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by x.iso
01 Mar 2024, 20:09
Forum: Suggestions & improvements
Topic: Support for gamepads with extra features.
Replies: 5
Views: 29535

Re: Support for gamepads with extra features.

I might get Dual Sense Edge if official or approved Hall-effect sticks will become available for it, for now it's kinda expensive for something with ancient potentiometer sticks tech :shock: I found out that the data are osbtructed on purpose ! the LSB's and MSB's are all mixed up, that's what appea...
by x.iso
01 Mar 2024, 17:03
Forum: Suggestions & improvements
Topic: Support for gamepads with extra features.
Replies: 5
Views: 29535

Re: Support for gamepads with extra features.

Hi ! here is something I did a while ago, for the Dualsense it needs a dualsenseX running in the background to set the motors it needs the oli_lab pack as well for the bitwise math interesting! I don't actually have DualSense for now, but the one I have can work in Switch Pro mode, which provides G...
by x.iso
27 Feb 2024, 12:36
Forum: General discussion
Topic: Bluetooth
Replies: 5
Views: 40327

Re: Bluetooth

with latest BT standards latency shouldn't be more than 10ms. and yeah, using receiver/transmitter is the only way to go if you want BT speaker to work with your audio interface. if I recall correctly, even some audio interfaces that have bluetooth built-in, only use it to connect to PC wirelessly, ...
by x.iso
27 Feb 2024, 12:28
Forum: Suggestions & improvements
Topic: Support for gamepads with extra features.
Replies: 5
Views: 29535

Support for gamepads with extra features.

Hello. I've noticed that current Joystick module is only supporting Dinput or Xinput type of gamepad inputs, but there are other types with Gyroscope and other things that could be utilised. I think DualShock4 and/or Dual Sense have the most of widely supported capabilites, which include touchpad in...
by x.iso
02 Nov 2022, 19:46
Forum: General discussion
Topic: Threads
Replies: 5
Views: 52866

Re: Threads

really neat that there is an option either way, thanks! would be great if automatic chain analyze option could be implemented to apply multi-threading when possible 😊
by x.iso
02 Nov 2022, 19:41
Forum: General discussion
Topic: win 11 ?
Replies: 4
Views: 42875

Re: win 11 ?

I have not tested Win 11 extensively with HH yet but otherwise no notable problems with any other audio apps or drivers and performance seems good. I personally think that unless you are using the latest intel cpu's that can benefit from the new thread director in Win 11 then there seems to be no p...
by x.iso
29 Oct 2022, 14:23
Forum: General discussion
Topic: HH and Eurorack modular synth
Replies: 8
Views: 47101

Re: HH and Eurorack modular synth

as long as you have audio interface with DC coupling, you can send out CV/Gate as audio out on different channels.
With controllers like BeatStep perhaps it's possible to feed it midi from Usine and then controller would convert it to CV/Gate?
by x.iso
20 Oct 2022, 16:23
Forum: General discussion
Topic: Serious issues with HH5
Replies: 8
Views: 45793

Re: Serious issues with HH5

Hi x.iso. Thanks for replying. I think you did told abouth that I while ago. I've done it and have disable all modules that dont'n need to be chaging it status when a pesets ar recalled by unchecking "save in preset" options in those modules. I've done many tests having only Usine modules and other...
by x.iso
12 Oct 2022, 13:10
Forum: General discussion
Topic: Serious issues with HH5
Replies: 8
Views: 45793

Re: Serious issues with HH5

preset recall can cause stutters or freeze up if you don't take care to check what modules should save states to presets and which ones don't have to. it's quite easy to accumulate huge data set that needs to be loaded instantly, so you get lags. I think it also depends on specific bottleneck your s...
by x.iso
08 Sep 2022, 20:32
Forum: Suggestions & improvements
Topic: CLAP support
Replies: 9
Views: 45835

Re: CLAP support

I think the best for Usine would be a VST bridge that communicates with a separately running instance of Usine. I'm sure this was talked about before. VST Bridge was in development, but it had some showstopper bugs in regards to midi messages exchange. My hunch is that because VST in general was ne...
by x.iso
18 Jun 2022, 17:22
Forum: General discussion
Topic: VST 3 ? Problem ?
Replies: 1
Views: 42341

Re: VST 3 ? Problem ?

yeah, I don't think I've been able to run VST3 version of Vital ever in Usine. I think I've encountered some other plugin not working in VST3 version too
by x.iso
18 Jun 2022, 17:07
Forum: Suggestions & improvements
Topic: CLAP support
Replies: 9
Views: 45835

Re: CLAP support

It would be really nice if it took off, and plug-in support could be open source. That said, until the big players buy in, it's not so useful.... it's useful because it seems to take hell of a lot less time to release plugin for CLAP than port to another API. I've seen developers being able to do i...
by x.iso
04 Jun 2022, 16:39
Forum: General discussion
Topic: CPU Consuption
Replies: 9
Views: 47309

Re: CPU Consuption

Not sure to understand the question. The manual explain that (maybe not so clearly) Most of VST are executed in a single thread and Usine can't do miracles. 87% in usine vs 8% in OSX means that only few cores are running and all others are sleeping. The best way to reduce the cpu load is to dispatc...
by x.iso
04 Jun 2022, 16:27
Forum: Suggestions & improvements
Topic: CLAP support
Replies: 9
Views: 45835

CLAP support

Currently there's new plugin ABI in the works that's already in finalizing stages, called CLAP (acronym for Clever Audio Plugin). Main goal is providing better alternative in terms of licensing and documentation, as well as implementation of the features. Licensing is free and it's multi-platform. h...
by x.iso
08 Jan 2022, 03:41
Forum: News
Topic: Usine Hollyhock 5.2.220106 update
Replies: 2
Views: 32418

Re: Usine Hollyhock 5.2.220106 update

👍
by x.iso
08 Jan 2022, 03:41
Forum: News
Topic: review of the year 2021 and future
Replies: 8
Views: 43293

Re: review of the year 2021 and future

I only recently noticed shaders being added, now it really feels ripe with Video capabilities, not just mixing videos and doing analysis on it
by x.iso
14 Nov 2021, 02:23
Forum: General discussion
Topic: Hardware Acceleration
Replies: 2
Views: 6257

Re: Hardware Acceleration

senso wrote:
11 Nov 2021, 08:44
not really except if you use OpenGL module.
Why though? Should be Direct3D capable on Windows 🤔
by x.iso
06 Nov 2021, 15:10
Forum: Suggestions & improvements
Topic: Make HH as a VSTi with a twist
Replies: 10
Views: 59030

Re: Make HH as a VSTi with a twist

I think it's easier to set up JACK router than bother with Rewire (which is proprietary and not free for implementation afaik)
by x.iso
15 Sep 2021, 22:59
Forum: General discussion
Topic: Resource-less packaging of hh5
Replies: 6
Views: 12001

Re: Resource-less packaging of hh5

I really have gotten used to unpacking each new release in parallel though 😁 after a while I would delete old versions if everything works alright on current one, but I do remember sometimes some projects would refer to image on older version library that isn't present on newer one. not a big deal, ...
by x.iso
11 Sep 2021, 00:01
Forum: General discussion
Topic: HH5 Freezes loading patch
Replies: 19
Views: 33088

Re: HH5 Freezes loading patch

What's the previous version of Usine you had these patches working in?
by x.iso
18 Aug 2021, 00:11
Forum: General discussion
Topic: HH5/HH4 presets and settings compatibility
Replies: 3
Views: 7484

Re: HH5/HH4 presets and settings compatibility

Hi, before installing HH5 I'd like to know the compatibility and procedure to migrate presets and settings. many thanks settings import is not compatible, you can only import settings from older HH5 builds. as for patches etc, most stuff should work, I think the only thing that may cause problems i...
by x.iso
12 Aug 2021, 20:52
Forum: General discussion
Topic: HH5 plugin module bug
Replies: 6
Views: 11128

Re: HH5 plugin module bug

sm_jamieson wrote:
12 Aug 2021, 14:36
Is it support@brainmodular.com ?
yes, that's correct
by x.iso
09 Aug 2021, 09:43
Forum: General discussion
Topic: HH5 Font
Replies: 2
Views: 5762

Re: HH5 Font

Hey all, any way to change the font back it does not render correctly on my windows 10 PC. Too small and I find characters are wonky. I’ll add a screenshot later today. Have you chosen OpenGL 3D acceleration by chance (3D GPU option)? Many things don't render exactly as intended since introduction ...
by x.iso
26 Jul 2021, 15:32
Forum: Patching questions
Topic: bitmap bending, is it possible?
Replies: 0
Views: 30656

bitmap bending, is it possible?

Hello. So far lookng at available Video modules I don't see any way to do something like polar mapping of the bitmap, so for instance I could get one line (row) matrix module and then bend it into a circle, without having to simulate that look with many layered knob modules. Maybe I'm looking in wro...
by x.iso
26 Jul 2021, 10:38
Forum: General discussion
Topic: HH5 !
Replies: 14
Views: 23406

Re: HH5 !

I have finally figured out setup with JACK in Usine and can finally send audio from Usine to other DAW and the other way around, so for be VST bridge is not that necessary anymore, but I can see how it's a more user friendly option for many still. I think it would be a good idea to have manual page ...
by x.iso
25 Jul 2021, 17:23
Forum: General discussion
Topic: HH5 !
Replies: 14
Views: 23406

Re: HH5 !

Usine HH5 with the expert version will propose simple solutions to create standalone apps for your workspace. But do not expect any VST solution. Usine is far to big to create VST, as it deals with to much domaine : audio, dmx, video, OSC ..... Sylvain although it's been established long ago that U...
by x.iso
25 Mar 2021, 20:36
Forum: Suggestions & improvements
Topic: Chromecast...
Replies: 10
Views: 33614

Re: Chromecast...

PUSH! I was wondering ..is it possible to use DLNA devices as separate audio outputs? ..maybe not directly in Usine, but thru facilitating an external streaming client? i was looking into ReaStream from the ReaPlugs-package, but cant get it to work. Maybe Jack could be a solution..anybody got hands...
by x.iso
24 Mar 2021, 22:16
Forum: General discussion
Topic: Audio Device Selection on Initialization
Replies: 6
Views: 10314

Re: Audio Device Selection on Initialization

For me though ASIO4All doesn't give any performance/latency improvement over Windows Audio (WASAPI), but it takes away audio from other applications which is quite a hassle. there's also FL ASIO, but you need FL Studio to have it. as far as I know it's based on ASIO4All, but doesn't snatch audio fro...
by x.iso
13 Mar 2021, 16:31
Forum: General discussion
Topic: vst 3 support
Replies: 5
Views: 13615

Re: vst 3 support

there was similar thing going on with Vital, VST2 version worked fine though.
by x.iso
18 Feb 2021, 12:50
Forum: Discussion générale
Topic: Contrôleur MPE
Replies: 9
Views: 42302

Re: Contrôleur MPE

Merci pour ta réponse et le document, je vais regarder ça. J'ai fait des tests dans Usine avec des VST compatibles et le TouchKeyboard (Dans les Addons) qui envoie des messages MPE (sans le paramètre "pression"), tout fonctionne très bien, on peut même enregistrer avec un simple pianoroll les messa...
by x.iso
17 Feb 2021, 22:55
Forum: Add-ons discussion
Topic: Add-on: Video-to-Wavetable rack module
Replies: 1
Views: 30962

Add-on: Video-to-Wavetable rack module

It's been a while and this particular project took a long while to hit the add-ons for HH4. Originally it's based on add-on patch that I've made for HH3 called Vidsynth and it included synthesis engine as well as internal modulation sources and matrix, which all in all made it pretty CPU intense. Fo...
by x.iso
13 Dec 2020, 00:06
Forum: Suggestions & improvements
Topic: Workspace Grid Alignment (For Modular mode)
Replies: 7
Views: 36750

Re: Workspace Grid Alignment (For Modular mode)

another idea to add here for this secondary IB mode, or rather 'Modular rack mode': for 'minus' button to act differently as well, instead of making it a tall strip in the middle of the workspace, make it collapse in place, but all modular inlets and outlets would be still visible, sorted in some ar...
by x.iso
12 Dec 2020, 23:59
Forum: Suggestions & improvements
Topic: Workspace Grid Alignment (For Modular mode)
Replies: 7
Views: 36750

Re: Workspace Grid Alignment (For Modular mode)

Here's and idea: maybe have secondary IB mode where it displays all racks present in workspace in compact mode (modular racks would look same, but regular racks would automatically hide input/output so they're also made more compact. and then you would have ability to drag-n-drop reorganize them man...
by x.iso
04 Oct 2020, 18:59
Forum: General discussion
Topic: Using Arrays
Replies: 4
Views: 8854

Re: Using Arrays

basically instead of having one value, you can chain up many values separated by ";" character and that makes an array. sound signal also is constantly updating array, same size as buffer that you set in audio settings. when you take that into account, you'll realize that in some scenarios you can a...
by x.iso
13 Aug 2020, 02:33
Forum: Patching questions
Topic: block one specific midi cc from reaching a vst
Replies: 3
Views: 7568

Re: block one specific midi cc from reaching a vst

I guess you put MIDI Filter and set it to track this CC, and then put Stop flow from MIDI input to trigger when specific CC passes?
by x.iso
10 Aug 2020, 21:07
Forum: Suggestions & improvements
Topic: show caption on reduced racks
Replies: 3
Views: 6692

Re: show caption on reduced racks

last time I asked, Senso said that it's hard to implement due to the way rack layout is coded or something along the lines, but hopefully it's not impossible.
by x.iso
10 Aug 2020, 17:55
Forum: Suggestions & improvements
Topic: show caption on reduced racks
Replies: 3
Views: 6692

Re: show caption on reduced racks

yeah, I'm glad this feature was done in first place. but apart from rack titles, ideally I'd like to have mute and solo buttons as well. and perhaps replace one of the on/off buttons with expand arrow instead of just expanding upon clicking anywhere else? here's example mockup for this feature that ...
by x.iso
20 Jul 2020, 10:20
Forum: Patching questions
Topic: spectral transformations and rec array
Replies: 6
Views: 10028

Re: spectral transformations and rec array

Hi, I wanted to record the different bins for a spectral freeze effect. I wanted to do some translations and rec a small window to read in random orders added with a small amount of noise on each real bin. That's why I wanted to use some arrays for the maths. There's example patch in the library ca...
by x.iso
19 Jul 2020, 02:14
Forum: General discussion
Topic: Problem: some notes on keyboard controller act as toggle
Replies: 1
Views: 4065

Re: Problem: some notes on keyboard controller act as toggle

check bindings, seems like you accidentally mapped some notes to on/off switch
by x.iso
19 Jul 2020, 02:03
Forum: Patching questions
Topic: spectral transformations and rec array
Replies: 6
Views: 10028

Re: spectral transformations and rec array

yeah, it would make sense to record sample instead, FFT is designed for real-time processing after all. and Usine is not really designed to do 'offline' processing, as there's no audio export as well.
by x.iso
13 Jul 2020, 03:03
Forum: Suggestions & improvements
Topic: z index instead of just "on top"
Replies: 3
Views: 6119

Re: z index instead of just "on top"

it was discussed before and the problem was that if you're given ability to input specific Z index, it can easily clash with same index. but, I think as a secondary setting this could work out easily, like if 2 same Z-indexes meet, then follow current layering priority system and that's it. I think ...
by x.iso
11 Jul 2020, 23:47
Forum: Patching questions
Topic: locking container contents
Replies: 2
Views: 5055

Re: locking container contents

usually for UI modules there's 'edition enabled' option which you can disable.
by x.iso
27 Jun 2020, 10:35
Forum: Suggestions & improvements
Topic: Limited M4 & M5
Replies: 2
Views: 5237

Re: Limited M4 & M5

if you're on HH4, check my MIDI and CV Quantize add-ons 😉

this one is patch and can work with either MIDI modular cable or inline inside rack
MIDIquant2.png
MIDIquant2.png (13.11 KiB) Viewed 2566 times
and this one is rack module
CV_Quantize_1_2.png
CV_Quantize_1_2.png (12.97 KiB) Viewed 2566 times
by x.iso
26 Jun 2020, 02:14
Forum: General discussion
Topic: Mididesigner and midi feedback
Replies: 28
Views: 39458

Re: Mididesigner and midi feedback

no experience in creating midi modules here... ...But you can easily use a MIDI create module to send back the value ? he meant 'MIDI Create' module, that is a module that creates MIDI message via trigger. Since MIDIdesigner expects a MIDI message back, you need to convert your fader value back to ...
by x.iso
21 Jun 2020, 22:35
Forum: Patching questions
Topic: Long random data delay
Replies: 7
Views: 10779

Re: Long random data delay

Great Could be nice to write a note when a discussion is finished on another platform, if not it's a waste of time for other forum contributors. All the best Sylvain yeah, I forgot to post here, sorry about that. but your patch is useful specifically for long Data Delay, which was originally reques...
by x.iso
21 Jun 2020, 16:30
Forum: General discussion
Topic: Possible to record audio and/or parameter changes (automation) linearly?
Replies: 7
Views: 12868

Re: Possible to record audio and/or parameter changes (automation) linearly?

Bridge relies on VST counter part which is not finished yet and not released so far. but yes, it's designed to get audio in/out of Usine as well as midi, but it's the midi portion that didn't work properly, which is why it was postponed. also Bridge allows Usine to latch on another DAW's synchro lik...
by x.iso
21 Jun 2020, 15:25
Forum: Patching questions
Topic: Long random data delay
Replies: 7
Views: 10779

Re: Long random data delay

I've helped out with this yesterday via Discord and as it turned out regular Audio delay was enough for the task, as it allows for up to 60 seconds delay. I've also used polyphonic approach to avoid overwritting sampler before it can playback full recording made. as for data delay, I also thought of...
by x.iso
20 Jun 2020, 04:12
Forum: Patching questions
Topic: Long random data delay
Replies: 7
Views: 10779

Re: Long random data delay

well, indeed Data Delay lacks max delay parameter like Audio Delay have, so this belongs to feature suggestions. you could daisy-chain data delays, but it's a PITA to manage (for instance if you input different random delay timings on each one, overall delay would probably not change too much, but i...
by x.iso
31 May 2020, 23:12
Forum: General discussion
Topic: windows 10 and audio interfaces
Replies: 16
Views: 85148

Re: windows 10 and audio interfaces

have you tried recent new update, version 2004?
by x.iso
28 May 2020, 23:58
Forum: Patching questions
Topic: Improving the "midi expand voices" script.
Replies: 6
Views: 9639

Re: Improving the "midi expand voices" script.

you mean Polyphonic Voice dispatch module? yeah, makes sense to use that, but it doesn't have options for voice switching like round-robin or free-voice or limiter for max used voices. so if I want to set a limit, I have to commit apply polyphony on the subpatch that processes voices, which is not a...
by x.iso
28 May 2020, 18:54
Forum: Patching questions
Topic: Improving the "midi expand voices" script.
Replies: 6
Views: 9639

Re: Improving the "midi expand voices" script.

ok, I see what you mean. it is typical behaviour for VSTs even to overwrite notes if voices are full, but you can trick this behavior with such patch or script. hopefully someone here with scripting skills can make a version of this script that does force sustain notes. I totally get lost in code, l...
by x.iso
28 May 2020, 12:25
Forum: Suggestions & improvements
Topic: Collaborating over the internet
Replies: 4
Views: 6833

Re: Collaborating over the internet

it's a good suggestion but a huge job to implement, several years to do that properly. Also we'd need to by a big data center to handle audio flows. impossible for us. senso+++ I don't think it's good idea to try and handle audio flows via data center or any cloud solutions, p2p will have least pos...
by x.iso
28 May 2020, 12:09
Forum: Patching questions
Topic: Improving the "midi expand voices" script.
Replies: 6
Views: 9639

Re: Improving the "midi expand voices" script.

sure, it's really easy since this script has constant declared at the beggining of the script for number of outputs it have, so you just change 8 to whatever you want and hit ok.
by x.iso
14 May 2020, 19:53
Forum: Patching questions
Topic: Tracks order and threads
Replies: 8
Views: 10700

Re: Tracks order and threads

yeah, I've seen it mentioned if latency added in a module in various places of the manual, but it's good to have CPU related page on this, so people understand what it means for CPU usage and DSP when block latency is added into calculations, and maybe some examples and strategies available to sprea...
by x.iso
14 May 2020, 15:55
Forum: Patching questions
Topic: Tracks order and threads
Replies: 8
Views: 10700

Re: Tracks order and threads

oh, thanks for explanation, didn't know about buses introducing bloc latency. I think we need a CPU handling page in manual describing such behaviours of various components of Usine. for instance I'd like to know more situations where one or more bloc of latency is introduced and how that can be use...
by x.iso
11 May 2020, 14:43
Forum: Patching questions
Topic: Musical Divisions to Milliseconds .. to Knob?
Replies: 4
Views: 6057

Re: Musical Divisions to Milliseconds .. to Knob?

triplet ( triplet of what?) well it's 12th note, typical triplet. if you look closely, 24th, 48th are also so called 'triplets', there's just no triplet between 128th and 64th in synchro options. For dotted notes both have an EXTRA switch! WTF?! yes, by switching to dotted you get dotted version of...
by x.iso
10 May 2020, 13:10
Forum: Patching questions
Topic: Musical Divisions to Milliseconds .. to Knob?
Replies: 4
Views: 6057

Re: Musical Divisions to Milliseconds .. to Knob?

Usine can give you duration of up to 128th note (relative to BPM of course) with Clock module, just choose appropriate division and get duration output.
as for plugins, yeah, you have to get the right scale as Sylvain said
by x.iso
08 May 2020, 16:50
Forum: General discussion
Topic: windows 10 and audio interfaces
Replies: 16
Views: 85148

Re: windows 10 and audio interfaces

I've heard a lot about Focusrite having problems with drivers (them being poorly written). also, Windows 10 build 1903 did have some problems with audio and it seems to be solved in 1909, but maybe not entirely. basically there was something causing DPC latency spikes. it's also a good idea to reset...
by x.iso
08 May 2020, 16:43
Forum: Patching questions
Topic: Routing Data Flow
Replies: 7
Views: 9025

Re: Routing Data Flow

usually I'm thinking in my head what kind of operation I need to do at hand and then search for module that seem to be related to my problem, try it and/or read the manual on it and move on. you can do most stuff with patching, but some of it will be more compact and simplified if you can write scri...
by x.iso
06 May 2020, 11:20
Forum: Suggestions & improvements
Topic: You may like my dream request
Replies: 30
Views: 53514

Re: You may like my dream request

the bridge that was given during beta test actually mostly working, just midi messages caused problems, but when using virtual midi instead it's all working well. maybe release it publicly with beta tag and midi portion disbled? (but with syncing enabled, as that works correctly too).
by x.iso
03 May 2020, 23:16
Forum: Patching questions
Topic: Multistate Button in Usine?
Replies: 13
Views: 18184

Re: Multistate Button in Usine?

if you need to control just 2 parameters in inverted state, then use Switch module and wire output to first parameter and 1-X module, then output of 1-X to second parameter.

in Switch settings you can set different text for ON and OFF states and also different pictures if you want.
by x.iso
02 May 2020, 01:30
Forum: General discussion
Topic: Collaborative MIDI over the internet
Replies: 10
Views: 14499

Re: Collaborative MIDI over the internet

Artsmesh is Mac only, they only mention it in FAQ for some reason.
by x.iso
26 Apr 2020, 13:28
Forum: Patching questions
Topic: How do I sync a Video Player to the master clock?
Replies: 7
Views: 10048

Re: How do I sync a Video Player to the master clock?

I've kinda figured out how to calculate % position of the video from Get SMPTE, but it won't progress smoothly, even if I try to push frames specifically. it probably depends on video format though, as some support frame-by-frame control, others rely heavily on keyframes that are too far apart. So I...
by x.iso
26 Apr 2020, 01:40
Forum: Patching questions
Topic: How do I sync a Video Player to the master clock?
Replies: 7
Views: 10048

Re: How do I sync a Video Player to the master clock?

doesn't seem like that's how it works though, 'master SMPTE' inlet is a 1/0 option type, when on it replaces smpte time with this video player's time.
by x.iso
24 Apr 2020, 02:35
Forum: News
Topic: Usine Hollyhock 4.1.200423 update
Replies: 3
Views: 33832

Re: Usine Hollyhock 4.1.200423 update

👍
by x.iso
13 Apr 2020, 00:37
Forum: General discussion
Topic: workspace file location and other important files to save as a backup
Replies: 11
Views: 35015

Re: workspace file location and other important files to save as a backup

it should work and apply settings that are still relevant in HH4
by x.iso
12 Apr 2020, 19:07
Forum: General discussion
Topic: Collaborative MIDI over the internet
Replies: 10
Views: 14499

Re: Collaborative MIDI over the internet

for solid clock at least one computer needs to be connected to router by cable, then it'll serve as stable master clock.
by x.iso
26 Mar 2020, 21:30
Forum: General discussion
Topic: Collaborative MIDI over the internet
Replies: 10
Views: 14499

Re: Collaborative MIDI over the internet

basically network sharing features are under network tab in settings, but now I notice that in HH4 there's no longer 'network' tab in patch properties. but, if you use set bus array/data, there is a setting to share it over network, but I haven't got it to work yet (not receiving it on the other end...
by x.iso
26 Mar 2020, 21:14
Forum: General discussion
Topic: Collaborative MIDI over the internet
Replies: 10
Views: 14499

Re: Collaborative MIDI over the internet

yes, all features are available even without license. also, I've only just noticed this addition in HH4: https://www.brainmodular.com/manuals/hh4/en/learn-usine/remote-control also this should work on HH4 (haven't found this on new manual, probably because it's demostrated on a different version of ...
by x.iso
26 Mar 2020, 09:25
Forum: General discussion
Topic: Collaborative MIDI over the internet
Replies: 10
Views: 14499

Re: Collaborative MIDI over the internet

doesn't patch sharing feature take care of stuff like that? all you need to do is have 2 instances of Usine on same local network (over VPN should work, you could use Teamviewer for that). I'll test it later.
by x.iso
18 Feb 2020, 22:10
Forum: General discussion
Topic: Is the VST Bridge not released yet?
Replies: 3
Views: 6359

Re: Is the VST Bridge not released yet?

I have actually just tested syncing Usine to Bitwig via LoopMIDI and to my big surprise it's rock solid unlike before! I think I've tried it on early beta testing and gave up on this method, since just like with HH3 bpm would always jitter like crazy when sending/receiving clock over virtual midi, b...
by x.iso
09 Feb 2020, 01:23
Forum: Suggestions & improvements
Topic: You may like my dream request
Replies: 30
Views: 53514

Re: Re:

Hi...so does this mean HH4 can communicate with only one track at a time? Or can you have the bridge vst in multiple tracks communicating with a single instance of HH4? Thanks, yes, in host DAW you have to use just 1 instance of the Bridge, but depending on DAW in question it shouldn't be hard to r...
by x.iso
27 Jan 2020, 19:45
Forum: Patching questions
Topic: Help With Record Function
Replies: 7
Views: 10646

Re: Help With Record Function

Hi. if I'm not mistaken it can use hardware accelerated decoder if video's codec is supported (usually H264), otherwise you just need to seek for balance between compression amount and file size. high compression might use more CPU, but bigger filesize can also create bottleneck. also, have you trie...
by x.iso
25 Jan 2020, 02:47
Forum: Patching questions
Topic: Minimum Velocity Filter?
Replies: 14
Views: 22200

Re: Minimum Velocity Filter?

so, here's velocity curve/range/randomizator patch. hope it's helpful
velocurve.jpg
velocurve.jpg (9.27 KiB) Viewed 13079 times
velocity curve range.pat
(60.86 KiB) Downloaded 545 times
by x.iso
23 Jan 2020, 11:14
Forum: Patching questions
Topic: Minimum Velocity Filter?
Replies: 14
Views: 22200

Re: Minimum Velocity Filter?

I suppose you could do something like this: usine_velmap.jpg This is very close to working. I can see code 2 on the output limited at where I set it, but this is not passing note on/off ?? it should though, look at mapper value on the screenshot, it translates incoming msg type to message type sele...
by x.iso
22 Jan 2020, 23:20
Forum: Patching questions
Topic: Minimum Velocity Filter?
Replies: 14
Views: 22200

Re: Minimum Velocity Filter?

I suppose you could do something like this:
usine_velmap.jpg
by x.iso
14 Jan 2020, 21:58
Forum: Patching questions
Topic: Newbie VSTi Live Setup
Replies: 7
Views: 10033

Re: Newbie VSTi Live Setup

ah, true. forgot that Buses can be used for binds too. in this case it would be a more appropriate solution.
by x.iso
14 Jan 2020, 15:49
Forum: Patching questions
Topic: Newbie VSTi Live Setup
Replies: 7
Views: 10033

Re: Newbie VSTi Live Setup

I guess if you place VSTs in separate racks it makes more sense, but then it's a bit more complicated to get this 'solo just one' behavior. I think you could add 'mute' Gate modular input to every patch with VST, wire it to either bypass or volume module to mute. then get a separate rack with button...
by x.iso
14 Jan 2020, 01:38
Forum: Patching questions
Topic: Newbie VSTi Live Setup
Replies: 7
Views: 10033

Re: Newbie VSTi Live Setup

you can make 4 switches for bypass and assign them to same group and also enable 'at least one'.
by x.iso
13 Jan 2020, 13:20
Forum: General discussion
Topic: How does HH4 handle heavy audio processing?
Replies: 14
Views: 63645

Re: How does HH4 handle heavy audio processing?

@drakh : actually, did you try to load a HH2 workspace in HH4 ? in my case, a part from the fact that some things are broken (even some switches names), in HH4 my workspace consumes between 2 and 3 time more CPU (than HH2 does) are you on PC or Mac? HH2 used raster graphics if I remember correctly,...
by x.iso
12 Jan 2020, 22:57
Forum: Suggestions & improvements
Topic: Knob sensitivity
Replies: 2
Views: 5294

Re: Knob sensitivity

look into mouse tab in inspector panel, there you can set up sensitivity. by default holding shift temporarily increases sensitivity.
by x.iso
10 Jan 2020, 20:37
Forum: Suggestions & improvements
Topic: Changing Query settings of an existing module
Replies: 5
Views: 10041

Re: Changing Query settings of an existing module

recreate exists in HH3, but I don't remember it having option to keep the preferences or drop them.
by x.iso
10 Jan 2020, 17:00
Forum: Patching questions
Topic: Basic array question
Replies: 15
Views: 16734

Re: Basic array question

What do you mean by "array send"? Everything is sent at "data rate" in Usine, even audio wich is sent with arrays sized on "block size". Arrays are data, so you can use "data busses". Using busses compared to wires will introduced one block size latency, but could be more CPU efficient. Sylvain wel...
by x.iso
31 Dec 2019, 00:53
Forum: General discussion
Topic: TIP: Proper DPI scaling on Windows
Replies: 1
Views: 4383

TIP: Proper DPI scaling on Windows

With new HollyHock 4 it's possible to get flawless DPI scaling on Windows if you enable hardware acceleration. Additional step that you must do for this to work, is change Usine.exe properties, go to compatibility tab, there change DPI scaling behavior to be controlled by application. After that if ...
by x.iso
23 Dec 2019, 20:12
Forum: General discussion
Topic: motorize in HH4
Replies: 4
Views: 6343

Re: motorize in HH4

so you checked this and 'motorized propety in MIDI device output settings?
019-12-23 220715.jpg
if so, might be a bug 🤔
by x.iso
21 Dec 2019, 10:14
Forum: News
Topic: Usine Hollyhock 4 announced
Replies: 6
Views: 38028

Re: Usine Hollyhock 4 announced

Congrats!
by x.iso
17 Dec 2019, 16:40
Forum: General discussion
Topic: loading HH2 workspaces into HH3
Replies: 11
Views: 13705

Re: loading HH2 workspaces into HH3

1) I had two MIDI busses on two of my inputs to handle sending massaged data to all of the other racks. The customized components of the input devices are there, but the busses I created near the "Midi to Usine" outputs disappeared and I lost MIDI functionality in most racks. The busses were critic...
by x.iso
15 Dec 2019, 06:06
Forum: General discussion
Topic: HH4 ...Beta over?
Replies: 2
Views: 5266

Re: HH4 ...Beta over?

Not yet, look at download page. When it's released, it will be available for download there.
by x.iso
14 Dec 2019, 02:13
Forum: General discussion
Topic: loading HH2 workspaces into HH3
Replies: 11
Views: 13705

Re: loading HH2 workspaces into HH3

basically some modules might have changed, so if something doesn't work, check inputs/outputs of the modules, if everything is preset and wired correctly. for instance moving from HH3 to HH4 I had to fix a little bit my complex patch that used Video to Array colors, as inputs have changed (for the b...
by x.iso
12 Dec 2019, 19:53
Forum: Patching questions
Topic: multiparameters and OSC
Replies: 2
Views: 4738

Re: multiparameters and OSC

Learn method can be used on simpler UI modules like fader, knob, etc. so you're doing it as supposed for this module. And yes, you have to use send module for feedback, but additionally it's probably a good idea to use Stop modules for input and output signals, and block input when 'mouse down' is a...
by x.iso
08 Dec 2019, 15:21
Forum: Registration procedure
Topic: Pricing and licensing
Replies: 11
Views: 49492

Re: Pricing and licensing

as far as I know there's no system to buy upgrade or license for later activation, but I don't know if you can 'stack' license (buy on top of existing to sum the time). also there are discounts available from time to time.
by x.iso
08 Dec 2019, 13:24
Forum: Registration procedure
Topic: Pricing and licensing
Replies: 11
Views: 49492

Re: Pricing and licensing

There's no separation for updates and upgrades, so even if you buy standard 1 year license now, you will get HH4 and any latest version available for year to come. And yes, it's similar to Bitwig, it's not a subscription, just that you get updates until certain date, not until certain version. I don...
by x.iso
03 Dec 2019, 10:37
Forum: Patching questions
Topic: 'Surface Matrix' patch idea
Replies: 7
Views: 8939

Re: 'Surface Matrix' patch idea

Yes, as I've said the most suitable option seems to be conversioin to video and then to matrix array. But currently in HH4 there are restrictions on minimum size of things that make this trick unusable on matrixes smaller than 10x10px. We'll see if Senso can change limit to at least 3x3. Otherwise m...
by x.iso
30 Nov 2019, 20:29
Forum: Patching questions
Topic: 'Surface Matrix' patch idea
Replies: 7
Views: 8939

Re: 'Surface Matrix' patch idea

well that I figured, but for area effect I wonder if Video Blur module can be used? seems plausible, if I can output XYpad bitmap out while making it invisible in UI, then I could apply Blur and then resize video to matrix size and convert to color array. but last time I tried using bitmap out from ...
by x.iso
29 Nov 2019, 23:08
Forum: Patching questions
Topic: 'Surface Matrix' patch idea
Replies: 7
Views: 8939

'Surface Matrix' patch idea

I want to make a patch which modifies values in the matrix by following of click/touch point over matrix, with 'area' parameter. So it's not for drawing parameters in, but temporary modulation of the existing matrix over the area of touch point.
Any ideas how to better approach this?
by x.iso
28 Nov 2019, 16:20
Forum: General discussion
Topic: HH3 - recorded audio clipping
Replies: 3
Views: 5061

Re: HH3 - recorded audio clipping

well I've heard that focusrite is not very good with their drivers quality 😬
as for jack, not sure it would affect Usine, as Usine doesn't support JACK currently. just in case, make sure jack server is not running though.
by x.iso
27 Nov 2019, 22:51
Forum: General discussion
Topic: HH3 - recorded audio clipping
Replies: 3
Views: 5061

Re: HH3 - recorded audio clipping

this shouldn't ever happen, everything is recorded in 32-bit, which is very hard to drive to clipping. what's your audio interface and settings?
by x.iso
25 Nov 2019, 15:05
Forum: Suggestions & improvements
Topic: Workspace recovery after crash
Replies: 0
Views: 19335

Workspace recovery after crash

Hello. I thought, since Trash folder is usually keeping patch and workspace backups as undo history, why not implement workspace recovery on launch in case Usine has crashed? And if there was an option to send crash report too, that would be also helpful.
by x.iso
25 Nov 2019, 13:31
Forum: Patching questions
Topic: rack output remote
Replies: 10
Views: 10827

Re: rack output remote

you can make polyphonic patch inside specific MIDI device's patch and save it. this is the kind of sub-patch you would need in it: cc-rack 2019-11-24 041119.jpg but, need to figure out correct CC array handling so this patch receives CC's in expected order. and you set sub-patch polyphony number to ...
by x.iso
25 Nov 2019, 00:19
Forum: General discussion
Topic: New PC Hardware
Replies: 12
Views: 15844

Re: New PC Hardware

That was on Bitwig, using same preset consisting of native devices. But, said devices could also utilize multi-threading for voices (which is available in some VSTs too), so there's that too. in Usine as far as I know threads are distributed by racks only.
by x.iso
24 Nov 2019, 01:56
Forum: Patching questions
Topic: rack output remote
Replies: 10
Views: 10827

Re: rack output remote

Usually something like this is done via controller scripts, which I don't think is supported in Usine. But I think I might have an idea how to do this by patching in MIDI device. I'll post example when or if I figure it out. In a mean time you can post automap controller scripts in feature suggestio...
by x.iso
22 Nov 2019, 15:44
Forum: Patching questions
Topic: Peak detector patch to trigger Random video patch
Replies: 6
Views: 7845

Re: Peak detector patch to trigger Random video patch

Okay thanks. That's helpful, though I'm learning Hollyhock so don't understand some of this. For example, I'm using the onboard mic in the laptop, so don't need what I think you have set up as a stereo input? Also, some other questions: 1. I don't understand the bypass switch and how to set that up...
by x.iso
22 Nov 2019, 12:23
Forum: Patching questions
Topic: Peak detector patch to trigger Random video patch
Replies: 6
Views: 7845

Re: Peak detector patch to trigger Random video patch

Blacktrapeze wrote:
22 Nov 2019, 12:04
How do I post a screenshot here?
Hi, you have to use full editor instead of quick reply form and drag'n'drop screenshot to the message box.
by x.iso
21 Nov 2019, 02:57
Forum: Patching questions
Topic: Peak detector patch to trigger Random video patch
Replies: 6
Views: 7845

Re: Peak detector patch to trigger Random video patch

here's example patch
2019-11-21 045444.png
Mosaic_random.zip
(8.17 KiB) Downloaded 568 times
by x.iso
19 Nov 2019, 21:26
Forum: Suggestions & improvements
Topic: Rack replacement undo or confirmation dialog
Replies: 0
Views: 17620

Rack replacement undo or confirmation dialog

I've noticed that Racks do not trigger confirmation dialog when replaced with another rack from browser, and replaced rack is not backed up either. From one point of view, in live situation it's really quick this way, from from another point of view it may spell disaster in same live situation if yo...
by x.iso
19 Nov 2019, 02:03
Forum: General discussion
Topic: New PC Hardware
Replies: 12
Views: 15844

Re: New PC Hardware

I'm still on old laptop with intel CPU, but from what I've seen from few guys in Discord chat, testing same patch on same DAW, i9-9900K vs Ryzen 5 3600 had about same results, while 3700x had better results still (more headroom for CPU left on same patch). so there's that.
by x.iso
18 Nov 2019, 16:23
Forum: General discussion
Topic: New PC Hardware
Replies: 12
Views: 15844

Re: New PC Hardware

why not AMD though? recently Ryzens wipe the floor with even top of the line Intel CPU's for less price. so far I've seen it perform very well on PC's of few people I know.
by x.iso
16 Nov 2019, 14:55
Forum: General discussion
Topic: URGENT - E010 audio driver not started, please choose it in the setup
Replies: 2
Views: 4838

Re: URGENT - E010 audio driver not started, please choose it in the setup

usually changing driver to none or something else and then back helps. could be some error
by x.iso
13 Nov 2019, 08:41
Forum: Patching questions
Topic: a way to strip 0 (or any specific) values away from array?
Replies: 3
Views: 5329

Re: a way to strip 0 (or any specific) values away from array?

🤦‍♂️ oh man, how did I miss it? sure, that's exactly what I needed.
by x.iso
12 Nov 2019, 18:14
Forum: Patching questions
Topic: a way to strip 0 (or any specific) values away from array?
Replies: 3
Views: 5329

a way to strip 0 (or any specific) values away from array?

Basically, if I have an array where only few indexes are active and have non-zero value, and I want to track only indexes with those active values, I have to remove 0 values and make array compact. But I can't come up with solution to that, for instance I could use Remove Duplicate module, which wou...
by x.iso
12 Nov 2019, 17:00
Forum: Patching questions
Topic: Basic array question
Replies: 15
Views: 16734

Re: Basic array question

try full editor with preview, there you can use attachments also, there is a single module for this, Array queue. it's just that it will store any change at data rate. with Nay's patch it stores at lower 'refresh speed', but even so you can do it simpler way with queue module: 2019-11-12_19-08-43.gif
by x.iso
12 Nov 2019, 10:28
Forum: Patching questions
Topic: Basic array question
Replies: 15
Views: 16734

Re: Basic array question

Data flow also supports arrays (at data rate), so you can send array into Data bus.
by x.iso
09 Nov 2019, 13:46
Forum: General discussion
Topic: New Discord server for Usine users
Replies: 1
Views: 3413

New Discord server for Usine users

I've made a Discord server dedicated to Hollyhock Usine, feel free to join here: https://discord.gg/EdJarnE

Sometimes asking something or discussing patching techniques is just faster in real time chat.
by x.iso
09 Nov 2019, 07:26
Forum: General discussion
Topic: Hollyhock 4 status
Replies: 9
Views: 12082

Re: Hollyhock 4 status

For now you can just browse HH4 manual to get the idea of what's new: http://www.brainmodular.com/manuals/hh4/en but keep in mind that it's still incomplete and some pages still reference to HH3.
full change log would be quite long I suppose, since there are lots of under the hood improvements too.
by x.iso
08 Nov 2019, 17:28
Forum: General discussion
Topic: Hollyhock 4 status
Replies: 9
Views: 12082

Re: Hollyhock 4 status

Currently it's in beta and betas normally only available for PRO license users. So you can't demo it at the moment. As for estimates on release date, only Senso can give that information. But I can say that new beta builds are coming out pretty fast, so development is very active. I just don't know ...
by x.iso
28 Oct 2019, 23:32
Forum: General discussion
Topic: New PC Hardware
Replies: 12
Views: 15844

Re: New PC Hardware

as for CPU, just get a good balance for core count and core speed, overclocking can help if you have intense processing chains and if that overclocking can be sustained with proper cooling and no side-effects (sometimes system may just shutdown on heavy load when overclocking to the limit, so stable...
by x.iso
25 Oct 2019, 21:41
Forum: General discussion
Topic: Export video
Replies: 6
Views: 8556

Re: Export video

senso wrote:
25 Oct 2019, 08:39
you can record frame to frame with the player-image for now.
we are working on a a realtime encoder.
That's great. If it will be possible to utilize hardware accelerated encoding like NVENC or Intel Quick Sync Video, it should have minimal impact on performance.
by x.iso
25 Oct 2019, 03:16
Forum: News
Topic: Welcome to our new site and forum
Replies: 10
Views: 39927

Re: Welcome to our new site and forum

definitely need that restriction for new topics that old forum had
by x.iso
23 Oct 2019, 02:59
Forum: Additional Packs
Topic: Oli_Lab pack updated (HH4 beta)
Replies: 6
Views: 56357

Re: Oli_Lab pack updated (HH4 beta)

most important add-on pack 👍
by x.iso
22 Oct 2019, 19:14
Forum: General discussion
Topic: How does HH4 handle heavy audio processing?
Replies: 14
Views: 63645

Re: How does HH4 handle heavy audio processing?

depends on how densely you pack the racks with processing, as cores and threads get assigned to racks. single core speed is important for long chains of processing, and core numbers are important when you have lots of racks in a project. so depends on your workflow and processing style, if you're to...
by x.iso
22 Oct 2019, 00:19
Forum: General discussion
Topic: How does HH4 handle heavy audio processing?
Replies: 14
Views: 63645

Re: How does HH4 handle heavy audio processing?

Are you sure about AMD? I read lots of good review on the latest ryzen’s but I did not know what you said. As I’m planning to run OSX on that build I have to make sure it is compatible. No big problems for Linux, but I never heard of a planned Linux HH4 release. I also wrote Brainmodular an email a...
by x.iso
21 Oct 2019, 20:28
Forum: General discussion
Topic: How does HH4 handle heavy audio processing?
Replies: 14
Views: 63645

Re: How does HH4 handle heavy audio processing?

About HH4 handling heavy processing, it really depends on what you define as heavy processing. I think it's pretty efficient while maintaining high quality audio. Regarding CPUs, of course with mobile CPU in most cases you're bound to hit thermal throttling, especially on Macs where cooling solution...
by x.iso
12 Oct 2019, 22:11
Forum: Patching questions
Topic: routing MIDI stream to different plugins / syncing plugins directly
Replies: 8
Views: 8955

try replacing combobox with listbutton module, or as I've said use sub-patch from rack I've made above.
by x.iso
12 Oct 2019, 11:45
Forum: General discussion
Topic: On project load, send MIDI value of every fader.
Replies: 2
Views: 4152

not unless you've made your project with such function. but you can open Learns panel to see what's mapped to what.
by x.iso
10 Oct 2019, 08:41
Forum: Patching questions
Topic: routing MIDI stream to different plugins / syncing plugins directly
Replies: 8
Views: 8955

well I figured that you might need midi switcher after all. yes, you could host each plugin in separate rack, it's just that you would have to use MIDI Bus for receiving midi on each rack and set up additional rack that would take MIDI from your controller, then switch midi channel according to your...
by x.iso
10 Oct 2019, 08:24
Forum: General discussion
Topic: multitrack export
Replies: 14
Views: 16039

when you stop recording, you have to confirm saving the files (name it if you want to and locate), all racks should be then saved as separate files. so filename goes like this: %name%-%outputname%.wav. basically there should be as many files as there are devices/racks in recorder.
by x.iso
10 Oct 2019, 08:20
Forum: General discussion
Topic: Export video
Replies: 6
Views: 8556

there's no option like that. maybe with OBS software
by x.iso
09 Oct 2019, 19:32
Forum: General discussion
Topic: multitrack export
Replies: 14
Views: 16039

as I've said, each output that you put in recorded will be a separate file, so you need to set up 4 racks with a simple patch (4 audio inputs and 1 audio out, and only one of the input is connected to output according to channel that rack is representing) and mono output that is disabled in devices ...
by x.iso
09 Oct 2019, 14:20
Forum: Patching questions
Topic: routing MIDI stream to different plugins / syncing plugins directly
Replies: 8
Views: 8955

here's example rack: http://www.sensomusic.org/forums/uploads.php?file=multi-FX%20rack.rack in lower part or the patch in it you can select between different FX routes and those buttons are mappable via MIDI Learn, so you can assign them to specific notes from specific controller that way. just repl...
by x.iso
09 Oct 2019, 12:57
Forum: Patching questions
Topic: routing MIDI stream to different plugins / syncing plugins directly
Replies: 8
Views: 8955

there are various ways to do it, depends on your overall workflow requirements. you may just drop all your plugins in single patch on single rack, and setup logic so that each note will trigger switching to specific plugin. I can make example rack for you.
by x.iso
09 Oct 2019, 12:33
Forum: General discussion
Topic: multitrack export
Replies: 14
Views: 16039

I think if you route second device like so: 3/4 > 1/2 Then second stereo pair would work, but then you will hear all 4 channels in Stereo mixdown as you record. You may just use the fact that it's also possible to drop racks in recorder, and even if you won't use any sound output in said rack, it wi...
by x.iso
08 Oct 2019, 19:31
Forum: General discussion
Topic: multitrack export
Replies: 14
Views: 16039

in recorder you add your outputs (devices/racks) that you want to record to separate files. but if one output is multi-channel on it's own, it should then result in multi-channel file. So, Surround-8 'device' would output 8-channel wav file. even if your audio device doesn't support 8 channels to ou...
by x.iso
05 Oct 2019, 13:10
Forum: General discussion
Topic: Pages, or tabs, or dynamic IBs?
Replies: 2
Views: 3861

when you click on specific element in Usine, in settings panel there's 'remote settings' tab with midi icon, there you can specify keyboard shortcut among other things. many panels already have shortcuts assigned, for instance Interface Builder should be Ctrl+I.
by x.iso
05 Oct 2019, 12:35
Forum: Patching questions
Topic: Newbie: unable to create a fader that sends MIDI cc to a port
Replies: 3
Views: 4479

and only use one midi out in a patch
by x.iso
01 Oct 2019, 16:42
Forum: General discussion
Topic: Audio Out from Ableton to Usine Audio In is it possible ?
Replies: 6
Views: 8993

is it even possible to use JACK if it's not supported by either Ableton or Usine?
by x.iso
27 Sep 2019, 18:54
Forum: General discussion
Topic: Audio Out from Ableton to Usine Audio In is it possible ?
Replies: 6
Views: 8993

I think it's easier to pass midi messages through some virtual midi interface, so it will be velocity of the kick note instead of volume. if you add audio loopbacks, it will increase latency overall.
by x.iso
27 Sep 2019, 17:32
Forum: General discussion
Topic: Audio Out from Ableton to Usine Audio In is it possible ?
Replies: 6
Views: 8993

if you're using Windows, then I think only virtual audio cable can help with this. when HH4 comes out, it will be possible to pass audio/midi in and out of Usine through VST Bridge, but it won't work on HH3.
by x.iso
27 Sep 2019, 01:27
Forum: General discussion
Topic: Arturia minilab mk II - Expression pedal
Replies: 4
Views: 6216

well, in manual for Minilab mk2 it says: 2.2.1. Footswitch jack The footswitch jack accepts a momentary footswitch (optional) and allows it to function as either a momentary switch (such as sustain pedal) or a latching switch (first press/release sends one event, second press/release sends the next ...
by x.iso
26 Sep 2019, 16:23
Forum: General discussion
Topic: Arturia minilab mk II - Expression pedal
Replies: 4
Views: 6216

is there no other input other than sustain? I think first of all you need to make sure your controller settings allow other than on/off modes
by x.iso
20 Sep 2019, 02:41
Forum: Patching questions
Topic: Real-time MIDI Quantize
Replies: 2
Views: 4541

What you need to understand here is that there are different types of flows which are color coded in Usine for a reason, most of the time you are not supposed to mix them up. MIDI is complex flow consisting of messages and not compatible with regular data flows. it can be broken down to data flows w...
by x.iso
17 Sep 2019, 01:51
Forum: Patching questions
Topic: how to turn on all steps in "Seq Buttton" patch
Replies: 2
Views: 4380

2 ways to do this. 1) easy way: if reset is not used, then set reset value to 1 instead of 0 and use reset button in toolbar of the module, or wire a button to reset node. 2) other way: there's array inlet for values, you just have to pass array of same size as this module has, full of 1 values. for...
by x.iso
15 Sep 2019, 15:07
Forum: Patching questions
Topic: MIDI probability gate setup?
Replies: 9
Views: 10877

here http://www.sensomusic.org/forums/upload ... 0Gater.pat
you can use it as sub-patch in your patch if you want, or just between patches in rack.
by x.iso
15 Sep 2019, 14:52
Forum: Patching questions
Topic: MIDI probability gate setup?
Replies: 9
Views: 10877

about image, you've added additional '[' right after img tag, that makes tag invalid. about Random, sorry, I've just checked and it turns out this option was added in HH4 beta, which I used for example. I'll make example patch for HH3 189 soon EDIT: in HH3 Random module got 'generate' input as trigg...
by x.iso
15 Sep 2019, 00:42
Forum: Patching questions
Topic: MIDI probability gate setup?
Replies: 9
Views: 10877

of course you can. here's an example: http://www.sensomusic.org/forums/uploads.php?file=Usine%20midi%20probability%20gate.jpg just make sure to set Random module to only generate number on trigger. btw, notice that Random module also got random MIDI note output if you need it. this is for trig/gate ...
by x.iso
14 Sep 2019, 17:55
Forum: General discussion
Topic: any way to use MusineKit 2 patches to send MIDI to plugins?
Replies: 18
Views: 23257

it's one of the basics of patching in Usine. polyphonic sub-patches are useful in many applications.
by x.iso
13 Sep 2019, 23:00
Forum: General discussion
Topic: any way to use MusineKit 2 patches to send MIDI to plugins?
Replies: 18
Views: 23257

This 'Shapes' sub-patch is polyphonic, so when you open it, you see first and also a reference voice. when you edit anything within it, it won't apply to other voices until you hit 'apply polyphony' in patch settings. So what you want to do first here, is dive into sub-patch, make combo box by dragg...
by x.iso
12 Sep 2019, 12:21
Forum: Suggestions & improvements
Topic: You may like my dream request
Replies: 30
Views: 53514

Sure, Usine's Grid is quite unique and flexible. I'm also using Bitwig and I've been thinking of trying out Usine's Grid for controlling Bitwig session, like activating/deactivating tracks/groups, launching clips and so on. It's possible to do this via CC mapping, but only using Virtual MIDI cables,...
by x.iso
12 Sep 2019, 11:24
Forum: General discussion
Topic: master/send channel?
Replies: 6
Views: 8535

when you do this via Device patch, you could overwrite default device patch and have this limiter there all the time in any workspace. this can also be used to add some UI elements/controls that you may want to have all the time as well, by placing stuff in this patch and assigning to display necess...
by x.iso
09 Sep 2019, 09:11
Forum: Suggestions & improvements
Topic: You may like my dream request
Replies: 30
Views: 53514

As an option perhaps it would be good (there's separate settings for Bridge now), especially if it's possible to just point Usine to the location of wks instead of saving it with project.
by x.iso
08 Sep 2019, 11:21
Forum: Suggestions & improvements
Topic: You may like my dream request
Replies: 30
Views: 53514

for now it's implemented like this: when Usine HH4 detects VST Bridge in another DAW, it syncs to it and routes it's audio/MIDI outs through this VST in the DAW and also inputs audio/midi from the DAW. for comparison, while FL Studio VST loads the instance of the app as sub-process of the DAW, Usine...
by x.iso
01 Sep 2019, 15:46
Forum: Patching questions
Topic: Newbie questions :)
Replies: 3
Views: 6016

there's no actual pre-roll in Usine, but you could just dedicate a section for this. so here's a tip: make 1 bar section with metronome if needed, or you could just make a led blinking to the beat and make it appear on top panel. then set up launch quantization for your loop section, so that when yo...
by x.iso
19 Aug 2019, 18:30
Forum: Suggestions & improvements
Topic: feature suggestion: new GUI Envelope modules
Replies: 0
Views: 12790

Current envelope modules are a bit inconvenient to use (or overly simplistic in implementation, but not in usage) especially when it comes to presenting that it does in UI, you can see it's actual shape after the fact as it plays out, but if you try to 'draw' it with modules like Points Curve, it's ...
by x.iso
06 Aug 2019, 20:25
Forum: General discussion
Topic: Let's talk about synthesis with HH3
Replies: 17
Views: 20783

Took me long enough to realise that basic Frequency Modulation (or rather Phase Modulation) can be easily achieved by wiring source audio to Delay module input, then modulation source going through Volume module acting as attenuator for modulation amount, then going through ABS module to pass negati...
by x.iso
14 Jul 2019, 01:03
Forum: Patching questions
Topic: Old USINE STAGE Conductor
Replies: 11
Views: 14604

You could simply use Grid and create sections for each song, at each section place presets that needs to be recalled. set all sections to pause after playback. You can map section activation to keyboard or CC if you don't want to use mouse or touch, additionally there are quantization options for tr...
by x.iso
13 Jul 2019, 18:50
Forum: Patching questions
Topic: Old USINE STAGE Conductor
Replies: 11
Views: 14604

Hi, Ariajazz. One of the reasons workspace presets take long to load (and even some patch presets may), is because potentially lots of modules have 'save in preset' checked (by default), and a lot of times it's totally unnecessary and adds up the latency for snapshot recalling. It can be hard enough...
by x.iso
04 Jul 2019, 22:10
Forum: Suggestions & improvements
Topic: Some input on Node-usability and workflow...
Replies: 6
Views: 11934

probably not implemented because it's not compatible with the template engine, so very deep modifications - the fuzzy search popup senso+++ The context menu that suggest modules is a template engine I suppose? Well, if it's hard to modify it, will it be easier to make alternative context menu that ...
by x.iso
17 Jun 2019, 18:12
Forum: Suggestions & improvements
Topic: Some input on Node-usability and workflow...
Replies: 6
Views: 11934

Will some of this be available in HH4? One thing I want the most is addition of search bar to context menu whenever you drag a wire to empty space or right-click somewhere to insert a module. That would allow patching without relying on browser window, which would be a good relief in many ways.
by x.iso
16 Jun 2019, 23:11
Forum: General discussion
Topic: Arturia Spark and Hollyhock
Replies: 13
Views: 16371

As sephult mentioned, it might be because engine needs to run for VST to work properly and connect to device. read his posts above
by x.iso
16 Jun 2019, 20:39
Forum: General discussion
Topic: Arturia Spark and Hollyhock
Replies: 13
Views: 16371

have you tried to turn on/off clock/timecode in midi device's settings?
Image
Also, what does manual says exactly? plugin just tells that 'some' midi connections need to be turned off.
by x.iso
08 Jun 2019, 18:09
Forum: General discussion
Topic: Anyone else not able to load VST plugins with HH3?
Replies: 14
Views: 17305

I'm having some troubles using many plugins. I'm on a win 10 pc, brand new laptop. Usine doesn't seem to be able to "see" many plugins i downloaded (all 64bit) when scanning. Check if you're using 64bit version of Usine and locations of course. Also, sometimes after migrating settings from one inst...
by x.iso
07 Jun 2019, 14:34
Forum: Patching questions
Topic: How to select which device controls a patch in the grid
Replies: 23
Views: 27404

Well since they obey your controller, maybe putting Pass if Changed between Midi input and Midi inlet could help. Then again, if you're using motorised controllers or some kind of endless knobs, that should adapt preset switching, then some additional stuff could be needed to make it work in same wa...
by x.iso
06 Jun 2019, 15:49
Forum: Patching questions
Topic: How to select which device controls a patch in the grid
Replies: 23
Views: 27404

it could also not work if you had engine stopped.
by x.iso
06 Jun 2019, 15:13
Forum: Patching questions
Topic: How to select which device controls a patch in the grid
Replies: 23
Views: 27404

Check Control/MIDI tab, there you can enable any of 4 different types of parameters (X,Y,Z, switch) to output different CC's on assigned channels and also use Learn switch for any of them. I did check this Control/MIDI, and I tried to enable these parameters, but none of them seemed to allow what I...
by x.iso
06 Jun 2019, 11:50
Forum: Patching questions
Topic: How to select which device controls a patch in the grid
Replies: 23
Views: 27404

I wanted to try the touch faders, but... I couldn't find a way to assign them to physical faders on my midi keyboard, are they touch- and mouse-only? Check Control/MIDI tab, there you can enable any of 4 different types of parameters (X,Y,Z, switch) to output different CC's on assigned channels and...
by x.iso
05 Jun 2019, 17:36
Forum: General discussion
Topic: What is this...
Replies: 7
Views: 8358

Or try out Touch Fader module, it's much more visually customizable than basic one.
by x.iso
01 Jun 2019, 12:10
Forum: Add-ons discussion
Topic: VidSynth - synthesis out of video feed
Replies: 12
Views: 62302

There is actually info included with the patch, if you click 'i' on the patch: VidSynth 1.02S This synth takes advantage of Usine's feature set to interpret input video into live wavetable for it's oscillators. That translates to 3 oscillators per voice (Red Green and Blue or Hue Saturation and Ligh...
by x.iso
01 Jun 2019, 08:17
Forum: Add-ons discussion
Topic: VidSynth - synthesis out of video feed
Replies: 12
Views: 62302

I've recently noticed, that although this synth can use CPU a bit too much, if used in separate rack then other patches/racks won't just stack up CPU usage, seems like core distribution is making things even. Hope in HH4 I can achieve better performance though. Here's a quick video demo that I forgo...
by x.iso
26 May 2019, 20:03
Forum: General discussion
Topic: mixeur
Replies: 8
Views: 11738

in array they're just side-by-side and not linked. realistically you could make a patch with a row of switches under each fader in array, and a side-fader for relative value change on selected faders. As I've said it's a bit more complicated since you need to make sure to block loopbacks when either...
by x.iso
26 May 2019, 19:31
Forum: General discussion
Topic: mixeur
Replies: 8
Views: 11738

just checked, Ctrl+Shift+Drag works for values inversion, 0 values stay at 0, the rest values would rotate like a wave around 0 value. Shift+Drag offsets values horizontally, Ctrl+click/drag resets values. If you need to adjust specific selected faders, then it also should be possible, but that woul...
by x.iso
26 May 2019, 18:41
Forum: General discussion
Topic: mixeur
Replies: 8
Views: 11738

It's kinda possible to do with typical Array/Step module, at least there was a key combination that allow adjusting all values at once, but not selectively. If that's ok, then you could wire it to rack setting module in a poly container: http://www.sensomusic.org/forums/uploads.php?file=usine%20cust...
by x.iso
19 May 2019, 14:22
Forum: Patching questions
Topic: Patch with multiple piano rolls - can I use them in the rack.
Replies: 1
Views: 3733

you can also put midi file into the rack and that will generate patch with piano roll, with midi file loaded. or drop piano roll from library if you need to set the sequence manually. put all Piano roll patches before your plugin patch, then drag them into grid for arranging sequence. whenever patch...
by x.iso
13 May 2019, 14:36
Forum: General discussion
Topic: Mididesigner and midi feedback
Replies: 28
Views: 39458

OSC would help with that I think, since it should be a 2-way control, but that's if this app supports OSC. It looks too cheesy though, there are plenty of OSC controller apps out there.
by x.iso
06 May 2019, 12:21
Forum: Patching questions
Topic: Having troubles with custom touch-keyboard patch
Replies: 17
Views: 23148

that's the main problem, 'objects touch' doesn't report off state properly when using touch. with mouse x,y method I can at least get null state when all touch points are gone, but can't shake off tracking of the points that are lifted along the way.
by x.iso
06 May 2019, 03:14
Forum: Suggestions & improvements
Topic: External Device Touch module
Replies: 1
Views: 4110

This is related to issue I'm having with this patch: http://www.sensomusic.org/forums/viewtopic.php?pid=41213#p41213 Currently I haven't found a way to reliably track X,Y points of multi-touch input with dynamic array (meaning size of the array should always be consistent with number of points, no '...
by x.iso
06 May 2019, 02:50
Forum: Patching questions
Topic: Having troubles with custom touch-keyboard patch
Replies: 17
Views: 23148

Ugh, still not good enough. When multiple points of touch used, and then any of the points released, the array stays at maximum size till all points released, thus any tracked points get 'stuck' without reporting null. This makes some problems as there's no way to reliably discern the stuck notes to...
by x.iso
05 May 2019, 23:38
Forum: Patching questions
Topic: Having troubles with custom touch-keyboard patch
Replies: 17
Views: 23148

Ok, I might have figured out that one finally. Just by chance I've noticed that when you use XY pad or Draw pad, if number of elements is less than touch input points, then mouse x/y becomes array! This is what I needed, so I set number of objects to 0 in XY pad and get raw X,Y points array from the...
by x.iso
05 May 2019, 21:21
Forum: Patching questions
Topic: Having troubles with custom touch-keyboard patch
Replies: 17
Views: 23148

A bit of update while HH4 is in beta. I'm stuck with some problems that could potential be solved by coding and making user module, but since I'm a total noob at that I have a question if HH4 going to have any features that would allow me to do what I need using standard modules. What I wanted is to...
by x.iso
05 May 2019, 21:08
Forum: General discussion
Topic: Who still uses 32 bit VSTs ?
Replies: 11
Views: 17966

If someone ported the xoxos plugins into x64 vst I would certainly be interested ! Meanwhile, using two synchronized computers is not an option for me for various reasons. From what I heard from him, he'd rather build new plugins from scratch instead of making old ones 64-bit compatible. Most of th...
by x.iso
01 May 2019, 22:55
Forum: Suggestions & improvements
Topic: touchscreen Settings entry
Replies: 4
Views: 6530

Yeah, I also use the taskbar icon to manually open it. Windows 10 does have setting for touch-keyboard to show up automatically when text field is in focus, but it works only when keyboard is turned off or disconnected (otherwise use tablet mode). So I guess you have to enable it both in Windows and...
by x.iso
01 May 2019, 20:42
Forum: General discussion
Topic: HH4
Replies: 44
Views: 67536

Notice that it's one of the privileges of PRO license. Don't get confused 🙂
by x.iso
01 May 2019, 15:45
Forum: Patching questions
Topic: Video, video, video
Replies: 4
Views: 6416

As far as I know, for better video performance you need to make sure codecs in your system are set up in such a way that video decoding is offloaded to GPU (even if it's integrated one, should be better performance). Also more compressed videos could perform worse, but RAW high resolution videos als...
by x.iso
01 May 2019, 15:36
Forum: Suggestions & improvements
Topic: MIDI Sampler - Expansion
Replies: 22
Views: 26838

Each sample is mapped to a note, so what you actually need is to intercept note messages and recreate them with random note.
here's example workspace http://www.sensomusic.org/forums/upload ... xample.wkp
EDIT: sorry, forgot to set MIDI Filter ON to actual Note ON messages ðŸ˜￾ so set the filter to Note ON there.

you could also replace Random Note On generator with MIDI step sequence array and create you own pattern that will go off one step per note input. In this example I've made some extra patching to generate Note OFF messages in time with input midi, otherwise there's no note off or you can just put MIDI transformer and set the fixed note lenght
by x.iso
01 May 2019, 14:56
Forum: Suggestions & improvements
Topic: touchscreen Settings entry
Replies: 4
Views: 6530

On Windows long touch is usualy equivalent to right click (the square shape indicates that). By default Usine ignores double-taps, but you can enable it under Touch settings, also there's use on-screen keyboard option, but that didn't quite work for me (although since I don't need it, I haven't trie...
by x.iso
24 Apr 2019, 15:50
Forum: Suggestions & improvements
Topic: Bluetooth midi peripherals on windows 10
Replies: 4
Views: 6525

You have to take into consideration, that BT audio is compressed, so you inevitably loose quality using wireless speakers or headphones. And I don't think BT audio drivers are made to be used in DAW's
by x.iso
24 Apr 2019, 12:27
Forum: General discussion
Topic: Who still uses 32 bit VSTs ?
Replies: 11
Views: 17966

I use some old xoxos VST's among other things, they're never going to be available in 64-bit versions. For now I just shifted focus on making all the audio processing in Bitwig (which can use both 32 and 64 bit plugins), While Usine is for MIDI/sequence processing and touch UI controls (also physics...
by x.iso
16 Apr 2019, 23:03
Forum: Patching questions
Topic: Usine Resolution behavior question.
Replies: 2
Views: 4762

If you're using Windows 10, then it's probably just automatic DPI scaling, not really controlled by Usine
by x.iso
16 Apr 2019, 23:02
Forum: Suggestions & improvements
Topic: Faders : scale & midi learn curve
Replies: 5
Views: 7546

yeah, we've discussed this earlier and perhaps it will make sense to just have separate 'utility controls' and 'designer controls', first being regular ones (maybe even stripped down further) and second category would be like Touch fader, but perhaps it needs to be rewritten as it behaves quite a bi...
by x.iso
16 Apr 2019, 16:24
Forum: Suggestions & improvements
Topic: [feature suggestion] wiring UI modules in Workspace
Replies: 9
Views: 12791

senso wrote:You'll have big surprises in HH4 about that...
I can't say more for the moment.
Very glad to hear that! Hope I could get it before the end of summer :)
by x.iso
15 Apr 2019, 20:45
Forum: Suggestions & improvements
Topic: [feature suggestion] wiring UI modules in Workspace
Replies: 9
Views: 12791

So, back to the original idea, Reaktor recently got similar feature - enabling I/O of the patches on the UI panel for wire-patching as in VCV Rack. This could be useful in Usine for top-level patch I/O, enabling wiring patches from rack to rack or in some peculiar round about way inside the rack. Al...
by x.iso
12 Apr 2019, 13:09
Forum: General discussion
Topic: Touchscreen, laptop and Win 7
Replies: 14
Views: 18021

As I've investigated, this is app-dependant behaviour. By default in Windows UI mouse pointer would be overriden by touch (absolute pointers get priority above relative one, which is mouse) all the time, but application can enable both to be treated individually. I can see this in browsers (Chrome a...
by x.iso
11 Apr 2019, 02:02
Forum: General discussion
Topic: my needs in a plugin host / daw / sequencer
Replies: 4
Views: 6134

I've definitely loaded Pigments in Usine 64 and it seems to be the only VST3 specific plugin I have. Otherwise there's no info about VST version support, it's just stated that VST in general is supported.
by x.iso
10 Apr 2019, 08:53
Forum: General discussion
Topic: Touchscreen, laptop and Win 7
Replies: 14
Views: 18021

I've noticed that in Bitwig cursor never jumps to where touch is activated and can be used simultaneously with touch as well. So it is possible in DAW after all.
by x.iso
10 Apr 2019, 08:50
Forum: General discussion
Topic: my needs in a plugin host / daw / sequencer
Replies: 4
Views: 6134

- sync performance needs to be tested personally. From my experience I feel like Usine can be unsteady if slaved to MIDI clock, especially when tempo could be changed during performance (it can 'smooth' the change over few beats or seconds), but still my results vary. Now I've tested with Bitwig and...
by x.iso
09 Apr 2019, 15:17
Forum: Patching questions
Topic: Col_extractor
Replies: 3
Views: 5818

Yes, it's for use with Matrix arrays. index is column number in a given matrix array. As far as I remember it doesn't fade from column to column. So end result, you have 1-dimensional regular array and can further extract value from it by row. Or use Row_extractor first and then get the column numbe...
by x.iso
31 Mar 2019, 13:29
Forum: Patching questions
Topic: Quantizing workspace preset manager
Replies: 1
Views: 3829

I think it should be under midi/controller tab, but depending on your workspace it might not work properly anyway, as recalling global preset may come with significant latency.
by x.iso
31 Mar 2019, 13:26
Forum: Patching questions
Topic: Return to Zero
Replies: 3
Views: 6109

If you want it to act like Pitchbend and return to 0 each time you let it go, then try Touch Fader module, there was a mode for that.

But if you just want a reset button, it's as easy as placing a button and wiring it to reset inlet on the fader.
by x.iso
28 Mar 2019, 20:14
Forum: General discussion
Topic: Video faster than normal
Replies: 18
Views: 19862

If I'm not mistaken, videos are decoded in same way they will with any video player by default, meaning if dGPU decoding is enabled for certain codecs, it should also offload to dGPU in Usine?
by x.iso
23 Mar 2019, 21:13
Forum: Suggestions & improvements
Topic: Can hollyhock do this
Replies: 15
Views: 17461

If instruments have their own audio inputs (mics), then the task is much easier.
by x.iso
22 Mar 2019, 11:55
Forum: Suggestions & improvements
Topic: Can hollyhock do this
Replies: 15
Views: 17461

well, this kind of question originally belongs to general discussion section. here's example with one of Audio to MIDI patches out of the box: http://www.sensomusic.org/forums/uploads.php?file=2019-03-22.png it works, but it may not be as accurate as you need out of the box, so you'll need to dive i...
by x.iso
22 Mar 2019, 10:39
Forum: Suggestions & improvements
Topic: Extra limits whilst dragging knobs or sliders
Replies: 7
Views: 10290

I'm afraid that this suggestion could seriously weighing the engine for a very specific use and probably not sufficient to cover all possibilities. In Usine adding an inlet in a fader means 2ko more on each fader, knob, etc. so we have to avoid too specific inlets? What about idea of separating UI-...
by x.iso
22 Mar 2019, 10:33
Forum: Suggestions & improvements
Topic: Can hollyhock do this
Replies: 15
Views: 17461

I'm pretty sure you can, unless you need to employ some complex algorithm for audio analysis. But there are tools for audio analysis out of the box and even Audio to MIDI patches as well. You can generate whatever MIDI message you want from whatever you consider to be a trigger.
by x.iso
22 Mar 2019, 01:13
Forum: Suggestions & improvements
Topic: Extra limits whilst dragging knobs or sliders
Replies: 7
Views: 10290

Just tried out a way to patch around this idea and the touch precision factor certainly isn't made for modulations, if I modulate it according to graph, then the value starts to jiggle around and in turn precision factor as well, so it's all jittery as hell in the output, even with smoothers and oth...
by x.iso
21 Mar 2019, 22:30
Forum: Suggestions & improvements
Topic: Extra limits whilst dragging knobs or sliders
Replies: 7
Views: 10290

Yes, perhaps that's needed for separate controls, since regular ones might be used just for patching purposes. maybe this could be suggestion for your Touch_fader module then? :P it is bundled in HH3 now anyway. And speaking of this matter, maybe there is a need for stripped down technical 'controls...
by x.iso
21 Mar 2019, 19:13
Forum: Suggestions & improvements
Topic: Extra limits whilst dragging knobs or sliders
Replies: 7
Views: 10290

As alternative here's another suggestion. Ability to draw a 'sensitivity' or 'acceleration' curves for knobs, faders and other controls like that (like range fader and hopefully range knob if that's going to be added in future), so then you could draw safe zones for you controls, and in response the...
by x.iso
19 Mar 2019, 14:11
Forum: General discussion
Topic: Video faster than normal
Replies: 18
Views: 19862

maybe sample rate of included audio doesn't match audio engine setting?
by x.iso
19 Mar 2019, 02:02
Forum: Suggestions & improvements
Topic: You may like my dream request
Replies: 30
Views: 53514

Well, all the patches (addons in Usine are either patches or modules for patches) require Usine engine itself to run, at which point if it was feasible, then I guess we would have whole Usine HH3 running as VST by now. But still I hope for VST bridge, that would help since Rewire is troublesome it s...
by x.iso
16 Mar 2019, 12:35
Forum: Suggestions & improvements
Topic: Piano roll event update on record
Replies: 4
Views: 5844

great!
by x.iso
15 Mar 2019, 18:41
Forum: Suggestions & improvements
Topic: Piano roll event update on record
Replies: 4
Views: 5844

Even if it's looped to max 1 beat?
What about other module I've mentioned, is it possible to make?
by x.iso
15 Mar 2019, 18:38
Forum: Suggestions & improvements
Topic: JACK driver support
Replies: 2
Views: 4233

ðŸ‘￾
by x.iso
07 Mar 2019, 16:19
Forum: Suggestions & improvements
Topic: JACK driver support
Replies: 2
Views: 4233

Since there's no ReWire or Ableton Link in sight for now, maybe we can get JACK support at least? If I understand correctly, it will simplify exchange between two DAW's supporting JACK.
by x.iso
07 Mar 2019, 11:41
Forum: Patching questions
Topic: Matrix remote
Replies: 3
Views: 5424

Yeah, I though there's definitely a way simpler way to do it, and that's it. patch cells out to both L and R 8x8 audio matrix and that's it.
by x.iso
28 Feb 2019, 18:17
Forum: Patching questions
Topic: array to integer
Replies: 3
Views: 5935

It's better to describe use case scenario for better understanding.
by x.iso
28 Feb 2019, 18:15
Forum: Patching questions
Topic: array to integer
Replies: 3
Views: 5935

I don't get it, when you add Display Array module with fixed array size, you have individual values I/O, isn't that what you want?
by x.iso
12 Feb 2019, 19:32
Forum: News
Topic: usine hollyhock 3.0.186 & 3.0.187update
Replies: 10
Views: 39089

Also, I tried "unblocking" the zip file before installing.
If you unpacked it in Program Files folder or any other system folder, than that's the problem most likely, since it may move executable in protected environment upon launch, but without necessary libraries or other files.
by x.iso
12 Feb 2019, 16:04
Forum: News
Topic: usine hollyhock 3.0.186 & 3.0.187update
Replies: 10
Views: 39089

that's weird. try to copy this file to /Windows/System32/ folder
by x.iso
10 Feb 2019, 17:45
Forum: News
Topic: usine hollyhock 3.0.186 & 3.0.187update
Replies: 10
Views: 39089

thanks!
Better Oscillator Wave-table module.
any details on that please?
by x.iso
08 Feb 2019, 14:06
Forum: Suggestions & improvements
Topic: Piano roll event update on record
Replies: 4
Views: 5844

Currently event array in piano roll doesn't update when record is on. What I'd like to do is being able to receive and manipulate events (notes) in piano roll while it's recording. If it's hard to implement for some reason, then maybe it's time to make simplified Piano roll UI module, kind of like m...
by x.iso
08 Feb 2019, 11:44
Forum: Artistic Zone
Topic: some idm stuff I'm doing for my project and live sets.
Replies: 5
Views: 33954

just checked, it's impossible to get array data in record mode, so I guess no scrolling effect for now.
by x.iso
07 Feb 2019, 21:40
Forum: Artistic Zone
Topic: some idm stuff I'm doing for my project and live sets.
Replies: 5
Views: 33954

Yes it is, I had to force it update the UI constantly for that effect. Wanted to make it scroll, but didn't have time to figure out how to do that. But with array manipulations should be possible.
by x.iso
22 Jan 2019, 00:36
Forum: Patching questions
Topic: Add an effect on a specific note
Replies: 13
Views: 17498

Well, if desired effect is supposed to be isolated for exact note while for instance a chord is played, or in any case other notes are involved at the same time, then it becomes quite a complicated problem. especially for real-time processing. I can't come up with solution for that beside what I men...
by x.iso
21 Jan 2019, 21:53
Forum: Patching questions
Topic: Add an effect on a specific note
Replies: 13
Views: 17498

The only realistic way of doing it, is to sample the instrument and go with midi trigger for effects. Other way I'm thinking of, is also sampling your instrument, but for a purpose of isolating said notes. But I can't quite understand how to use samples as filters (perhaps using phase cancellation o...
by x.iso
20 Jan 2019, 03:26
Forum: Suggestions & improvements
Topic: list box update from target
Replies: 6
Views: 8923

+1
by x.iso
18 Jan 2019, 01:45
Forum: Suggestions & improvements
Topic: options for input takeover on panel controls
Replies: 6
Views: 7840

Great!
by x.iso
18 Jan 2019, 01:42
Forum: Suggestions & improvements
Topic: Option in settings - decouple engine on/off from play/stop
Replies: 2
Views: 4471

I mean global play button that's at the top panel. I believe it's a 'transport' control
by x.iso
16 Jan 2019, 11:34
Forum: Patching questions
Topic: Help with "Midi Expand Voices" Script...
Replies: 4
Views: 6801

yes, 'from first' means in order the notes are activated, when they're held together. and indeed it was wrong tool for your task.
by x.iso
11 Jan 2019, 23:51
Forum: Patching questions
Topic: Synchronisation with tuplets
Replies: 15
Views: 17714

As for delays with patch preset recalling, one way of avoiding such problem is making sure to disable preset saving for any module that supports it and doesn't need it for your purposes (or because it will get changed anyway by other modules values being recalled). By default all modules have that o...
by x.iso
11 Jan 2019, 23:40
Forum: Patching questions
Topic: Synchronisation with tuplets
Replies: 15
Views: 17714

You totally can play with subdivisions and there are various way to achieve that. In Local synchro module you can find 'bar list' parameter, where you can write any sequence of subdivisions (and it's even possible to assign unique BPM for each, look up the manual), and you could make a patch so that...
by x.iso
10 Jan 2019, 16:04
Forum: Patching questions
Topic: Array --> Delete Duplicates?
Replies: 9
Views: 12310

There's also Oli_lab's module Random bag in add-ons, which can help with that kind of 'random-no-repeat' stream.
by x.iso
08 Jan 2019, 15:06
Forum: Suggestions & improvements
Topic: a few feeddback on my recents experiences.
Replies: 3
Views: 5200

great!
by x.iso
08 Jan 2019, 15:03
Forum: Suggestions & improvements
Topic: Piano Roll Event Outlet
Replies: 11
Views: 13712

I guess it would be useful, although I don't really deal with multi-channel midi files, but I might when dealing with MPE implementation.
by x.iso
29 Dec 2018, 20:45
Forum: Patching questions
Topic: possible? --> Array Roll for Piano Roll Events
Replies: 5
Views: 8077

Lol, I just thought about making something similar, but rather a step sequencer where steps could move out of grid lock and be modulated by various inputs, like LFO's or particle movements, to make a mutating swing effect or complex drunk beat. And maybe I need to use piano roll module for that. So,...
by x.iso
27 Dec 2018, 18:44
Forum: General discussion
Topic: veeseevstrack users ?
Replies: 8
Views: 9761

Well, if you pull top too much down, then displacement is inverted indeed, you just need to lineup UI so that top row icons start just after Usine's VST options header (with preset save/load and switch). It's strange indeed, maybe it's a bug that can be fixed on Usine side.
by x.iso
27 Dec 2018, 17:54
Forum: Patching questions
Topic: stop flow if array value is 0 (or filter out 0 in general)
Replies: 3
Views: 5620

Depends on what's your goal. There's Array Clip module, that would push any 0 values to minimum value and same for maximum: http://www.sensomusic.org/manual/en/modules/array/array-clip But if you're getting one value at a time from Array queue, then it get's tricky, because even if you wire it to St...
by x.iso
27 Dec 2018, 15:47
Forum: General discussion
Topic: veeseevstrack users ?
Replies: 8
Views: 9761

I've checked it out and there seems to be a problem with VST where it displaces itself from the top and leaves a blank space, but if you resize the window from the top (to trim that blank space) everything aligns as it should be.
by x.iso
26 Dec 2018, 23:09
Forum: General discussion
Topic: veeseevstrack users ?
Replies: 8
Views: 9761

Try opening Usine.exe Properties, then Compatibility tab and there you can disable DPI scaling or alter it. See if that helps.
by x.iso
26 Dec 2018, 18:14
Forum: General discussion
Topic: veeseevstrack users ?
Replies: 8
Views: 9761

Maybe DPI scaling doesn't work properly?
by x.iso
25 Dec 2018, 13:23
Forum: General discussion
Topic: Touch Tips and Tricks?
Replies: 4
Views: 6701

I must say, that I still tend to use touch where it works even when building patches and workspace, so here's few tips: - to drop something properly from browser, you need to drag selection straight to the right (not too fast) and then you should see a label under your finger, that means you grabbed...
by x.iso
25 Dec 2018, 04:19
Forum: General discussion
Topic: Touch Tips and Tricks?
Replies: 4
Views: 6701

in Usine touch is more oriented for performance and using interface that you build in it. when you prepare your workspace, you better use keyboard and mouse for patching and precise UI building. also, it's best to have all your samples preloaded in banks that you can switch during performance with a...
by x.iso
24 Dec 2018, 08:40
Forum: General discussion
Topic: Is there a demo mode?
Replies: 4
Views: 7419

based on your other post it seems like you have Mac, so this might be related:
http://www.sensomusic.org/forums/viewtopic.php?id=6038
by x.iso
24 Dec 2018, 08:38
Forum: General discussion
Topic: Is there a demo mode?
Replies: 4
Views: 7419

No, that's obviously not normal. There're no limitations or time restrictions without license/activation, just a nag screen that shows up when you load workspace or occasionally start/stop engine.
What's your OS?
by x.iso
21 Dec 2018, 12:27
Forum: Suggestions & improvements
Topic: Option in settings - decouple engine on/off from play/stop
Replies: 2
Views: 4471

I think it would be useful to easily decouple binding of engine on/off button from play/stop in settings options. I'm not even sure why it's bound like that in first place.
by x.iso
20 Dec 2018, 01:39
Forum: Suggestions & improvements
Topic: Extend physics engine capabilities
Replies: 5
Views: 6592

here's version accounting for acceleration of movement. pretty much what I'm talking about. too much patching though, and a pain to adjust 'normal' gravity value

http://www.sensomusic.org/forums/uploads.php?file=Test%20Physics2.pat
by x.iso
19 Dec 2018, 23:56
Forum: Suggestions & improvements
Topic: Extend physics engine capabilities
Replies: 5
Views: 6592

http://www.sensomusic.org/forums/uploads.php?file=Test%20Physics.pat Have a look on that All the best Sylvain yeah, I get it, but to simulate particle/object motion more accurately in respect to container movement, you need to also wire up some modules to calculate acceleration and deceleration. wo...
by x.iso
19 Dec 2018, 12:31
Forum: Suggestions & improvements
Topic: Extend physics engine capabilities
Replies: 5
Views: 6592

When I looked at Groove Physics patch, I thought that shapes were dropping as the containter rotated because shapes were maintaining X and Y gravity direction in terms of general UI, but turned out it was due to patching and modulating X and Y gravity values of the container as it rotates. It would ...
by x.iso
19 Dec 2018, 12:00
Forum: Suggestions & improvements
Topic: FASTER PRESET MANAGER
Replies: 2
Views: 4520

+1
maybe an option to keep presets in RAM? if they aren't already.
by x.iso
18 Dec 2018, 17:59
Forum: Patching questions
Topic: Efficient way to pass 0 or 1 on matching range of specific values?
Replies: 9
Views: 11616

check the addons and tell me if it's what you're looking for. I've checked and the only difference with equal module is that you can get amount of matches in one go. might be useful as well, just didn't think of use case yet. for instance, if just 1 match it's a regular step trigger, if 2 matches, ...
by x.iso
17 Dec 2018, 18:54
Forum: Patching questions
Topic: vertical scroller
Replies: 2
Views: 3831

One solution was mentioned here: http://www.sensomusic.org/forums/viewtopic.php?id=6127
there's no scrollbars built in, but you can add faders and use them as scrollbars instead. the trick is with adjusting x/y of the sub-patch with controls that's located in the container. that should work.
by x.iso
16 Dec 2018, 18:59
Forum: Suggestions & improvements
Topic: Ways to get VST actual value range automatically
Replies: 1
Views: 3513

It was addressed in different forum, that essentially VST's inputs only accept 0-1 value range (however, I've observed 0-10 in some rare cases), but they should contain information about their actual value range, which is represented in some DAW's without using GUI of the plugin. One of the ways to ...
by x.iso
16 Dec 2018, 18:47
Forum: Patching questions
Topic: Efficient way to pass 0 or 1 on matching range of specific values?
Replies: 9
Views: 11616

find index of value in array
that's a bit different, but that would have it's own use.

I'm making a patch inspired by Intellijel Rainmaker. going to be an addon!
here's how it looked before solving this problem:
Image