ArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArray
BrainModularBrainModular Users Forum2018-12-17T14:17:02+02:00https://brainmodular.com/forums/app.php/feed/topic/63472018-12-17T14:17:02+02:002018-12-17T14:17:02+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40571#p40571If your work is CPU light, it doesn't matter. This why Quicklinks were implemented, but they do not work in your situation
Statistics: Posted by SylvainT — 17 Dec 2018, 13:17
]]>2018-12-17T13:05:35+02:002018-12-17T13:05:35+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40570#p40570In the example I've sent there's only one XY pad that is connected to the OK switch, but in fact there are several modules that are connected (other XY pads and some switches). I find this way of patching more clear (graphically), and more easy, than having long wires going from one side of the patch to the other. I'm used to think with send and receive objects, like in Max. But maybe it's not the right way to approach Usine's patching. All the best
Statistics: Posted by Gilsornette — 17 Dec 2018, 12:05
]]>2018-12-17T11:08:07+02:002018-12-17T11:08:07+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40569#p40569But, I don't understand why you want a bus in your case, you can plug the switch OK directly to your xy pad.
All the best
Statistics: Posted by SylvainT — 17 Dec 2018, 10:08
Statistics: Posted by Gilsornette — 16 Dec 2018, 16:51
]]>2018-12-16T16:54:12+02:002018-12-16T16:54:12+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40558#p40558Statistics: Posted by 23fx23 — 16 Dec 2018, 15:54
]]>
2018-12-16T16:50:09+02:002018-12-16T16:50:09+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40556#p40556Statistics: Posted by Gilsornette — 16 Dec 2018, 15:50
]]>2018-12-16T14:35:44+02:002018-12-16T14:35:44+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40553#p40553I've tried to do it. Maybe it's not the exact way but I get my busses correctly renamed. But I have no communication between set and get busses. Here is my patch attached. It's a Groove rythm Sampler modified to be used by pupils and I want that the OK switch disabled the edition functions of the samples http://www.sensomusic.org/forums/upload ... modify.pat
Statistics: Posted by Gilsornette — 16 Dec 2018, 13:35
]]>2018-12-16T11:51:19+02:002018-12-16T11:51:19+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40548#p40548that pluged to buss name. so each bus will be ie 'my_buss_1', my_buss_2 ect. alternativelu make a combobox with all busses names, and the current voice act as a selector, so the LB text set buss name
]]>2018-12-16T08:37:20+02:002018-12-16T08:37:20+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40547#p40547Would it be different using busses instead of QL?
Statistics: Posted by Gilsornette — 16 Dec 2018, 07:37
]]>2018-12-15T23:27:51+02:002018-12-15T23:27:51+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40540#p40540Because you can't rename dynamically Quicklinks and they can't receive several input. Quicklinks are very usefull, they are some kind of low cpu busses, but for that they have many limitations. There's no solution. Except one thing you can try : rename each Quicklinks in each polyphony voice, one by one. But, everytime you'll recreate the polyphony, you'll need to rename all those Quicklinks !!!
Statistics: Posted by SylvainT — 15 Dec 2018, 22:27
]]>2018-12-15T18:33:00+02:002018-12-15T18:33:00+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40538#p40538Statistics: Posted by Gilsornette — 15 Dec 2018, 17:33
]]>2018-12-15T17:24:12+02:002018-12-15T17:24:12+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40537#p40537Statistics: Posted by x.iso — 15 Dec 2018, 16:24
]]>2018-12-15T16:30:29+02:002018-12-15T16:30:29+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40536#p40536 I'd like to use quick-links inside a subpatch with multiple voices. When I do "apply polyphony" Usine replicates the same Quicklink in all voices . Instead of having QL2 in Voice 2, QL3 in Voice 3, I have QL1 in every Voice. Are Quick-Links not allowed with "apply polyphony"? Am I misunderstanding something? Thank you
Statistics: Posted by Gilsornette — 15 Dec 2018, 15:30
]]>BrainModularBrainModular Users Forum2018-12-17T14:17:02+02:00https://brainmodular.com/forums/app.php/feed/topic/63472018-12-17T14:17:02+02:002018-12-17T14:17:02+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40571#p40571If your work is CPU light, it doesn't matter. This why Quicklinks were implemented, but they do not work in your situation
Statistics: Posted by SylvainT — 17 Dec 2018, 13:17
]]>2018-12-17T13:05:35+02:002018-12-17T13:05:35+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40570#p40570In the example I've sent there's only one XY pad that is connected to the OK switch, but in fact there are several modules that are connected (other XY pads and some switches). I find this way of patching more clear (graphically), and more easy, than having long wires going from one side of the patch to the other. I'm used to think with send and receive objects, like in Max. But maybe it's not the right way to approach Usine's patching. All the best
Statistics: Posted by Gilsornette — 17 Dec 2018, 12:05
]]>2018-12-17T11:08:07+02:002018-12-17T11:08:07+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40569#p40569But, I don't understand why you want a bus in your case, you can plug the switch OK directly to your xy pad.
All the best
Statistics: Posted by SylvainT — 17 Dec 2018, 10:08
Statistics: Posted by Gilsornette — 16 Dec 2018, 16:51
]]>2018-12-16T16:54:12+02:002018-12-16T16:54:12+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40558#p40558Statistics: Posted by 23fx23 — 16 Dec 2018, 15:54
]]>2018-12-16T16:50:09+02:002018-12-16T16:50:09+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40556#p40556Statistics: Posted by Gilsornette — 16 Dec 2018, 15:50
]]>2018-12-16T14:35:44+02:002018-12-16T14:35:44+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40553#p40553I've tried to do it. Maybe it's not the exact way but I get my busses correctly renamed. But I have no communication between set and get busses. Here is my patch attached. It's a Groove rythm Sampler modified to be used by pupils and I want that the OK switch disabled the edition functions of the samples http://www.sensomusic.org/forums/upload ... modify.pat
Statistics: Posted by Gilsornette — 16 Dec 2018, 13:35
]]>2018-12-16T11:51:19+02:002018-12-16T11:51:19+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40548#p40548that pluged to buss name. so each bus will be ie 'my_buss_1', my_buss_2 ect. alternativelu make a combobox with all busses names, and the current voice act as a selector, so the LB text set buss name
]]>2018-12-16T08:37:20+02:002018-12-16T08:37:20+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40547#p40547Would it be different using busses instead of QL?
Statistics: Posted by Gilsornette — 16 Dec 2018, 07:37
]]>2018-12-15T23:27:51+02:002018-12-15T23:27:51+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40540#p40540Because you can't rename dynamically Quicklinks and they can't receive several input. Quicklinks are very usefull, they are some kind of low cpu busses, but for that they have many limitations. There's no solution. Except one thing you can try : rename each Quicklinks in each polyphony voice, one by one. But, everytime you'll recreate the polyphony, you'll need to rename all those Quicklinks !!!
Statistics: Posted by SylvainT — 15 Dec 2018, 22:27
]]>2018-12-15T18:33:00+02:002018-12-15T18:33:00+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40538#p40538Statistics: Posted by Gilsornette — 15 Dec 2018, 17:33
]]>2018-12-15T17:24:12+02:002018-12-15T17:24:12+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40537#p40537Statistics: Posted by x.iso — 15 Dec 2018, 16:24
]]>2018-12-15T16:30:29+02:002018-12-15T16:30:29+02:00https://brainmodular.com/forums/viewtopic.php?t=6347&p=40536#p40536 I'd like to use quick-links inside a subpatch with multiple voices. When I do "apply polyphony" Usine replicates the same Quicklink in all voices . Instead of having QL2 in Voice 2, QL3 in Voice 3, I have QL1 in every Voice. Are Quick-Links not allowed with "apply polyphony"? Am I misunderstanding something? Thank you
Statistics: Posted by Gilsornette — 15 Dec 2018, 15:30