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BrainModularBrainModular Users Forum2022-01-31T23:17:37+02:00https://brainmodular.com/forums/app.php/feed/topic/65892022-01-31T23:17:37+02:002022-01-31T23:17:37+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43937#p43937 Did you study the new possibilities provides by new modules : Global Arrays ? These new features developped especially for a big project closed to Usine is very awsome and you'll certainely find new ways for creating complex preset capabilities for all your workspace.
Sylvain
Statistics: Posted by SylvainT — 31 Jan 2022, 22:17
]]>2022-01-26T09:09:45+02:002022-01-26T09:09:45+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43920#p43920Don't forget that UsineObjects access are generally slow.
Now Usine Object exists, how about using Usine Objects to change the preset names ?
Well sorry I spoke to soon. I thought I'd check and this is already possible, e.g. SetObject('patch.obj-presetmod.0',"CrazyBellPatch"); And what a genius way of enabling preset names to be set.
Also, Usine Objects that don't have pins - is an interesting concept. Of course if we want them to have pins - use a script. I really like the way Usine is evolving.
Simon.
Statistics: Posted by sm_jamieson — 26 Jan 2022, 00:48
]]>2022-01-21T16:05:54+02:002022-01-21T16:05:54+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43905#p43905Statistics: Posted by sm_jamieson — 21 Jan 2022, 15:05
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2021-11-04T02:05:24+02:002021-11-04T02:05:24+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43715#p43715Statistics: Posted by Ariajazz — 04 Nov 2021, 01:05
]]>2021-10-07T19:19:58+02:002021-10-07T19:19:58+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43687#p43687 Backward compatibility, or bulk conversion option, I hope!! I have over 750 HH preset files now, and more every day!
Statistics: Posted by woodslanding — 07 Oct 2021, 19:19
]]>2021-09-30T17:21:31+02:002021-09-30T17:21:31+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43661#p43661Then it would be possible to write our own user module preset manager. But you would need a way of referencing a particular instance of a plugin. Unless plugin manager had a new parameter that could be used to dump the current plugin state on a wire.
Statistics: Posted by sm_jamieson — 30 Sep 2021, 17:21
]]>2021-06-04T08:02:58+02:002021-06-04T08:02:58+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43417#p43417Statistics: Posted by senso — 04 Jun 2021, 08:02
]]>2021-06-03T20:16:21+02:002021-06-03T20:16:21+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43416#p43416Statistics: Posted by sm_jamieson — 03 Jun 2021, 20:16
]]>2020-01-12T17:24:46+02:002020-01-12T17:24:46+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=42064#p42064work in progress...
]]>2020-01-10T12:19:09+02:002020-01-10T12:19:09+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=42043#p42043But Usine is all about patching, and the few remaining things that cannot be patched are REALLY annoying
(As an aside, modules that only have a "toggle" and no absolute state inputs are no good for patching either, as you might not know the current state so you can decide if you need to toggle or not).
Statistics: Posted by sm_jamieson — 10 Jan 2020, 11:19
]]>2020-01-10T11:44:05+02:002020-01-10T11:44:05+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=42041#p42041 You can easily recover presets names with the "comma text" output of the "patch settings" module, drive the "comma text" input of a listbox.
Statistics: Posted by SylvainT — 10 Jan 2020, 10:44
]]>2020-01-09T23:40:07+02:002020-01-09T23:40:07+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=42031#p42031 But since they have names, it would be nice to actually use them.
Statistics: Posted by woodslanding — 09 Jan 2020, 22:40
]]>2019-12-22T04:36:22+02:002019-12-22T04:36:22+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=41986#p41986This would allow the preset manager to automatically pick up the current program name from the plugin when the preset is saved. Which would be *very* useful to me ...
Alternatively, the comma text input is passed to be output but is ignored by the preset manager. This could be changed so that either the comma text input directly modifies the program names, of the comma text is used to provide a default name when a preset is stored.
There is currently no way to set the preset names by patching, they have to be typed in.
Thanks.
Statistics: Posted by sm_jamieson — 22 Dec 2019, 03:36
]]>BrainModularBrainModular Users Forum2022-01-31T23:17:37+02:00https://brainmodular.com/forums/app.php/feed/topic/65892022-01-31T23:17:37+02:002022-01-31T23:17:37+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43937#p43937 Did you study the new possibilities provides by new modules : Global Arrays ? These new features developped especially for a big project closed to Usine is very awsome and you'll certainely find new ways for creating complex preset capabilities for all your workspace.
Sylvain
Statistics: Posted by SylvainT — 31 Jan 2022, 22:17
]]>2022-01-26T09:09:45+02:002022-01-26T09:09:45+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43920#p43920Don't forget that UsineObjects access are generally slow.
Now Usine Object exists, how about using Usine Objects to change the preset names ?
Well sorry I spoke to soon. I thought I'd check and this is already possible, e.g. SetObject('patch.obj-presetmod.0',"CrazyBellPatch"); And what a genius way of enabling preset names to be set.
Also, Usine Objects that don't have pins - is an interesting concept. Of course if we want them to have pins - use a script. I really like the way Usine is evolving.
Simon.
Statistics: Posted by sm_jamieson — 26 Jan 2022, 00:48
]]>2022-01-21T16:05:54+02:002022-01-21T16:05:54+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43905#p43905Statistics: Posted by sm_jamieson — 21 Jan 2022, 15:05
]]>2021-11-04T02:05:24+02:002021-11-04T02:05:24+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43715#p43715Statistics: Posted by Ariajazz — 04 Nov 2021, 01:05
]]>2021-10-07T19:19:58+02:002021-10-07T19:19:58+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43687#p43687 Backward compatibility, or bulk conversion option, I hope!! I have over 750 HH preset files now, and more every day!
Statistics: Posted by woodslanding — 07 Oct 2021, 19:19
]]>2021-09-30T17:21:31+02:002021-09-30T17:21:31+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43661#p43661Then it would be possible to write our own user module preset manager. But you would need a way of referencing a particular instance of a plugin. Unless plugin manager had a new parameter that could be used to dump the current plugin state on a wire.
Statistics: Posted by sm_jamieson — 30 Sep 2021, 17:21
]]>2021-06-04T08:02:58+02:002021-06-04T08:02:58+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43417#p43417Statistics: Posted by senso — 04 Jun 2021, 08:02
]]>2021-06-03T20:16:21+02:002021-06-03T20:16:21+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=43416#p43416Statistics: Posted by sm_jamieson — 03 Jun 2021, 20:16
]]>2020-01-12T17:24:46+02:002020-01-12T17:24:46+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=42064#p42064work in progress...
]]>2020-01-10T12:19:09+02:002020-01-10T12:19:09+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=42043#p42043But Usine is all about patching, and the few remaining things that cannot be patched are REALLY annoying
(As an aside, modules that only have a "toggle" and no absolute state inputs are no good for patching either, as you might not know the current state so you can decide if you need to toggle or not).
Statistics: Posted by sm_jamieson — 10 Jan 2020, 11:19
]]>2020-01-10T11:44:05+02:002020-01-10T11:44:05+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=42041#p42041 You can easily recover presets names with the "comma text" output of the "patch settings" module, drive the "comma text" input of a listbox.
Statistics: Posted by SylvainT — 10 Jan 2020, 10:44
]]>2020-01-09T23:40:07+02:002020-01-09T23:40:07+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=42031#p42031 But since they have names, it would be nice to actually use them.
Statistics: Posted by woodslanding — 09 Jan 2020, 22:40
]]>2019-12-22T04:36:22+02:002019-12-22T04:36:22+02:00https://brainmodular.com/forums/viewtopic.php?t=6589&p=41986#p41986This would allow the preset manager to automatically pick up the current program name from the plugin when the preset is saved. Which would be *very* useful to me ...
Alternatively, the comma text input is passed to be output but is ignored by the preset manager. This could be changed so that either the comma text input directly modifies the program names, of the comma text is used to provide a default name when a preset is stored.
There is currently no way to set the preset names by patching, they have to be typed in.
Thanks.
Statistics: Posted by sm_jamieson — 22 Dec 2019, 03:36