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BrainModularBrainModular Users Forum2018-08-31T01:46:28+02:00https://brainmodular.com/forums/app.php/feed/topic/62672018-08-31T01:46:28+02:002018-08-31T01:46:28+02:00https://brainmodular.com/forums/viewtopic.php?t=6267&p=40118#p40118 for the paramsinfo, yes those should be the one to test, disn't had the ocasion to yet, was dealing the chunk on my side, but that could be conveniant
]]>2018-08-30T23:57:20+02:002018-08-30T23:57:20+02:00https://brainmodular.com/forums/viewtopic.php?t=6267&p=40117#p40117 LongBool DontSave; ///< specifies if the parameter need to be save or not LongBool IsStoredInPreset; ///< set the param stored in the preset (default false)
Simon.
Statistics: Posted by sm_jamieson — 30 Aug 2018, 23:57
]]>2018-08-30T23:38:40+02:002018-08-30T23:38:40+02:00https://brainmodular.com/forums/viewtopic.php?t=6267&p=40116#p40116Statistics: Posted by sm_jamieson — 30 Aug 2018, 23:38
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2018-08-30T21:29:46+02:002018-08-30T21:29:46+02:00https://brainmodular.com/forums/viewtopic.php?t=6267&p=40115#p40115 think all modules that are standard 'UI parameters ' have same behaviour, and are saved by default unless the "saved in preset" is ticked out on the module option, (like faders, swich, display arrays and co). math and non ui parameters like constant, A+B ect are not saved. the save/recall act like a preset.
on sdk have to check back but think they are not saved by default, either have to specify the option 'DontSave' false on the TParamInfo (don't remember how that behave tho, and if effective) , or manually handle the chunk.
]]>2018-08-30T19:59:26+02:002018-08-30T19:59:26+02:00https://brainmodular.com/forums/viewtopic.php?t=6267&p=40114#p40114Or does each module decide which of its parameters and settings to store in the preset ?
A related question, perhaps should be in SDK forum - for a User module, is it only the Chunk that is stored in the preset, or are any parameters and settings stored in the preset apart from the Chunk ?
Thanks, Simon.
Statistics: Posted by sm_jamieson — 30 Aug 2018, 19:59
]]>BrainModularBrainModular Users Forum2018-08-31T01:46:28+02:00https://brainmodular.com/forums/app.php/feed/topic/62672018-08-31T01:46:28+02:002018-08-31T01:46:28+02:00https://brainmodular.com/forums/viewtopic.php?t=6267&p=40118#p40118 for the paramsinfo, yes those should be the one to test, disn't had the ocasion to yet, was dealing the chunk on my side, but that could be conveniant
]]>2018-08-30T23:57:20+02:002018-08-30T23:57:20+02:00https://brainmodular.com/forums/viewtopic.php?t=6267&p=40117#p40117 LongBool DontSave; ///< specifies if the parameter need to be save or not LongBool IsStoredInPreset; ///< set the param stored in the preset (default false)
Simon.
Statistics: Posted by sm_jamieson — 30 Aug 2018, 23:57
]]>2018-08-30T23:38:40+02:002018-08-30T23:38:40+02:00https://brainmodular.com/forums/viewtopic.php?t=6267&p=40116#p40116Statistics: Posted by sm_jamieson — 30 Aug 2018, 23:38
]]>2018-08-30T21:29:46+02:002018-08-30T21:29:46+02:00https://brainmodular.com/forums/viewtopic.php?t=6267&p=40115#p40115 think all modules that are standard 'UI parameters ' have same behaviour, and are saved by default unless the "saved in preset" is ticked out on the module option, (like faders, swich, display arrays and co). math and non ui parameters like constant, A+B ect are not saved. the save/recall act like a preset.
on sdk have to check back but think they are not saved by default, either have to specify the option 'DontSave' false on the TParamInfo (don't remember how that behave tho, and if effective) , or manually handle the chunk.
]]>2018-08-30T19:59:26+02:002018-08-30T19:59:26+02:00https://brainmodular.com/forums/viewtopic.php?t=6267&p=40114#p40114Or does each module decide which of its parameters and settings to store in the preset ?
A related question, perhaps should be in SDK forum - for a User module, is it only the Chunk that is stored in the preset, or are any parameters and settings stored in the preset apart from the Chunk ?
Thanks, Simon.
Statistics: Posted by sm_jamieson — 30 Aug 2018, 19:59