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BrainModularBrainModular Users Forum2016-02-28T20:32:10+02:00https://brainmodular.com/forums/app.php/feed/topic/53342016-02-28T20:32:10+02:002016-02-28T20:32:10+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34855#p34855 sounds great. I am on OSX though..
]]>2016-02-28T16:32:33+02:002016-02-28T16:32:33+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34854#p34854Statistics: Posted by oli_lab — 28 Feb 2016, 15:32
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2016-02-28T15:25:09+02:002016-02-28T15:25:09+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34852#p34852 I've been working on a similar ramp generator as a sub-component of the clocking system of a bigger Usine add-on project. When I get some time, I could export it as an add-on in it's own right. It's specifically designed to allow the time signature to be independent of the global clock, as that is essential to me for the way I trigger loops. As it's a C++ add-on, the CPU load is very small as well, which is always nice. Don't know why I didn't think to export the clock as a module in it's own right before - it hadn't occurred to me that other people might find it useful!
Statistics: Posted by Trogluddite — 28 Feb 2016, 14:25
]]>2016-02-27T13:16:51+02:002016-02-27T13:16:51+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34846#p34846However also seems not to be very flexible. (Like I said I need to be able to change the "bar" lenght on the fly on a per-section/per-preset basis)
So basically I would need to calculate the time between 2/4/8/16 bars and setup a 1/time increment value for every one of them, but what would be the best way to switch the values?
Multiple 1/x to Selector module?
And I would still need to use handdrawn shapes it seems. (Which actually is not a big deal... )
]]>2016-02-27T12:08:05+02:002016-02-27T12:08:05+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34844#p34844Statistics: Posted by oli_lab — 27 Feb 2016, 11:08
]]>2016-02-26T23:56:52+02:002016-02-26T23:56:52+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34841#p34841For now I've solved this with a grainsampler (grainsampler -> pos out fader to mapper curve with LFO "Shapes" hand-drawn in) Not very elegant but works for now. But I still would be happy to find a better solution.
Statistics: Posted by sephult — 26 Feb 2016, 22:24
]]>2016-02-26T23:15:48+02:002016-02-26T23:15:48+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34839#p34839 I need a LFO (or ramp) that has longer sync times than bar. (i.e. 4/8/16 bars like in the Sampler modules)
My workaround right now is to "fake" this via cycle mode and barlists, *however* I need to be able to change the bar size on a per preset (or per grid section) basis.
]]>BrainModularBrainModular Users Forum2016-02-28T20:32:10+02:00https://brainmodular.com/forums/app.php/feed/topic/53342016-02-28T20:32:10+02:002016-02-28T20:32:10+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34855#p34855 sounds great. I am on OSX though..
]]>2016-02-28T16:32:33+02:002016-02-28T16:32:33+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34854#p34854Statistics: Posted by oli_lab — 28 Feb 2016, 15:32
]]>2016-02-28T15:25:09+02:002016-02-28T15:25:09+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34852#p34852 I've been working on a similar ramp generator as a sub-component of the clocking system of a bigger Usine add-on project. When I get some time, I could export it as an add-on in it's own right. It's specifically designed to allow the time signature to be independent of the global clock, as that is essential to me for the way I trigger loops. As it's a C++ add-on, the CPU load is very small as well, which is always nice. Don't know why I didn't think to export the clock as a module in it's own right before - it hadn't occurred to me that other people might find it useful!
Statistics: Posted by Trogluddite — 28 Feb 2016, 14:25
]]>2016-02-27T13:16:51+02:002016-02-27T13:16:51+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34846#p34846However also seems not to be very flexible. (Like I said I need to be able to change the "bar" lenght on the fly on a per-section/per-preset basis)
So basically I would need to calculate the time between 2/4/8/16 bars and setup a 1/time increment value for every one of them, but what would be the best way to switch the values?
Multiple 1/x to Selector module?
And I would still need to use handdrawn shapes it seems. (Which actually is not a big deal... )
]]>2016-02-27T12:08:05+02:002016-02-27T12:08:05+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34844#p34844Statistics: Posted by oli_lab — 27 Feb 2016, 11:08
]]>2016-02-26T23:56:52+02:002016-02-26T23:56:52+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34841#p34841For now I've solved this with a grainsampler (grainsampler -> pos out fader to mapper curve with LFO "Shapes" hand-drawn in) Not very elegant but works for now. But I still would be happy to find a better solution.
Statistics: Posted by sephult — 26 Feb 2016, 22:24
]]>2016-02-26T23:15:48+02:002016-02-26T23:15:48+02:00https://brainmodular.com/forums/viewtopic.php?t=5334&p=34839#p34839 I need a LFO (or ramp) that has longer sync times than bar. (i.e. 4/8/16 bars like in the Sampler modules)
My workaround right now is to "fake" this via cycle mode and barlists, *however* I need to be able to change the bar size on a per preset (or per grid section) basis.