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BrainModularBrainModular Users Forum2007-08-07T22:21:28+02:00https://brainmodular.com/forums/app.php/feed/topic/5272007-08-07T22:21:28+02:002007-08-07T22:21:28+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2518#p2518Statistics: Posted by LevraiBernardo — 07 Aug 2007, 22:21
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2007-08-07T21:28:42+02:002007-08-07T21:28:42+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2517#p2517I'll implement some "list length functions" very soon.
]]>2007-08-07T14:29:37+02:002007-08-07T14:29:37+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2514#p2514 I too agree with the len outlet idea. In fact, by coincidence I yesterday tried to find a good way to automate a saving process with a sampler and a preset manager in a patch, and a len outlet would make that easier.
(I think I'll end up not doing the automating thing anyway. That is however not because of a missing outlet.)
]]>2007-08-07T13:43:45+02:002007-08-07T13:43:45+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2513#p2513Anyway, many thanks to Bsork. Incredible, but that works. (Now I understand why it's called Usine .
Statistics: Posted by LevraiBernardo — 07 Aug 2007, 13:43
]]>2007-08-07T12:24:21+02:002007-08-07T12:24:21+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2512#p2512Statistics: Posted by Vincent — 07 Aug 2007, 12:24
]]>2007-08-07T08:22:33+02:002007-08-07T08:22:33+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2511#p2511It's a leak of Usine, I'll try to find something simple like an outlet.
]]>2007-08-06T14:38:05+02:002007-08-06T14:38:05+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2510#p2510 Assuming a Button is used to trigger the process, you'll need two each of PassEventFlow, Variable and WaitOneCycle modules. Plus of course the Combo or List:
1) Button.Out > WaitOneCycle[1] > PassEventFlow[1].Pass. 2) Set PassEventFlow[1].In to a number higher than the number of entries will ever be. 3) PassEventFlow[1].Out > Combo.List 4) Button.Out > WaitOneCycle[1] > WaitOneCycle[2] > PassEventFlow[2].Pass. 5) PassEventFlow[2].Out > Combo.List 6) Button.Out > Variable[1].Affect 7) Combo.List > Variable[1].In Variable[1].Out > PassEventFlow[2].In 9) Button.Out > WaitOneCycle[1] > Variable[2].Affect 10) Combo.List > Variable[2].In
Variable[1].Out will hold the original entry (remember that counting starts at 0), while Variable[2].Out holds the number of entries.
There's probably other ways of doing this, but this is the simplest way I could think of right now.
]]>2007-08-06T13:01:32+02:002007-08-06T13:01:32+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2509#p2509I'm wondering if it's possible to get the number of items in a list (or a combo). Any suggestion ?
Statistics: Posted by LevraiBernardo — 06 Aug 2007, 13:01
]]>BrainModularBrainModular Users Forum2007-08-07T22:21:28+02:00https://brainmodular.com/forums/app.php/feed/topic/5272007-08-07T22:21:28+02:002007-08-07T22:21:28+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2518#p2518Statistics: Posted by LevraiBernardo — 07 Aug 2007, 22:21
]]>2007-08-07T21:28:42+02:002007-08-07T21:28:42+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2517#p2517I'll implement some "list length functions" very soon.
]]>2007-08-07T14:29:37+02:002007-08-07T14:29:37+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2514#p2514 I too agree with the len outlet idea. In fact, by coincidence I yesterday tried to find a good way to automate a saving process with a sampler and a preset manager in a patch, and a len outlet would make that easier.
(I think I'll end up not doing the automating thing anyway. That is however not because of a missing outlet.)
]]>2007-08-07T13:43:45+02:002007-08-07T13:43:45+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2513#p2513Anyway, many thanks to Bsork. Incredible, but that works. (Now I understand why it's called Usine .
Statistics: Posted by LevraiBernardo — 07 Aug 2007, 13:43
]]>2007-08-07T12:24:21+02:002007-08-07T12:24:21+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2512#p2512Statistics: Posted by Vincent — 07 Aug 2007, 12:24
]]>2007-08-07T08:22:33+02:002007-08-07T08:22:33+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2511#p2511It's a leak of Usine, I'll try to find something simple like an outlet.
]]>2007-08-06T14:38:05+02:002007-08-06T14:38:05+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2510#p2510 Assuming a Button is used to trigger the process, you'll need two each of PassEventFlow, Variable and WaitOneCycle modules. Plus of course the Combo or List:
1) Button.Out > WaitOneCycle[1] > PassEventFlow[1].Pass. 2) Set PassEventFlow[1].In to a number higher than the number of entries will ever be. 3) PassEventFlow[1].Out > Combo.List 4) Button.Out > WaitOneCycle[1] > WaitOneCycle[2] > PassEventFlow[2].Pass. 5) PassEventFlow[2].Out > Combo.List 6) Button.Out > Variable[1].Affect 7) Combo.List > Variable[1].In Variable[1].Out > PassEventFlow[2].In 9) Button.Out > WaitOneCycle[1] > Variable[2].Affect 10) Combo.List > Variable[2].In
Variable[1].Out will hold the original entry (remember that counting starts at 0), while Variable[2].Out holds the number of entries.
There's probably other ways of doing this, but this is the simplest way I could think of right now.
]]>2007-08-06T13:01:32+02:002007-08-06T13:01:32+02:00https://brainmodular.com/forums/viewtopic.php?t=527&p=2509#p2509I'm wondering if it's possible to get the number of items in a list (or a combo). Any suggestion ?
Statistics: Posted by LevraiBernardo — 06 Aug 2007, 13:01