Search found 38 matches
- 10 Mar 2010, 13:06
- Forum: Add-ons discussion
- Topic: "Switch to increment/decrement" add on not working correctly on V5
- Replies: 4
- Views: 6344
- 07 Mar 2010, 21:30
- Forum: Add-ons discussion
- Topic: "Switch to increment/decrement" add on not working correctly on V5
- Replies: 4
- Views: 6344
Hi
I've found that some patches using the "Switch to increment/decrement" add on (http://sensomusic.com/download.php?file ... crDecr.pat ) are no longer working correctly since the V5 .
Anyone found the same?
I've found that some patches using the "Switch to increment/decrement" add on (http://sensomusic.com/download.php?file ... crDecr.pat ) are no longer working correctly since the V5 .
Anyone found the same?
- 20 May 2009, 13:42
- Forum: Patching questions
- Topic: small FCB1010 guide for Usine
- Replies: 19
- Views: 24186
thank you for your answers! I think I solved the problem this way: I set all the switches in Usine to "TOGGLE" mode, then I programmed the pedals on the FCB1010 this way: first press :127 , second press: DISABLED (just uncheck the "2" square on the "Control change" section, using the software utilit...
- 19 May 2009, 19:26
- Forum: Patching questions
- Topic: small FCB1010 guide for Usine
- Replies: 19
- Views: 24186
i'm using the fcb1010,and i would like not to have to push a switch(pedal button? two times to disable my effect,in fact it systematically send a 127 value when i come from another switch ... i 've tried to get it in a pass if change,but i don't see clearly how to do it....pliiiize help ! did you s...
- 30 Mar 2009, 13:54
- Forum: Suggestions & improvements
- Topic: Another Important suggestion
- Replies: 7
- Views: 10306
when you exchange a song wtith another computer (for another musician of your band, for exemple) and if this other computer has not the same hard disk organisation (letters and names) patches loaded are empty waves because the song.wkp contains all path to waves files. ONE SOLUTION and suggestion: ...
- 28 Mar 2009, 21:19
- Forum: Suggestions & improvements
- Topic: Independent master out
- Replies: 2
- Views: 3891
Yes, I agree it's useful to have an independent master out... my problem is that sometime I could put some effects on a specific workspace's master out, and then forget about it...then later I could open some other workspace, and find that it sounds different;-) Maybe we could have some option on th...
- 28 Mar 2009, 20:45
- Forum: Suggestions & improvements
- Topic: Independent master out
- Replies: 2
- Views: 3891
Hi on a workspace I'm working, I've put an effect on the Master out...but then, opening other workspaces, I noticed that the same effect was on their Master Outs...so I think that in Usine we have only a Master Out, affecting every workspace; instead, I'd like that every workspace had is own Master ...
- 16 Mar 2009, 20:37
- Forum: General discussion
- Topic: usb ports in the set up
- Replies: 5
- Views: 7308
- 01 Mar 2009, 19:43
- Forum: General discussion
- Topic: Usine and Novation Nocturn
- Replies: 21
- Views: 28457
- 24 Feb 2009, 13:50
- Forum: General discussion
- Topic: Monitor mix
- Replies: 4
- Views: 5906
- 24 Feb 2009, 13:23
- Forum: General discussion
- Topic: Monitor mix
- Replies: 4
- Views: 5906
Actually no way. I can't find a good solution except to create a new 'monitor volume' fader on each track (in an out) which is maybe to heavy? The other solution is to create a patch with 'additional inputs modules' and make you mix your self. Actually I like the idea of a monitor volume fader! wha...
- 24 Feb 2009, 01:13
- Forum: General discussion
- Topic: Monitor mix
- Replies: 4
- Views: 5906
I searched for this in the manual, but I couldn't find anything, so... I have a multiout audio interface, and I have assigned an output to monitor mix through headphones, because I need to preview some samples while I'm performing; so far everything is working ok, but I have a problem: everything in...
- 18 Feb 2009, 20:32
- Forum: Suggestions & improvements
- Topic: Pick Up mode for controllers
- Replies: 6
- Views: 7147
- 17 Feb 2009, 13:47
- Forum: General discussion
- Topic: Strange issue with key learn
- Replies: 5
- Views: 7297
did you de-activate the "setup / interface / key-learn mode / only if track is selected"? Ok I tried this option and now it works, but... I added a Master Volume fader on the first track, and then, on the Remote Window, I assigned the UP-DOWN (arrow up and down) keys to it, but nothing moves...If I...
- 17 Feb 2009, 13:30
- Forum: Suggestions & improvements
- Topic: Pick Up mode for controllers
- Replies: 6
- Views: 7147
I have a feature request, that would be very useful for all of us that don't have a motorized surface control; I found that on the Reaper forum, but I'd like to have something similar on Usine, because I think it would be very useful for live use...ok, this is straight from the Reaper forum: """When...
- 16 Feb 2009, 12:47
- Forum: General discussion
- Topic: Strange issue with key learn
- Replies: 5
- Views: 7297
Ok, I created a workspace with 3 tracks, with a patch for every track; then I put a MixerOut module on every track, with a Vertical Fader controlling the volume ( I did this in order to be able to put a fader for each track in the Interface Builder); then I renamed every fader V1, V2, V3, and I clic...
- 30 Jan 2009, 18:26
- Forum: General discussion
- Topic: saving vst state with preset - strange behaviour
- Replies: 5
- Views: 7267
- 29 Jan 2009, 18:29
- Forum: Patching questions
- Topic: 2 questions
- Replies: 3
- Views: 5331
a filter before the trigger input yeah I tried that, it works better but I get some false triggering yet..the problem is that I have not much room to tweak the filter, because I'm triggering the HiHat and Snare on different frequencies too...so every instrument need to have a definite and almost se...
- 29 Jan 2009, 13:37
- Forum: Patching questions
- Topic: 2 questions
- Replies: 3
- Views: 5331
Hi, I'm a drummer, and I'm trying to build a patch allowing me to play a melody using my bass drum...basically, every time I hit the bass drum, the next note in the melody should be played; I'm using the KTFX Drumtrigger plugin to trigger my bass drum, so every time I hit my bass drum the plugin out...
- 24 Jan 2009, 13:30
- Forum: Suggestions & improvements
- Topic: Resize sampler file list
- Replies: 1
- Views: 3096
- 24 Jan 2009, 13:22
- Forum: Suggestions & improvements
- Topic: Improving the Sequencer
- Replies: 3
- Views: 5195
- 14 Dec 2008, 13:24
- Forum: Suggestions & improvements
- Topic: An Usiner's dream...
- Replies: 2
- Views: 4152
+1Vincent wrote:Hi,
Here is a screenshot of My Usine:
http://www.vincentmichel.eu/Pictures/a_Dream.jpg
- 27 Nov 2008, 13:10
- Forum: General discussion
- Topic: A 4860 Ko WKP
- Replies: 4
- Views: 6571
- 18 Nov 2008, 17:36
- Forum: General discussion
- Topic: Using a wiimote
- Replies: 10
- Views: 12239
Patches speak louder than words..? I've uploaded a small patch in the data tools section of the add-ons. It has two switches - one for incrementing, one for decrementing - and there are two faders that let you choose the amount that is added or subtracted ("size") and how often in milliseconds ("in...
- 18 Nov 2008, 12:29
- Forum: General discussion
- Topic: Using a wiimote
- Replies: 10
- Views: 12239
did not analyze the hysterisis patch through. hope smby else can further clarify this. just connected a fader to its input (range 0..1, not integer) and looked at the output. imho its a kind of lag with a threshold value (threshold value=hysterisis value). the hysterisis value will set the reaction...
- 16 Nov 2008, 22:15
- Forum: General discussion
- Topic: Using a wiimote
- Replies: 10
- Views: 12239
- 16 Nov 2008, 17:38
- Forum: General discussion
- Topic: Using a wiimote
- Replies: 10
- Views: 12239
thank you! but I have another question now: when I put the wiimote on a flat table, the wiimote module always display some incorrect values, for example "pitch=12°", "roll=-21°" etc...so it become very difficult to control the movements. Is there a way to calibrate the wiimote positions, so that pit...
- 16 Nov 2008, 13:10
- Forum: General discussion
- Topic: Using a wiimote
- Replies: 10
- Views: 12239
Hi I just got a wiimote controller, and after some tweaking I managed to make it work. When I load the wiimote module in Usine, it works fine, and it recognizes the movements correctly; but when I assign the wiimote output to some module parameters, it doesn't works. For example, I tried to assign t...
- 04 Nov 2008, 15:00
- Forum: General discussion
- Topic: Chaining workspaces?
- Replies: 11
- Views: 12179
- 03 Nov 2008, 18:06
- Forum: General discussion
- Topic: Chaining workspaces?
- Replies: 11
- Views: 12179
Hi, (I dont' know if it's already been answered) I'm building my liveset with Usine, and I've a workspace for each song...the problem it's that every workspace take many seconds to load, so I'd like to know if there's a way to switch quickly between different workspace. I read in the manual about Co...
- 20 Oct 2008, 12:05
- Forum: General discussion
- Topic: Sequencer: moving items
- Replies: 4
- Views: 5372
- 19 Oct 2008, 16:52
- Forum: General discussion
- Topic: Sequencer: moving items
- Replies: 4
- Views: 5372
- 26 Jul 2008, 14:33
- Forum: Suggestions & improvements
- Topic: Piano Roll Patch
- Replies: 23
- Views: 27989
- 16 Jul 2008, 16:00
- Forum: General discussion
- Topic: Notation software?
- Replies: 5
- Views: 7708
- 01 Apr 2008, 13:40
- Forum: Suggestions & improvements
- Topic: Oscillators?
- Replies: 4
- Views: 5778
- 27 Mar 2008, 21:34
- Forum: Suggestions & improvements
- Topic: Oscillators?
- Replies: 4
- Views: 5778
Thanks for the answer! yes, I totally understand about Usine not being a modular softsynth... I said "synths", but I should've talked more in term of "sound generator" : I think some basics and albeit not so great sounding oscillators would be useful to create some "glitchy" sounds and patches, and ...
- 27 Mar 2008, 18:38
- Forum: Suggestions & improvements
- Topic: Oscillators?
- Replies: 4
- Views: 5778
- 27 Mar 2008, 18:33
- Forum: Suggestions & improvements
- Topic: Tempo Fader
- Replies: 5
- Views: 6508
