSounds.
So...Question: "What do you think is the best way to get started with this language ?"
Programming languages like script ​​sometimes wonder some logic that I put a lot of time to obtain. But perhaps I am a bit limited ...
Generally the thing that works best for me are my ears
Statistics: Posted by multiphone — 18 Apr 2011, 10:46
]]>2011-04-12T04:13:28+02:002011-04-12T04:13:28+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=18996#p18996Yeah KT granulator is a nice toy, but I have to say that with all its defaults I prefer grm shuffling (wich isn't exactly free...). I think that something musicaly interesting can be done with usine, with the same direction.
I keep digging on my side, but I'll be like 2 km behind !
Statistics: Posted by tanabarbier — 12 Apr 2011, 04:13
In perticular, take a look at partikkel, which was developed to create all the time-domain varieties of granular synthesis Curtis Roads discusses in his book Microsound: http://ecmc.rochester.edu/ecmc/docs/cso ... ikkel.html
Also, if I remember correctly in the Microsounds book Curtis Roads actually mentions using Csound to prototype some of his ideas
]]>2011-04-11T08:23:29+02:002011-04-11T08:23:29+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=18988#p18988Maybe we can first find and regroup some theory documents about granularity..?
waiting for this, I've add my little stone, some on/off for each grain, a delay (0/200ms) with manual and synchro random :
I did not do much, the main ideas were already there.
I think we should push even further the reflection on micro sounds . Including in therm of distributions and shapes of grains. The organization and shape of the grain are very important things in the final sonic results.
Many things are improving...
the goal is to find a solution that sounds better than the VST plug-in "KT granulator (for me and many other musicians: the reference)
Maybe in Csound, or with scripts we found new directions.
The good ideas for me is maybe to create an Micro-sounds thread ?
Does this interest anyone else ???
Best
Statistics: Posted by multiphone — 11 Apr 2011, 07:39
]]>2011-04-10T17:59:34+02:002011-04-10T17:59:34+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=18985#p18985with this 3 tools we have a really great start for a live performance ! thanks guys !
if someone else want to join ( or even if not ) you could built a collaborative microsounds addon ..?
Statistics: Posted by nay-seven — 10 Apr 2011, 17:59
]]>2011-04-10T16:07:58+02:002011-04-10T16:07:58+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=18984#p18984 Here is a proposal to go to the idea of "micromontage"
_ With bank of sounds (Simply drag and drop sounds) _ Adjustments for grain shape _ Nb Grain (From 1 to _ Random Pitchs (for each grains) _ Preset manager
Statistics: Posted by multiphone — 10 Apr 2011, 16:07
]]>2011-04-09T01:50:26+02:002011-04-09T01:50:26+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=18980#p18980 I like the grain engine too, but this one was for me more like an atempt to do something that changes with the time, and more like trying to reproduce something between montage and micro-montage like when you spent hours cuting small parts of sound and then puting them together in a DAW. What I'd like to add to this patch is the possibility to record fader and knob movements and starting and ending position, and see if there is a way to memorize several movements and store them in a preset manager or something.
Statistics: Posted by tanabarbier — 09 Apr 2011, 01:50
]]>BrainModularBrainModular Users Forum2011-04-20T08:52:24+02:00https://brainmodular.com/forums/app.php/feed/topic/28242011-04-20T08:52:24+02:002011-04-20T08:52:24+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19085#p19085 I'm really interesting by the granular synthesis.
The best thing to do with csound is to test the Granular Synthesis and fft iain mcduryit with winxound.
@caco :
It will be cool to have some examples of granular with buffer or record disk.
Statistics: Posted by headphoner — 20 Apr 2011, 08:52
]]>2011-04-20T07:17:40+02:002011-04-20T07:17:40+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19083#p19083 Did someone ever tried Crusher X ? Maybe you can find some interesting ideas there :
It would be nice to see how that works and maybe explore that... I have to try.
So, i propose a new thread for micro-sound approach, Ok ?
Statistics: Posted by multiphone — 20 Apr 2011, 00:21
]]>2011-04-19T23:56:16+02:002011-04-19T23:56:16+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19077#p19077sound very clean and interesting. remind me a reversed track on some beatie boys instru that seemed to have grainy stuff too. still lack of time but 20 days more of work then can dive into ..
]]>2011-04-19T22:53:52+02:002011-04-19T22:53:52+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19076#p19076 Csound4Usine Granular Effect Example
If anyone is interested in this sort of effect I can neaten up the csound file and upload an example patch to use it.
]]>2011-04-19T19:16:28+02:002011-04-19T19:16:28+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19074#p19074Statistics: Posted by 23fx23 — 19 Apr 2011, 19:16
]]>2011-04-19T17:34:14+02:002011-04-19T17:34:14+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19073#p19073http://www.sensomusic.com/forums/upload ... 0balls.zip The same here I don't know where to start with csound, and for now think I will stick to usine, there is so much to learn for me ! =>23fx23 : yeah I saw posts where you explained your futur addon, I'm excited to see that, thanks in advance !
Statistics: Posted by tanabarbier — 19 Apr 2011, 17:34
]]>2011-04-19T07:53:32+02:002011-04-19T07:53:32+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19069#p19069Statistics: Posted by capitan mission — 19 Apr 2011, 07:53
]]>2011-04-18T19:43:40+02:002011-04-18T19:43:40+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19054#p19054 (from the ancient mouse)
Statistics: Posted by noise2sine — 18 Apr 2011, 19:43
]]>2011-04-18T15:13:23+02:002011-04-18T15:13:23+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19053#p19053 even if faster workflow for basic stuff and M4L for modular, i prefer millions times to stay on usine, and seriously consider slowly do absolutely all in usine, but the only thing i miss in usine is the clip concept of ableton, i mean the grid mode is really powefull(even more), but it's a bit different. A clip in ableton contains all the midi notes and CVs to control any devive param on the track very quicly, and can be duplicated,moded on the session view grid very quickly too. so i need to patch my ideal clip concept. my actual patch is a first approach of that, but it concerns only CVs. i would need to deal with midi notes too..well later..
but where is the little mouse noise2sine? to change sample you can just drag and drop them ! (from browser to wavforms) edit croospost ;
]]>2011-04-18T14:59:29+02:002011-04-18T14:59:29+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19052#p19052 Simply drag and drop audio from your Browser.
Best
Statistics: Posted by multiphone — 18 Apr 2011, 14:59
]]>2011-04-18T14:48:34+02:002011-04-18T14:48:34+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19051#p19051 I have tried Nay version of the patch and i couldn't load my own sample ? How can i make it ???
Cheers
Statistics: Posted by noise2sine — 18 Apr 2011, 14:48
]]>2011-04-18T14:29:51+02:002011-04-18T14:29:51+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19049#p19049 Thanks for your advices and the approach of Csounds, but i'm not the "Speedy Gonzales" of programing and for me unfortunately, things take time... I do me best. I need to understand how you catch the input audio and some other stuff that for granular approach (For exemple).
@23fx
If my memory is good, i mean Senso implement the circular buffer in Usine in two days and with a smile !! So... forget Ableton live (That says a great app, With Max for live now and certainly with circular buffer functions)
Statistics: Posted by multiphone — 18 Apr 2011, 14:29
]]>2011-04-18T14:09:56+02:002011-04-18T14:09:56+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19048#p19048to clips and they still don't have , this patch makes me soo happy to quick tweak n rec, that i consider to build my own full usine session view now so i will got my autom to session, snaphots and all the stuff i want without waiting for nothing.
Thanks Caco for the link about CSound but, I'm totally newbie in this language, and i need to learn and study a lot for use the granular function of CSounds.
So...Question: "What do you think is the best way to get started with this language ?"
Programming languages like script ​​sometimes wonder some logic that I put a lot of time to obtain. But perhaps I am a bit limited ...
Csound is a surprisingly simple language considering it can do so much. If you are interested in learning more about it then start off simple and take a look at the example code on the wiki page and read through nay-seven's tutorial. Once that makes sense then have a look through the FLOSS manual. If you have any questions about c4u then I am happy to help answer them
]]>2011-04-18T12:20:05+02:002011-04-18T12:20:05+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19046#p19046 I am very excited to hear that !
Best
Statistics: Posted by multiphone — 18 Apr 2011, 12:20
What I'd like to add to this patch is the possibility to record fader and knob movements and starting and ending position, and see if there is a way to memorize several movements and store them in a preset manager or something.
it's coming made a patch that rec up to 16 usine items to up 256 possible instant recallable memory slots, should post a beta tonight or max in the week. finalising script cleaning and testing but all is finally implemented and working as i wished. all are synced or not synced free loops mode with circular overdub, few editing options and a random powered by AON of thomas that gives very interesting results, should be cool with caco Csound module i got to dive into asap got free time.
cool patchs, but i can't open balls one, got a rar pb no?
]]>2011-04-18T10:46:56+02:002011-04-18T10:46:56+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=19044#p19044 Sorry for the delay of my reaction. (I have many things to prepare at this moment)
Your welcome Tanabarbier. This patch is not a revolutionary one. It use some part of patch method of other great patch of senso and some adaptation of me, and it's only a step to the ideal granular tools, i think it's a long way...
Thanks Caco for the link about CSound but, I'm totally newbie in this language, and i need to learn and study a lot for use the granular function of CSounds.
So...Question: "What do you think is the best way to get started with this language ?"
Programming languages like script ​​sometimes wonder some logic that I put a lot of time to obtain. But perhaps I am a bit limited ...
Generally the thing that works best for me are my ears
Statistics: Posted by multiphone — 18 Apr 2011, 10:46
]]>2011-04-12T04:13:28+02:002011-04-12T04:13:28+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=18996#p18996Yeah KT granulator is a nice toy, but I have to say that with all its defaults I prefer grm shuffling (wich isn't exactly free...). I think that something musicaly interesting can be done with usine, with the same direction.
I keep digging on my side, but I'll be like 2 km behind !
Statistics: Posted by tanabarbier — 12 Apr 2011, 04:13
In perticular, take a look at partikkel, which was developed to create all the time-domain varieties of granular synthesis Curtis Roads discusses in his book Microsound: http://ecmc.rochester.edu/ecmc/docs/cso ... ikkel.html
Also, if I remember correctly in the Microsounds book Curtis Roads actually mentions using Csound to prototype some of his ideas
]]>2011-04-11T08:23:29+02:002011-04-11T08:23:29+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=18988#p18988Maybe we can first find and regroup some theory documents about granularity..?
waiting for this, I've add my little stone, some on/off for each grain, a delay (0/200ms) with manual and synchro random :
I did not do much, the main ideas were already there.
I think we should push even further the reflection on micro sounds . Including in therm of distributions and shapes of grains. The organization and shape of the grain are very important things in the final sonic results.
Many things are improving...
the goal is to find a solution that sounds better than the VST plug-in "KT granulator (for me and many other musicians: the reference)
Maybe in Csound, or with scripts we found new directions.
The good ideas for me is maybe to create an Micro-sounds thread ?
Does this interest anyone else ???
Best
Statistics: Posted by multiphone — 11 Apr 2011, 07:39
]]>2011-04-10T17:59:34+02:002011-04-10T17:59:34+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=18985#p18985with this 3 tools we have a really great start for a live performance ! thanks guys !
if someone else want to join ( or even if not ) you could built a collaborative microsounds addon ..?
Statistics: Posted by nay-seven — 10 Apr 2011, 17:59
]]>2011-04-10T16:07:58+02:002011-04-10T16:07:58+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=18984#p18984 Here is a proposal to go to the idea of "micromontage"
_ With bank of sounds (Simply drag and drop sounds) _ Adjustments for grain shape _ Nb Grain (From 1 to _ Random Pitchs (for each grains) _ Preset manager
Statistics: Posted by multiphone — 10 Apr 2011, 16:07
]]>2011-04-09T01:50:26+02:002011-04-09T01:50:26+02:00https://brainmodular.com/forums/viewtopic.php?t=2824&p=18980#p18980 I like the grain engine too, but this one was for me more like an atempt to do something that changes with the time, and more like trying to reproduce something between montage and micro-montage like when you spent hours cuting small parts of sound and then puting them together in a DAW. What I'd like to add to this patch is the possibility to record fader and knob movements and starting and ending position, and see if there is a way to memorize several movements and store them in a preset manager or something.
Statistics: Posted by tanabarbier — 09 Apr 2011, 01:50