]]>
2020-09-03T14:24:48+02:002020-09-03T14:24:48+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42878#p42878In my opinion it offers a simpler approach : https://www.youtube.com/watch?v=zb3QRObpm20
Statistics: Posted by joffo78 — 03 Sep 2020, 14:24
]]>2020-09-03T11:21:56+02:002020-09-03T11:21:56+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42877#p42877yes i opened the settings and even try to figure out how this works with looking at the patch. but it's complex behaviours - witch makes great sound moments in playing the sample - but i can't manage to use it in a really simple way, one loop of a nearly whole sample, with cross fades. i need to learn patching a lot more !
Statistics: Posted by hgermain — 03 Sep 2020, 11:21
]]>2020-09-02T23:13:10+02:002020-09-02T23:13:10+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42872#p42872you can also add a switch to play loop inlet of the sampler.
Statistics: Posted by nay-seven — 02 Sep 2020, 23:13
]]>2020-09-02T23:04:29+02:002020-09-02T23:04:29+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42871#p42871can't know how to control where the sample starts, stops & fades...
Statistics: Posted by hgermain — 02 Sep 2020, 23:04
]]>2020-09-02T17:03:51+02:002020-09-02T17:03:51+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42868#p42868Statistics: Posted by nay-seven — 02 Sep 2020, 17:03
]]>2020-09-02T16:40:20+02:002020-09-02T16:40:20+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42867#p42867i think it needs two samplers + adsr obviously they play the same sample. one plays, and at the start of the release > second start to play with the attack, until the release > one start again etc . don't know if the idea is clear, but i can't make it works... the adsr doesn't seems to be able to send out data to start sampler at the start of the decay.
maybe it could be done with one sampler and a sort of buffer witch would play the end of the sample, while the sample restart ? or even maybe it already exists in HH somewhere...
i've tried with a sylvain t patch in a previous post, Auto%20ADSR%20Example - but i wasn't able to really understand what was happening.
if someone is interested in this sort of looper, and can explain a few steps i'll be very grateful ! best - Hughes
Statistics: Posted by Guest — 02 Sep 2020, 16:40
]]>BrainModularBrainModular Users Forum2020-09-03T20:41:11+02:00https://brainmodular.com/forums/app.php/feed/topic/67342020-09-03T20:41:11+02:002020-09-03T20:41:11+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42879#p42879Statistics: Posted by hgermain — 03 Sep 2020, 20:41
]]>2020-09-03T14:24:48+02:002020-09-03T14:24:48+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42878#p42878In my opinion it offers a simpler approach : https://www.youtube.com/watch?v=zb3QRObpm20
Statistics: Posted by joffo78 — 03 Sep 2020, 14:24
]]>2020-09-03T11:21:56+02:002020-09-03T11:21:56+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42877#p42877yes i opened the settings and even try to figure out how this works with looking at the patch. but it's complex behaviours - witch makes great sound moments in playing the sample - but i can't manage to use it in a really simple way, one loop of a nearly whole sample, with cross fades. i need to learn patching a lot more !
Statistics: Posted by hgermain — 03 Sep 2020, 11:21
]]>2020-09-02T23:13:10+02:002020-09-02T23:13:10+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42872#p42872you can also add a switch to play loop inlet of the sampler.
Statistics: Posted by nay-seven — 02 Sep 2020, 23:13
]]>2020-09-02T23:04:29+02:002020-09-02T23:04:29+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42871#p42871can't know how to control where the sample starts, stops & fades...
Statistics: Posted by hgermain — 02 Sep 2020, 23:04
]]>2020-09-02T17:03:51+02:002020-09-02T17:03:51+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42868#p42868Statistics: Posted by nay-seven — 02 Sep 2020, 17:03
]]>2020-09-02T16:40:20+02:002020-09-02T16:40:20+02:00https://brainmodular.com/forums/viewtopic.php?t=6734&p=42867#p42867i think it needs two samplers + adsr obviously they play the same sample. one plays, and at the start of the release > second start to play with the attack, until the release > one start again etc . don't know if the idea is clear, but i can't make it works... the adsr doesn't seems to be able to send out data to start sampler at the start of the decay.
maybe it could be done with one sampler and a sort of buffer witch would play the end of the sample, while the sample restart ? or even maybe it already exists in HH somewhere...
i've tried with a sylvain t patch in a previous post, Auto%20ADSR%20Example - but i wasn't able to really understand what was happening.
if someone is interested in this sort of looper, and can explain a few steps i'll be very grateful ! best - Hughes