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by 23fx23
25 Apr 2026, 22:32
Forum: General discussion
Topic: Usine as control surface for Ableton
Replies: 4
Views: 822

Re: Usine as control surface for Ableton

Did such a live touch apc remote by the past, (mind ya was 15 years ago , feeling old lol :lol: https://www.youtube.com/watch?v=Hgf7nXyLGJ8 Think wasnt ever hh at the time, prob v5 and older liveosc But can go pretty deep with osc and scripting, accessing all devices, tracks,sends ect params Then us...
by 23fx23
23 Mar 2026, 20:22
Forum: Add-ons discussion
Topic: Leap, HH6, M4
Replies: 4
Views: 1683

Re: Leap, HH6, M4

If i rem correctly, if using latest ultaleap v5xx gemini driver need to install/use the ultraleap usine module in addons, not the leap one which only works till orion v3xxx driver (at least on win, so might be same on mac) or if wanna use build in leap module need to install older orion driver
by 23fx23
07 Oct 2025, 12:43
Forum: Suggestions & improvements
Topic: Midi filter improvements
Replies: 2
Views: 9515

Midi filter improvements

I had slight issues with hadware and investigating i noticed the following things: even tho the midi filter is set to ON-OFF-BEND prior sending to device midi trace on wire shows module still sends AFT messages: https://i.postimg.cc/xCYt2hXv/midi-filter.jpg also could be cool to be able to have some...
by 23fx23
02 Oct 2025, 12:36
Forum: General discussion
Topic: Missing midi device from devices view
Replies: 4
Views: 1175055

Re: Missing midi device from devices view

yes you're right, prob better even for me to not get confused lol. another prob im facing (but it's windows related) is usine hangs on close sometimes, i finally understood it was because it's trying to delete files in my usine folder on desktop that for some reasons keep on reverting back to "read ...
by 23fx23
02 Oct 2025, 12:35
Forum: General discussion
Topic: Missing midi device from devices view
Replies: 4
Views: 1175055

Re: Missing midi device from devices view

yes you're right, prob better even for me to not get confused lol. another prob im facing (but it's windows related) is usine hangs on close sometimes, i finally understood it was because it's trying to delete files in my usine folder on desktop that for some reasons keep on reverting back to "read ...
by 23fx23
01 Oct 2025, 20:21
Forum: General discussion
Topic: Missing midi device from devices view
Replies: 4
Views: 1175055

Re: Missing midi device from devices view

ok nevermind, working back now
but in case it happens to someone else: i managed to get it back deleting all usine .ini files in config
by 23fx23
01 Oct 2025, 20:12
Forum: General discussion
Topic: Missing midi device from devices view
Replies: 4
Views: 1175055

Missing midi device from devices view

Hey theree, I play around a lot with arduino /esp32 as midi devices those days. everything worked fine so far , but today for some reason there is one device i can't see in device view, so i can't drop it on racks. i do see it in setup however. Ive tried rescan/recreate, delete all files in configg ...
by 23fx23
06 Sep 2025, 17:32
Forum: Suggestions & improvements
Topic: Touch Pressure / SIze
Replies: 2
Views: 13150

Re: Touch Pressure / SIze

nice, thanks Oli!
by 23fx23
31 Aug 2025, 21:10
Forum: Suggestions & improvements
Topic: Touch Pressure / SIze
Replies: 2
Views: 13150

Touch Pressure / SIze

it seems windows can expose Touch pressure / size / tilt from hardware if available, it's quite rare on capacitive screens (looking for some exposing touch area by the way, if anyone knows..to "simulate pressure") but for ex tablets screens using pressure pens (MPP) usually expose pressure. (here a ...
by 23fx23
26 Aug 2025, 08:42
Forum: General discussion
Topic: UltraLeap module
Replies: 1
Views: 38038

Re: UltraLeap module

oooh sry im dumb, found in add ons yessssssssss :)
by 23fx23
26 Aug 2025, 08:31
Forum: General discussion
Topic: UltraLeap module
Replies: 1
Views: 38038

UltraLeap module

Heyyy back patching some leap usine patches when looking at the manual i found this page that seems to reference some new ultraleap module i wasn't aware of: https://www.brainmodular.com/manuals/hh6/en/modules/external-device/ultraleap for now im using old leap device with orion 3 driver and works n...
by 23fx23
10 Jan 2025, 12:22
Forum: General discussion
Topic: Nektar Pacer + Usine
Replies: 10
Views: 55594

Re: Nektar Pacer + Usine

Excellent, geat Look! Olie
by 23fx23
25 Jan 2024, 17:31
Forum: Suggestions & improvements
Topic: VST3 latency report
Replies: 3
Views: 28895

Re: VST3 latency report

Cool! , yeah you are right i know some vst don't report their latency indeed. (but mine do^^, ideally i will use that info for bridge stuff for ex)
by 23fx23
25 Jan 2024, 17:21
Forum: Suggestions & improvements
Topic: Export workspace as a VST (or any other plugin format, such as CLAP)
Replies: 17
Views: 66451

Re: Export workspace as a VST (or any other plugin format, such as CLAP)

Oh this looks cool! Maybe a way to automagically load Usine with workspace when VST saved state is loaded with external DAW??? Yeah, i thought about similar suff for workflow "sync"; i ll have to to thnk a bit about it a bit more and to some tesing,. some stuff possible but also could quickly be tr...
by 23fx23
22 Jan 2024, 14:28
Forum: Suggestions & improvements
Topic: Export workspace as a VST (or any other plugin format, such as CLAP)
Replies: 17
Views: 66451

Re: Export workspace as a VST (or any other plugin format, such as CLAP)

got first Bi-directional parameters test working
here in bitwig, (so bitwig can record/transmit automations to usine and other way around :) )

Image
by 23fx23
17 Jan 2024, 16:24
Forum: News
Topic: Usine HH6 is out !
Replies: 2
Views: 26435

Re: Usine HH6 is out !

Insane ! thanks so much !
by 23fx23
15 Jan 2024, 21:43
Forum: Suggestions & improvements
Topic: VST3 latency report
Replies: 3
Views: 28895

VST3 latency report

tried few vst3 i know got latency but on my system "latency" field on plugin module always report 0,
dk if normal, would be cool if we could get the repported latency for some compensating stuff
by 23fx23
15 Jan 2024, 11:20
Forum: Suggestions & improvements
Topic: Export workspace as a VST (or any other plugin format, such as CLAP)
Replies: 17
Views: 66451

Re: Export workspace as a VST (or any other plugin format, such as CLAP)

did a quick test with 8 channels (well more 4x setero channels) as a starter, and midi still works very well sending to live , very happy :) https://i.postimg.cc/CMJ7g967/usine-link-vst-4tracks.jpg edit: just tested 16x - 8 x stereo channels, and still works flawlessly, no glitchs with a 128 samples...
by 23fx23
14 Jan 2024, 16:25
Forum: Suggestions & improvements
Topic: Export workspace as a VST (or any other plugin format, such as CLAP)
Replies: 17
Views: 66451

Re: Export workspace as a VST (or any other plugin format, such as CLAP)

dk for reaper hehe, but we can have both Reason and FL as vstis, those are pretty wild/big engines too :p Bitwig and Live sync perfectly for me now via link, only missing few IO and remote, will fight for it lol here tested vst can be sender or receiver , theorically in any vst compliant daw, but ju...
by 23fx23
12 Jan 2024, 23:57
Forum: Suggestions & improvements
Topic: Export workspace as a VST (or any other plugin format, such as CLAP)
Replies: 17
Views: 66451

Re: Export workspace as a VST (or any other plugin format, such as CLAP)

I still would want usine as vst so badly.. so decided trying to make some kind of vst bridge myself lol quite a challenge.. basically a vst loaded in usine, and in the other daw. send/receive audio +midi this is very early proof of concept, that need tons of work, but ..working. here usine send audi...
by 23fx23
11 Jan 2024, 14:17
Forum: Module development SDK
Topic: Paint Image/Frame
Replies: 5
Views: 29956

Re: Paint Image/Frame

yeah TBH i was also impressed how it performed i spend shittons of time optimizing such things in juce i might be biased.. always cache paths/buffers ect still think some basic still frames manipulation kit could be nice, like load an image, jpg/png to usine frame format, ideally save some buffer to...
by 23fx23
11 Jan 2024, 14:09
Forum: Suggestions & improvements
Topic: Subpatch from selection
Replies: 7
Views: 34449

Re: Subpatch from selection

sm_jamieson wrote:
10 Jan 2024, 21:42
Also Usine Objects are in scripts and soon will be in the SDK.
yeah tested a bit in script and opened the sdk ex, pretty cool suff! need to be organized still hehe but opens a lot of doors
by 23fx23
07 Jan 2024, 20:48
Forum: Suggestions & improvements
Topic: VstVstTimeInfo Sample posistion
Replies: 0
Views: 36919

VstVstTimeInfo Sample posistion

Unless i made mistakes, it looks like the sample position vst receive doesn't follow timeline on an 'absolute' manner, like it doesn't reset to 0 on cycle start, or when pressing restart as far i i understand it only resets when engine is turned off then back on, wich make it tricky to use. would th...
by 23fx23
06 Jan 2024, 20:24
Forum: Patching questions
Topic: sample accurate cirular buffer
Replies: 4
Views: 33213

Re: sample accurate cirular buffer

oh ok yeah so we kinda mean the same thing yeh def i read "shiting the wavform" the litreal way sry^^ no i have to check shitons of addons i messed all those years! looks like there is some really neat suff in there yeah you are right its prob descent enough for the repaint. im also testing somethin...
by 23fx23
06 Jan 2024, 16:07
Forum: Patching questions
Topic: sample accurate cirular buffer
Replies: 4
Views: 33213

Re: sample accurate cirular buffer

oh yeah multiples playheads is a great idea indeed hehe! ideally yeah im really after a sample accurate method, one other simple application exemple that was my goal here is bouncing a wav file of what we currently hear, with same exact timming, so no need to mess with refinding real start later on....
by 23fx23
05 Jan 2024, 21:40
Forum: Patching questions
Topic: Save Preset List
Replies: 6
Views: 34748

Re: Save Preset List

made this script for my own uses that helps automatically saving/reloading all the preset module subpatch this has been a while i didn't deal with delphi script and iml, so could prob be improved.. but working at least.. basically man just subpatch the preset module in a sub called "PGM", (the prese...
by 23fx23
05 Jan 2024, 18:44
Forum: Patching questions
Topic: Save Preset List
Replies: 6
Views: 34748

Re: Save Preset List

actually found a much easier way
all we have to do is subpatch the preset module, then can easily save/reload to different subpatchs names
then it will export/reload all the presets one shot. :p
by 23fx23
05 Jan 2024, 11:36
Forum: Patching questions
Topic: current workspace file
Replies: 1
Views: 32678

current workspace file

Does anybody know if it is possible somehow to get the currently open workspace filename in a patch
by 23fx23
04 Jan 2024, 21:30
Forum: Patching questions
Topic: Save Preset List
Replies: 6
Views: 34748

Re: Save Preset List

this is still not as sexy as a build in export-load function would be, but i came across this while investigating, in case some my be interested: If man give a custom name to the preset module, then we can open the .wksp in a text editor and find its location in the file: https://i.postimg.cc/v8Xm8j...
by 23fx23
03 Jan 2024, 22:57
Forum: Patching questions
Topic: sample accurate cirular buffer
Replies: 4
Views: 33213

sample accurate cirular buffer

Im trying do do the following setup but for now im struggling a bit with samplers: (im not used to record samplers with usine, so maybe im doing it wrong..) what id like to achive: sampler A play a loop file , say on bar sampler B record at exact same sample/ppq position , within same duration, ie b...
by 23fx23
01 Jan 2024, 12:37
Forum: Module development SDK
Topic: Paint Image/Frame
Replies: 5
Views: 29956

Re: Paint Image/Frame

yes, thats kinda what i meant, man would only repaint the area that changed, that means repaint xy pixels sections over a background pre-computed 'image'. but for that man must be able to draw that 'buffer image' in the first place, and store it, and then be able to also only repaint/flag 'dirty' ar...
by 23fx23
29 Dec 2023, 15:56
Forum: Module development SDK
Topic: Paint Image/Frame
Replies: 5
Views: 29956

Paint Image/Frame

currently building a module that uses several painted overlayed "layers" for ex: L0: background/grid L1: wavform path L2: slices/markers colors semi transparent rectangles L3 : finally a 'selection' overlay hilight of one of the slice on top of previous layers ect.. https://i.postimg.cc/Dw5GnSF7/wav...
by 23fx23
27 Dec 2023, 15:06
Forum: Patching questions
Topic: Save Preset List
Replies: 6
Views: 34748

Re: Save Preset List

I was interested of doing this as well, found a solution but kinda convoluted, basically have a counter that increment, prep a new file name, load the preset, save to the file increment counter, and so on, till reached end. couldn't test with 'heavy' presets yet tho. would be nice to get some "expor...
by 23fx23
27 Dec 2023, 10:08
Forum: Add-ons discussion
Topic: Ableton Link usine user module
Replies: 8
Views: 38089

Re: Ableton Link usine user module

uploaded new version with added "Beats per bar" parameter
tested fine with Bitwig, ableton live

same link:
https://drive.google.com/file/d/1tOZiPj ... drive_link
by 23fx23
20 Dec 2023, 14:20
Forum: Add-ons discussion
Topic: Ableton Link usine user module
Replies: 8
Views: 38089

Re: Ableton Link usine user module

thinking back of it, problem is it would make phase out only go from 0 to 1.. so.. i could prob either make quantum param to be user set in arbitratry integer beat number (did a combobox here for 'conveniance' like in my / prob most widely used case easy swich from beat, to bar or 2 bars) then inter...
by 23fx23
20 Dec 2023, 07:18
Forum: Add-ons discussion
Topic: Ableton Link usine user module
Replies: 8
Views: 38089

Re: Ableton Link usine user module

didn't try tbh,
but i suppose could set quantum to beat as beeing the shared 'granularity'
both daws to whatev same sign, then quantize ply/stop commands to what want too i think on the daws
by 23fx23
18 Dec 2023, 17:07
Forum: Patching questions
Topic: Midi Sync in Kiosk app
Replies: 12
Views: 50408

Re: Midi Sync in Kiosk app

yeah, thats what i did in previously mentioned 'workaround' patch, but then man also have to re build a stable clock and master sync from that.., (wich is also limited by bloc resolution), thats what i did, but involved lot of stuff, queing in array, averaging ect.. so i really feel its far less eff...
by 23fx23
17 Dec 2023, 21:04
Forum: Suggestions & improvements
Topic: Ableton Link
Replies: 17
Views: 68477

Re: Ableton Link

posted beta in addon section if some wanna test^^
by 23fx23
17 Dec 2023, 20:56
Forum: Add-ons discussion
Topic: Ableton Link usine user module
Replies: 8
Views: 38089

Ableton Link usine user module

Sup guys' So, as tittle suggests, tried to build some custom Usine tailored user module for Ableton Link Protocol. *should* work with the 244+ daws/apps/HW that are "Link protocol" compliant, (like for ex Live, Bitwig, PT, Cubasis, Logic , Reason, n NI Maschine or MPCs hardware, ect.. (tho i only te...
by 23fx23
15 Dec 2023, 02:56
Forum: Suggestions & improvements
Topic: Ableton Link
Replies: 17
Views: 68477

Re: Ableton Link

First quick test of Ableton Link usine user module
seems def better than midi 8)

Image

vid:
https://drive.google.com/file/d/1u4V_lX ... drive_link
by 23fx23
15 Dec 2023, 02:00
Forum: Patching questions
Topic: Midi Sync in Kiosk app
Replies: 12
Views: 50408

Re: Midi Sync in Kiosk app

mmmm well i went too quickly... was using my wksp that had my workaround subpatch usinf modules already in, so thought it was working^^ so sadly nope forcing scaning/enabling midi devices on init doesn't enable main engine mtc controlling transport, what is needed is those options, but im not sure t...
by 23fx23
15 Dec 2023, 01:44
Forum: Patching questions
Topic: Midi Sync in Kiosk app
Replies: 12
Views: 50408

Re: Midi Sync in Kiosk app

Oh yeah seems to works! got mtc , great good find Oli thanks :) !
by 23fx23
15 Dec 2023, 01:36
Forum: Patching questions
Topic: Midi Sync in Kiosk app
Replies: 12
Views: 50408

Re: Midi Sync in Kiosk app

oh nice, will try, but doesn't that just activate them, or does that also activates their MTC? cause problem here was by default usine doesn't 'sync' and start/stop responding to mtc in kiosk mode , while it was in wksp if activated (the midi in global will receibve datas, but not 'usine engine' its...
by 23fx23
14 Dec 2023, 22:46
Forum: Suggestions & improvements
Topic: Ableton Link
Replies: 17
Views: 68477

Re: Ableton Link

i think something *might* be possible here, to be continued.. ;p

Image
by 23fx23
14 Dec 2023, 18:25
Forum: Patching questions
Topic: Midi Sync in Kiosk app
Replies: 12
Views: 50408

Re: Midi Sync in Kiosk app

I was thinking of that, but since I never use any sync in my music production, I'm lacking motivation to build such a module ! Anyway, next week I may have time to help you if necessary ! Oh nice, yeah that has been a very, very long time i didn't put fingerz in usine sdk, might so have few questio...
by 23fx23
14 Dec 2023, 08:21
Forum: Patching questions
Topic: Midi Sync in Kiosk app
Replies: 12
Views: 50408

Re: Midi Sync in Kiosk app

cool if can be useful, found an enhancing method: to count received pulses, and when reached NB_BARS * 4(beats)*24 (mtc beeing 24 pulse per bar) force an usine cycle restart. so far tested for a very long time with Live and FL, it remained sync as restarting if eventually drifted. problem remaining ...
by 23fx23
14 Dec 2023, 04:08
Forum: Patching questions
Topic: Midi Sync in Kiosk app
Replies: 12
Views: 50408

Re: Midi Sync in Kiosk app

Did a patch as a workaround, queing / filtering /averaging pulses durations in a buffer, that get precise enough bpm a bit 'laggy' tho as smoothing involved, but once reached ok, just restart other daw does the job. for ppl like me too lasy to manually enter bpm lol. (usine build in would prob do a ...
by 23fx23
14 Dec 2023, 01:25
Forum: Patching questions
Topic: Midi Sync in Kiosk app
Replies: 12
Views: 50408

Re: Midi Sync in Kiosk app

looks like it can be somehow enabled if manually editing the default devices files in a text editor , but feels kinda 'hacky' :p
by 23fx23
14 Dec 2023, 01:03
Forum: Patching questions
Topic: Midi Sync in Kiosk app
Replies: 12
Views: 50408

Midi Sync in Kiosk app

my goal is to export a stand-alone app (kinda slicer tool), that let users sync to their external daw, however im stuggling a bit to figure out how to activate midi clock sync. on 'normal' wksp afaik we enable midi clock on the device themselves now, (for ex here i use loopbe to link to ableton, bit...
by 23fx23
13 Dec 2023, 15:06
Forum: Patching questions
Topic: hiding top header
Replies: 1
Views: 29012

Re: hiding top header

nevermind.. found option , works in kiosk mode cool
by 23fx23
12 Dec 2023, 18:22
Forum: Patching questions
Topic: hiding top header
Replies: 1
Views: 29012

hiding top header

Is there some way to hide top header, run just IB fullscreen?
noticed i could scale it down but not sure if there is a better way, or if can remote access to its scaling would do the job too.
(got quite small touchscreen and would like to maximize touch area)
by 23fx23
12 Dec 2023, 10:58
Forum: Suggestions & improvements
Topic: Shortcut to subpatch
Replies: 5
Views: 31392

Re: Shortcut to subpatch

SylvainT wrote:
12 Dec 2023, 03:28
You can use inspector window for this. (magnifying glass).
Comment module in your sub-patch, with dedicated strings, then find strings, double clic. It's done.
nice, didn't thought about that one, cool trick, thanks!
by 23fx23
11 Dec 2023, 19:30
Forum: Suggestions & improvements
Topic: Shortcut to subpatch
Replies: 5
Views: 31392

Re: Shortcut to subpatch

.. thinking back of it, didn't try yet , but maybe i could do something custom with iml, for ex buttons in top header triggering iml messages
by 23fx23
11 Dec 2023, 19:21
Forum: Suggestions & improvements
Topic: Subpatch from selection
Replies: 7
Views: 34449

Re: Subpatch from selection

yeah i agree, its just very time consuming when man quicky prototyped and its really webby, for ex here if i cut the led in center, i will have to untangle/ keep track of eveyting that was connected to it if i copy/paste but yeah, i should organize myself a bit more, and earlier in time :v https://i...
by 23fx23
11 Dec 2023, 19:12
Forum: Suggestions & improvements
Topic: Shortcut to subpatch
Replies: 5
Views: 31392

Re: Shortcut to subpatch

yeah patch history is quite nice already i reckon, for most cases between 2 places its sufficient. its more in big hierachies with subpatchs inside of subpatchs ect, that sometimes makes quite a few clics, shorcuts could go instant, to N different locations, say 4 different deep nested paces, but no...
by 23fx23
10 Dec 2023, 23:03
Forum: Suggestions & improvements
Topic: Shortcut to subpatch
Replies: 5
Views: 31392

Shortcut to subpatch

I find myself often having to jump in/out from different subpatches which kinda take some time in big 'towns'

idea would be to be able to create shortcuts
ie in subpatch A man assign CTRL+1
subpatch B assign CTRL+2

then pressing the shortcuts would directly 'jump' to memorized location
by 23fx23
03 Dec 2023, 13:46
Forum: Suggestions & improvements
Topic: Subpatch from selection
Replies: 7
Views: 34449

Subpatch from selection

easy :p Im used to something in houdini which can do this "group to supacth" thing and find it very conveniant to keep stuff cleaner and organized. ( houdini is def not same team size and price tag^^ i reckon) basically select a bunch of items in patcher , -> to subpatch. seems quite complex as idea...
by 23fx23
30 Nov 2023, 01:44
Forum: Suggestions & improvements
Topic: Mouse dwn on a group of items
Replies: 4
Views: 25940

Re: Mouse dwn on a group of items

yeah i can understand, something i thought that could work as a workaround, is if we could somehow get 'absolute' on screen coordinates of say a container rectangle, then man could use a global mouse module, first to check if mouse cursor is currently contained in those coordinates, then thats just ...
by 23fx23
28 Nov 2023, 13:57
Forum: Suggestions & improvements
Topic: Mouse dwn on a group of items
Replies: 4
Views: 25940

Re: Mouse dwn on a group of items

yeah, but like said in op, if have say 16x faders, will have to collect 16x wires^^, for big containers with lots of items i find it not quite workflow friendly.., not huge deal ..but yeah, workflow stuuff :v
by 23fx23
23 Nov 2023, 17:54
Forum: Suggestions & improvements
Topic: Mouse dwn on a group of items
Replies: 4
Views: 25940

Mouse dwn on a group of items

Back to suggesting stuff hehe :mrgreen: I feel this one is prob more complex than it seems, but who knows^^ I personally often come to the situation where i would like to get/use a mouse down info of several items rather than individuall collect them all. for ex a container with 16 faders. It could ...
by 23fx23
21 Nov 2023, 10:57
Forum: General discussion
Topic: Bitmap /Video out
Replies: 1
Views: 35020

Bitmap /Video out

Hey there, Getting a bit back to my beloved usine after a while, and quite excited, seen it evolved a lot since, and got new stuff to check :) Something i noticed and had a doubt about: by default when first re-opening usine, i couldn't use bitmap out, (say a fader bmp out to another bmp in didn't w...
by 23fx23
04 May 2020, 19:04
Forum: Suggestions & improvements
Topic: You may like my dream request
Replies: 30
Views: 53513

Re: You may like my dream request

a little shameless 2020 bump :v
by 23fx23
17 Sep 2019, 16:35
Forum: General discussion
Topic: Devices Index
Replies: 17
Views: 29683

iirc there its a windows problem that makes id inconsistent if they are plugged/unpluged to system
by 23fx23
12 Sep 2019, 14:05
Forum: Suggestions & improvements
Topic: You may like my dream request
Replies: 30
Views: 53513

il take my personnal use exemple: i do a mix of "traditionnal" and more experimental sound compositions. i use a lot multitrack, where precise arrangement of tons of wavs/midi/automations is needed, including stuff like sample accuracy, plugin delay compensation, warp, fast editing workflow ect.. ar...
by 23fx23
09 Sep 2019, 08:45
Forum: Suggestions & improvements
Topic: You may like my dream request
Replies: 30
Views: 53513

Vst spec can ask/ send chunk of data on save / reopen of daw project, so theorically even a bridge could get this chunk and request usine to load that chunk as a compressed wks maybe
by 23fx23
06 Jul 2019, 18:40
Forum: Suggestions & improvements
Topic: Some input on Node-usability and workflow...
Replies: 6
Views: 11933

also houdini user here and was about to suggest most of same things. what i pers use a lot in houdini is shortcut to cut wires or shake the 'module' to unwire it all. what is also very nice is many math/logical modules can dynamically change their number inputs post creation. for ex when wiring a A*...
by 23fx23
21 May 2019, 20:25
Forum: Discussion générale
Topic: Sampler list courbe de niveaux ou pitch, une seule pour tous les sons?
Replies: 83
Views: 133115

perso dans ce genre de cas j'ai tendance a collecter les params "dynamiques" dont j'ai besoin dans un subpatch et avoir un preset manager qui gere que ce subpatch qui contient tout/seulement les params a sauver, moins de wiring je trouve et on peu ajouter des trucs au fur et a mesure sans trop galer...
by 23fx23
04 May 2019, 13:15
Forum: General discussion
Topic: HH4
Replies: 44
Views: 67529

pareil!
by 23fx23
24 Apr 2019, 22:31
Forum: General discussion
Topic: Who still uses 32 bit VSTs ?
Replies: 11
Views: 17963

only vst 32 only i was using was usine 5 vsti... but finally decided to stop and move full 64. miss a lot usine, but thats life
by 23fx23
31 Mar 2019, 15:24
Forum: Patching questions
Topic: Return to Zero
Replies: 3
Views: 6109

can reproduce a bit what touchfader internally does for this via add a 'from 1 to 0' out out mousedwn output pin back in to reset inlet. each time mouse will be up will auto reset
by 23fx23
24 Mar 2019, 15:39
Forum: Suggestions & improvements
Topic: Can hollyhock do this
Replies: 15
Views: 17460

also depends on source material, if mostly hi freqs i would use FFT based solutions if low freq more use a zero crossing counting based one as fft will quickly lack of precision (edit) nice one by the way joffo! wonder if amplitudes shouldn't be remapped log to compensate the fact lower notes usuall...
by 23fx23
22 Mar 2019, 01:14
Forum: Suggestions & improvements
Topic: Extra limits whilst dragging knobs or sliders
Replies: 7
Views: 10287

^^yes i reckon i have let a bit down touch fader.. cause it was kinda badly coded (i was quite new to cpp/sdk when started it and went too complex trying to make an 'all in one' wich was prob a bad idea.. that lead to this kind of bloating of internal variables^^ and messy organized/coded... I pers ...
by 23fx23
21 Mar 2019, 21:56
Forum: Suggestions & improvements
Topic: Extra limits whilst dragging knobs or sliders
Replies: 7
Views: 10287

no offense itended but imo thats kind of quite specific and could be done as a tailored user subpatch/module, cause there a an infinite numbers of way user could like its fader beavours (reset on mouse up, snap to values, velocity accelered, inertia ect ect...). basic UI items are used all over the ...
by 23fx23
20 Mar 2019, 23:38
Forum: General discussion
Topic: intel real sense
Replies: 7
Views: 10642

cool ! exciting
by 23fx23
20 Mar 2019, 21:56
Forum: Patching questions
Topic: OSC keystroke?
Replies: 1
Views: 4209

that can be done prob by other ways, but one i know could work would be usine leap module , gesture trigg midi message, then bomes midi translator converts received midi message to keystrokes os can receive.
by 23fx23
16 Mar 2019, 01:40
Forum: General discussion
Topic: intel real sense
Replies: 7
Views: 10642

looks promising , they claim down to 6ms latency could be interesting if could be coupled with usine maybe in the futur

https://realsense.intel.com/
by 23fx23
13 Feb 2019, 20:11
Forum: Patching questions
Topic: OS is Win=0 / OSX = 1
Replies: 13
Views: 18154

mm ok yes indeed probably made kinda thing based on the file that stored those metadatas... time for a new suggestion entry for senso^^
by 23fx23
13 Feb 2019, 17:21
Forum: Patching questions
Topic: OS is Win=0 / OSX = 1
Replies: 13
Views: 18154

mmm that's strange, sadly can't really debug here as i don't have a mac. what the script is supposed to do is check the install path ie: "C:Usine Hollyhock Win64 3.0.166" of currently running usine instance the script is trigged from and check if it contains "Win" i suppose the path of the OSX doesn...
by 23fx23
12 Feb 2019, 13:07
Forum: Patching questions
Topic: data vers audio, data to wavform???
Replies: 9
Views: 37159

si ma memoire est bonne la sorie 'env' convertit les db en signal qui va de 0 a 1, (0 etant -inf, 1 étant 0db) plus pratique dans ce cas pour un vu metre. il faut donc ajouter un multiply, par 127 et le plug dans code 2. tu peux aussi plutot q'utiliser une clock, utiliser un , 'has hanged' en sorti...
by 23fx23
11 Feb 2019, 02:22
Forum: Patching questions
Topic: OS is Win=0 / OSX = 1
Replies: 13
Views: 18154

this script should to the job, connecting 'on itit' or path loadd pulse to refresh ////////////////////////// // Extract usine app path with refresh button ///////////////////////// // declaration var refresh,textOut : Tparameter; var position : integer; var pathstr : string; var is_windows : Tparam...
by 23fx23
30 Jan 2019, 21:39
Forum: Module development SDK
Topic: which free version of visual studio
Replies: 1
Views: 33564

no pb on 2017 here
by 23fx23
26 Jan 2019, 18:23
Forum: Patching questions
Topic: Add outputs to GROOVE Steps / Grain sampler
Replies: 2
Views: 4945

could also use maybe simpler datadispatcher module (enable audio quality at the bottom) driven by file nb, to different audio outputs. (wouldn't work if several sounds play at the same time tho)
by 23fx23
09 Jan 2019, 21:36
Forum: Patching questions
Topic: 'Get number of current voices' from midi input notes
Replies: 2
Views: 4876

if thtas siùmple track of currently received notes, you can use midi get message module, it will split datas on outputs, and if there are chord of 3 notes on youll see ann array of 3 144,144,144 on the msg. so can use =144 to create an array that will look here like 1,1,1. a sum array out of that g...
by 23fx23
09 Jan 2019, 21:15
Forum: Patching questions
Topic: Array --> Delete Duplicates?
Replies: 9
Views: 12309

maybe rather than processing the array you can check if incoming value is in array , and let it pass to be queued only if its not. ie use A=B, to check if incoming value A match array (B). use a sum array, if sum>0 then that mean the value is already in array, so can ie stop the floa before the queue.
by 23fx23
04 Jan 2019, 01:58
Forum: Patching questions
Topic: reseting or initializing modules with chosen values
Replies: 5
Views: 7762

can also do 'wireless' bangs usine IML vi 'send usine internal message' module, ie rename target module alt-clicking on it, 'MYXY' , then on the message module: SET_TARGET_PATCH SENDER_PATCH SET_VALUE 'MYXY' X-1 0.5 SET_VALUE 'MYXY' Y-1 0.5 for ex will reset x and y to 0,5. can add many vars keeping...
by 23fx23
30 Dec 2018, 13:08
Forum: Patching questions
Topic: possible? --> Array Roll for Piano Roll Events
Replies: 5
Views: 8077

think there is an easier solution, by rolling the playback head instead.
ie make your main piano roll, and a 'slave 'one on wich playloop mode is set to 'ppqslave', then roll the driving ppq via offset+fmod of loop length.

Image
by 23fx23
30 Dec 2018, 12:41
Forum: Patching questions
Topic: possible? --> Array Roll for Piano Roll Events
Replies: 5
Views: 8077

def possible but need to demultiplex event array, split to note start, note ends, ect sub arrays, use fmod as a "roller" on both start and end datas, then recombine the data as event array. possible but quicly tricky by patch, better use scripting for this. but might become complex when say a note s...
by 23fx23
27 Dec 2018, 22:23
Forum: Patching questions
Topic: stop flow if array value is 0 (or filter out 0 in general)
Replies: 3
Views: 5619

yes you can just put a stop flow before the queue controlled by =0 logical module.
by 23fx23
16 Dec 2018, 15:54
Forum: Patching questions
Topic: Question about quick links
Replies: 12
Views: 14501

mm there seem to be a problem with the uploader/ftp, can't dl the file nor upload.. maybe ensure they are same named on received and same kind data/array/text /audio.
by 23fx23
16 Dec 2018, 10:51
Forum: Patching questions
Topic: Question about quick links
Replies: 12
Views: 14501

if by default its not working, could dynamically set bus name ie use a text_fader with a prefix,, concat string , add the integer to string of the current voice, that pluged to buss name. so each bus will be ie 'my_buss_1', my_buss_2 ect. alternativelu make a combobox with all busses names, and the ...
by 23fx23
16 Dec 2018, 07:26
Forum: Patching questions
Topic: Efficient way to pass 0 or 1 on matching range of specific values?
Replies: 9
Views: 11613

cool you're welcome. i could swear we had a 'find value in array' module wich could do it in one module but could not find it,. think it was a script so prob not more efficient.
by 23fx23
16 Dec 2018, 03:37
Forum: Patching questions
Topic: Efficient way to pass 0 or 1 on matching range of specific values?
Replies: 9
Views: 11613

by patch you could define an array with your wanted possible numbers. ie 3-7-8-11 ect, then use an equal math module and compare to input. ie if input is 7 it will return you an array of 0,1,0,0,0 in ex case. then can use a sum array module out of that. if sum > 0 then that means it matched at least...
by 23fx23
28 Nov 2018, 12:19
Forum: Patching questions
Topic: Screen Resolution Script
Replies: 12
Views: 15993

note that can only work if resolution is set before launching usine, as log is created here,
will not work if changing res while usine is already launched, but maybe possible with sdk im not sure, ill try to have a look.
by 23fx23
27 Nov 2018, 22:33
Forum: Patching questions
Topic: Screen Resolution Script
Replies: 12
Views: 15993

cool if usefull :)
by 23fx23
26 Nov 2018, 23:55
Forum: Patching questions
Topic: Screen Resolution Script
Replies: 12
Views: 15993

maybe try this one: (paste all in empty script and press compile and init, then 'get rez' button) //////////////////////////////: ////////////////////////// // Extract rez from usine log ///////////////////////// // declaration var refresh,textOut : Tparameter; var Xout, Yout : Tparameter; var st : ...
by 23fx23
22 Nov 2018, 00:11
Forum: Patching questions
Topic: efficient solution for bias control of incoming value?
Replies: 5
Views: 6845

for clamping can use a second fader, or min/max(A,B)) math modules.

ie max(0, value) clamp negative values
min(1,value) will clamp anything above 1)

or if wanna use a single module can use array_clip module, wich let man set both min and max.
by 23fx23
21 Nov 2018, 21:46
Forum: Patching questions
Topic: efficient solution for bias control of incoming value?
Replies: 5
Views: 6845

not sur fully understood, but what i would do personally is use a normalized fader going from 0 to 1. the 'modulation' out of lfo would go from -1 to 1, sclaled (multiplied) by matrix. the "final" out is sum of both, clamped01, eventually rescaled to a target range. so ie if mx is 0 its only the fad...
by 23fx23
04 Nov 2018, 00:06
Forum: General discussion
Topic: Snapshot Recall Delay
Replies: 5
Views: 8370

depending on patches presets can consist of huge amount of data, so as far as i understood its called on the message thread to avoid severe audio glitchs/freeze and it sadly fatally has kind of latency. the thing that can help a lot is track what parameters really needs to be recalled, and reduce th...
by 23fx23
02 Nov 2018, 16:51
Forum: Suggestions & improvements
Topic: array inputs & outputs for subpatch polyphony
Replies: 3
Views: 5772

if you make only one ie output, tick 'once in poly' on it,
you will see only one purple pin, but it contains the array in fact if you clic on the wire.

Image
by 23fx23
01 Nov 2018, 16:15
Forum: Suggestions & improvements
Topic: sdk onReadyToProcess callback
Replies: 3
Views: 5948

yeah thats not a drastic issue no problem
by 23fx23
01 Nov 2018, 16:11
Forum: Suggestions & improvements
Topic: create midi message CC 14 bits
Replies: 3
Views: 5940

yes that's it, say a midi create module could get 0-16383 rather than 0-127 , a cc from 0 to 31 and would take care of splitting MSB, LSB and send the two ccs.
ideally a similar receive the other way around.
but maybe can be just 'utils' patchs. ill try to find back what i did and upload as addon
by 23fx23
07 Oct 2018, 18:24
Forum: Module development SDK
Topic: missing trace output
Replies: 2
Views: 31874

prob a design choice to remain descent on display but might be wrong
by 23fx23
03 Oct 2018, 10:17
Forum: Patching questions
Topic: is it possible to measure RGB oscilloscope signal from video out?
Replies: 19
Views: 21666

As far as i remember, not directly via build in modules. Could use a lowpass filter but that will limited to fixed blocs size. Sadly very buzy at work till this weekend, but if wanna investigate i had an addon that used a script procedure to blur/smooth an array. Its called automizer if still access...
by 23fx23
02 Oct 2018, 11:53
Forum: Patching questions
Topic: is it possible to measure RGB oscilloscope signal from video out?
Replies: 19
Views: 21666

Cool! Gonna check tonight
by 23fx23
29 Sep 2018, 20:27
Forum: Patching questions
Topic: Realtime VSTi and external midi hardware control
Replies: 2
Views: 4584

good to know, thx for the share!
by 23fx23
29 Sep 2018, 12:09
Forum: Patching questions
Topic: is it possible to measure RGB oscilloscope signal from video out?
Replies: 19
Views: 21666

there are converters in color, usine color to separated rgb, or hsl and vice versa, and in video video to color array, could scan a line, find grid median, build and histogram or something with that. but the main question i think is how to translate that to a continuous sound waveform. a typical vid...
by 23fx23
16 Sep 2018, 23:34
Forum: Add-ons discussion
Topic: Oli_Lab Pack
Replies: 32
Views: 152316

wow load of stuuf cool!
by 23fx23
16 Sep 2018, 07:14
Forum: Module development SDK
Topic: set background color
Replies: 2
Views: 30436

might be wrong but think it can only be set in onGetmoduleinfo

void MY_MODULE::onGetModuleInfo(MasterInfo* pMasterInfo, ModuleInfo* pModuleInfo)
{
pModuleInfo->BackColor = xxxxx;
}
by 23fx23
09 Sep 2018, 17:57
Forum: Patching questions
Topic: create a template
Replies: 5
Views: 6140

not in front of usine currently, but couldn't be that once you loaded your subpatch, you should set this supath as sender patch, i guess the module you target isn't in top parent patch but in the new loded supatch. maybe open the white console by opening console and clic inside of it, then drop your...
by 23fx23
07 Sep 2018, 00:05
Forum: General discussion
Topic: How to send MTC
Replies: 2
Views: 4656

when show devices, add a midi_device output to the bortom of a track, then double clic on it to open the midi out device, clic an empty area in the patch,
then you can see the send out proprieties like send midi to lan, send midi clock.
by 23fx23
31 Aug 2018, 01:46
Forum: Patching questions
Topic: what is stored in preset manager ?
Replies: 4
Views: 6748

the settings in tabs are saved / recalled with the workspace, not in presets, they are to be considered as what was before called 'layout' params. think like setting colors, ui stuff, stuff thats not supposed to be changed on presets, but more set once. most usine modules offer kinda special 'snapsh...
by 23fx23
30 Aug 2018, 21:29
Forum: Patching questions
Topic: what is stored in preset manager ?
Replies: 4
Views: 6748

on the scripts there was an option to set parameters to be saved or not in presets . think all modules that are standard 'UI parameters ' have same behaviour, and are saved by default unless the "saved in preset" is ticked out on the module option, (like faders, swich, display arrays and co). math a...
by 23fx23
30 Aug 2018, 17:41
Forum: Suggestions & improvements
Topic: Usine reader stand alone
Replies: 7
Views: 9803

protect mode is nice but nothing prevent someone to dl usine and edit the patch, it works nice for a local or demo system that has been configured so , not that much to distribute imo. the main cool thing in V5 was you mostly distributed an all in one packed .exe that was like 5 mb. and would auto u...
by 23fx23
29 Aug 2018, 01:59
Forum: Suggestions & improvements
Topic: Usine reader stand alone
Replies: 7
Views: 9803

really miss the v5 export exe and vst but thats no news :p ..
get that the vst must be real hard pain...but could we imagine a re-introduction of the standalone reader only export? that would be sooo great.
by 23fx23
23 Aug 2018, 13:10
Forum: Suggestions & improvements
Topic: sdk onReadyToProcess callback
Replies: 3
Views: 5948

maybe thats already possible but couldn't find how.. when usine launch and open a module, there is a slight delay before its ready to process. for now if have something like a bool ready flag set to false, and switch it in onProcess() ready = true; not a drastic problem but setting it every bloc is ...
by 23fx23
19 Aug 2018, 12:47
Forum: Module development SDK
Topic: How to retrieve value entered in ptIpAddress ?
Replies: 2
Views: 31324

one thing i sometimes do when doubt on pins is open the console (the white one), and hold a wire from a pin, here the console show infos like src_flow_type, src_dispay type ect. when trying from the osc_receive module ip pin, it says flow type 3, wich is same as purple floats, the 4byte of float are...
by 23fx23
19 Aug 2018, 05:30
Forum: General discussion
Topic: Bug with Has Changed?
Replies: 8
Views: 10096

i ll re check tomorrow. thinks it can be problematic in some cases if too much midi messages are sent at same time in the same processed bloc. not in from of main computer now but normally there is an 'unpack' midi on input/output or midi config i don't remember that force send them one after the ot...
by 23fx23
19 Aug 2018, 04:58
Forum: General discussion
Topic: Bug with Has Changed?
Replies: 8
Views: 10096

if want to display the actual 'value' that is sent out of the midi (wich is code2 here) one possibkle way is connect a midi filter out of your midi create, and link your knob to the code2 output of the midifilter. normally you should see see the same 'smooth' thing as input.
by 23fx23
19 Aug 2018, 02:19
Forum: General discussion
Topic: Bug with Has Changed?
Replies: 8
Views: 10096

in the patch i only see a white knob, wich input is connected to a midi create out? (but im on 166..maybe i have to update).. that won't fix your issue, but thats not a correct way of wiring, blue midi pins/wires create midi flows type signals, a knob expect float or integer flows type signals . mid...
by 23fx23
18 Aug 2018, 21:24
Forum: Patching questions
Topic: help me to make a script for my patch
Replies: 9
Views: 10690

..for me clearly the true colors arrays in controls were better...often miss them..
by 23fx23
16 Aug 2018, 16:17
Forum: Module development SDK
Topic: multithreading
Replies: 13
Views: 50595

cool thanks a lot! gonna check that
by 23fx23
16 Aug 2018, 01:52
Forum: Module development SDK
Topic: multithreading
Replies: 13
Views: 50595

an interesting issue i hadn't espected tho, a call to rand() made by each trheads makes it doesn't randomize anymore
by 23fx23
14 Aug 2018, 19:37
Forum: Module development SDK
Topic: multithreading
Replies: 13
Views: 50595

yeee it working ok now! just with a very basic thread split reduced cpu by at least 40 percent :), i should be able to track deeper stuff to be more splitted.. quicly tried 2 modules instances that didn't seem to raise problems (anyway its way to much cpu demanding in its current state for 3 instanc...
by 23fx23
13 Aug 2018, 16:47
Forum: Module development SDK
Topic: multithreading
Replies: 13
Views: 50595

mm ok that seem to works on the simple audio exemple thanks! , now i have i have to find why it doesn't in my code ehe
by 23fx23
13 Aug 2018, 16:32
Forum: Module development SDK
Topic: multithreading
Replies: 13
Views: 50595

mm i still get the error arf
by 23fx23
13 Aug 2018, 00:59
Forum: Module development SDK
Topic: multithreading
Replies: 13
Views: 50595

well its prob more complex than that but im trying the following: (its basically a multi timbral synth), for now every sounds are rendered like this: //------------------------------- void BEZIER_MULTI::RENDER_SND_BLOC(int snd) { //computes bloc samples for snd } //----------------------------------...
by 23fx23
12 Aug 2018, 20:38
Forum: Module development SDK
Topic: draw speed performance drop
Replies: 0
Views: 35764

im having a small issue, wich is hard to describe/debug got a module where i dlike extremly fast resfresh onpaint (for vu meters, oscilloscopes and stuff like that) so forced a repaint call on each bloc in process. i know its not that optimized, but thats kinda temp stress test, and in most cases it...
by 23fx23
21 Jul 2018, 04:44
Forum: Suggestions & improvements
Topic: array roll - relative movement
Replies: 5
Views: 8509

if you feedback rolled array , and use a button that is 0 off, wanted nudge value on as roll value, that becomes relative if i understood correctly what you mean. tho could be nice build in
by 23fx23
21 Jul 2018, 04:30
Forum: Patching questions
Topic: trigger every bloc
Replies: 1
Views: 3837

yes correct. 1-0 pulse implies two states/blocs
by 23fx23
26 Jun 2018, 18:56
Forum: Patching questions
Topic: Special Dispatcher
Replies: 4
Views: 7504

or an empty array of wanted size , followed by a set array element value set to 1
by 23fx23
04 Jun 2018, 16:57
Forum: Discussion générale
Topic: Besoin d'aide pour le scripting
Replies: 18
Views: 20106

ce que tu peux faire c utiliser les datas bus. c un peu comme des liasons sans fil. par exemple ton premier script allume un swich quand il a terminé, la tu connecte un 'from 0 to 1' qui va dans un bus disons 'to_patch2' dans ton deuxieme patch tu as un bus receive qui reprends le meme nom et qui s...
by 23fx23
01 Jun 2018, 12:26
Forum: Suggestions & improvements
Topic: create midi message CC 14 bits
Replies: 3
Views: 5940

never mind, found a solution thats relatively easy to patch.. but if not too complex, a native optimized module could still be useful^^
by 23fx23
01 Jun 2018, 11:29
Forum: Suggestions & improvements
Topic: create midi message CC 14 bits
Replies: 3
Views: 5940

think could be useful to have a conveniant module to send 14 bits CC
by 23fx23
30 May 2018, 20:42
Forum: Module development SDK
Topic: How to create an integer input/output event ?
Replies: 23
Views: 77001

all this stuff is hard to understand^^ didn't try ptBitwise, but feel it has to do that the incoming 1 is entered as float maybe , as seems thats the representation of one in float.

Image
by 23fx23
29 May 2018, 15:20
Forum: Discussion générale
Topic: Besoin d'aide pour le scripting
Replies: 18
Views: 20106

cool, wé en gros il faut toujours se dire quels parametres j'aurai besoin en entrée/sortie , les declarer, les creer, connecter le tout ,recuperer les valeurs, les traiter, regler les sortie, c comme un module/patch en fait. ya aussi un mode 'sans fil" qui s'apelle iml pour regler /recuperer les v...
by 23fx23
29 May 2018, 15:01
Forum: Discussion générale
Topic: Besoin d'aide pour le scripting
Replies: 18
Views: 20106

je suis pas sur de comprendre, la valeur en sortie du sampler la recuperer dans le script? si c'est ça il faut creer un nouveau parametre dans le script, par ex un ptDatafield, et relier la sortie du sampler a l'entree du script. et faire un get value, dans la procedure callback par exemple; tu peu...
by 23fx23
29 May 2018, 12:45
Forum: Discussion générale
Topic: Besoin d'aide pour le scripting
Replies: 18
Views: 20106

quand tu tire un cable par exemple de duration tu a 'trace_value' dans le menu, ça ça l'envoie vers la console si tu ouvre trace, (mais ça s'update que lorsqu 'il ya un changement). ou tu peux cliquer sur le cable pour voir la valeur qui passe. sinon pour voir tout le temps tu peux simplement con...
by 23fx23
28 May 2018, 18:12
Forum: Discussion générale
Topic: Besoin d'aide pour le scripting
Replies: 18
Views: 20106

je te mets un script modifié en cas qui loop 3 fois , tu peux editer la variable dans l'entete du script, ou te creer un parametre pour t'entrainer, et un array pour definir les start_positions (il faut donc relier le start pos en sortie de script au start pos du sampler. //////////////////////////...
by 23fx23
28 May 2018, 17:22
Forum: Discussion générale
Topic: Besoin d'aide pour le scripting
Replies: 18
Views: 20106

le restart ça peut etre simplement un stop puis start. il ya un module dans /patching/patch control/ patch on activation qui envoie une pulsation quand le patch démarre. du coup tu peux relier ça au stop du script, il attend un bloc avec un wait one /patching/wait puis il fait comme si ça rapuya...
by 23fx23
28 May 2018, 16:09
Forum: Discussion générale
Topic: Besoin d'aide pour le scripting
Replies: 18
Views: 20106

le plus simple c'est de glisser un module empty script dans le patch a coté du sampler. /modules/scipts/empty script quand tu double clic dessus, ça ouvre l'editeur. cliquer dedans, ctrl-A puis supp, ça vire tout. copie le code ci dessus puis dans l'editeur, ctl v, (chez moi ça marche, c bizarre...
by 23fx23
28 May 2018, 13:30
Forum: Discussion générale
Topic: Besoin d'aide pour le scripting
Replies: 18
Views: 20106

salut, voici un petit ex qui j'espere pourra t'aider un peu, (ça fait un petit moment que je me suis pas servi du script alors ya tet plus simple, mais en gros ça marche^^) la c pas vraiment une boucle qui me semble moins adaptée a ce cas de figure, mais il y a une variable file_number qui increm...
by 23fx23
23 May 2018, 23:50
Forum: Patching questions
Topic: sending lists of values to matrix
Replies: 15
Views: 15325

mmm there is something wrong with audio matrix, think should be raised as bug.
if man swap it by the data matrix, it works as expected

here a patch showing the difference:
http://www.sensomusic.org/forums/upload ... X_test.pat
by 23fx23
16 May 2018, 05:38
Forum: Suggestions & improvements
Topic: SDK early set chunk
Replies: 18
Views: 20616

wow coool
by 23fx23
12 May 2018, 18:31
Forum: Module development SDK
Topic: How to create an integer input/output event ?
Replies: 23
Views: 77001

the problem i think is all data input base modules in incuded library (purple pins), like a fader, a math A+B ect.. are Tprecision data type, you can't for ex add 2 32bit large integers and get a coherent result, or even type a 32bit in in their value field if man try for ex. for ex try to type 1677...
by 23fx23
11 May 2018, 22:30
Forum: Module development SDK
Topic: How to create an integer input/output event ?
Replies: 23
Views: 77001

afaik there are not really integers params, they are float params where man can write integers values. so indeed yes as far as i understand you can only encode 24b integers on the 32b float tprecision params. there is a special type that are Tcolors (orange ones), they are 32 bits RGBA integers, so ...
by 23fx23
26 Apr 2018, 05:01
Forum: Patching questions
Topic: Run an external program from USINE
Replies: 8
Views: 11705

oh thats v5 mmm yeah my solutions were assuming it was HH.... if iml doesn't handle save wksp, the script won't work either as using iml too. ill try to look whats possible in v5, but v5 is quite old now^^
by 23fx23
26 Apr 2018, 01:58
Forum: Patching questions
Topic: Run an external program from USINE
Replies: 8
Views: 11705

or here a script version you can paste to empty script and compile. then can clic on file_name, navigate once to choose folder and name, then when pressing save will save the current wkp to defined location. once set the location should be saved and recalled on reopening the workspace. //GLOBAL VARI...
by 23fx23
26 Apr 2018, 01:22
Forum: Patching questions
Topic: Run an external program from USINE
Replies: 8
Views: 11705

you can add a send IML module

patching patch control patch send internal message

then write the message, replacing the path and name by what ya want:

Code: Select all

SET_TARGET_PATCH SENDER_PATCH
SAVE_WORKSPACE "C:TEMPmy_workspace.wkp"
by 23fx23
24 Apr 2018, 23:44
Forum: Patching questions
Topic: Run an external program from USINE
Replies: 8
Views: 11705

/interface control /system /system shell command , is a dedicaced module for that

by sefault its notepad, but you can replace by
c:windowssystem32osk.exe

for windows on screen keyboard for ex
by 23fx23
12 Apr 2018, 14:04
Forum: Module development SDK
Topic: reaching some limits question
Replies: 8
Views: 42357

have to try to wrap my head on threads too..

for now its working not bad :) , lttle test vid:

https://drive.google.com/open?id=1LY8Df ... nDBihKylqJ

with warp:
https://drive.google.com/open?id=1jHjBC ... fr-EM8UfD3
by 23fx23
11 Apr 2018, 01:19
Forum: Module development SDK
Topic: reaching some limits question
Replies: 8
Views: 42357

mm don't know wavterrain, not sure, basically it's a 'simple' wavtable reader that read like 256 tables of 2048 samples, made a basic linear interpolation for now between current read table and next one samples, the oscillator itself is working ok , its just a bit strange that i can't create big arr...
by 23fx23
10 Apr 2018, 22:24
Forum: Module development SDK
Topic: reaching some limits question
Replies: 8
Views: 42357

ah cool thanks gonna investigate this method :)
by 23fx23
10 Apr 2018, 19:38
Forum: Module development SDK
Topic: reaching some limits question
Replies: 8
Views: 42357

think oli faced maybe similar case but i couldn't find back the thread. ive made kinda wavtable oscillator class .h .cpp if i declare a float array to contain the wavtable in the .h like: float wavtable[4096]; // no problem, that works but if i ty to make it bigger float wavtable[524288]; //256 tabl...
by 23fx23
03 Apr 2018, 01:03
Forum: Patching questions
Topic: Log to Linear- any math head help
Replies: 9
Views: 11901

ho sorry i didn't see your edit before answering, in the code i was using log2, binary log
http://en.cppreference.com/w/cpp/numeric/math/log2

but maybe it can work too with log10, didn't try yet, and maybe there is and even simpler formula^^
by 23fx23
03 Apr 2018, 00:53
Forum: Patching questions
Topic: Log to Linear- any math head help
Replies: 9
Views: 11901

haha yeah i should suggest that as an extra curve template indeed, lt *could* be useful. it is somehow kinda what the notes to frequency does but if we could adapt for wanted ranges in out would be more modular, yes G(x) was in fact math correct but expressing in octaves, like 20Hz + 10 octaves = 20...
by 23fx23
02 Apr 2018, 19:58
Forum: Patching questions
Topic: Log to Linear- any math head help
Replies: 9
Views: 11901

found descent solution by waiting that ll do the job.. the problem i face using pow/coeff based functions (wich i think the the mapper is using too internally) is that while they are good and cpu more efficient, and doing the job for load of cases, they remain approximations, i really needed the 're...
by 23fx23
02 Apr 2018, 16:03
Forum: Patching questions
Topic: Log to Linear- any math head help
Replies: 9
Views: 11901

yes thanks olivier gonna give a shot
by 23fx23
02 Apr 2018, 15:35
Forum: Patching questions
Topic: Log to Linear- any math head help
Replies: 9
Views: 11901

ok thanks i ll check maybe that will hep figuring out, ideally its for some function inside a user module code, so i would like to avoid depend/wiring other modules but rather code a function that return the inverve of the first one. i managed to get something working finally but i feel my revert fu...
by 23fx23
02 Apr 2018, 14:37
Forum: Patching questions
Topic: Log to Linear- any math head help
Replies: 9
Views: 11901

well its more a math question I need a linear fader in my code going from 0 to 1 to control cutoff from lets say 20 to 20000 Hz. linear scaling gives bad results as frequency work in a log fashion. what i was using previously was transforming my lin01 to a pseudo log01 using pow(x,5), rescaling to m...
by 23fx23
28 Mar 2018, 23:35
Forum: Add-ons discussion
Topic: New User Module - Parameter Mutliplexer
Replies: 9
Views: 39580

nice idea!
by 23fx23
16 Mar 2018, 14:43
Forum: Patching questions
Topic: Problème mathématiques pour Béotien
Replies: 5
Views: 28257

la formule de la rotation c x = sin(angle); y= cos(angle) angle est en radian donc si tu veux utiliser un fader qui va de 0 a 1 if faut dabord multiplier par 2pi (6.283185). ensuite en sortie le cercle ira de -1..1 en x et y, comme le xy pad va plutot de 0..1 il faut rescaler. si tu veux un controle...
by 23fx23
16 Mar 2018, 09:45
Forum: Patching questions
Topic: Problème mathématiques pour Béotien
Replies: 5
Views: 28257

au lieu du delai tu puex utiliser cos
by 23fx23
14 Mar 2018, 21:37
Forum: Module development SDK
Topic: monitoring scope cpu usage/execution time
Replies: 1
Views: 29993

this is probably more a cpp question, but just wondered what could be an ideally *relatively simple* way to monitor a function call cost for optimisations test for exemple ideally entering a scope, executing it, get the ececution time. suppose need to call clock stuff, and will investigate on the ne...
by 23fx23
12 Mar 2018, 11:23
Forum: Patching questions
Topic: piano roll synchronisé au PQQ pos d'un local synchro
Replies: 2
Views: 24535

ça remarche si on repasse en mode play loop puis re-ppq pos, mais effectivement il y a un truc bizarre, et la led playing s'etteind apres 2 bars a la reouverture ici aussi.
je pense que tu peux le poster en bug repport.
by 23fx23
09 Mar 2018, 15:54
Forum: Suggestions & improvements
Topic: read IML variable in SDK (or scripting language)
Replies: 2
Views: 4894

What i pers do is send iml mess to get stuff and set the variable then to a module pin so thats all done within the module, but imply creating receiver pins and have stuff in callback for the receive back..if possile more 'direct access would be nice indeed.
by 23fx23
06 Mar 2018, 10:55
Forum: Suggestions & improvements
Topic: keep pngs during copy paste
Replies: 5
Views: 7036

Dont remember for hh but in older versions that was ctrl+click on path to remove the image
by 23fx23
05 Mar 2018, 10:27
Forum: Suggestions & improvements
Topic: renamed: HH Sample Content as separate download?
Replies: 4
Views: 6551

Agree here too . Could be some kind of popup at install quest if wanna dowload and install extra libraries maybe?
by 23fx23
01 Mar 2018, 05:08
Forum: Suggestions & improvements
Topic: audio settings: blocs sizes 8-4-2..1
Replies: 3
Views: 5596

In my case i used for ex a beat synced clock that triggs notes on a synth user module im working on, i have to check i prob set callbacks to be immediate but with a blocsize of 16 samples, might be wrong but i dont feel i observe the 10ms thing, i seem to always get the callback catched and effectiv...
by 23fx23
22 Feb 2018, 12:31
Forum: Add-ons discussion
Topic: DMX Fade Time
Replies: 6
Views: 33084

a future usiner! congrats
by 23fx23
21 Feb 2018, 11:21
Forum: Add-ons discussion
Topic: Touch_Fader beta 0.9
Replies: 66
Views: 162967

its actually possible with the one provided with usine, (unfolding the module show all the layout pins) . its beacuse parameters were all moved to the global design tab. not on 1.3 tho.. ill make the change in next version yes
by 23fx23
20 Feb 2018, 14:25
Forum: Add-ons discussion
Topic: Touch_Fader beta 0.9
Replies: 66
Views: 162967

don't seem to have the fule..gonna compile one.

edit, here a 32bit v1.3 let me know if working
https://drive.google.com/open?id=18a-_t ... 5c2uMZVuVB_
by 23fx23
19 Feb 2018, 16:00
Forum: Add-ons discussion
Topic: Touch_Fader beta 0.9
Replies: 66
Views: 162967

if you are on win64 v1.3 of this link was the latest with scroll wheel and ctrl , but it won't be compatible if sharing patch with others usiners for now..
https://drive.google.com/open?id=0B0VUy ... XVjczFqZ2c
by 23fx23
19 Feb 2018, 15:55
Forum: Add-ons discussion
Topic: Touch_Fader beta 0.9
Replies: 66
Views: 162967

yeah, sadly there have been miscomunication with senso and think he took old files of V1.2 , and did lot of job on that to adapt for mac, so i need to use his modified sources. but my latest version was in fact 1.3 :/ with a global quite deep core change (only loading the "mode" defined on creation,...
by 23fx23
19 Feb 2018, 00:02
Forum: Add-ons discussion
Topic: Touch_Fader beta 0.9
Replies: 66
Views: 162967

probb here but i don't have a mac and can't check compiles so updates won't be that frequents i guess.. since they need to be added then back for both platforms in usine distrib. i have to get back the code senso used hand have a check, ill try to study them
by 23fx23
18 Feb 2018, 14:22
Forum: Module development SDK
Topic: sdk chunk system
Replies: 2
Views: 33734

mm strange, not that i remember. didn't trace but i get datas backs so its working here. maybe redrop a new module in fresh empty workspace when they have been implemented
by 23fx23
18 Feb 2018, 05:28
Forum: Patching questions
Topic: switch triggering a button
Replies: 11
Views: 14806

button -> toggle if wanna alernate. or connect to a switch 'set on' if wanna only set it on, never off
by 23fx23
16 Feb 2018, 14:52
Forum: Patching questions
Topic: Roli Blocks and MPE
Replies: 8
Views: 12526

i would love something this size, but with leds arays visual feedback :v
by 23fx23
16 Feb 2018, 14:04
Forum: Patching questions
Topic: Roli Blocks and MPE
Replies: 8
Views: 12526

bought a dev kit lightblock+loopblock a while back but tbh didn't use it that much with usine yet. i tried their sdk as planed to do a custom module at first but with no luck, they are a bit out of their dev forum sadly, looks like they wiil re-merge it with juce soon, so might re-attempt too. but t...
by 23fx23
16 Feb 2018, 08:00
Forum: Suggestions & improvements
Topic: audio settings: blocs sizes 8-4-2..1
Replies: 3
Views: 5596

in somes situations would like to have callbacks of very hi precision, for extra tigthness. ie depending on tempo, fast arpegio can 'slide' a bit with big buffer sizes due to rounding know its probably killing cpu but also would love to test running very basic patchs at sample rate too , for expermi...
by 23fx23
13 Feb 2018, 11:01
Forum: General discussion
Topic: buggy note generator skips notes
Replies: 10
Views: 12226

didn't fully investigate, but i feelyou need to use a non poly patch, and mostly add some matth round/trunc after your 0-127 re-range , before your 'has changed' used as trigger, because seems there is a smooth or something and that make float that constantly varies and overflows,
by 23fx23
10 Feb 2018, 22:52
Forum: Patching questions
Topic: Bi-Directional Parameters Manipulation for Plugins
Replies: 43
Views: 55580

good job!, ideally if we get mousedown out of vst (and param_id its on^^eventially to simplify things), man could stop refresh in override of that one to allow ui take over but all things are there. still think a vst module update would higly simplify, but already with just mouse down we could go he...
by 23fx23
08 Feb 2018, 22:54
Forum: Patching questions
Topic: Mouse Down on VST window?
Replies: 1
Views: 3384

i could swear it existed by the past but maybe have been tripin, wanted to use as well for 'temp blocking' vst inputs datas in several cases.
think should be posted as feature request, would be quite handy indeed!.
by 23fx23
08 Feb 2018, 11:38
Forum: Patching questions
Topic: Bi-Directional Parameters Manipulation for Plugins
Replies: 43
Views: 55580

yes thats true, tho rather than what ive made on the shematic, it could compare with the 'true' internal datas array that would have been changed by ui, like if arrayin[id] != datas[id] then import value. but agree feel more risky in some cases we might not have imagined. the other solutions seem mo...
by 23fx23
07 Feb 2018, 20:31
Forum: Patching questions
Topic: Bi-Directional Parameters Manipulation for Plugins
Replies: 43
Views: 55580

yes sure in most case we still need a loopback, i didn't patch it here to simplify the 'first view' of the problem. but not always. say i want to just add 5 lfos to 5 ids, (that will dynamically change so array is more conveniant than wiring individual pins).. the wiring would be much simpler withou...
by 23fx23
07 Feb 2018, 19:00
Forum: Patching questions
Topic: Bi-Directional Parameters Manipulation for Plugins
Replies: 43
Views: 55580

here the two white overlays represent VST module diagram that we don't have access to. adding an array pass if change on our side still generate an array that changes as seen by the vst arry in http://www.sensomusic.org/forums/uploads.php?file=VST.jpg we have an UI element of param0. if it changes, ...
by 23fx23
06 Feb 2018, 22:12
Forum: Suggestions & improvements
Topic: advanced piano roll
Replies: 3
Views: 5496

kinda agree it could have some workflow improvments.. personally think my first priority would be a better navigation system. _: on main window of notes a "slice centered zoom" ie when using mouse wheel, the zoom would be centered to where mouse cursor actually is, (current is always from start) _on...
by 23fx23
05 Feb 2018, 21:19
Forum: Module development SDK
Topic: proof of concept : recording values from external sources
Replies: 1
Views: 30503

nice job! maybe would like to see a build in possible easy replay function, but could be patched out too
by 23fx23
05 Feb 2018, 15:20
Forum: Patching questions
Topic: Bi-Directional Parameters Manipulation for Plugins
Replies: 43
Views: 55580

as far i understood big part the problem in is the wired array in. if one/any of the data in the array in changes, the vst module will scan/get ALL the values of the array in and update all internal values. so if a lfo is constantly setting one value in that array, the constant refresh kinda lock th...
by 23fx23
05 Feb 2018, 15:06
Forum: Module development SDK
Topic: multithreading
Replies: 13
Views: 50595

ok thanks for the infos i will try investigating those possibilities
by 23fx23
03 Feb 2018, 18:02
Forum: General discussion
Topic: Video RGB with Delay Module on each colors is not working well...
Replies: 15
Views: 19429

check latest version seems senso added a new video delay module ;)
http://www.sensomusic.org/forums/viewtopic.php?id=6095
by 23fx23
02 Feb 2018, 14:26
Forum: Module development SDK
Topic: multithreading
Replies: 13
Views: 50595

well its prob far above my current skills for now, but just curious if multithreading / spead different computations on different cores is possible and would worth trying
by 23fx23
31 Jan 2018, 15:58
Forum: Discussion générale
Topic: Mettre à genoux son ordi en 2 secondes
Replies: 4
Views: 5999

en meme temps c un peu bourrin quand meme une matrice de 16000 cellules, jpense que c un peu normal..
by 23fx23
30 Jan 2018, 18:16
Forum: General discussion
Topic: Video RGB with Delay Module on each colors is not working well...
Replies: 15
Views: 19429

Hi thomas, did you fill a bug report for this one? if not yet you should, they can't track easily bugs on forum, they are more quicly tracked and solved if submitted.

http://www.sensomusic.com/support/
by 23fx23
29 Jan 2018, 23:53
Forum: Add-ons discussion
Topic: new user module : Particle attractor !
Replies: 13
Views: 45787

yess sounds really interesting
by 23fx23
27 Jan 2018, 17:10
Forum: Suggestions & improvements
Topic: module for Inderface Design - Button matrix
Replies: 5
Views: 8046

in case basic exemple with poly patch, could work with any kind of ui items switchs, faders knobs ect..

http://www.sensomusic.org/forums/upload ... matrix.pat
by 23fx23
27 Jan 2018, 15:59
Forum: Suggestions & improvements
Topic: module for Inderface Design - Button matrix
Replies: 5
Views: 8046

in such case i go for a polyphonic subpatch or matrix i save once and recall if wanna reuse, but agree some kind of matrix template could be nice
by 23fx23
20 Jan 2018, 16:47
Forum: Patching questions
Topic: radio buttons that don't create extra interim values....
Replies: 3
Views: 6555

mmm, i observe this as well here on a basic patch no send, and im sure it's not the beahviour it used to have. should be reported as bug
by 23fx23
16 Jan 2018, 12:22
Forum: Patching questions
Topic: question about audio latency between racks
Replies: 4
Views: 6988

phase invert can be done just by multiplying audio stream by -1 (in fact audio is an array of bloc size)
by 23fx23
14 Jan 2018, 14:57
Forum: General discussion
Topic: MIDI Sync - Modular - Tempo ~ 10 BPM higher
Replies: 2
Views: 5903

didn't try with external gear, but if can help debug, here syncing ableton to usine midi clock out, i get the right tempo. it of course takes slight time to stabilize on changes and start (good old shitty midi sync from the 80s^^) .. but once stabilized, deviation is < 0.05 bpm. might be wrong, but ...
by 23fx23
13 Jan 2018, 04:35
Forum: Suggestions & improvements
Topic: Ability to control midi clock output of device separately
Replies: 6
Views: 9667

@xiso, yes that would work with the chekbox off. i tried with live and it reflected usine tempo, basically its a 'manual' creation of clock overiding usine one. tho if you wanted to add start/stop ect, would need to add according send midi message modules i suppose. woodslanding vsts seem to request...
by 23fx23
12 Jan 2018, 15:44
Forum: Suggestions & improvements
Topic: Ability to control midi clock output of device separately
Replies: 6
Views: 9667

can send custom midi clock like this. (can add a BPM multiplier to manipulate out of PPQ, or use clock divider out of trigger, or use local sync with custom BPM rather than master sync). tho i reckon a single module could be simpler way, thats relatively quick patched as a workaround and modular. (s...
by 23fx23
12 Jan 2018, 15:10
Forum: Patching questions
Topic: Midi clock receive on a device
Replies: 6
Views: 9149

maybe toglling from a mastersync (wich will use MTC) to local sync(that would not) might do the job as a workaround?

ie drop a local sync module and enable or disable 'active'. if off the patch syncs to master mtc, if on will use the local sync
by 23fx23
12 Jan 2018, 05:28
Forum: Patching questions
Topic: TWO SWITCHES CONTROLING EACH OTHER
Replies: 3
Views: 5723

this is one way that work for me
Image
by 23fx23
10 Jan 2018, 01:35
Forum: Module development SDK
Topic: sdkDialogInputBox, proper way of getting back the user entered string?
Replies: 3
Views: 31838

yes there was a hared memory problem, i saw with seno, fixed in next build
by 23fx23
08 Jan 2018, 11:45
Forum: News
Topic: usine hollyhock 3.0.155/156 update
Replies: 7
Views: 25518

yess ok cool thanks :)
by 23fx23
07 Jan 2018, 22:18
Forum: Module development SDK
Topic: sdkDialogInputBox, proper way of getting back the user entered string?
Replies: 3
Views: 31838

still failing arf, did the following workaround by waiting enlights: creating 'popup' datafield and/or textfields inputs parameters, and set them via iml queries from the module works, but less sexy .. sdkSetModuleUserName("USER"); sdkSendUsineMsg("SET_TARGET_PATCH SENDER_PATCH"); sdkSendUsineMsg("I...
by 23fx23
07 Jan 2018, 20:14
Forum: News
Topic: usine hollyhock 3.0.155/156 update
Replies: 7
Views: 25518

hehe coming soon coming soon, but that 'enter numeric values' remain at top of my decreasing todo list^^
by 23fx23
07 Jan 2018, 18:04
Forum: Module development SDK
Topic: sdkDialogInputBox, proper way of getting back the user entered string?
Replies: 3
Views: 31838

think the question/discuss fit better in this place.. im very excited by the new inputbox popup, but i tried all the afternoon varous cast wide_char/string ect and still fail :/ the most simple/ logical way for me to test at first was: AnsiCharPtr test; test = sdkDialogInputBox("Enter value: ", ...
by 23fx23
07 Jan 2018, 13:58
Forum: News
Topic: usine hollyhock 3.0.155/156 update
Replies: 7
Views: 25518

trying to add the sdkDialogInputBox, i do get the the popup dialog and can enter text, but don't manage yet to get/use the variable once pressed enter, (it trace nothing too). any clue how to use it if near the place olivier?^^ http://www.sensomusic.org/forums/uploads.php?file=prompt.jpg (used like ...
by 23fx23
07 Jan 2018, 12:28
Forum: News
Topic: usine hollyhock 3.0.155/156 update
Replies: 7
Views: 25518

wouuuouuuu , so coool, was awaiting this one. thanks! :)
by 23fx23
07 Jan 2018, 12:26
Forum: Patching questions
Topic: Null Detection
Replies: 7
Views: 10742

oh ok yes, interesting to know thanks
by 23fx23
06 Jan 2018, 22:58
Forum: Patching questions
Topic: Null Detection
Replies: 7
Views: 10742

good if that work :) can't test here but here is a possible alternative way (maybe you ll need the same wait module out of pass). the get array element value would scan the index 3 of sysex (since array pos are 0,1,2,3 its the 4th data where your '3' comes from), multiplied by the 1 pulse on receive...
by 23fx23
06 Jan 2018, 14:58
Forum: Patching questions
Topic: Null Detection
Replies: 7
Views: 10742

mm thats strange indeed. ive no sysex device to test here, but altervanitely think you could use a midi filter module set to sysex messages, wich would outputs pass or rejects pulses. i don't undersnt exactly what should go to your sysex bus aftewards to, it should be 3 on a receive and 0 otherwise?
by 23fx23
05 Jan 2018, 23:47
Forum: Patching questions
Topic: Null Detection
Replies: 7
Views: 10742

there is a dedicaced module "Is NULL" in patching that detects null flows
by 23fx23
04 Jan 2018, 21:49
Forum: Module development SDK
Topic: using an external library
Replies: 1
Views: 28329

note sure shouldn't the swarm object be created in the .h too?
by 23fx23
03 Jan 2018, 03:59
Forum: Suggestions & improvements
Topic: cursor shape control
Replies: 1
Views: 3555

clearly optional low priority,..

but could be nice to get access to cursor shape (like change to hand/handlles/speaker/type ect depending on a context or to suggest an action while mouse overlay an area). suppose its os dependant with kind of ids?
could be nice within sdk, or maybe patch level .
by 23fx23
02 Jan 2018, 15:22
Forum: News
Topic: Happy New year 2018 !
Replies: 4
Views: 19939

happy new yrar!
by 23fx23
30 Dec 2017, 22:16
Forum: Suggestions & improvements
Topic: sdk value field in module window
Replies: 7
Views: 9281

yessss sounds awesomee! thanks!!
by 23fx23
18 Dec 2017, 17:47
Forum: Patching questions
Topic: Script: Matrix Exclusive Mode (forgot how to make this work...)
Replies: 2
Views: 4285

they connect like this, then man choose on combobox if exlusive per row/per col ect
Image
by 23fx23
18 Dec 2017, 03:23
Forum: General discussion
Topic: Video RGB with Delay Module on each colors is not working well...
Replies: 15
Views: 19429

i think when data delay module was designed a long time ago there wasn't video support at that time, it is not really located in video modules, it would need an update with bigger buffer, i would report as a bug or feature request, senso will probably figure a way to solve this.
by 23fx23
17 Dec 2017, 23:13
Forum: Module development SDK
Topic: slowing down in onProcess
Replies: 3
Views: 30517

yes do kinda same here, increment a counter in process, and past max_count it resets, to 0 trigg the action, max count being defined relative to blocsize
by 23fx23
15 Dec 2017, 15:05
Forum: Suggestions & improvements
Topic: Biggest Request - Multiple Resizing of Objects - Could be Snapshot
Replies: 5
Views: 9456

agree, but i think it would be good to separate both , as often want to copy size, but not have all same colors for ex. so pers imagined a right clic copy/paste attribures like siple copy/paste size or one idea would be able to handle 'groups' ids/tags, lets say a group my_knobsA, then all knobs thi...
by 23fx23
14 Dec 2017, 21:34
Forum: General discussion
Topic: Video RGB with Delay Module on each colors is not working well...
Replies: 15
Views: 19429

yes, might be wrong but i think the problem is data delay was limited in internal memory, and while buffering a simple float 400ms is ok, delaying video make load of data and it can't handle it past 400ms indeed.. maybe there would need a video delay dedicaced update or something..
by 23fx23
14 Dec 2017, 20:38
Forum: General discussion
Topic: Video RGB with Delay Module on each colors is not working well...
Replies: 15
Views: 19429

the link can't be dowloaded
by 23fx23
13 Dec 2017, 23:41
Forum: Patching questions
Topic: Set Array value
Replies: 2
Views: 4273

feed the output of your display array to the set val arr input,
by 23fx23
13 Dec 2017, 23:39
Forum: Patching questions
Topic: convert midi note into integer value
Replies: 1
Views: 3691

one simple way is drop a midi filter module, choose noteon filter, and the code1 output gives the note integer nuber
by 23fx23
13 Dec 2017, 22:13
Forum: Module development SDK
Topic: sdkAddSettingsLineString - how do you use it ?
Replies: 7
Views: 37957

ok sry i could swear i had it working once , but testing back, i can enter a multi char string that is saved and recalled in the workspace but indded get weird char in side the code trying to read back the string
by 23fx23
13 Dec 2017, 10:47
Forum: Module development SDK
Topic: sdkAddSettingsLineString - how do you use it ?
Replies: 7
Views: 37957

at work currently and will recheck at home tonight, but as i remember it was updating the input string variable like data pointers, did quick test tho, ll have to confirm that
by 23fx23
13 Dec 2017, 03:17
Forum: Module development SDK
Topic: sdkAddSettingsLineString - how do you use it ?
Replies: 7
Views: 37957

mm pers i just do like this:

string test_text;

sdkAddSettingsLineString("Fader", test_text.c_str(), "enter_text");
by 23fx23
07 Dec 2017, 22:32
Forum: Suggestions & improvements
Topic: sdk value field in module window
Replies: 7
Views: 9281

yeah i thought about those workarounds, but they imply creating and wiring other modules (not the sdkaddstring tho, good candidate) ^not drastic stuff but yes we always want more^^, was just anticipating a 'vst' like autonomous thing, think the query popups would be a cool in beetween, *sound doable...
by 23fx23
07 Dec 2017, 21:11
Forum: General discussion
Topic: Senso's next visit !
Replies: 4
Views: 7569

haha yeah no other audio company on earth got such responsiveness and listen to community as much afaik. waiting patiently the ultimate 'vst' graal acomplish too^^ but xmass feel a bit too soon..
and yes so good already
by 23fx23
07 Dec 2017, 20:26
Forum: Suggestions & improvements
Topic: sdk value field in module window
Replies: 7
Views: 9281

altenatively, a maybe simpler workaround might be some more sdkpopup, a bit like when creating a module user can chose on a list box number of IOs, that would be awesome if we could trig same thing anytime else than creation from the code, and get back a combo box choice integer, and ultimate would ...
by 23fx23
07 Dec 2017, 20:23
Forum: Suggestions & improvements
Topic: sdk value field in module window
Replies: 7
Views: 9281

well thats feels certainly complex but who knows^^.. i got a synth made with sdk with plenty of faders intenally made and drawn on the canvas with rects. what i would like to acheve is when double clicking on one, have the ability to enter numeric value via keayboard, a bit like usine standard items...
by 23fx23
02 Dec 2017, 18:46
Forum: Patching questions
Topic: surface control Allen & Heath Xone K2
Replies: 2
Views: 23621

un truc possible par ex, c que tu affiche les devices, puis drop le device sur l'entree en haut du rack. quand tu double clic sur ce device en bleu tu rentres dans le patch ou tu vois un midi in , directement relié a un " midi to usine ". entre les 2 tu peux faire des operations/patch comme tu le so...
by 23fx23
28 Nov 2017, 22:07
Forum: Patching questions
Topic: Scripting - Text Input Stream Separation
Replies: 2
Views: 4618

not sure got it all but you can convert an int to a ascii char in script using mychar := Chr(myint); // where myint is an int and mychar is a char so looping thru you arrayin, myint being i you get each chars. or use the function StrGet(var S : String; i : Integer) : Char; //to exctact a char from a...
by 23fx23
28 Nov 2017, 20:56
Forum: Add-ons discussion
Topic: Oli_Lab module pack - november 2017 release !
Replies: 5
Views: 30816

cool :) have to check those gems
by 23fx23
27 Nov 2017, 15:10
Forum: General discussion
Topic: String to video
Replies: 3
Views: 5762

nor in front of usine, but maybe make a textfield or texobject and use the bitmap out?
by 23fx23
25 Nov 2017, 04:37
Forum: Patching questions
Topic: 'Check for Value in Array' script not working
Replies: 4
Views: 6539

mm thats strange i did this one a while back, checked here it work as espected, if i put 0.5 in middle of array and looking for 0.5 it will be switched on as found for exemple.
what value are you searching?
by 23fx23
24 Nov 2017, 09:46
Forum: General discussion
Topic: Thanks Giving
Replies: 3
Views: 5850

All the best sephult, and long life to usine ! :)
by 23fx23
21 Nov 2017, 03:11
Forum: General discussion
Topic: Win x64 - Fullscreen Stuck - Anyone Else?
Replies: 5
Views: 7525

it happened to me too but now work as espected, or the ctrl+F or mapped key to the icon do the toggle job. don't know what special thing ive done tho
by 23fx23
16 Nov 2017, 02:49
Forum: Patching questions
Topic: other destinations for IML besides SENDER_PATCH?
Replies: 3
Views: 5174

yes you can send to a subbatch. if a subpatch 'test' containst a fader named Fader, from the parent patch can send message like
SET_TARGET_PATCH TEST
SET_VALUE FADER 1 0.5
by 23fx23
14 Nov 2017, 02:23
Forum: Patching questions
Topic: Can the numeric input field on UI objects be disabled?
Replies: 4
Views: 7050

yes but it is not what i posted here^^ i did try first as logic suggest like your pic, with a 'if not double clic, edit is enable' , but it also worked randomly, however the mouse down to edition enabled work for me every time, did you try exactly like my pic (the mouse down to edition enabled, and ...
by 23fx23
13 Nov 2017, 19:17
Forum: Suggestions & improvements
Topic: Coordinates Display
Replies: 5
Views: 8070

Yes agree, a sum of small but handy workflow thing make the experience smoother and mouse coords tracing is one of those i would use too
by 23fx23
12 Nov 2017, 18:53
Forum: Patching questions
Topic: Can the numeric input field on UI objects be disabled?
Replies: 4
Views: 7050

you can by connecting mousedown output to "edition enable" like this:

Image
by 23fx23
12 Nov 2017, 18:08
Forum: Suggestions & improvements
Topic: Coordinates Display
Replies: 5
Views: 8070

you maybe know that already but on the mouse module object we can choose the target (container/full screen ect) and it send out XY coordinates, so while not directly under mouse cursor or inteface corner this can be eaily send to console or trace value object, and connect a new get trace module to a...
by 23fx23
09 Nov 2017, 17:12
Forum: Patching questions
Topic: Issue with WKP-level preset storage
Replies: 6
Views: 7969

for 2nd question, i don't have the syntax here but yes its possible, tho if i recall correctly, you d have to request the value via iml, set it to a temp variable in iml, reapply back to your script input via iml, then the script would write the datas to text file. so thats ok for low amount of data...
by 23fx23
06 Nov 2017, 15:56
Forum: Suggestions & improvements
Topic: item z-index to improve "on top"
Replies: 6
Views: 8156

One workaround is to sequence the "on top" orders indeed Pers did a small iml script that first set bg on top, then mg then fg. Its rarely more than 2,3 stuff, or can play with bitmap ios. But reckon could be handy
by 23fx23
06 Nov 2017, 15:08
Forum: Suggestions & improvements
Topic: First De-Compress / Configuration
Replies: 8
Views: 10632

Mm its not even 10 sec on my setup, and ui would probably not be fully loaded/functional while the stuff is loading anyway.all Adobe stuff like Photoshop, audition behave the same, my 3d softs too,sound normal init to me.Resinstall is longer indeed but is not every day case. Also think there are mor...
by 23fx23
03 Nov 2017, 06:57
Forum: Patching questions
Topic: Internal MIDI error on script output
Replies: 8
Views: 9686

hehe a classic one^^ often happens to me too in cpp if x=3 vs if x==3, one set the value and debugger can't assume that itself
by 23fx23
02 Nov 2017, 02:29
Forum: Patching questions
Topic: how do I set up a limit length for midi output note ON messages?
Replies: 7
Views: 9450

for your second question one possible way is you can use the 'is null' module in HH3 /patching followed by a logical not. if flow is stopped size will be null, so the null output 1, not will ouput 0 and vice versa. if you need like a pass if change something constantly sending pulese 0..10..1 ect ad...