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by FarfadetFarfelu
08 Sep 2015, 11:16
Forum: Suggestions & improvements
Topic: Buffered recorder sampler
Replies: 22
Views: 31373

Yep thanks it works fine with write on the first pass and overdub on next passes.

Oh well, back to the clicking problem. :)
by FarfadetFarfelu
07 Sep 2015, 14:03
Forum: Suggestions & improvements
Topic: Buffered recorder sampler
Replies: 22
Views: 31373

Hello, I'm not doing an overdub, i'm just doing the first recording. > Set the sampler to overdub (and loop mode). > Press record > The sampler is recording your sound > Press record > The sampler starts playing, sometimes at the beginning of the loop, sometimes elsewhere. Then you can do an overdub...
by FarfadetFarfelu
07 Sep 2015, 01:09
Forum: Suggestions & improvements
Topic: Buffered recorder sampler
Replies: 22
Views: 31373

Hello again, i tried with auto-restart on and off : no change.

After i press record for the second time, sometimes it plays from the beginning of the loop, sometimes it starts wherever it wants.
by FarfadetFarfelu
06 Sep 2015, 23:41
Forum: Suggestions & improvements
Topic: Buffered recorder sampler
Replies: 22
Views: 31373

Ok i have another problem with the sampler, using the audio record patch : > Sampler in overdub and "play loop" modes > Press record, press record again, cool the sampler plays automatically BUT it does not always start at the beginning of the loop ! It seems to start playing randomly at whatever po...
by FarfadetFarfelu
06 Sep 2015, 21:17
Forum: Suggestions & improvements
Topic: Buffered recorder sampler
Replies: 22
Views: 31373

The dreaded huge glitch happens at the end of the first loop. It is needed to crossfade to the second sampler before the end of the first loop point (where the crack sound is). Duration - something i guess. I'm sure it is possible to hack a solution with the two samplers idea but i believe this is s...
by FarfadetFarfelu
06 Sep 2015, 19:33
Forum: Suggestions & improvements
Topic: Buffered recorder sampler
Replies: 22
Views: 31373

+1:)
by FarfadetFarfelu
06 Sep 2015, 19:31
Forum: Suggestions & improvements
Topic: sampler reverse
Replies: 11
Views: 14475

Hello, I tried different block sizes up to 256 and different graphic refresh rates. The sampler records a click/glitch in the audio at the start/end of the loop. To fix the problem, it is possible to do a fade in on record start and a fade out before the record ends on the input of the sampler. But ...
by FarfadetFarfelu
05 Sep 2015, 05:30
Forum: Suggestions & improvements
Topic: sampler reverse
Replies: 11
Views: 14475

Hello Yes it works thank you ! I had not seen the "play loop" button in addition to the play button. In overdub mode, there is still the "clicking" sound problem at the end/start of the loop. When you do several overdubs it ends up sounding like vinyl. I have found a way to add a fade on the output ...
by FarfadetFarfelu
04 Sep 2015, 18:02
Forum: Suggestions & improvements
Topic: sampler reverse
Replies: 11
Views: 14475

Hello, the new sampler seems quite different from the old one. With the old one in loop mode, when you stop the recording the playing starts automatically and the sample plays over and over again. With the new sampler in free loop mode, when you stop the recording : nothing happens. Then when you pr...
by FarfadetFarfelu
04 Sep 2015, 05:58
Forum: General discussion
Topic: Racks and latency
Replies: 23
Views: 34959

Well back with the same questions Now in hollyhock.
So is the above still True or has hollyhock changed things regarding the handling of latency ?
Thanks.
by FarfadetFarfelu
20 Apr 2015, 17:05
Forum: General discussion
Topic: vst version of Hollyhock?
Replies: 42
Views: 72510

Hello,
Is VST version still on the map for Hollyhock II ?
Thanks.
by FarfadetFarfelu
20 Jan 2014, 04:57
Forum: General discussion
Topic: Windows 8.1
Replies: 10
Views: 12349

The HD3000 driver came out just a few days after my previous post, and i have now reinstalled win 8.1 with HH 201.03.012c : from the first tests it seems to be working fine !
by FarfadetFarfelu
18 Nov 2013, 20:19
Forum: Suggestions & improvements
Topic: Lost in additionnal inputs and outputs
Replies: 4
Views: 5731

I understand :) , for now i'm using busses to have real independant parallel inputs on a rack.
by FarfadetFarfelu
14 Nov 2013, 07:14
Forum: General discussion
Topic: Racks and latency
Replies: 23
Views: 34959

Thanks for all the explanations.
i ended up putting the same number of busses on every audio path to be sure the latency is the same.
by FarfadetFarfelu
14 Nov 2013, 07:08
Forum: Suggestions & improvements
Topic: Lost in additionnal inputs and outputs
Replies: 4
Views: 5731

Thanks it works in version K. i have another request for the additionnal in/outs. Lets say we have an add out on rack 1 and an add in on rack 2. on the vertical racks window, it would be great to be able to drag and drop add in on the add out to connect them just like the devices or racks ! Thanks.
by FarfadetFarfelu
14 Nov 2013, 06:58
Forum: General discussion
Topic: Windows 8.1
Replies: 10
Views: 12349

it worked great on my other computer but i just had a very bad experience when going from 8.0 to 8.1 on my laptop. Everything installed fine but in usine i got very weird stuff in the interface builder (things disappearing and reappearing when passing the mouse) and same thing in the patch windows. ...
by FarfadetFarfelu
13 Nov 2013, 02:04
Forum: General discussion
Topic: Racks and latency
Replies: 23
Views: 34959

Thank you for your answers, it helps a lot to know the general rules and principles. i still have a few questions, maybe the best way is to use an example. i have a clean audio signal travelling through 4 different paths in parallel and then going to a mixer inside usine : 1 : rack one (input > wire...
by FarfadetFarfelu
10 Nov 2013, 01:35
Forum: General discussion
Topic: Racks and latency
Replies: 23
Views: 34959

is there a way to test latency in usine hollyhock ?
Thanks.
by FarfadetFarfelu
10 Nov 2013, 01:33
Forum: News
Topic: Usine Hollyhock Update #8 (1.02.012 i) is available for download
Replies: 2
Views: 6425

Thanks a lot for the 256 bloc fix, works fine now !:)
by FarfadetFarfelu
05 Nov 2013, 19:24
Forum: Patching questions
Topic: Troubles with High CPU and Latency
Replies: 7
Views: 9111

You might be confusing the irq number and the priority, i don't believe those are directly related as in irq 1 has higher priority than irq 2. You can do some testing and find out which usb port on your computer is the "1E26" on iRQ23 and use this one for the soundcard, it might be better than a usb...
by FarfadetFarfelu
04 Nov 2013, 23:44
Forum: Patching questions
Topic: Troubles with High CPU and Latency
Replies: 7
Views: 9111

here : (and it works with win 8). http://www.sensomusic.com/wiki2/doku.php?id=hollyhock:tips:irq_priority basically i had two big master audio vu meters on my patch that were really making everything click early. So yeah i really wonder if this could be further optimized, it seems strange that they ...
by FarfadetFarfelu
04 Nov 2013, 20:33
Forum: Patching questions
Topic: Troubles with High CPU and Latency
Replies: 7
Views: 9111

Same here, but optimizing my laptop really helped. The crackles appeared to be graphic related as closing the interface builder stopped the crackes. - First i checked the iRQs and realized the usb port i was using for the soundcard was the same irq as the graphic card ! moved the soundcard to anothe...
by FarfadetFarfelu
04 Nov 2013, 20:23
Forum: Suggestions & improvements
Topic: Lost in additionnal inputs and outputs
Replies: 4
Views: 5731

it appears it is not possible to rename the additionnal inputs and outputs. i have a patch with several additionnal ins and outs. in the rack window they are all called "add in" and it gets very confusing to find the correct one to patch, a miswire can cause huge feedback loops so i suggest there is...
by FarfadetFarfelu
04 Nov 2013, 20:11
Forum: General discussion
Topic: Racks and latency
Replies: 23
Views: 34959

Another question, do audio busses introduce latency ?

For example

Rack 1 = latency 128
Audiobus send in rack 1 - Get Audiobus in rack 2 = latency 128
Rack 2 = latency 128

total from rack 1 input to rack 2 output = 128 x 3 ?
by FarfadetFarfelu
04 Nov 2013, 20:04
Forum: General discussion
Topic: Racks and latency
Replies: 23
Views: 34959

Let's say we have three racks, and usine is setup to 128 bloc size. is it correct to say that that each rack has a 128 (whatever it is in milliseconds) latency ? if the racks are in series : rack 1 > rack 2 > rack 3 then the total workspace latency will be 128 x 3 ? if i have only (audio input > wir...
by FarfadetFarfelu
13 Oct 2013, 16:39
Forum: Suggestions & improvements
Topic: Fast Mute / Slow Unmute mode for the volume module
Replies: 4
Views: 5789

Yes thany you for your idea with the smooth module. Like i explained in my post, i already made several subpatches to do this, one delays the mute, another one is a ramp down to turn the effect of progressively etc... But 30 VST's = 30 subpatches = lots of space and cpu devoted to this simple task. ...
by FarfadetFarfelu
13 Oct 2013, 06:13
Forum: Suggestions & improvements
Topic: Fast Mute / Slow Unmute mode for the volume module
Replies: 4
Views: 5789

Currently the volume module has 4 smooth speeds : fast medium slow very slow it would be very interesting to have more variants, especially a mode with fast mute and slow unmute at the same time. Currently i am using a mute after every VST effect to avoid the clicking sound they do when bypassed and...
by FarfadetFarfelu
25 Sep 2013, 21:57
Forum: Patching questions
Topic: Problem with controller and Midi "motorized" mode
Replies: 8
Views: 9022

i think the problem is solved, it is necessary to select motorized + mackie control !
I really don't know how i missed that.
Thanks !
by FarfadetFarfelu
25 Sep 2013, 20:49
Forum: Patching questions
Topic: Problem with controller and Midi "motorized" mode
Replies: 8
Views: 9022

It's DIY based on the livid instruments Brain Jr with 18 switches and 18 leds.

lividinstruments.com, they mainly sell finished midi controllers.

Do you think the problem comes from the controller ? It seems to work well because the leds turn on when usine generates a midi out.
by FarfadetFarfelu
25 Sep 2013, 20:25
Forum: Patching questions
Topic: Problem with controller and Midi "motorized" mode
Replies: 8
Views: 9022

Yes mackie mode : no midi out what so ever. In mackie mode, The mouse click on the switch does not send midi ouput to the controller (no midi out in the trace panel) and when i turn on the switch with the midi controller is it the same thing, no midi out. It's a simple midi controller it only unders...
by FarfadetFarfelu
25 Sep 2013, 19:27
Forum: Patching questions
Topic: Problem with controller and Midi "motorized" mode
Replies: 8
Views: 9022

Al i tried to use a switch A connected to a switch B, when switch A turns on, switch B follows it.
The midi controller turns on switch A and the switch B is supposed to send a midi note out in motorized mode, but it's not working either.
by FarfadetFarfelu
25 Sep 2013, 19:20
Forum: Patching questions
Topic: Problem with controller and Midi "motorized" mode
Replies: 8
Views: 9022

Hello I'll try to explain my situation here. I have a midi controller sending note on/note off signals into usine to control a switch > it works, the switch toggles on and of. I have the switch configured in motorized mode so that it sends a midi out NOTE ON signal to control the LED on my midi foot...
by FarfadetFarfelu
27 May 2013, 00:46
Forum: Patching questions
Topic: USINE AS A LIVE LOOPER
Replies: 106
Views: 184883

I think i found a solution for my needs, basically a short fade triggered X ms before the end of the loop to mute the clicking sound. The mute is placed on the output of the sampler. It has the advantage of being consistent whether the loop is 5 seconds or 5 minutes, the mute will always be triggere...
by FarfadetFarfelu
25 May 2013, 01:10
Forum: News
Topic: Usine Hollyhock Update #1 is available for download
Replies: 12
Views: 19468

I'm starting to really like HollyHock, great work !! :)
by FarfadetFarfelu
21 May 2013, 21:24
Forum: Patching questions
Topic: USINE AS A LIVE LOOPER
Replies: 106
Views: 184883

I agree with the need to kill the clicking in overdub mode, it's probably a matter of implementing a better cross fade ?
What was said in 2009 is still true :).
http://www.sensomusic.com/forums/viewtopic.php?id=1801

If there is a way, i have not been able to find it.
by FarfadetFarfelu
22 Mar 2012, 03:50
Forum: Suggestions & improvements
Topic: Something illogical i noticed with the overdub mode in the looper
Replies: 0
Views: 2695

I'm using a looper in overdub mode for some guitar looping ala BOSS RC-20 style. I think i may have noticed an "unwanted feature" : when i FIRST record something in the loop, the sampler passes the signal on its wet output at the same time. Then when i stop the recording, play the loop, overdub stuf...
by FarfadetFarfelu
22 Mar 2012, 03:34
Forum: Suggestions & improvements
Topic: vst "soft" on/off
Replies: 3
Views: 4165

I agree this is a real problem, I did a small sub-patch for this : http://thebin.free.fr/Usine/SilentActivationV3.jpg I don't usually use the bypass path inside the VST so i use a mute to kill the signal after the vst. What happens here is that when you press on the bypass switch to turn on the effe...
by FarfadetFarfelu
27 Oct 2010, 17:20
Forum: Suggestions & improvements
Topic: Interface builder needs help
Replies: 21
Views: 24340

Yes it corresponds to the grid size, the bug seems to have something to do with the snapping, it moves the vu meters when snapping another object.
by FarfadetFarfelu
27 Oct 2010, 16:49
Forum: Suggestions & improvements
Topic: Interface builder needs help
Replies: 21
Views: 24340

Okay, here is a better video, 20 seconds, no extreme manipulations :

Here you go
by FarfadetFarfelu
27 Oct 2010, 16:36
Forum: Suggestions & improvements
Topic: Interface builder needs help
Replies: 21
Views: 24340

Well, i do those manipulations in order to make the bug happen as fast as possible (40 seconds). ;) But like soundmind said, it happens even when being more subtle. And like 23fx23 says, after countless hours with usine, i have interiorised strategies and workarounds for it not to happen ! I happene...
by FarfadetFarfelu
27 Oct 2010, 15:30
Forum: Suggestions & improvements
Topic: Interface builder needs help
Replies: 21
Views: 24340

I am using grid size = 14.
I had a few problems with your patch after i set all the grid sizes to 14.
Video : Here
by FarfadetFarfelu
27 Oct 2010, 04:36
Forum: Suggestions & improvements
Topic: Interface builder needs help
Replies: 21
Views: 24340

Okay i did a video, notice how the vertical Vu Meters get scrumbled when i push the block to the left at the end.


Video Example
by FarfadetFarfelu
27 Oct 2010, 04:20
Forum: Suggestions & improvements
Topic: Interface builder needs help
Replies: 21
Views: 24340

I also had the items lose their placement a few times when moving things in the interface panel.
It's hard to tell on what occasion this happens, it always comes as a bad surprise.
by FarfadetFarfelu
25 Oct 2010, 11:19
Forum: Suggestions & improvements
Topic: Midi Learn from midi bus
Replies: 8
Views: 7762

Okay, thank you very much for the guidance, i got it working with the filter and other canal !!

The midi learn is still only reading the midi data from the input, but we have a nice workaround. :-)
by FarfadetFarfelu
25 Oct 2010, 09:47
Forum: Suggestions & improvements
Topic: Midi Learn from midi bus
Replies: 8
Views: 7762

Well i tried a few days ago with the send midi to usine and it didn't work for what i wanted to do, i just tried again to make sure, i think gurulogic is right, weird things happen when using the midi to usine for that purpose. Edit : i'm afraid entering the values manually in the remote panel does ...
by FarfadetFarfelu
25 Oct 2010, 06:11
Forum: Suggestions & improvements
Topic: Simple shortcut or button to open the patch editing window
Replies: 4
Views: 4536

Yes i understand, perhaps an option in the menus is better.
Thank you for looking into it, although it's not the most essential thing.
by FarfadetFarfelu
25 Oct 2010, 06:08
Forum: Suggestions & improvements
Topic: Midi Learn from midi bus
Replies: 8
Views: 7762

As it is now, it seems that the midi learn function takes the midi data only from the global midi input, It would be cool to be able to modify the midi data (transpose etc) before it arrives to the midi learn function. This would allow to expand the use of some midi controllers. Maybe In the global ...
by FarfadetFarfelu
23 Oct 2010, 03:36
Forum: Suggestions & improvements
Topic: Simple shortcut or button to open the patch editing window
Replies: 4
Views: 4536

Yes that's not very practical... what would work for me : a button in the dashboard to open the patch editing window of whatever track or subpatch is active, the button would then be assignable to whatever shortcut via the key learn function.
I'm tired of the double clicking. :D
by FarfadetFarfelu
21 Oct 2010, 20:16
Forum: Suggestions & improvements
Topic: Simple shortcut or button to open the patch editing window
Replies: 4
Views: 4536

Nothing fundamental but this would simplify my life in Usine. :)
If there is such a shortcut to open the patch editor, i don't seem to find it.:)
by FarfadetFarfelu
30 Dec 2009, 17:51
Forum: News
Topic: Usine V5
Replies: 42
Views: 58083

I can't wait, fabulous new possibilities, and the resizable graphic elements come just when i need them !

Are the patches and worspaces made with Usine 4.22 compatible with Usine 5 ?
by FarfadetFarfelu
06 Dec 2009, 09:26
Forum: Suggestions & improvements
Topic: Improving the Sampler for live instrument looping
Replies: 9
Views: 10433

Thanks a lot, i used your patch Yan, and i think i succeeded in doing the basic multilayer looper i need. The samplers all start recording with the first (base) sample to make sure they are synchronised. Multiple overdub passes can be done on each layer, and the overdubbed sound starts playing back ...
by FarfadetFarfelu
04 Dec 2009, 22:48
Forum: Suggestions & improvements
Topic: Improving the Sampler for live instrument looping
Replies: 9
Views: 10433

Hello Olivier, I retried the Echoplexx patch but i'm afraid the inability to overdub multiple passes into an existing loop (to build a huge wall of sound) is still a problem with the multiple layer method. Example of the problem using the Echoplexx patch : I record a ten second loop in the base trac...
by FarfadetFarfelu
29 Nov 2009, 17:17
Forum: Suggestions & improvements
Topic: Improving the Sampler for live instrument looping
Replies: 9
Views: 10433

A few problems i have noticed with the sampler, and a few suggestions : - The usual looper tools for live instruments (jamman, boss rc20) have an overdub feature to record material within the boundaries of a previously recorded loop. With the Usine sampler, the overdub keeps recording until the max ...
by FarfadetFarfelu
01 Mar 2009, 00:44
Forum: Suggestions & improvements
Topic: Making Usine to remember the screen position of VST windows.
Replies: 3
Views: 3610

Tada ! Super cool thx ! :)
by FarfadetFarfelu
28 Feb 2009, 04:05
Forum: Suggestions & improvements
Topic: Making Usine to remember the screen position of VST windows.
Replies: 3
Views: 3610

I use a lot of VSTs in Usine, and it's really useful to be able recall the VST GUI windows automatically when i activate a VST plugin so that i can tweak things and visualize what's happening in realtime. So far so good. I like to position the VST GUIs on the right of my screen, the problem is Usine...
by FarfadetFarfelu
13 Feb 2009, 23:18
Forum: Patching questions
Topic: How to show a VST plugin UI when a patch is activated ?
Replies: 14
Views: 15527

Wow thanks guys, it works great !

Now if only the position of the VST window was saved with the workspace, it would be absolutely perfect !
by FarfadetFarfelu
12 Feb 2009, 18:26
Forum: Patching questions
Topic: How to show a VST plugin UI when a patch is activated ?
Replies: 14
Views: 15527

How can i get usine to show a VST or VSTi when a patch is activated and hide the vst when the patch is turned off ? I can control the "patch active" module with a switch and the "show VST" with a separate button. How could i control both the patch active module and show pin of the VSts with just one...
by FarfadetFarfelu
10 Feb 2009, 21:45
Forum: General discussion
Topic: Usine is great !
Replies: 7
Views: 8647

DX wrote:Hello I'm a new french Usine user and i would like to say thanks to senso for this great appz !
Same here. Thanks ! :)