]]>2011-06-02T00:50:35+02:002011-06-02T00:50:35+02:00https://brainmodular.com/forums/viewtopic.php?t=2873&p=19498#p19498 If you want a single sound is loaded each time in the sampler tries to use a listbox with the output "text" rather than "commatext".
Statistics: Posted by multiphone — 02 Jun 2011, 00:50
1. is here difference on CPU if file on memory or file on HD?
low cpu for memory choice
2. witch files better place in memory - long or short? I often use huge amount of small files[milliseconds long] in random playback and change lists instead of samples.
long files are the first choice
3. how can HD playback reflect on sound - glitches or something else?
if you have an Hd almost full, with no regular defragmentation , this can increase problems...?
ok. thanks for info.
Statistics: Posted by r.erorr — 19 May 2011, 16:17
1. is here difference on CPU if file on memory or file on HD?
low cpu for memory choice
2. witch files better place in memory - long or short? I often use huge amount of small files[milliseconds long] in random playback and change lists instead of samples.
long files are the first choice
3. how can HD playback reflect on sound - glitches or something else?
if you have an Hd almost full, with no regular defragmentation , this can increase problems...?
Statistics: Posted by nay-seven — 18 May 2011, 21:21
]]>2011-05-17T11:48:46+02:002011-05-17T11:48:46+02:00https://brainmodular.com/forums/viewtopic.php?t=2873&p=19411#p194111. is here difference on CPU if file on memory or file on HD? 2. witch files better place in memory - long or short? I often use huge amount of small files[milliseconds long] in random playback and change lists instead of samples. 3. how can HD playback reflect on sound - glitches or something else?
Statistics: Posted by r.erorr — 17 May 2011, 11:48
]]>2011-05-16T16:37:43+02:002011-05-16T16:37:43+02:00https://brainmodular.com/forums/viewtopic.php?t=2873&p=19400#p19400If you have glitches, try to change the buffer size in the setup but in your case you should not.
]]>2011-05-14T13:56:37+02:002011-05-14T13:56:37+02:00https://brainmodular.com/forums/viewtopic.php?t=2873&p=19359#p19359Statistics: Posted by nay-seven — 14 May 2011, 13:56
]]>
2011-05-14T10:29:42+02:002011-05-14T10:29:42+02:00https://brainmodular.com/forums/viewtopic.php?t=2873&p=19357#p19357I had a show yesterday, very simple, just launching stereo sounds with Usine. I had a glitch, the sound stop for a half second, clicked and start again (just one time in a one hour show). It really hard to know where did it come from (a bug, laptop, HD, sound card, power supply).
Anyway I was wondering what in your experience, do you consider as the more stable : reading your sound files from the HD or the memory ?
For small samples, I guess it is obvious but in my case, I often have long files : up to 10 mn in 2 or 4 channels. I sometimes read 2 sounds at the same time and I was a bit afraid to put such big files in the memory. In one hand I now have a new laptop with with 3 gb, and in the other hand, I also have a 7200 t/m HD
]]>2011-06-02T00:50:35+02:002011-06-02T00:50:35+02:00https://brainmodular.com/forums/viewtopic.php?t=2873&p=19498#p19498 If you want a single sound is loaded each time in the sampler tries to use a listbox with the output "text" rather than "commatext".
Statistics: Posted by multiphone — 02 Jun 2011, 00:50
1. is here difference on CPU if file on memory or file on HD?
low cpu for memory choice
2. witch files better place in memory - long or short? I often use huge amount of small files[milliseconds long] in random playback and change lists instead of samples.
long files are the first choice
3. how can HD playback reflect on sound - glitches or something else?
if you have an Hd almost full, with no regular defragmentation , this can increase problems...?
ok. thanks for info.
Statistics: Posted by r.erorr — 19 May 2011, 16:17
1. is here difference on CPU if file on memory or file on HD?
low cpu for memory choice
2. witch files better place in memory - long or short? I often use huge amount of small files[milliseconds long] in random playback and change lists instead of samples.
long files are the first choice
3. how can HD playback reflect on sound - glitches or something else?
if you have an Hd almost full, with no regular defragmentation , this can increase problems...?
Statistics: Posted by nay-seven — 18 May 2011, 21:21
]]>2011-05-17T11:48:46+02:002011-05-17T11:48:46+02:00https://brainmodular.com/forums/viewtopic.php?t=2873&p=19411#p194111. is here difference on CPU if file on memory or file on HD? 2. witch files better place in memory - long or short? I often use huge amount of small files[milliseconds long] in random playback and change lists instead of samples. 3. how can HD playback reflect on sound - glitches or something else?
Statistics: Posted by r.erorr — 17 May 2011, 11:48
]]>2011-05-16T16:37:43+02:002011-05-16T16:37:43+02:00https://brainmodular.com/forums/viewtopic.php?t=2873&p=19400#p19400If you have glitches, try to change the buffer size in the setup but in your case you should not.
]]>2011-05-14T13:56:37+02:002011-05-14T13:56:37+02:00https://brainmodular.com/forums/viewtopic.php?t=2873&p=19359#p19359Statistics: Posted by nay-seven — 14 May 2011, 13:56
]]>2011-05-14T10:29:42+02:002011-05-14T10:29:42+02:00https://brainmodular.com/forums/viewtopic.php?t=2873&p=19357#p19357I had a show yesterday, very simple, just launching stereo sounds with Usine. I had a glitch, the sound stop for a half second, clicked and start again (just one time in a one hour show). It really hard to know where did it come from (a bug, laptop, HD, sound card, power supply).
Anyway I was wondering what in your experience, do you consider as the more stable : reading your sound files from the HD or the memory ?
For small samples, I guess it is obvious but in my case, I often have long files : up to 10 mn in 2 or 4 channels. I sometimes read 2 sounds at the same time and I was a bit afraid to put such big files in the memory. In one hand I now have a new laptop with with 3 gb, and in the other hand, I also have a 7200 t/m HD