Search found 564 matches
- 01 Mar 2024, 20:09
- Forum: Suggestions & improvements
- Topic: Support for gamepads with extra features.
- Replies: 5
- Views: 404
Re: Support for gamepads with extra features.
I might get Dual Sense Edge if official or approved Hall-effect sticks will become available for it, for now it's kinda expensive for something with ancient potentiometer sticks tech :shock: I found out that the data are osbtructed on purpose ! the LSB's and MSB's are all mixed up, that's what appea...
- 01 Mar 2024, 17:03
- Forum: Suggestions & improvements
- Topic: Support for gamepads with extra features.
- Replies: 5
- Views: 404
Re: Support for gamepads with extra features.
Hi ! here is something I did a while ago, for the Dualsense it needs a dualsenseX running in the background to set the motors it needs the oli_lab pack as well for the bitwise math interesting! I don't actually have DualSense for now, but the one I have can work in Switch Pro mode, which provides G...
- 27 Feb 2024, 12:36
- Forum: General discussion
- Topic: Bluetooth
- Replies: 5
- Views: 412
Re: Bluetooth
with latest BT standards latency shouldn't be more than 10ms. and yeah, using receiver/transmitter is the only way to go if you want BT speaker to work with your audio interface. if I recall correctly, even some audio interfaces that have bluetooth built-in, only use it to connect to PC wirelessly, ...
- 27 Feb 2024, 12:28
- Forum: Suggestions & improvements
- Topic: Support for gamepads with extra features.
- Replies: 5
- Views: 404
Support for gamepads with extra features.
Hello. I've noticed that current Joystick module is only supporting Dinput or Xinput type of gamepad inputs, but there are other types with Gyroscope and other things that could be utilised. I think DualShock4 and/or Dual Sense have the most of widely supported capabilites, which include touchpad in...
- 02 Nov 2022, 19:46
- Forum: General discussion
- Topic: Threads
- Replies: 5
- Views: 7692
Re: Threads
really neat that there is an option either way, thanks! would be great if automatic chain analyze option could be implemented to apply multi-threading when possible
- 02 Nov 2022, 19:41
- Forum: General discussion
- Topic: win 11 ?
- Replies: 4
- Views: 8097
Re: win 11 ?
I have not tested Win 11 extensively with HH yet but otherwise no notable problems with any other audio apps or drivers and performance seems good. I personally think that unless you are using the latest intel cpu's that can benefit from the new thread director in Win 11 then there seems to be no p...
- 29 Oct 2022, 14:23
- Forum: General discussion
- Topic: HH and Eurorack modular synth
- Replies: 8
- Views: 9748
Re: HH and Eurorack modular synth
as long as you have audio interface with DC coupling, you can send out CV/Gate as audio out on different channels.
With controllers like BeatStep perhaps it's possible to feed it midi from Usine and then controller would convert it to CV/Gate?
With controllers like BeatStep perhaps it's possible to feed it midi from Usine and then controller would convert it to CV/Gate?
- 20 Oct 2022, 16:23
- Forum: General discussion
- Topic: Serious issues with HH5
- Replies: 8
- Views: 8775
Re: Serious issues with HH5
Hi x.iso. Thanks for replying. I think you did told abouth that I while ago. I've done it and have disable all modules that dont'n need to be chaging it status when a pesets ar recalled by unchecking "save in preset" options in those modules. I've done many tests having only Usine modules and other...
- 12 Oct 2022, 13:10
- Forum: General discussion
- Topic: Serious issues with HH5
- Replies: 8
- Views: 8775
Re: Serious issues with HH5
preset recall can cause stutters or freeze up if you don't take care to check what modules should save states to presets and which ones don't have to. it's quite easy to accumulate huge data set that needs to be loaded instantly, so you get lags. I think it also depends on specific bottleneck your s...
- 08 Sep 2022, 20:32
- Forum: Suggestions & improvements
- Topic: CLAP support
- Replies: 9
- Views: 10577
Re: CLAP support
I think the best for Usine would be a VST bridge that communicates with a separately running instance of Usine. I'm sure this was talked about before. VST Bridge was in development, but it had some showstopper bugs in regards to midi messages exchange. My hunch is that because VST in general was ne...
- 18 Jun 2022, 17:22
- Forum: General discussion
- Topic: VST 3 ? Problem ?
- Replies: 1
- Views: 6489
Re: VST 3 ? Problem ?
yeah, I don't think I've been able to run VST3 version of Vital ever in Usine. I think I've encountered some other plugin not working in VST3 version too
- 18 Jun 2022, 17:07
- Forum: Suggestions & improvements
- Topic: CLAP support
- Replies: 9
- Views: 10577
Re: CLAP support
It would be really nice if it took off, and plug-in support could be open source. That said, until the big players buy in, it's not so useful.... it's useful because it seems to take hell of a lot less time to release plugin for CLAP than port to another API. I've seen developers being able to do i...
- 04 Jun 2022, 16:39
- Forum: General discussion
- Topic: CPU Consuption
- Replies: 9
- Views: 9017
Re: CPU Consuption
Not sure to understand the question. The manual explain that (maybe not so clearly) Most of VST are executed in a single thread and Usine can't do miracles. 87% in usine vs 8% in OSX means that only few cores are running and all others are sleeping. The best way to reduce the cpu load is to dispatc...
- 04 Jun 2022, 16:27
- Forum: Suggestions & improvements
- Topic: CLAP support
- Replies: 9
- Views: 10577
CLAP support
Currently there's new plugin ABI in the works that's already in finalizing stages, called CLAP (acronym for Clever Audio Plugin). Main goal is providing better alternative in terms of licensing and documentation, as well as implementation of the features. Licensing is free and it's multi-platform. h...
- 08 Jan 2022, 03:41
- Forum: News
- Topic: Usine Hollyhock 5.2.220106 update
- Replies: 2
- Views: 8200
- 08 Jan 2022, 03:41
- Forum: News
- Topic: review of the year 2021 and future
- Replies: 8
- Views: 12883
Re: review of the year 2021 and future
I only recently noticed shaders being added, now it really feels ripe with Video capabilities, not just mixing videos and doing analysis on it
- 14 Nov 2021, 02:23
- Forum: General discussion
- Topic: Hardware Acceleration
- Replies: 2
- Views: 2306
- 06 Nov 2021, 15:10
- Forum: Suggestions & improvements
- Topic: Make HH as a VSTi with a twist
- Replies: 6
- Views: 8723
Re: Make HH as a VSTi with a twist
I think it's easier to set up JACK router than bother with Rewire (which is proprietary and not free for implementation afaik)
- 15 Sep 2021, 22:59
- Forum: General discussion
- Topic: Resource-less packaging of hh5
- Replies: 6
- Views: 4778
Re: Resource-less packaging of hh5
I really have gotten used to unpacking each new release in parallel though 😁 after a while I would delete old versions if everything works alright on current one, but I do remember sometimes some projects would refer to image on older version library that isn't present on newer one. not a big deal, ...
- 11 Sep 2021, 00:01
- Forum: General discussion
- Topic: HH5 Freezes loading patch
- Replies: 19
- Views: 17962
Re: HH5 Freezes loading patch
What's the previous version of Usine you had these patches working in?
- 18 Aug 2021, 00:11
- Forum: General discussion
- Topic: HH5/HH4 presets and settings compatibility
- Replies: 3
- Views: 3367
Re: HH5/HH4 presets and settings compatibility
Hi, before installing HH5 I'd like to know the compatibility and procedure to migrate presets and settings. many thanks settings import is not compatible, you can only import settings from older HH5 builds. as for patches etc, most stuff should work, I think the only thing that may cause problems i...
- 12 Aug 2021, 20:52
- Forum: General discussion
- Topic: HH5 plugin module bug
- Replies: 6
- Views: 4697
Re: HH5 plugin module bug
yes, that's correct
- 09 Aug 2021, 09:43
- Forum: General discussion
- Topic: HH5 Font
- Replies: 2
- Views: 2677
Re: HH5 Font
Hey all, any way to change the font back it does not render correctly on my windows 10 PC. Too small and I find characters are wonky. I’ll add a screenshot later today. Have you chosen OpenGL 3D acceleration by chance (3D GPU option)? Many things don't render exactly as intended since introduction ...
- 26 Jul 2021, 15:32
- Forum: Patching questions
- Topic: bitmap bending, is it possible?
- Replies: 0
- Views: 12945
bitmap bending, is it possible?
Hello. So far lookng at available Video modules I don't see any way to do something like polar mapping of the bitmap, so for instance I could get one line (row) matrix module and then bend it into a circle, without having to simulate that look with many layered knob modules. Maybe I'm looking in wro...
- 26 Jul 2021, 10:38
- Forum: General discussion
- Topic: HH5 !
- Replies: 14
- Views: 10217
Re: HH5 !
I have finally figured out setup with JACK in Usine and can finally send audio from Usine to other DAW and the other way around, so for be VST bridge is not that necessary anymore, but I can see how it's a more user friendly option for many still. I think it would be a good idea to have manual page ...
- 25 Jul 2021, 17:23
- Forum: General discussion
- Topic: HH5 !
- Replies: 14
- Views: 10217
Re: HH5 !
Usine HH5 with the expert version will propose simple solutions to create standalone apps for your workspace. But do not expect any VST solution. Usine is far to big to create VST, as it deals with to much domaine : audio, dmx, video, OSC ..... Sylvain although it's been established long ago that U...
- 25 Mar 2021, 20:36
- Forum: Suggestions & improvements
- Topic: Chromecast...
- Replies: 10
- Views: 9004
Re: Chromecast...
PUSH! I was wondering ..is it possible to use DLNA devices as separate audio outputs? ..maybe not directly in Usine, but thru facilitating an external streaming client? i was looking into ReaStream from the ReaPlugs-package, but cant get it to work. Maybe Jack could be a solution..anybody got hands...
- 24 Mar 2021, 22:16
- Forum: General discussion
- Topic: Audio Device Selection on Initialization
- Replies: 6
- Views: 4867
Re: Audio Device Selection on Initialization
For me though ASIO4All doesn't give any performance/latency improvement over Windows Audio (WASAPI), but it takes away audio from other applications which is quite a hassle. there's also FL ASIO, but you need FL Studio to have it. as far as I know it's based on ASIO4All, but doesn't snatch audio fro...
- 13 Mar 2021, 16:31
- Forum: General discussion
- Topic: vst 3 support
- Replies: 5
- Views: 7029
Re: vst 3 support
there was similar thing going on with Vital, VST2 version worked fine though.
- 18 Feb 2021, 12:50
- Forum: Discussion générale
- Topic: Contrôleur MPE
- Replies: 9
- Views: 14634
Re: Contrôleur MPE
Merci pour ta réponse et le document, je vais regarder ça. J'ai fait des tests dans Usine avec des VST compatibles et le TouchKeyboard (Dans les Addons) qui envoie des messages MPE (sans le paramètre "pression"), tout fonctionne très bien, on peut même enregistrer avec un simple pianoroll les messa...