Yeah, sorry again for this missing time. I know how a single day can be important when making music... so, two weeks, shame on me. I have heavy days, not used to that any more...
Hem, hem... There is two weeks since I promise you something, and I did nothing... I'm confused. I don't run Usine those days, I'm doing some samples... and have time, but where? I'll check that as soon as possible. Really sorry.
Thank you Vincent for your interest. In fact, Olivier made a "conductor" patch. With inlet and outlets. So I was able to trigger the sampler with the "next" outlet of the new patch. No problem any more.
In just 2 weeks....
Statistics: Posted by webmammuth — 31 May 2007, 09:30
]]>2007-05-28T09:17:39+02:002007-05-28T09:17:39+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=2106#p2106There is two weeks since I promise you something, and I did nothing... I'm confused. I don't run Usine those days, I'm doing some samples... and have time, but where? I'll check that as soon as possible. Really sorry.
Hello Benoît, I think I understand. You'll tell me. You can have the Modules>Interface Control>On activation. Connected to a Play button, it should work fine when you activate the patch.
Ok Vincent, with "on activation", I can make the sample begin to play with the conductor. Now the problem is I must append a new scene in the conductor with the patch deactivated to have it activate again the next step. Two 2 scènes to play one sample...
The solution given by benjamin is to enter the same midi key to call the next conductor button and the play button.
No other solution to push the play button when I click Next on the conductor ?
Before adopting Usine, I've made a try with Max/MSP. Too expensive and too complicated for me! Moreover, it's sounding universe was not convenient for the musical stuffs I do which are some bastard kind of easy-electro-goth-pop...
I tried Max too. Not a modular design, it's more like a graphic programmation software. Users have their own home made players, effects, eq... And they do not share of these premade patchs. "You want one, you make one." Some tried to make modular libraries... But I don't think it's finsihed yet.
Statistics: Posted by webmammuth — 13 May 2007, 09:54
]]>2007-05-13T00:34:33+02:002007-05-13T00:34:33+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1956#p1956 I think I understand. You'll tell me. You can have the Modules>Interface Control>On activation. Connected to a Play button, it should work fine when you activate the patch. But you were talking about loading a patch. AFAIK a loaded patch is not active in the grid, so the On Activation module cannot trigger (give an impulsion) when loading it. Maybe try the Initialization Module (same folder). To my idea, it would be more reliable to have the patch already loaded in the grid and to trigger the On Activation module by activating the patch using the Conductor (that can be quantized).
Before adopting Usine, I've made a try with Max/MSP. Too expensive and too complicated for me! Moreover, it's sounding universe was not convenient for the musical stuffs I do which are some bastard kind of easy-electro-goth-pop...
Statistics: Posted by Guest — 13 May 2007, 00:34
]]>2007-05-12T21:13:53+02:002007-05-12T21:13:53+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1954#p1954A loadband is an objet in max/MSP. It's giving an impulsion to another object whan you load the patch. You can also automate things, like playing a sample (if it's connected to play enter on a sampler, to play the file whithout having to clik the button). When you put it on a toggle, it activate the toggle on load. My question what in fact, is there a way to make the soft push the play button when I click next on the conductor. In fact i'd like to use Usine as a conductor for sound effects for theatre. Both processing of live sound and reading of prerendered sound effects. Same logic as an light organ. Francois Xavier Weber wrote a programme with max. The name is seqcon. You can find it here : http://hapax84.free.fr/telecharg.html Maybe you'll understand what I need. The problem is that this program is a closed one. You cannot modify anything. But anyway, thank you for your help.
Benoit
Statistics: Posted by webmammuth — 12 May 2007, 21:13
The question is now, what is the PM and how do I use it.
PM = Preset Manager. You'll find some explanation page 118 of the doc. It's there: Browser>Modules>Interface control>Preset Manager. That small stuff stores everything in the patch where it is put. Even, of course, VSTi presets. Very very useful. You can connect a fader to it, or a User Curve (same browser folder) if your patch is in the sequencer mode.
There is not a "loadbang" thing usable when you change the scene in the conductor ?
Sorry, webmammuth, I'm afraid I don't understand your question. Loadbang... Quantization? Smoother? yes there is. A compare function? Unfortunately, nobody had thought to ask it to Olivier. But you ask it, he'll do it. Usine is like that.
Statistics: Posted by Guest — 12 May 2007, 00:15
]]>2007-05-12T00:12:12+02:002007-05-12T00:12:12+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1943#p1943 What is a "loadbang"? Is it something that will be loaded or otherwise triggered by something else - in this case a scene change?
]]>2007-05-11T23:57:24+02:002007-05-11T23:57:24+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1939#p1939There is not a "loadbang" thing usable when you change the scene in the conductor ?
Statistics: Posted by webmammuth — 11 May 2007, 23:57
Statistics: Posted by webmammuth — 11 May 2007, 23:09
]]>2007-05-11T10:45:35+02:002007-05-11T10:45:35+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1931#p1931Statistics: Posted by senso — 11 May 2007, 10:45
Statistics: Posted by bmoussay — 11 May 2007, 10:30
]]>2007-05-11T08:52:46+02:002007-05-11T08:52:46+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1925#p1925whole patch regardless of whether there's a fader or something attached.
]]>2007-05-11T01:12:23+02:002007-05-11T01:12:23+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1923#p1923 The conductor saves and recalls AFAIK the state of all "interface" objects, i.e. all the objects visible on the screen (patch interfaces+dashboard etc...). So, to achieve what you need, simply add a fader to the "file" inlet of your sampler (ctrl drag from the file inlet). Load two (or more) files in the sampler (file A and B for example) Then, back the the grid mode, select a file with the fader in the patch interface (let's say file A), then click append in the conductor (snap 0), choose another file (let's say file B), click append again (snap 1). Then when you recall snap 0 or snap 1 the sampler will play respectively file A or file B.
If you simply want a sampler to play the next sample each time you press next in the conductor (regardless of which sample is playing or what snap is actually playing), you can do the following: take a sampler, just patch a button to the "next" inlet. then "midilearn" or "keylearn" the same controller/key to "next" button in the conductor and the button you just created. the drawback is that when you reach the end of the list, the sampler keeps playing the last sample.
Hope this can help.
Rgds,
B.
Statistics: Posted by bmoussay — 11 May 2007, 01:12
]]>2007-05-11T00:03:11+02:002007-05-11T00:03:11+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1921#p1921 So a very simple question: how to make the sampler play the next sample when I click the next event in the conductor ? Assign a play key to the recall of a scene...
Thank you for your help
Statistics: Posted by webmammuth — 11 May 2007, 00:03
Yeah, sorry again for this missing time. I know how a single day can be important when making music... so, two weeks, shame on me. I have heavy days, not used to that any more...
Hem, hem... There is two weeks since I promise you something, and I did nothing... I'm confused. I don't run Usine those days, I'm doing some samples... and have time, but where? I'll check that as soon as possible. Really sorry.
Thank you Vincent for your interest. In fact, Olivier made a "conductor" patch. With inlet and outlets. So I was able to trigger the sampler with the "next" outlet of the new patch. No problem any more.
In just 2 weeks....
Statistics: Posted by webmammuth — 31 May 2007, 09:30
]]>2007-05-28T09:17:39+02:002007-05-28T09:17:39+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=2106#p2106There is two weeks since I promise you something, and I did nothing... I'm confused. I don't run Usine those days, I'm doing some samples... and have time, but where? I'll check that as soon as possible. Really sorry.
Hello Benoît, I think I understand. You'll tell me. You can have the Modules>Interface Control>On activation. Connected to a Play button, it should work fine when you activate the patch.
Ok Vincent, with "on activation", I can make the sample begin to play with the conductor. Now the problem is I must append a new scene in the conductor with the patch deactivated to have it activate again the next step. Two 2 scènes to play one sample...
The solution given by benjamin is to enter the same midi key to call the next conductor button and the play button.
No other solution to push the play button when I click Next on the conductor ?
Before adopting Usine, I've made a try with Max/MSP. Too expensive and too complicated for me! Moreover, it's sounding universe was not convenient for the musical stuffs I do which are some bastard kind of easy-electro-goth-pop...
I tried Max too. Not a modular design, it's more like a graphic programmation software. Users have their own home made players, effects, eq... And they do not share of these premade patchs. "You want one, you make one." Some tried to make modular libraries... But I don't think it's finsihed yet.
Statistics: Posted by webmammuth — 13 May 2007, 09:54
]]>2007-05-13T00:34:33+02:002007-05-13T00:34:33+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1956#p1956 I think I understand. You'll tell me. You can have the Modules>Interface Control>On activation. Connected to a Play button, it should work fine when you activate the patch. But you were talking about loading a patch. AFAIK a loaded patch is not active in the grid, so the On Activation module cannot trigger (give an impulsion) when loading it. Maybe try the Initialization Module (same folder). To my idea, it would be more reliable to have the patch already loaded in the grid and to trigger the On Activation module by activating the patch using the Conductor (that can be quantized).
Before adopting Usine, I've made a try with Max/MSP. Too expensive and too complicated for me! Moreover, it's sounding universe was not convenient for the musical stuffs I do which are some bastard kind of easy-electro-goth-pop...
Statistics: Posted by Guest — 13 May 2007, 00:34
]]>2007-05-12T21:13:53+02:002007-05-12T21:13:53+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1954#p1954A loadband is an objet in max/MSP. It's giving an impulsion to another object whan you load the patch. You can also automate things, like playing a sample (if it's connected to play enter on a sampler, to play the file whithout having to clik the button). When you put it on a toggle, it activate the toggle on load. My question what in fact, is there a way to make the soft push the play button when I click next on the conductor. In fact i'd like to use Usine as a conductor for sound effects for theatre. Both processing of live sound and reading of prerendered sound effects. Same logic as an light organ. Francois Xavier Weber wrote a programme with max. The name is seqcon. You can find it here : http://hapax84.free.fr/telecharg.html Maybe you'll understand what I need. The problem is that this program is a closed one. You cannot modify anything. But anyway, thank you for your help.
Benoit
Statistics: Posted by webmammuth — 12 May 2007, 21:13
The question is now, what is the PM and how do I use it.
PM = Preset Manager. You'll find some explanation page 118 of the doc. It's there: Browser>Modules>Interface control>Preset Manager. That small stuff stores everything in the patch where it is put. Even, of course, VSTi presets. Very very useful. You can connect a fader to it, or a User Curve (same browser folder) if your patch is in the sequencer mode.
There is not a "loadbang" thing usable when you change the scene in the conductor ?
Sorry, webmammuth, I'm afraid I don't understand your question. Loadbang... Quantization? Smoother? yes there is. A compare function? Unfortunately, nobody had thought to ask it to Olivier. But you ask it, he'll do it. Usine is like that.
Statistics: Posted by Guest — 12 May 2007, 00:15
]]>2007-05-12T00:12:12+02:002007-05-12T00:12:12+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1943#p1943 What is a "loadbang"? Is it something that will be loaded or otherwise triggered by something else - in this case a scene change?
]]>2007-05-11T23:57:24+02:002007-05-11T23:57:24+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1939#p1939There is not a "loadbang" thing usable when you change the scene in the conductor ?
Statistics: Posted by webmammuth — 11 May 2007, 23:57
Statistics: Posted by webmammuth — 11 May 2007, 23:09
]]>2007-05-11T10:45:35+02:002007-05-11T10:45:35+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1931#p1931Statistics: Posted by senso — 11 May 2007, 10:45
]]>2007-05-11T10:30:08+02:002007-05-11T10:30:08+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1929#p1929 Rgds,
B.
Statistics: Posted by bmoussay — 11 May 2007, 10:30
]]>2007-05-11T08:52:46+02:002007-05-11T08:52:46+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1925#p1925whole patch regardless of whether there's a fader or something attached.
]]>2007-05-11T01:12:23+02:002007-05-11T01:12:23+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1923#p1923 The conductor saves and recalls AFAIK the state of all "interface" objects, i.e. all the objects visible on the screen (patch interfaces+dashboard etc...). So, to achieve what you need, simply add a fader to the "file" inlet of your sampler (ctrl drag from the file inlet). Load two (or more) files in the sampler (file A and B for example) Then, back the the grid mode, select a file with the fader in the patch interface (let's say file A), then click append in the conductor (snap 0), choose another file (let's say file B), click append again (snap 1). Then when you recall snap 0 or snap 1 the sampler will play respectively file A or file B.
If you simply want a sampler to play the next sample each time you press next in the conductor (regardless of which sample is playing or what snap is actually playing), you can do the following: take a sampler, just patch a button to the "next" inlet. then "midilearn" or "keylearn" the same controller/key to "next" button in the conductor and the button you just created. the drawback is that when you reach the end of the list, the sampler keeps playing the last sample.
Hope this can help.
Rgds,
B.
Statistics: Posted by bmoussay — 11 May 2007, 01:12
]]>2007-05-11T00:03:11+02:002007-05-11T00:03:11+02:00https://brainmodular.com/forums/viewtopic.php?t=375&p=1921#p1921 So a very simple question: how to make the sampler play the next sample when I click the next event in the conductor ? Assign a play key to the recall of a scene...
Thank you for your help
Statistics: Posted by webmammuth — 11 May 2007, 00:03