ArrayArrayArrayArray BrainModular BrainModular Users Forum 2018-03-01T06:08:00+02:00 https://brainmodular.com/forums/app.php/feed/topic/6128 2018-03-01T06:08:00+02:00 2018-03-01T06:08:00+02:00 https://brainmodular.com/forums/viewtopic.php?t=6128&p=39554#p39554 <![CDATA[audio settings: blocs sizes 8-4-2..1]]> Statistics: Posted by 23fx23 — 01 Mar 2018, 05:08


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2018-02-26T17:22:29+02:00 2018-02-26T17:22:29+02:00 https://brainmodular.com/forums/viewtopic.php?t=6128&p=39528#p39528 <![CDATA[audio settings: blocs sizes 8-4-2..1]]> except if callback are set in 'immediate' speed but in this case you can't draw anything in the callback procedure.

thrust me, the bloc-size=1 just kill the CPU...

most of times the callback speed is set by the refresh speed. Unfortunately on WIN, the maximum speed is around 10ms (see 'trace-internal-clock' in the trace-panel settings. Nothing I can do, to improve this point, it's a WIN bottleneck.

Statistics: Posted by senso — 26 Feb 2018, 16:22


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2018-02-19T16:25:42+02:00 2018-02-19T16:25:42+02:00 https://brainmodular.com/forums/viewtopic.php?t=6128&p=39433#p39433 <![CDATA[audio settings: blocs sizes 8-4-2..1]]> Statistics: Posted by x.iso — 19 Feb 2018, 15:25


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2018-02-16T09:00:20+02:00 2018-02-16T09:00:20+02:00 https://brainmodular.com/forums/viewtopic.php?t=6128&p=39409#p39409 <![CDATA[audio settings: blocs sizes 8-4-2..1]]>
know its probably killing cpu but also would love to test running very basic patchs at sample rate too , for expermimental quick draft synthesis tests before re-coding.

maybe just in god mode or something

Statistics: Posted by 23fx23 — 16 Feb 2018, 08:00


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BrainModular BrainModular Users Forum 2018-03-01T06:08:00+02:00 https://brainmodular.com/forums/app.php/feed/topic/6128 2018-03-01T06:08:00+02:00 2018-03-01T06:08:00+02:00 https://brainmodular.com/forums/viewtopic.php?t=6128&p=39554#p39554 <![CDATA[audio settings: blocs sizes 8-4-2..1]]> Statistics: Posted by 23fx23 — 01 Mar 2018, 05:08


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2018-02-26T17:22:29+02:00 2018-02-26T17:22:29+02:00 https://brainmodular.com/forums/viewtopic.php?t=6128&p=39528#p39528 <![CDATA[audio settings: blocs sizes 8-4-2..1]]> except if callback are set in 'immediate' speed but in this case you can't draw anything in the callback procedure.

thrust me, the bloc-size=1 just kill the CPU...

most of times the callback speed is set by the refresh speed. Unfortunately on WIN, the maximum speed is around 10ms (see 'trace-internal-clock' in the trace-panel settings. Nothing I can do, to improve this point, it's a WIN bottleneck.

Statistics: Posted by senso — 26 Feb 2018, 16:22


]]>
2018-02-19T16:25:42+02:00 2018-02-19T16:25:42+02:00 https://brainmodular.com/forums/viewtopic.php?t=6128&p=39433#p39433 <![CDATA[audio settings: blocs sizes 8-4-2..1]]> Statistics: Posted by x.iso — 19 Feb 2018, 15:25


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2018-02-16T09:00:20+02:00 2018-02-16T09:00:20+02:00 https://brainmodular.com/forums/viewtopic.php?t=6128&p=39409#p39409 <![CDATA[audio settings: blocs sizes 8-4-2..1]]>
know its probably killing cpu but also would love to test running very basic patchs at sample rate too , for expermimental quick draft synthesis tests before re-coding.

maybe just in god mode or something

Statistics: Posted by 23fx23 — 16 Feb 2018, 08:00


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