If the file nb dont change cause same sound is replayed, there are no pulse cause no chg, so the random generated dont chg and it must be the same speaker config. To get rid of this you could, instead of using has chg out of file nb, directly use the "is restarting" pulse out of sampler, wich will make a pulse each time, even if same file is replaying. The other thing is that random generates values between 0 and 3 here, but its possible it affect ie 2, and then again 2. So one possible trick is to check if new value is different than previous one, if not and is the same , then add or subtract one to get a difference. But if ie 3 then again 3, if we add 1 it makes 4 so its a wrong index, so for this need to use a AmodB module set to 3, with it 4 becomes 0, 5 is 1, 6 is 2 ect it "loops" nbs in the 0 to 3 range. Will make a pic when get back to my computer.
Hi, 23fx23 I have twofold question: - in this case I use only random, AB*, round, variable modules and there is only one output. how can I avoid from repetition? I just want round random values from x to xx. Try to use random generator with no repletion on, but doesn't work. - can I exclude some variation from random range with switch? for example on start there are random values from 1 to 10, than I can switch off 1,2,3,4,5 etc. and off all...
Statistics: Posted by r.erorr — 02 Sep 2011, 22:21
]]>2011-07-22T03:07:10+02:002011-07-22T03:07:10+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20048#p20048Statistics: Posted by r.erorr — 22 Jul 2011, 03:07
]]>
2011-07-22T00:06:06+02:002011-07-22T00:06:06+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20045#p20045 Better with no repetitions...
Statistics: Posted by multiphone — 22 Jul 2011, 00:06
]]>2011-07-21T23:59:10+02:002011-07-21T23:59:10+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20044#p20044 Sorry for the reaction "after the war"...
If i understand correctly the question
Here is another solution, more close to "speaker switching" rather than "sound trajectory"
Statistics: Posted by multiphone — 21 Jul 2011, 23:59
]]>2011-07-21T11:26:02+02:002011-07-21T11:26:02+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20028#p20028on second part... not sure I understand theoretically right now, but I try anyway.
Statistics: Posted by r.erorr — 21 Jul 2011, 11:26
]]>2011-07-21T00:23:46+02:002011-07-21T00:23:46+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20024#p20024Statistics: Posted by 23fx23 — 21 Jul 2011, 00:23
]]>2011-07-20T21:16:05+02:002011-07-20T21:16:05+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20022#p20022
You re welcome . Between with this system the random could generate 2 times the same value, i got a solution if you need to get a different value each time, let me know if u need.
ok, observe that sometimes one sound appears in the same speaker, but thought it's accidentally. At first , I have random playback. what happens when sampler random plays one sample two or more times one by one? does the speakers changes in this system? Of course would be better if there will be no repetition in sampler behavior and in speakers.
Statistics: Posted by r.erorr — 20 Jul 2011, 21:16
]]>2011-07-20T19:15:46+02:002011-07-20T19:15:46+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20020#p20020Statistics: Posted by 23fx23 — 20 Jul 2011, 19:15
]]>2011-07-20T18:28:35+02:002011-07-20T18:28:35+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20017#p20017
Statistics: Posted by r.erorr — 20 Jul 2011, 18:28
In AB module I set B-, try to edit array's modules as you explain, but I can get only 2 diferrent precise outputs, but not 4. what I'm doing wrong?
Statistics: Posted by r.erorr — 20 Jul 2011, 16:44
]]>2011-07-20T15:11:36+02:002011-07-20T15:11:36+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20011#p20011 if you want a precise set of value composed of 4 posibilities, for X and Y, then you can enter all your scenarios in 2 arrays editor of length 4 (ie with your list : X:1001, Y:0101).
then the extract array element value let you ask the value at sepecified position. if you ask 2 it will return X:0 Y:0 (indexes start from 0) if you ask 0 it wil return (X:1 Y:0) ect, so controling the index via random will randomly choose one of the possibilities.
]]>2011-07-20T13:43:09+02:002011-07-20T13:43:09+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20010#p20010Yes this is very close, but I want randomize only few exact values for exact speakers. 1. XL - 1; YL - 0 2. XL - 0; YL - 1 3. XL - 0; YL - 0 4. XL - 1; YL - 1 ... has changed 1., has changed 3., has changed 2., has changed 4. ...
Statistics: Posted by r.erorr — 20 Jul 2011, 13:43
Statistics: Posted by nay-seven — 20 Jul 2011, 13:18
]]>2011-07-20T13:04:43+02:002011-07-20T13:04:43+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20008#p20008 P.S I already have automatic pan that mens - it record mouse movements, but this technique is not very effective when samples are too small in ms. Therefore Would be great every sample pass into definite speaker and not between 1-3, 2,4 and so on... as it happens with automatically recorded mouse movements.
Statistics: Posted by r.erorr — 20 Jul 2011, 13:04
If the file nb dont change cause same sound is replayed, there are no pulse cause no chg, so the random generated dont chg and it must be the same speaker config. To get rid of this you could, instead of using has chg out of file nb, directly use the "is restarting" pulse out of sampler, wich will make a pulse each time, even if same file is replaying. The other thing is that random generates values between 0 and 3 here, but its possible it affect ie 2, and then again 2. So one possible trick is to check if new value is different than previous one, if not and is the same , then add or subtract one to get a difference. But if ie 3 then again 3, if we add 1 it makes 4 so its a wrong index, so for this need to use a AmodB module set to 3, with it 4 becomes 0, 5 is 1, 6 is 2 ect it "loops" nbs in the 0 to 3 range. Will make a pic when get back to my computer.
Hi, 23fx23 I have twofold question: - in this case I use only random, AB*, round, variable modules and there is only one output. how can I avoid from repetition? I just want round random values from x to xx. Try to use random generator with no repletion on, but doesn't work. - can I exclude some variation from random range with switch? for example on start there are random values from 1 to 10, than I can switch off 1,2,3,4,5 etc. and off all...
Statistics: Posted by r.erorr — 02 Sep 2011, 22:21
]]>2011-07-22T03:07:10+02:002011-07-22T03:07:10+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20048#p20048Statistics: Posted by r.erorr — 22 Jul 2011, 03:07
]]>2011-07-22T00:06:06+02:002011-07-22T00:06:06+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20045#p20045 Better with no repetitions...
Statistics: Posted by multiphone — 22 Jul 2011, 00:06
]]>2011-07-21T23:59:10+02:002011-07-21T23:59:10+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20044#p20044 Sorry for the reaction "after the war"...
If i understand correctly the question
Here is another solution, more close to "speaker switching" rather than "sound trajectory"
Statistics: Posted by multiphone — 21 Jul 2011, 23:59
]]>2011-07-21T11:26:02+02:002011-07-21T11:26:02+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20028#p20028on second part... not sure I understand theoretically right now, but I try anyway.
Statistics: Posted by r.erorr — 21 Jul 2011, 11:26
]]>2011-07-21T00:23:46+02:002011-07-21T00:23:46+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20024#p20024Statistics: Posted by 23fx23 — 21 Jul 2011, 00:23
]]>2011-07-20T21:16:05+02:002011-07-20T21:16:05+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20022#p20022
You re welcome . Between with this system the random could generate 2 times the same value, i got a solution if you need to get a different value each time, let me know if u need.
ok, observe that sometimes one sound appears in the same speaker, but thought it's accidentally. At first , I have random playback. what happens when sampler random plays one sample two or more times one by one? does the speakers changes in this system? Of course would be better if there will be no repetition in sampler behavior and in speakers.
Statistics: Posted by r.erorr — 20 Jul 2011, 21:16
]]>2011-07-20T19:15:46+02:002011-07-20T19:15:46+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20020#p20020Statistics: Posted by 23fx23 — 20 Jul 2011, 19:15
]]>2011-07-20T18:28:35+02:002011-07-20T18:28:35+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20017#p20017
Statistics: Posted by r.erorr — 20 Jul 2011, 18:28
In AB module I set B-, try to edit array's modules as you explain, but I can get only 2 diferrent precise outputs, but not 4. what I'm doing wrong?
Statistics: Posted by r.erorr — 20 Jul 2011, 16:44
]]>2011-07-20T15:11:36+02:002011-07-20T15:11:36+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20011#p20011 if you want a precise set of value composed of 4 posibilities, for X and Y, then you can enter all your scenarios in 2 arrays editor of length 4 (ie with your list : X:1001, Y:0101).
then the extract array element value let you ask the value at sepecified position. if you ask 2 it will return X:0 Y:0 (indexes start from 0) if you ask 0 it wil return (X:1 Y:0) ect, so controling the index via random will randomly choose one of the possibilities.
]]>2011-07-20T13:43:09+02:002011-07-20T13:43:09+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20010#p20010Yes this is very close, but I want randomize only few exact values for exact speakers. 1. XL - 1; YL - 0 2. XL - 0; YL - 1 3. XL - 0; YL - 0 4. XL - 1; YL - 1 ... has changed 1., has changed 3., has changed 2., has changed 4. ...
Statistics: Posted by r.erorr — 20 Jul 2011, 13:43
Statistics: Posted by nay-seven — 20 Jul 2011, 13:18
]]>2011-07-20T13:04:43+02:002011-07-20T13:04:43+02:00https://brainmodular.com/forums/viewtopic.php?t=2976&p=20008#p20008 P.S I already have automatic pan that mens - it record mouse movements, but this technique is not very effective when samples are too small in ms. Therefore Would be great every sample pass into definite speaker and not between 1-3, 2,4 and so on... as it happens with automatically recorded mouse movements.
Statistics: Posted by r.erorr — 20 Jul 2011, 13:04