]]>2013-05-29T23:30:12+02:002013-05-29T23:30:12+02:00https://brainmodular.com/forums/viewtopic.php?t=3846&p=26572#p26572thanks fore math. . . great
Statistics: Posted by r.erorr — 29 May 2013, 23:30
]]>2013-05-29T23:22:41+02:002013-05-29T23:22:41+02:00https://brainmodular.com/forums/viewtopic.php?t=3846&p=26571#p26571Statistics: Posted by nay-seven — 29 May 2013, 23:22
]]>2013-05-29T23:10:51+02:002013-05-29T23:10:51+02:00https://brainmodular.com/forums/viewtopic.php?t=3846&p=26570#p26570 ie X 0.1 becomes X -1..1 ---> abs = center will be 0, up or down will be going to 1 when reaching border. same for Y, then the MAX(AB) will take the most important value in acount btwn new XandY
]]>2013-05-29T23:30:12+02:002013-05-29T23:30:12+02:00https://brainmodular.com/forums/viewtopic.php?t=3846&p=26572#p26572thanks fore math. . . great
Statistics: Posted by r.erorr — 29 May 2013, 23:30
]]>2013-05-29T23:22:41+02:002013-05-29T23:22:41+02:00https://brainmodular.com/forums/viewtopic.php?t=3846&p=26571#p26571Statistics: Posted by nay-seven — 29 May 2013, 23:22
]]>2013-05-29T23:10:51+02:002013-05-29T23:10:51+02:00https://brainmodular.com/forums/viewtopic.php?t=3846&p=26570#p26570 ie X 0.1 becomes X -1..1 ---> abs = center will be 0, up or down will be going to 1 when reaching border. same for Y, then the MAX(AB) will take the most important value in acount btwn new XandY