ArrayArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2008-06-01T21:28:49+02:00 https://brainmodular.com/forums/app.php/feed/topic/845 2008-06-01T21:28:49+02:00 2008-06-01T21:28:49+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4464#p4464 <![CDATA[Horizontal Switch Collection?]]> - trigger ("bangs" 1 when clicked, i.e. only one event)
- gate (sends 1 as long as pressed w/mouse or midi controller, 0 otherwise)
- toggle (switch 0-1 each time clicked)
Why to do differently?
Thanks for the idea, moody33!
And... could this parameter be changed with an inlet (actually not possible in Reaktor)?...

Statistics: Posted by Vincent — 01 Jun 2008, 21:28


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2008-05-28T17:44:28+02:00 2008-05-28T17:44:28+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4448#p4448 <![CDATA[Horizontal Switch Collection?]]>
the best direction is to have the same idea than the actual right click options:

-toggle = click to switch ON and re-click to switch OFF
-absolute = stays ON while the mouse is pressed

something like that

I'll find a solution.

Statistics: Posted by senso — 28 May 2008, 17:44


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2008-05-28T15:23:23+02:00 2008-05-28T15:23:23+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4443#p4443 <![CDATA[Horizontal Switch Collection?]]> Statistics: Posted by moody33 — 28 May 2008, 15:23


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2008-05-28T13:28:05+02:00 2008-05-28T13:28:05+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4442#p4442 <![CDATA[Horizontal Switch Collection?]]>
@Moody33: If you can't wait, you only need two extra modules to create a switch that returns to 0 as the button is released:

Connect both the switch and the left output of a mouse module to an AandB, and then connect the AandB back to the switch.

Statistics: Posted by bsork — 28 May 2008, 13:28


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2008-05-28T12:57:26+02:00 2008-05-28T12:57:26+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4441#p4441 <![CDATA[Horizontal Switch Collection?]]>
I was also thinking about a switch that send 1 as long as the mouse is pressed, and return to 0 when the mouse is not pressed. That's one is missing !

Statistics: Posted by moody33 — 28 May 2008, 12:57


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2008-05-28T09:14:00+02:00 2008-05-28T09:14:00+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4440#p4440 <![CDATA[Horizontal Switch Collection?]]> Statistics: Posted by senso — 28 May 2008, 09:14


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2008-05-24T23:00:35+02:00 2008-05-24T23:00:35+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4424#p4424 <![CDATA[Horizontal Switch Collection?]]> It could be useful to manage visual space.

Statistics: Posted by moody33 — 24 May 2008, 23:00


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BrainModular BrainModular Users Forum 2008-06-01T21:28:49+02:00 https://brainmodular.com/forums/app.php/feed/topic/845 2008-06-01T21:28:49+02:00 2008-06-01T21:28:49+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4464#p4464 <![CDATA[Horizontal Switch Collection?]]> - trigger ("bangs" 1 when clicked, i.e. only one event)
- gate (sends 1 as long as pressed w/mouse or midi controller, 0 otherwise)
- toggle (switch 0-1 each time clicked)
Why to do differently?
Thanks for the idea, moody33!
And... could this parameter be changed with an inlet (actually not possible in Reaktor)?...

Statistics: Posted by Vincent — 01 Jun 2008, 21:28


]]>
2008-05-28T17:44:28+02:00 2008-05-28T17:44:28+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4448#p4448 <![CDATA[Horizontal Switch Collection?]]>
the best direction is to have the same idea than the actual right click options:

-toggle = click to switch ON and re-click to switch OFF
-absolute = stays ON while the mouse is pressed

something like that

I'll find a solution.

Statistics: Posted by senso — 28 May 2008, 17:44


]]>
2008-05-28T15:23:23+02:00 2008-05-28T15:23:23+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4443#p4443 <![CDATA[Horizontal Switch Collection?]]> Statistics: Posted by moody33 — 28 May 2008, 15:23


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2008-05-28T13:28:05+02:00 2008-05-28T13:28:05+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4442#p4442 <![CDATA[Horizontal Switch Collection?]]>
@Moody33: If you can't wait, you only need two extra modules to create a switch that returns to 0 as the button is released:

Connect both the switch and the left output of a mouse module to an AandB, and then connect the AandB back to the switch.

Statistics: Posted by bsork — 28 May 2008, 13:28


]]>
2008-05-28T12:57:26+02:00 2008-05-28T12:57:26+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4441#p4441 <![CDATA[Horizontal Switch Collection?]]>
I was also thinking about a switch that send 1 as long as the mouse is pressed, and return to 0 when the mouse is not pressed. That's one is missing !

Statistics: Posted by moody33 — 28 May 2008, 12:57


]]>
2008-05-28T09:14:00+02:00 2008-05-28T09:14:00+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4440#p4440 <![CDATA[Horizontal Switch Collection?]]> Statistics: Posted by senso — 28 May 2008, 09:14


]]>
2008-05-24T23:00:35+02:00 2008-05-24T23:00:35+02:00 https://brainmodular.com/forums/viewtopic.php?t=845&p=4424#p4424 <![CDATA[Horizontal Switch Collection?]]> It could be useful to manage visual space.

Statistics: Posted by moody33 — 24 May 2008, 23:00


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