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by Thomas Helzle
03 Jul 2019, 20:38
Forum: Suggestions & improvements
Topic: Some input on Node-usability and workflow...
Replies: 6
Views: 11944

Ha - resurrection of a very old thread. Interesting to see that it's still relevant. In the meantime I moved almost all my 3D work to SideFX Houdini - which is completely node based - and it also has a lot of convenient tools to manage connections, structure, nodes etc. I no longer use Usine but I c...
by Thomas Helzle
28 Jun 2017, 01:22
Forum: News
Topic: Usine Hollyhock 3 announced
Replies: 30
Views: 70741

Looks nice, but I fear I've moved on in the meantime.
All the best luck with the new version though!

Cheers,

Tom
by Thomas Helzle
18 Feb 2017, 11:01
Forum: General discussion
Topic: Djing and live sampling : Ableton or Usine ?
Replies: 9
Views: 14850

Yeah, really depends on what one is doing. Bitwig 2 now finally can send MTC and also SPP along with Midi Clock, so syncing became much easier. What also could be interesting for those who use analogue gear is, that it has CV and CV Clock devices built in, so if you have a DC-coupled interface, you ...
by Thomas Helzle
17 Feb 2017, 13:38
Forum: General discussion
Topic: Djing and live sampling : Ableton or Usine ?
Replies: 9
Views: 14850

Well, for me Bitwig combines the two worlds to the extend I like them. I never was a fan of M4L and the way it thinks, so soon after Bitwig came out, I sold my Live 8 Suite & M4L and never looked back. Bitwig has modular thinking built right in (and at one point you'll be able to do you own patches ...
by Thomas Helzle
15 Feb 2017, 20:37
Forum: General discussion
Topic: Djing and live sampling : Ableton or Usine ?
Replies: 9
Views: 14850

Bitwig :-)
by Thomas Helzle
05 Feb 2016, 14:13
Forum: General discussion
Topic: vst version of Hollyhock?
Replies: 42
Views: 72578

Easine is one of the versions of the old Usine 5.x, which is pre-Hollyhock (where they started counting from 0 again). There was Usine Pro, Easine, Usine Stage before and I think a free version too. It was all rather confusing and I never really understood what the idea behind all those versions was...
by Thomas Helzle
26 Oct 2015, 11:13
Forum: General discussion
Topic: Installation Question
Replies: 20
Views: 29608

Avira should be fine, I use it for ages and never had an issue with it, but Komodo Firewall is the worst piece of software I ever used. It made my computer unusable and almost broke my windows installation. I had regular reproducible blue screens and the developer never even acknowledged the problem...
by Thomas Helzle
30 Sep 2015, 12:03
Forum: General discussion
Topic: Thoughts on Reaktor 6?
Replies: 14
Views: 28700

Yeah, it's funny. On one hand the improvements are kind of subtle, but at the same time they make a lot of difference to me. And the blocks templates are very well thought out. One can see that they invested a lot of thought into how to make blocks easy to create in a visually pleasing and compatibl...
by Thomas Helzle
23 Sep 2015, 19:43
Forum: General discussion
Topic: Thoughts on Reaktor 6?
Replies: 14
Views: 28700

IMO they are very different. Usine is a DAW first, Reaktor is an instrument/effect first. If you are into DSP coding your own instruments or effects or simply want to explore the extremely deep user library for Reaktor, I'd say go for it. I personally wouldn't have updated for the blocks alone, but ...
by Thomas Helzle
29 Jul 2015, 00:59
Forum: News
Topic: Usine Hollyhock II 2.0.077 update
Replies: 2
Views: 7600

Congratulations Senso and Team! :-) :cool:

Cheers,

Tom
by Thomas Helzle
20 Jun 2015, 13:16
Forum: News
Topic: Usine Hollyhock II 2.0.073 RC11 update
Replies: 3
Views: 8385

FLAC! Nice :-)

Thanks and cheers,

Tom
by Thomas Helzle
07 Jun 2015, 17:02
Forum: General discussion
Topic: Windows 10 - What are your thoughts everyone
Replies: 7
Views: 12448

... they are pushing some such things quite aggressively even with the 8.1 update, where it looked as if you needed to log in with your microsoft account - something I find so stupid I don't even have words for it. I used to feel the same way, and I HATED the idea of my OS login being tied to an on...
by Thomas Helzle
04 Jun 2015, 15:02
Forum: General discussion
Topic: Windows 10 - What are your thoughts everyone
Replies: 7
Views: 12448

Well, I am still curious what the free update brings us in the area of intrusive behaviour. In the Windows 10 Beta, Microsoft pretty much assigned itself the right to look into everything that was on the machine - not acceptable to me. The release version will not have this I'm sure, but still they ...
by Thomas Helzle
29 May 2015, 09:12
Forum: General discussion
Topic: Music in Bloom: a review about Usine Hollyhock II
Replies: 9
Views: 14946

Yeah, I had the same reaction to the mouseovers in HH1 and yes I made a bug report back then ;-) It totally defeats the features purpose so I disable it first thing. A mouse over makes sense if it highlights the stuff you hover over (as pretty much every website in the world shows) so you know what ...
by Thomas Helzle
20 May 2015, 11:54
Forum: General discussion
Topic: midiHook and oscHook - from "Hollyhook"... ;-)
Replies: 6
Views: 10698

Well, you never know if they were even aware of it and there is little overlap in what they do. I personally still find "Usine Hollyhock" quite a mouthfull and would actually prefer to just call it Usine again - Usine Hollyhock to me sounds like one of those beta names like "Android Lollipop" or the...
by Thomas Helzle
19 May 2015, 22:34
Forum: General discussion
Topic: midiHook and oscHook - from "Hollyhook"... ;-)
Replies: 6
Views: 10698

Well, usually Android is left out when it comes to audio apps, so you can't really complain... ;-) It works quite well, although I think it could need some improvements - for instance the midi VST is blocking existing midi on the track in Bitwig, so it's pretty unusable there ATM.. The OSC version m...
by Thomas Helzle
19 May 2015, 15:29
Forum: General discussion
Topic: midiHook and oscHook - from "Hollyhook"... ;-)
Replies: 6
Views: 10698

Hey, just found those two tools - stumbled over them since they are from a german company called Hollyhook... midiHook: https://play.google.com/store/apps/details?id=com.hollyhook.midiHook oscHook https://play.google.com/store/apps/details?id=com.hollyhook.oscHook These allow you to send the sensord...
by Thomas Helzle
13 May 2015, 20:44
Forum: Suggestions & improvements
Topic: Auto-Subscribe to topics please? :-)
Replies: 2
Views: 5132

I see.
Funny, I somehow assumed that all forum software ever done would have this as an option, since anything else makes forums very hard to follow IMO.

Not a big problem.

Thanks and Cheers,

Tom
by Thomas Helzle
13 May 2015, 20:42
Forum: Suggestions & improvements
Topic: Rollover-open for Website menu?
Replies: 2
Views: 4972

Hm - while I do all of my own websites and also some webwork for other people, I didn't really understand the structure you are using right away when looking at the source (I'm not very good a code-reading other peoples work). I guess it's relatively simple, but since I'm not familiar with the scrip...
by Thomas Helzle
12 May 2015, 13:40
Forum: Suggestions & improvements
Topic: Auto-Subscribe to topics please? :-)
Replies: 2
Views: 5132

Hey,

I would really like to have the option to auto-subscribe to topics in the forum that I either create or post in.
Half of the time I forget to click the option since every other forum I use does this automatically.

Thank you!

Tom
by Thomas Helzle
12 May 2015, 13:29
Forum: Suggestions & improvements
Topic: Some input on Node-usability and workflow...
Replies: 6
Views: 11944

Hey, I currently work with several nodes systems in 3D and wanted to show you some things that I found totally awesome in Blender, Fabric-Engine Canvas, Grasshopper etc.. - If you CTRL-leftmouse-drag over the "wires" between nodes in Blender, you get a kind of "knife" that cuts all wires you drag ov...
by Thomas Helzle
12 May 2015, 11:59
Forum: Suggestions & improvements
Topic: Rollover-open for Website menu?
Replies: 2
Views: 4972

Hey,

sorry for this somehow smallish request but I find myself always expecting the top menu on the Sensomusic website to open automatically when I mouse-over it. I think this would improve usability quite a bit for non-touchscreens.

Maybe it's an easy fix?

Thanks and cheers,

Tom
by Thomas Helzle
12 May 2015, 11:56
Forum: News
Topic: Usine Hollyhock II 2.0.069 RC11 update
Replies: 5
Views: 11432

Thank you very much Senso!

Cheers,

Tom
by Thomas Helzle
28 Apr 2015, 01:30
Forum: News
Topic: Usine Hollyhock II 2.0.068 RC11 update
Replies: 9
Views: 18304

Thanks a lot for the Midi Beat Clock improvements.
Bitwig Studio and Usine now stay much better in sync here.
Not as tight as with Ableton Live as slave, but much better.
Will do more testing over the next days.

Thanks and cheers!

Tom
by Thomas Helzle
26 Apr 2015, 15:38
Forum: News
Topic: Usine Hollyhock II announced
Replies: 43
Views: 76169

oli_lab wrote:I'm an addict : what do I get if I sponsor someone else, an extra life ?

;-)
Hehehe - yeah, be a sponsor, become a cat ;-)

Cheers,

Tom
by Thomas Helzle
23 Apr 2015, 18:13
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Hey Nay-Seven, that was not my problem, it was the port settings in the OSC4Bitwig script that didn't work correctly. I understood the Usine part. I am using port 8000 to receive in Usine (in preferences) and (now) 8002 to send. I didn't investigate what port 8001 is occupied with ;-) And yes, good ...
by Thomas Helzle
23 Apr 2015, 17:19
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Oh, and I just solved my OSC out problem - It consisted of two things: a.) The OSC4Bitwig script has a bug when you set the receive port in the GUI, it doesn't actually use that port, you need to change it in the script itself. I'll report that to Moss, the author of the script. b.) Port 8001 which ...
by Thomas Helzle
23 Apr 2015, 15:25
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Update: Senso answered my ticket from yesterday about the Midi Beat Clock issue and said he has release .68 working perfectly in sync with other hosts! Brilliant, that should make it much easier for people to integrate HH into their setup without complicated workarounds :-) Thanks a ton, :D Cheers, ...
by Thomas Helzle
22 Apr 2015, 18:02
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Good to know that it works for you at least.
I used an even simpler patch, a switch sending 1 or 0... No joy.

I have to give up for now but will try again when time allows.

Thanks and cheers,

Tom
by Thomas Helzle
22 Apr 2015, 17:46
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

23fx23: I tried the setup but for me it doesn't get stable. For now I have to tend to other things, spent too long on it already - hopefully Senso can fix this at the core so that Beat Clock works better without tinkering. No idea what else to try with OSC either. Cheers and thanks for all the help!...
by Thomas Helzle
22 Apr 2015, 16:59
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Yes, all the involved applications are explicitly open in the Firewall.
OSC works on my system with every other app I try and input works as well in HH.
Are you able to send OSC?

Cheers,

Tom
by Thomas Helzle
22 Apr 2015, 16:43
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Interesting - I'll check it out today. Thanks! I wrote a support ticket about the sync problem since I think it would be good if it would be working right out of the box as good as when I sync Live to BWS. Something like your setup should be possible to build into the internal HH sync code directly,...
by Thomas Helzle
22 Apr 2015, 12:11
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Hey ahonoe As I said in my first post, yes :-) I did enable "receive Midi clock" and yes, it kind of works, but the sync is so bad that I didn't realized at first that it is actually "working". I get the same massive drifting as if I just set both apps to the same song tempo and start both manually....
by Thomas Helzle
22 Apr 2015, 00:59
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Did another test: Same setup, Bitwig Studio as Master, but this time Ableton Live as Sync Slave. Same thing about the midi clips using the same virtual Midi driver. Result: Very very good sync. May not be sample accurate but it is perfectly usable. So it looks as if the external sync in Usine isn't ...
by Thomas Helzle
22 Apr 2015, 00:48
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Interesting. Thanks again! I tired your master clip but that gives me a kind of hickup since the offset per bar is already quite a lot, even with both apps set to the same BPM. I set the engine to "on" via OSC from Bitwig ("/play") and global sync - this works quite well. I disabled the OSC transfer...
by Thomas Helzle
21 Apr 2015, 23:56
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Further tests with the Midi Beat Clock show that Usine actually DOES sync to Bitwigs Beat Clock (the song tempo changes back after a moment when I change it manually) but the sync is very unstable and drifts a lot. I somewhere read that setting the Usine Block size to smaller sizes is supposed to im...
by Thomas Helzle
21 Apr 2015, 22:32
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Thanks for the ideas 23fx23! - I always extract to a new folder so that shouldn't be the problem. - The console shows the outgoing OSC just fine, but nothing else on the system receives it. The only thing I wondered is: the incoming, working OSC from Bitwig is shown in the console as "/play (i)" whi...
by Thomas Helzle
21 Apr 2015, 22:11
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Thanks 23fx23. I think I tried all those but the running as admin. Will try that right away (although it shouldn't be needed IMO). The OSC Monitor software basically catches everything that is sent on the machine as long as the port is correct, and it didn't receive anything either (http://www.kaspe...
by Thomas Helzle
21 Apr 2015, 21:40
Forum: Patching questions
Topic: Midi Beat Clock and OSC-Out Problem...
Replies: 25
Views: 35797

Hey, I currently try to synchronize Usine HH II to Bitwig Studio (BWS). I use OSC4Bitwig (https://github.com/git-moss/OSC4Bitwig) and that works great, I have an OSC lister running in HH and already can start and stop the two in sync from BWS and song tempo is transferred (both via the Master Sync n...
by Thomas Helzle
19 Apr 2015, 23:55
Forum: General discussion
Topic: Hello to all
Replies: 25
Views: 36866

Update: Still no luck with finding any information about how to sync to the midi beat clock from Bitwig. Incoming OSC from Bitwig works fine. I send the /play input to MasterSync -> On to sync playback and /tempo/raw to MasterSync -> tempo. I have absolutely no luck though with sending OSC out of Us...
by Thomas Helzle
19 Apr 2015, 16:10
Forum: General discussion
Topic: Hello to all
Replies: 25
Views: 36866

Hey ceasless, no, I'm on Windows and use virtual Midi drivers to send Midi to Bitwig (Loop Midi) but otherwise it should work the same. With my "TomsMultiBiController.control.js" you get every Midi-Channel separately (selectable in the Track header/Inspector) so you are able to send separate Midi ch...
by Thomas Helzle
18 Apr 2015, 13:28
Forum: News
Topic: Usine Hollyhock II 2.0.067 RC11 update
Replies: 9
Views: 14126

Thanks for the updates.
But I begin to wish for automatic updates now ;-)

Cheers,

Tom
by Thomas Helzle
16 Apr 2015, 19:29
Forum: General discussion
Topic: Hello to all
Replies: 25
Views: 36866

Yeah, that is a rather annoying limitation in BWS. I work around it by using a controller script that allows to access each midi channel separately on the track input level (see my BWS controller scripts on Github: https://github.com/ThomasHelzle/Toms_Bitwig_Scripts). But once you are inside a track...
by Thomas Helzle
14 Apr 2015, 14:38
Forum: General discussion
Topic: Hello to all
Replies: 25
Views: 36866

First post (technically second) so, "Hello" to everyone. Just bought HH2 a few days ago and so far I really like it. Tom Helzle brought up the app in a Bitwig thread @ KVR 1.5 years ago telling me it might fit my needs. Great advice Tom, sorry it took me so long to give a shot though. You were righ...
by Thomas Helzle
10 Apr 2015, 15:55
Forum: Suggestions & improvements
Topic: FLAC support
Replies: 9
Views: 14489

Thanks a lot Senso for looking into it. Would that mean that you need to "hard-convert" the FLAC to wav/aif on disk or can you play back the file without conversion? Because converting them to wav is what I want to avoid - I have tools that can do that already, but I would like to keep the footprint...
by Thomas Helzle
31 Mar 2015, 19:21
Forum: General discussion
Topic: Multi play cursors
Replies: 10
Views: 14590

What if I neither use samplers nor piano rolls but generate everything generative?

Cheers,

Tom
by Thomas Helzle
31 Mar 2015, 19:16
Forum: General discussion
Topic: Multi play cursors
Replies: 10
Views: 14590

Yeah, I also wondered about this. In Sensos announcement it sounded more flexible than I was able to get it to work so far. Other than the possibility to use generative/modular patches in the grid, I seem to actually get more flexibility for instance in Bitwigs clip launcher, where each clip can hav...
by Thomas Helzle
28 Mar 2015, 20:58
Forum: General discussion
Topic: 32bit vst in 64bit HH2 ?
Replies: 21
Views: 26980

I happily use the 32 Bit versions of all my audio software on a 64 Bit Windows 8.1 system. On a 64 Bit system, a 32 Bit application can use up to 4 GB RAM (if compiled correctly) and that is plenty for my use. Performance is pretty much the same between the two. Native 64 Bit software is a bit faste...
by Thomas Helzle
27 Mar 2015, 12:25
Forum: General discussion
Topic: Interesting to see that word is catching on
Replies: 13
Views: 16126

I posted on Ambient Online about HH2: http://www.ambientonline.org/forum/show ... -released-)

Cheers,

Tom
by Thomas Helzle
27 Mar 2015, 00:05
Forum: Suggestions & improvements
Topic: FLAC support
Replies: 9
Views: 14489

Hey,

I just stumbled over the fact that FLAC isn't supported in the Usine samplers.
I seem to get more and more samples in this format - would it be possible to support it natively without converting or is that a bad idea for some reason?

Thanks!

Tom
by Thomas Helzle
25 Mar 2015, 19:50
Forum: General discussion
Topic: is there any alignment grid for arranging the knobs and faders ?
Replies: 3
Views: 4853

...but it's the weirdest grid in the industry in that it only snaps AFTER you drop the object... ;-)
Would be great if at one point this would snap while dragging/scaling.
And a global snap distance preference would also help so it doesn't need to be set each time.

Cheers,

Tom
by Thomas Helzle
24 Mar 2015, 17:20
Forum: Suggestions & improvements
Topic: grid window attached to main window
Replies: 3
Views: 5618

Yeah, some kind of docking would really help there.
For instance I would like to have the patch window on my second screen but with the settings window attached to it.
ATM floating windows become a mess rather quickly since there are so many and they don't remember positions.

Cheers,

Tom
by Thomas Helzle
24 Mar 2015, 17:18
Forum: Suggestions & improvements
Topic: Remember Window Settings
Replies: 3
Views: 5855

Hey sephult, thanks for the reply. It's good to hear that the basics may already be there to allow for layout-remembering. The thing is, I don't want the window to be full screen. I have two big monitors and usually have the main window smaller than my 30" so that the browser fit's outside, not cove...
by Thomas Helzle
24 Mar 2015, 16:08
Forum: Suggestions & improvements
Topic: Remember Window Settings
Replies: 3
Views: 5855

Hey, I hadn't used Usine in a while but now I really dig HH 2 with the new timeline - great improvement. But one thing I find quite annoying: each time I start Usine it comes up at this small default size and all other parts also don't remember their last sizes/positions. Sounds trivial but after th...
by Thomas Helzle
23 Mar 2015, 17:58
Forum: News
Topic: Usine Hollyhock II is available for download
Replies: 19
Views: 35607

This looks awesome - thank you so much!
A "timeline" finally :-)

It's also great that my plugins created with the old SDK still work!

Cheers,

Tom
by Thomas Helzle
05 Mar 2015, 14:09
Forum: News
Topic: Usine Hollyhock II announced
Replies: 43
Views: 76169

I see.

Thanks Nay,
by Thomas Helzle
05 Mar 2015, 13:44
Forum: News
Topic: Usine Hollyhock II announced
Replies: 43
Views: 76169

I have some questions about the update: - Could you guys explain what the "be a sponsor" thing is about? What am I supposed to enter in the text field? My own name, that of somebody else? You advertise it in the top banner but it's not a link and I can't find an explanation about it...? - If I buy t...
by Thomas Helzle
28 Feb 2015, 18:03
Forum: News
Topic: Grid Demo video teaser
Replies: 10
Views: 18623

I see, thanks!

Cheers,

Tom
by Thomas Helzle
28 Feb 2015, 17:18
Forum: News
Topic: Grid Demo video teaser
Replies: 10
Views: 18623

This looks pretty sweet. :-)

Can the timeline be accessed by patches like in the old Usine for generative positioning?

Any estimates when the beta is planned to go public?

Looking forward to give it a try.

Cheers,

Tom
by Thomas Helzle
21 Feb 2015, 18:15
Forum: News
Topic: Usine Hollyhock II announced
Replies: 43
Views: 76169

Yeah, website looks much more professional now - Cool!

Looking forward to the timeline in HH II - the lack of a (usable) timeline made me switch to Bitwig completely a while ago, let's see if HH II can win me back ;-)

I don't see any mention of HH VST? Is that still on the roadmap?

Cheers,

Tom
by Thomas Helzle
21 Mar 2014, 17:33
Forum: Patching questions
Topic: Separate the input from two MIDI devices in one patch?
Replies: 13
Views: 15134

in the next version the Additional Audio input module will be modified to receive also midi. http://www.sensomusic.com/wiki2/doku.php?id=hollyhock:manual:modules:additional_input this will simplify... This is good news! One more nudge for me to try again soon to migrate to Hollyhock. Hallelujah...
by Thomas Helzle
13 Mar 2014, 23:37
Forum: General discussion
Topic: vst version of Hollyhock?
Replies: 42
Views: 72578

+1 for the VST version :-)

- 1 for the chat window ;-)
- 1 for any mobile apps, I'm happy with TouchDAW, would be even more happy with Lemur I guess...
- 1 for Rewire from me as well - I never use it.

Yeah, and a + 10 for user polls ;-)

Cheers,

Tom
by Thomas Helzle
25 Feb 2014, 21:25
Forum: General discussion
Topic: Sound Device doesn't work with Usine HH 1.1.001
Replies: 5
Views: 7068

No, isn't important really, I just thought there may be a quick fix...

Cheers,

Tom
by Thomas Helzle
25 Feb 2014, 20:49
Forum: General discussion
Topic: Sound Device doesn't work with Usine HH 1.1.001
Replies: 5
Views: 7068

http://www.sensomusic.org/forums/viewtopic.php?id=4292
Yeah, several people with this is seems.
Well, maybe one day I'll get lucky and have Usine actually working ;-)
Maybe next year.

Cheers,

Tom
by Thomas Helzle
25 Feb 2014, 20:10
Forum: General discussion
Topic: Sound Device doesn't work with Usine HH 1.1.001
Replies: 5
Views: 7068

Now I tried the 64 Bit version of Usine which seems to work.
Curiouser and Curiouser...
I have it working in other 32 Bit software just fine?

Cheers,

Tom
by Thomas Helzle
25 Feb 2014, 20:02
Forum: General discussion
Topic: Sound Device doesn't work with Usine HH 1.1.001
Replies: 5
Views: 7068

Hey, a while ago my Presonus Firebox exploded and now I only have an old USB-Mixer from Yamaha left ("MW12"). It's pretty limited and only has 2 ins and 2 outs with 44/48 khz @256 samples. It works in every other audio software I have without any problems, I can select it in the Usine HH setup and i...
by Thomas Helzle
14 Oct 2013, 11:48
Forum: News
Topic: New add-On: U-pad
Replies: 2
Views: 6168

Wow Nay - you pump them out like there is no tomorrow! :-)

Great stuff and very interesting resources for playing and learning.

Thank you very much!!!!!

Tom
by Thomas Helzle
11 Oct 2013, 21:45
Forum: News
Topic: New add-On: Oblique strategies
Replies: 6
Views: 12435

You can send them a link to the VST version: http://musicalentropy.wordpress.com/201 ... on-kvr-dc/

Cheers,

Tom
by Thomas Helzle
08 Oct 2013, 00:03
Forum: Add-ons discussion
Topic: Seslatero
Replies: 8
Views: 14306

hehehe - yeah - love the Devine soundbanks as well.
My favourite VST ATM.
I was merely kidding. Somehow it seems that no matter how fast your machine is (I have a new 6core i7) you always run into the limit...

Cheers and thanks again!

Tom
by Thomas Helzle
07 Oct 2013, 15:42
Forum: Add-ons discussion
Topic: Seslatero
Replies: 8
Views: 14306

Thanks thomas, and yes there's many possible way to decline/add features to this patch I'm also looking for a more "euclid" way to fill the steps , each 2,3,4 steps , adding others balls to modulate velocity...and so will be for v 2 ;-) That sounds great! Love the results even now. My attempt faile...
by Thomas Helzle
06 Oct 2013, 16:53
Forum: Add-ons discussion
Topic: Seslatero
Replies: 8
Views: 14306

Very cool addon - thanks a ton Nay!

I think I'll try to make this into a surround tool by having each lane send to a different midi channel. Should be fun :-)

Cheers,

Tom
by Thomas Helzle
18 Sep 2013, 15:03
Forum: Patching questions
Topic: all note off when hollyhock is stopped
Replies: 12
Views: 11955

Wouldn't it make sense to have a real reset button in Usine? It's something I really miss. I'd often like to go to a defined point zero like many other DAWs do when you doubleclick on the stop button. This would stop all playing notes, set the global time back to zero, reset all Samplers and Pianoro...
by Thomas Helzle
11 Sep 2013, 13:43
Forum: Patching questions
Topic: A really stupid question about panning the screen offset
Replies: 7
Views: 8891

From day one I voted for something every 3D software has:
A shortcut for "Zoom to everything", which basically zooms to a bounding box around every node in your patch. Simple to implement and efficient for such situations.

Cheers,

Tom
by Thomas Helzle
10 Sep 2013, 13:59
Forum: News
Topic: Usine Hollyhock Update #7 (1.02.011) is available for download
Replies: 10
Views: 18175

Thanks Senso and Team! :-) Some very nice features and updates in this release. BTW. I was totally thrown by the twitter announcement linking to a Facebook page (I don't use Facebook myself) titled "Timeline Photos" and I thought "YES!!!" but had to learn it's just Facebooks way of naming things, no...
by Thomas Helzle
07 Sep 2013, 16:56
Forum: Suggestions & improvements
Topic: Hide Wires in Patch Edit
Replies: 1
Views: 3174

Interesting idea, I could imagine that only seeing wires for selected modules could be helpful as an option.
Or have them very transparent for unselected modules?

Cheers,

Tom
by Thomas Helzle
05 Sep 2013, 20:46
Forum: General discussion
Topic: Bug report page has been cleared due to a server Issue
Replies: 1
Views: 2710

Outch... ;-)
by Thomas Helzle
27 Aug 2013, 14:18
Forum: General discussion
Topic: graphics issues with HOllyhock
Replies: 59
Views: 73862

Brilliant - Congratulations!

Cheers,

Tom
by Thomas Helzle
16 Aug 2013, 20:38
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Thanks naarud! Let me know if you encounter any weirdness - I sometimes had issues with copy and paste, but didn't have the time yet to investigate. I just googled the nautilus - wow, that's slightly over the top, I like it a bit more minimal ;-) But very interesting that something like that exists!...
by Thomas Helzle
16 Aug 2013, 14:57
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Great you like them Senso!
If time permits, I'd really like to code some more for HH...

Cheers and thanks for all your hard work that makes it all possible!

Tom
by Thomas Helzle
16 Aug 2013, 14:26
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

I just released my new website: http://www.design4audio.de where I mostly show design work for the audio realm.
There is also a page about the AoN_Random plugins with downloads and updated docs:
http://www.design4audio.de/home/aon-random/

Cheers,

Tom
by Thomas Helzle
10 Aug 2013, 13:15
Forum: Suggestions & improvements
Topic: More scale for the Midi Transform
Replies: 10
Views: 15475

http://www.midi.org/techspecs/midituning.php

Midi does have a standard for microtuing, although I don't know how many plugins support it and how practical it is to implement.
Ivory Grand Piano is the one I know of supporting it: http://www.synthogy.com/news/announceme ... 2508a.html

Cheers,

Tom
by Thomas Helzle
07 Aug 2013, 17:36
Forum: General discussion
Topic: graphics issues with HOllyhock
Replies: 59
Views: 73862

Cheers Seamus - It wasn't really meant as advice, I just wanted to counterbalance the - IMO - slightly one-sided tendency in this thread a bit ;-)

Best of luck! Sounds like a lovely computer!

Cheers,

Tom
by Thomas Helzle
07 Aug 2013, 14:11
Forum: General discussion
Topic: graphics issues with HOllyhock
Replies: 59
Views: 73862

Hm - that's really funny. I do professional 3D graphics for many years and use Nvidia cards from the very first time they had hardware acceleration for OpenGL. There was hardly a time when I had problems with their drivers. For OpenGL + 3D, they are still far ahead of ATI/AMD. CUDA still outperforms...
by Thomas Helzle
29 Jul 2013, 17:54
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hey Martin, thanks a lot for your reply. I wasn't able to nail it down so far. It seems more likely to happen if I copy/paste multiple nodes at once (like one AoN node and a connected oscillator). Internally I generate a random array, but that should be regenerated automatically based on the random ...
by Thomas Helzle
28 Jul 2013, 17:10
Forum: Patching questions
Topic: Sub Patch Global Update
Replies: 6
Views: 6986

I could be wrong, but I think Usine HH has a kind of logic to the auto-created inputs/outputs, where inputs that are further up the y axis are shown above inputs that are lower down on the y axis. But don't quote me on that ;-) But I agree, just user defined inputs and outputs would be preferable, e...
by Thomas Helzle
28 Jul 2013, 13:46
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hey, if anybody is reading this, I could use a bit of help here: The above nodes for Usine HH make problems when they are copied and pasted. They somehow seem to get stuck in a weird state where using the controls doesn't really update what they do anymore. Restarting Usine solves it, but that isn't...
by Thomas Helzle
28 Jul 2013, 13:42
Forum: Patching questions
Topic: Sub Patch Global Update
Replies: 6
Views: 6986

Yeah, I guess you are right. In Softimage XSIs very advanced node editor, you define in's and out's for compounds (=subpatches) by hand, dragging wires from your internal nodes to in and out-boards on the left and right, defining their data formate, order, names etc. This way you can change internal...
by Thomas Helzle
26 Jul 2013, 11:58
Forum: Patching questions
Topic: Sub Patch Global Update
Replies: 6
Views: 6986

Could be an option in the module/subpatch etc. if it should be an "instance" or not. If you set it to "instance", nothing can be changed inside, only the "master" can be changed which is reflected in all instances. It's a pretty common idea in graphics, especially in 3D. There you often have the opt...
by Thomas Helzle
22 Jul 2013, 16:06
Forum: Patching questions
Topic: Round Vs. Trunc
Replies: 9
Views: 9707

Yeah, as I said it's more a cosmetic issue.
And a reminder that what we nowadays think of as the ultimate in numeric precision is in fact the opposite:
Always slightly "wrong", even if negligible ;-)

Cheers,

Tom
by Thomas Helzle
21 Jul 2013, 19:31
Forum: Patching questions
Topic: Round Vs. Trunc
Replies: 9
Views: 9707

Yeah, that is something rather irritating in Usine - float values change, even if very clear values are used that should normally be represented without precision problems like your example. I don't know if there are internal processed doing something to the values that causes this. Although it's mo...
by Thomas Helzle
20 Jul 2013, 19:40
Forum: News
Topic: Usine Hollyhock Update #5 beta (1.02.008) is available for download
Replies: 11
Views: 19409

Thank you!

Cheers,

Tom
by Thomas Helzle
19 Jul 2013, 20:00
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Okay, here's the first test release for Windows x32 and x64 compiled with SDK 1.01.001: http://www.screendream.de/AoN_Usine/AoN_Usine_Hollyhock.7z I'm unsure about the new stuff for Hollyhock, I hope I got it right. So if anything seems to be missing or not-working or should be improved, please let ...
by Thomas Helzle
02 Jul 2013, 22:56
Forum: News
Topic: Usine Hollyhock Update #4 (1.01.007e) is available for download
Replies: 2
Views: 6610

Ah - brilliant - just ran into this problem today and was about to ask for help.

Great, thanks!

Tom
by Thomas Helzle
28 Jun 2013, 11:57
Forum: News
Topic: Usine Hollyhock Update #4 (1.01.007d) is available for download
Replies: 5
Views: 10259

Wow - with the speed of updates you roll out I really look forward to that auto-update you talked about ;-)

Cheers,

Tom
by Thomas Helzle
27 Jun 2013, 12:16
Forum: News
Topic: Usine Hollyhock SDK 1.01.001 is available for download
Replies: 1
Views: 5278

Thank you Martin! :D

Cheers,

Tom
by Thomas Helzle
27 Jun 2013, 12:01
Forum: General discussion
Topic: Crackles and Noises
Replies: 8
Views: 11467

Just be careful with those optimization guides. Some of the things they tell you to do are not really a good idea in every case. Especially the Sweetwater guide is know to have caused problems for many people. If you have some knowledge about computers you should be able to decide yourself which of ...
by Thomas Helzle
26 Jun 2013, 14:38
Forum: General discussion
Topic: Crackles and Noises
Replies: 8
Views: 11467

Hey uge, I have a 17" MacBookPro 2007 with a Core Duo 2.4 Ghz, similar to your specs and I find it far too slow for todays audio software. I don't think I would want to use it live on stage. Especially the step from Core Duo to the more recent i3/5/7 CPUs makes quite a difference. 2007 is about 6 ye...
by Thomas Helzle
20 Jun 2013, 12:42
Forum: General discussion
Topic: Replacing old scripts with user modules in Hollyhock
Replies: 26
Views: 36379

Just saw in the release notes that the next version number is now changed to [1.01.001] - so I guess it will be the initial release version?
And the notes seem to address these problems with presets/VSTs.

Cool,

Tom
by Thomas Helzle
20 Jun 2013, 12:35
Forum: General discussion
Topic: Replacing old scripts with user modules in Hollyhock
Replies: 26
Views: 36379

+1 for everything midi. I used piz midi plugs in 5.8 but in hollyhock I get save preset memory errors So it might be time to stop using them. Although they have some features that are not avail in Usine. Yeah, it seems GUI-less VSTs don't save their settings correctly - it's the same if you copy an...
by Thomas Helzle
15 Jun 2013, 20:30
Forum: General discussion
Topic: Bug report
Replies: 7
Views: 8212

Super! :-)

Cheers,

Tom
by Thomas Helzle
15 Jun 2013, 14:56
Forum: General discussion
Topic: Bug report
Replies: 7
Views: 8212

I tried it with Opera 12 (latest), Chrome/Iron, Firefox (latest) and IE 10 in Windows 8 x64 - so far I haven't found a browser where it works.

Cheers,

Tom
by Thomas Helzle
15 Jun 2013, 13:11
Forum: General discussion
Topic: Replacing old scripts with user modules in Hollyhock
Replies: 26
Views: 36379

I would be highly interested in everything midi. It's a bit sad to hear that the scripting is so badly performing in Hollyhock - I fear this will raise the bar for people against digging deeper into creating their own nodes. C++ for many is just too much and lacks the immediacy of changing something...
by Thomas Helzle
15 Jun 2013, 12:49
Forum: General discussion
Topic: Bug report
Replies: 7
Views: 8212

This is what I get if I press the forward button :D Warning: array_key_exists() expects parameter 2 to be array, null given in /home/sensomus/public_html/wiki2/lib/plugins/issuetracker/action.php on line 2353 Warning: array_key_exists() expects parameter 2 to be array, null given in /home/sensomus/p...
by Thomas Helzle
08 Jun 2013, 12:03
Forum: Patching questions
Topic: a few beginners questions
Replies: 7
Views: 8555

I just tried Easine VSTi 5.8 in Studio One v2.5 and it shows 6 stereo Outputs (if you expand it in the Instruments panel) - so it should be definitely doable if your DAW supports multichannel out VSTs. Usine Stage and Usine Pro only show a single stereo Output in Studio One, so maybe give Easine a t...
by Thomas Helzle
05 Jun 2013, 19:12
Forum: General discussion
Topic: Musikmesse 2013 anybody?
Replies: 10
Views: 13297

Thanks a lot parityflux!

It was great to work with u-he and the Messe was awesome - so many interesting people to meet :-)

I hope to do more work like this in the future.

Cheers,

Tom
by Thomas Helzle
03 Jun 2013, 01:36
Forum: General discussion
Topic: Nice Timeline for use with Usine...
Replies: 0
Views: 3143

Hey,

I just found this standalone timeline called "Duration" that sends all kinds of OSC data:
http://www.duration.cc/
Should make life easier until hollyhock hopefully will get a proper timeline/conductor again :-)

Cheers,

Tom
by Thomas Helzle
02 Jun 2013, 17:48
Forum: Suggestions & improvements
Topic: FR: Ability to use a single installation for standalone and vst
Replies: 6
Views: 9308

I was thinking more about it and I remembered that U-HE (and Ohmforce I believe) uses a simple system which might be perfect for Usine... they also need to put a lot of files within reach of VST dlls and they do it as follows: - By default, they put everything in a folder besides the dll, exactly a...
by Thomas Helzle
31 May 2013, 22:31
Forum: News
Topic: Usine Hollyhock Update #3 is available for download
Replies: 4
Views: 9527

Thank you!!!
by Thomas Helzle
31 May 2013, 22:30
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Above mentioned potential multithreading problem wasn't one - the internal LFO of a VST was fighting with my input. Second plug (the array version) is working as well. This was much faster since I got the hang of it already. The refresh of the array isn't working as well as it did in 5.x, but I'm su...
by Thomas Helzle
27 May 2013, 15:42
Forum: News
Topic: Usine Hollyhock Update #2 is available for download
Replies: 5
Views: 9412

Cool!

Thank you so much for all your work Senso!

Cheers,

Tom
by Thomas Helzle
26 May 2013, 23:47
Forum: News
Topic: Usine Hollyhock Update #2 is available for download
Replies: 5
Views: 9412

Do I need to reinstall if I have 235 already?
by Thomas Helzle
26 May 2013, 16:03
Forum: News
Topic: Usine Hollyhock is available for download
Replies: 77
Views: 213661

Thank you for the clarification.

Cheers,

Tom
by Thomas Helzle
26 May 2013, 15:47
Forum: News
Topic: Usine Hollyhock is available for download
Replies: 77
Views: 213661

That is an interesting question: Are all subforums now open for discussions of Hollyhock?
If not, there could maybe be more Hollyhock-specific subforums?
How do you guys want to go about this?

Cheers,

Tom
by Thomas Helzle
24 May 2013, 23:53
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Cool - thanks :-) I think the whole process was very easy actually, just some hours this afternoon. The only hindrance was, that I did much more C than C++ in my life, so I basically run much more against boilerplate stuff than anything Usine specific... I had one situation where threading with mult...
by Thomas Helzle
24 May 2013, 23:06
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

I'm currently in the process of updating my plugins for Hollyhock.
The first is running already, the others will follow.
As soon as I'm confident that they work reliably, I'll provide a betaversion for you guys and gals to try :-)

Cheers,

Tom
by Thomas Helzle
23 May 2013, 18:43
Forum: News
Topic: Usine Hollyhock is available for download
Replies: 77
Views: 213661

I'm happy to disagree here ;-) I'd love to subscribe to an update list or rss-feed or have an automatic update check built into Usine. That would also make sure that people use the latest version and don't report old bugs. This could be visible on the start page (similar to the newsfeed in Studio On...
by Thomas Helzle
22 May 2013, 13:35
Forum: News
Topic: Usine Hollyhock is available for download
Replies: 77
Views: 213661

Will we receive mails when new versions arrive or is there a RSS feed etc. we can subscribe to?

Thanks and Cheers,

Tom
by Thomas Helzle
21 May 2013, 13:52
Forum: News
Topic: Usine Hollyhock is available for download
Replies: 77
Views: 213661

@andrewchi: I understand that very well, I was also almost unable to use version 5 because of the midi problems, but for a small company like Sensomusic it's a huge deal to rewrite the software - and as I understand it they did it in part to address exactly the problems version 5 did have... The cur...
by Thomas Helzle
20 May 2013, 21:43
Forum: News
Topic: Usine Hollyhock is available for download
Replies: 77
Views: 213661

Just to clarify:
In no way I wanted to suggest people shouldn't say what they think about Usine Hollyhock - that isn't my call anyway.
I just found the reaction of andrewichi a bit over the top considered that this is the first beta.

Sorry if I myself was over the top with my post.

Cheers,

Tom
by Thomas Helzle
20 May 2013, 17:42
Forum: News
Topic: Usine Hollyhock is available for download
Replies: 77
Views: 213661

@andrewichi: I would cool it down a bit to be honest. 1.) Usine 5.8 still works just as fine as it did before.. 2.) Usine Hollyhock is a BETA and the first of it's kind for that. I honestly did never expect it being so stable and far advanced in features already as it turned out to be. So before pan...
by Thomas Helzle
15 May 2013, 23:27
Forum: News
Topic: Usine Hollyhock is available for download
Replies: 77
Views: 213661

Wow, this is simply unbelievable awesome.
The wait was really worth it.

Congratulations to all involved !!!

Runs stable and smooth for the last hour or so on Win 8 x64 :D:cool:

Thank you so much for all your had work.

Cheers,

Tom
by Thomas Helzle
15 May 2013, 22:52
Forum: News
Topic: Usine Hollyhock May news
Replies: 17
Views: 30875

Wow
by Thomas Helzle
15 May 2013, 22:11
Forum: News
Topic: Usine Hollyhock May news
Replies: 17
Views: 30875

You can say that again :-)

http://www.sensomusic.org/download/

Cheers,

Tom
by Thomas Helzle
15 May 2013, 19:45
Forum: News
Topic: Usine Hollyhock May news
Replies: 17
Views: 30875

Intro Docs PDF is up:
http://www.sensomusic.org/download/_MAN ... 20v.01.pdf

:-)

GREAT WORK GUYS!!!

Cheers,

Tom
by Thomas Helzle
14 May 2013, 13:23
Forum: News
Topic: Usine Hollyhock May news
Replies: 17
Views: 30875

As far as music from space goes: http://www.youtube.com/watch?v=KaOC9danxNo ;-)
They should be using Usine on the ISS in the future...

Cheers,

Tom
by Thomas Helzle
13 May 2013, 11:41
Forum: News
Topic: Usine Hollyhock May news
Replies: 17
Views: 30875

Woooohoooooo :-)

Great to hear that!

Thanks and cheers,

Tom
by Thomas Helzle
18 Apr 2013, 21:17
Forum: News
Topic: Usine Hollyhock april news
Replies: 44
Views: 76767

La Tenaille wrote:mmmmm... the manual is online :)
...and it looks delicious! Great work Senso and Team - I look forward to try all the new ideas and tools :-)

Thank you so much for your dedication!

Cheers,

Tom
by Thomas Helzle
15 Apr 2013, 17:57
Forum: News
Topic: Usine Hollyhock april news
Replies: 44
Views: 76767

Yeeehaaaaw :-)
by Thomas Helzle
06 Apr 2013, 12:51
Forum: General discussion
Topic: Musikmesse 2013 anybody?
Replies: 10
Views: 13297

hehehe - yeah, I know exactly what you mean regarding KVR ;-)

I have high hopes for the new Usine as well - in theory it could become my main audio software.

Cheers!

Tom
by Thomas Helzle
05 Apr 2013, 14:53
Forum: General discussion
Topic: Musikmesse 2013 anybody?
Replies: 10
Views: 13297

Hehehehe - if you followed the KVR-Thread, you may have already seen this, but Urs posted the following: -------------------------------------------------------------- Ok... new features galore, mostly meant as supporting gear on the Tweak page: LFOs have separate outputs for Triangle/Saw, Pulse and...
by Thomas Helzle
02 Apr 2013, 22:48
Forum: General discussion
Topic: Musikmesse 2013 anybody?
Replies: 10
Views: 13297

hehehe - I'm sure Urs and the team will be happy to hear that :-) And you should love Bazille in that case, it's like ACE on steroids, especially with the new additions that will be shown at Musikmesse. The GUI has also improved a lot from the Beta. I was involved with that part and one of my main e...
by Thomas Helzle
02 Apr 2013, 20:37
Forum: General discussion
Topic: Musikmesse 2013 anybody?
Replies: 10
Views: 13297

Thanks! :-)

It should become a great synth to mangle in Usine Hollyhock!

Cheers,

Tom
by Thomas Helzle
02 Apr 2013, 15:47
Forum: General discussion
Topic: Musikmesse 2013 anybody?
Replies: 10
Views: 13297

Is anybody from Sensomusic going to visit the Musikmesse 2013 in Frankfurt? Any users? It looks as if I will be there for the whole duration.... I was working with the u-he team on their new Bazille Synths GUI and did a big rendering of it for their booth: http://www.u-he.com/img/MusikMesse2013_teas...
by Thomas Helzle
28 Mar 2013, 17:32
Forum: News
Topic: Usine Hollyhock march news
Replies: 19
Views: 33685

Any easter eggs cooking? ;-)

Cheers,

Tom
by Thomas Helzle
10 Mar 2013, 20:13
Forum: News
Topic: Usine Hollyhock march news
Replies: 19
Views: 33685

Senso: That is very good news! andrewchi: Interesting! I was never sure what exactly is causing the problems. I use a very old LMK3 Keyboard from Doepfer which tends to send "Midi Noise" from sheer age on some controllers every now and then, which surely doesn't help the issue, but no other DAW I us...
by Thomas Helzle
10 Mar 2013, 15:25
Forum: News
Topic: Usine Hollyhock march news
Replies: 19
Views: 33685

I never used OSC so I wouldn't know, but why shouldn't it?
by Thomas Helzle
09 Mar 2013, 21:51
Forum: News
Topic: Usine Hollyhock march news
Replies: 19
Views: 33685

Very nice! My impatience is driven by the fact that the old Usine no longer works on my Windows 8 x64 machine. It gets confused all the time and interprets midi off as on and more such nonsense, so it's pretty much unusable. But I fully agree with your choices anyway ;-) Cheers and thanks for the up...
by Thomas Helzle
09 Mar 2013, 10:55
Forum: News
Topic: Hollyhock febuary news
Replies: 9
Views: 16010

Looks VERY nice!
Thanks Nay.

Sorry, but I won't touch Facebook with a stick ;-)
I'd rather see the news in this forum.

Cheers!

Tom
by Thomas Helzle
07 Mar 2013, 15:07
Forum: News
Topic: Hollyhock febuary news
Replies: 9
Views: 16010

So what's the news for march? ;-)

Let start with the bad ones
- we are still late..

LOL

Cheers,

Tom
by Thomas Helzle
11 Feb 2013, 13:50
Forum: News
Topic: Hollyhock febuary news
Replies: 9
Views: 16010

Looks more and more exciting :-)
Thanks for the update and all your hard work !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Cheers,

Tom
by Thomas Helzle
10 Feb 2013, 21:21
Forum: General discussion
Topic: Leap Motion
Replies: 16
Views: 24343

Preordered quite a while ago and hope it will work well with Usine.
Should be soon now - February or March I guess...

Cheers,

Tom
by Thomas Helzle
21 Jan 2013, 00:28
Forum: News
Topic: Usine Hollyhock mid-January news
Replies: 9
Views: 15750

Thank you :-)
by Thomas Helzle
20 Jan 2013, 17:46
Forum: News
Topic: Usine Hollyhock mid-January news
Replies: 9
Views: 15750

Thank you very much nay-seven :-)

What IDE/compiler are you guys using now for the windows version? Is it all VC++ or something else?

Cheers and all the best wishes,

Tom
by Thomas Helzle
16 Jan 2013, 17:56
Forum: News
Topic: Usine Hollyhock mid-January news
Replies: 9
Views: 15750

Great work!

Question: How does one apply for the Developer Preview? I sure would like to port my AoN Random Plugins... :-)

Cheers and thanks for all this good stuff!

Tom
by Thomas Helzle
07 Dec 2012, 00:43
Forum: News
Topic: Usine Road Map 2012
Replies: 73
Views: 134886

http://screendream.de/stuff/2125.gif BAAAAAANNNNNNNNAAAAAAAANNNNNNNNAAAAAAaaaaaaaaaaaaaaaaaaaaaaaaaaaa :-) Wow - the new direction is brilliant. Simple things like multi-select make me very happy. The physics made me laugh out loud - what a cool thing to have! I'm also very curious about the video ...
by Thomas Helzle
10 Nov 2012, 14:42
Forum: News
Topic: Usine Road Map 2012
Replies: 73
Views: 134886

I am looking forward to this a lot! :D

All the best for you guys and your work!!!

Cheers,

Tom
by Thomas Helzle
12 Oct 2012, 17:31
Forum: General discussion
Topic: Usine and Wacom touch?
Replies: 7
Views: 8422

I was unclear: What I meant is: ATM you have to move the mouse pointer to the slider to move it, just like with a mouse. What I did expect was, that I could touch a certain position on the tablet and be able to directly move from there, just like a tablet pen works. And if that would support multito...
by Thomas Helzle
12 Oct 2012, 16:15
Forum: General discussion
Topic: Usine and Wacom touch?
Replies: 7
Views: 8422

Just some quick feedback: The tablet as such is really great. But for an unknown reason, Wacom decided to not make the touch-part work like a tablet with absolute positioning, but basically like a laptop-touchpad more mouse-like. So while it recognizes some hardwired multitouch gestures which can be...
by Thomas Helzle
09 Aug 2012, 14:19
Forum: General discussion
Topic: too much time patching?
Replies: 4
Views: 5487

That is true, working with the normal explorer is a pain. For instance: Opening a folder with 10k mixed files sorted by date takes Windows Explorer 40 seconds here, in XYplorer it's instant AFAIK XY works from a stick including portable file associations so moving around isn't much of a problem... ;...
by Thomas Helzle
09 Aug 2012, 00:41
Forum: General discussion
Topic: Usine and Wacom touch?
Replies: 7
Views: 8422

Thanks nay-seven,

that's what I hope. Just thought maybe somebody has some experience with it already.
I'll report what I find - I just ordered one since my old one broke recently :-)

Cheers,

Tom
by Thomas Helzle
08 Aug 2012, 20:45
Forum: General discussion
Topic: Usine and Wacom touch?
Replies: 7
Views: 8422

Hey,

I just wondered if anybody here tried out the new Wacom Intuos 5 touch tablets with Usine?
Is it a feasible way to use Usines multitouch?

Cheers,

Tom
by Thomas Helzle
08 Aug 2012, 20:31
Forum: General discussion
Topic: too much time patching?
Replies: 4
Views: 5487

I can highly recommend XYplorer to replace Windows Explorer -> you can go one level up by double-clicking in empty space besides tons of other good stuff too - give it a try, it replaced WE for me after Vista came with it's rather lame explorer... It's so much faster to work with. http://www.xyplore...
by Thomas Helzle
27 Apr 2012, 14:48
Forum: General discussion
Topic: Usine and Studio One, v2.0.5...
Replies: 14
Views: 14257

LOL

Brilliant.

I post this at the Studio One forum as we speak, maybe it will help others as well!

Edit: Here's a link to the post with some images

Thanks again and Cheers!

Tom
by Thomas Helzle
27 Apr 2012, 14:36
Forum: General discussion
Topic: Usine and Studio One, v2.0.5...
Replies: 14
Views: 14257

Is this the same in other hosts or how did you find this so fast?

Now this should be a killer combination - S1 with its straight forward and very easy to use timeline approach and Usine for the generative and deeper sounddesign things.

Cooooooool :-)

You guys rock!

Tom
by Thomas Helzle
27 Apr 2012, 14:18
Forum: General discussion
Topic: Usine and Studio One, v2.0.5...
Replies: 14
Views: 14257

Wow, you are a genius!!!

I would never have guessed that this could do anything for Usine, since it is for reading and writing automation data.
Learn something new every day :-)

Superb! Thank you so much!

Tom
by Thomas Helzle
27 Apr 2012, 13:37
Forum: General discussion
Topic: Usine and Studio One, v2.0.5...
Replies: 14
Views: 14257

Thank you so much Nay-Seven!
by Thomas Helzle
27 Apr 2012, 11:28
Forum: General discussion
Topic: Usine and Studio One, v2.0.5...
Replies: 14
Views: 14257

Just to clarify what I am trying to do some more: The workspace I created in Usine is a self-generating soundscape. It only relies on the masterSync node for timing and everything else is generated by my AoN_Usine random plugins that feed into VSTis and effects etc. Since I am using "Diversion" for ...
by Thomas Helzle
27 Apr 2012, 11:19
Forum: General discussion
Topic: Usine and Studio One, v2.0.5...
Replies: 14
Views: 14257

Ok, did a quick test with Plogue Bidule inside of Studio One and its sequencer seems to work as expected. As far as midi routing is concerned: I didn't expect to have to do any midi routing for a VSTi? What would I route where for that? Shouldn't the basic VSTi-clock work without that? Or is Usine r...
by Thomas Helzle
26 Apr 2012, 19:56
Forum: General discussion
Topic: Usine and Studio One, v2.0.5...
Replies: 14
Views: 14257

Sorry if I was unclear. I created a workspace .wkp with one patch in Usine Standalone (doesn't matter actually, it's just how I happened to do it ;-) ). I then loaded that workspace into Usine VSTi in Studio One 2.0.5. It doesn't play, the masterSync doesn't output anything when I play the song in S...
by Thomas Helzle
26 Apr 2012, 15:47
Forum: General discussion
Topic: Usine and Studio One, v2.0.5...
Replies: 14
Views: 14257

Hi, after a long absence, I'm currently back to working with Usine and ran into a problem: I created a patch in Usine standalone (5.70.035), and would now like to include it in a timeline in Presonus Studio One (v 2.0.5). But no matter what I tried so far, Usine doesn't "play", the patch is driven b...
by Thomas Helzle
14 Sep 2011, 16:43
Forum: General discussion
Topic: Very nice grain sampling tool "HourGlass"
Replies: 3
Views: 5201

Hi, since I know many here work with grain sampling tools, I thought I mention "HourGlass". While it's a standalone tool that doesn't integrate into Usine, it has some very interesting features that make it unique. Check it out here: http://xenakios.wordpress.com/2011/07/16/0-7-0-release-but-watch-o...
by Thomas Helzle
12 Aug 2011, 19:18
Forum: General discussion
Topic: Archive size
Replies: 4
Views: 5802

Well, with 7zip (7z) using best compression the package is down from 75.1 to 56.33 Mb without adding any other overhead.
But then People need to have 7zip...
Can of worms, may not be worth it.

Cheers,

Thomas
by Thomas Helzle
07 Aug 2011, 01:00
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hi, one quesion: do I have to recompile my addons for 5.70? It seems that the input fields behave faulty now with rc1. I can enter values like 10 or 1 or 5, but when I try to enter for instance 0.5 or 0,5, the value goes to something like 0.000001 - very small numbers. I'm unable to enter decimals (...
by Thomas Helzle
07 Aug 2011, 00:55
Forum: General discussion
Topic: Usine, Windows 7, Macbook pro... and Motu Ultralite
Replies: 7
Views: 9920

One thing that helped me with my Presonus Firebox was installing the legacy Firewire driver instead of the new one that win 7 uses by default. Before I had dropouts and was loosing the driver completely every now and then, now it is perfectly stable for a long time. I found a lot of "optimize your m...
by Thomas Helzle
07 Aug 2011, 00:45
Forum: News
Topic: Usine 5.70 RC01 is available for download
Replies: 14
Views: 22570

Absolutely brilliant! Thank you so much.

Thomas Helzle
by Thomas Helzle
31 Jul 2011, 18:52
Forum: General discussion
Topic: Grid Snap?
Replies: 5
Views: 6267

Thanks a lot woodslanding - I have to try this!
Coming from graphics software where pre-mouse-release snapping is mostly a given and things had a long time to mature, I have a hard time with Usine in this respect ;-)

Thanks for the hints guys!

Cheers,

Thomas
by Thomas Helzle
30 Jul 2011, 17:19
Forum: General discussion
Topic: Grid Snap?
Replies: 5
Views: 6267

Ah - I found it now, but the snapping behaves rather funny - all controls seem to jump around when I move something?
It's not snapping while I move a border but after I release the mouse, but somehow with a mind of it's own.

Thanks a lot, I'll test further.

Cheers,

Thomas
by Thomas Helzle
30 Jul 2011, 16:25
Forum: General discussion
Topic: Grid Snap?
Replies: 5
Views: 6267

Hi, I did search the site but couldn't find an answer: I struggle with aligning gui objects properly , so I would like to use either a grid snap or some other form of snapping to borders/sizes/guides/rulers... Is there anything similar in Usine? How do you guys go about it? I'm sorry if I missed som...
by Thomas Helzle
30 Jul 2011, 16:13
Forum: Suggestions & improvements
Topic: Workaround for lasso selection
Replies: 7
Views: 9610

One more vote for a lasso selection :-)
by Thomas Helzle
30 Jul 2011, 16:13
Forum: Suggestions & improvements
Topic: Delete key
Replies: 5
Views: 7854

I'd also want to vote for a one-key-delete option.
by Thomas Helzle
06 Apr 2011, 23:02
Forum: General discussion
Topic: What's the best way to update Usine?
Replies: 6
Views: 7522

Ok, so I REALLY didn't understand it :-) Now I see: - "Modules" in the Usine Browser shows what's in "Usine Pro StandAlone 5.50.55FilesModules" - "Usine" in the Usine Browser is the factory library in "Usine Pro StandAlone 5.50.55FilesUsine Library" - "VST" is showing what's in your two "vst" + "vst...
by Thomas Helzle
06 Apr 2011, 21:35
Forum: General discussion
Topic: What's the best way to update Usine?
Replies: 6
Views: 7522

Nay-Seven: thanks for the answers! - I'm not convinced that the devices problem is a windows fault. Other software handles it much better so I guess it needs more work to get it more elegant. But hey, I can live with it (like with the non-working single-click folder-triangles in the browser ;-)). - ...
by Thomas Helzle
06 Apr 2011, 16:54
Forum: General discussion
Topic: What's the best way to update Usine?
Replies: 6
Views: 7522

Hi, it is great that there are so many updates for Usine! I really appreciate that. :) But I wonder, how you guys deal with installing them? - Do you simply extract the update in the same folder, overwriting the old version or do you extract to a new folder each time? - Do you transfer your settings...
by Thomas Helzle
10 Mar 2011, 12:46
Forum: Add-ons discussion
Topic: AoN
Replies: 12
Views: 18237

Hm - weird.

Well, I leave that to you guys at Sensomusic ;-)

Cheers,

Thomas
by Thomas Helzle
09 Mar 2011, 11:52
Forum: Add-ons discussion
Topic: AoN
Replies: 12
Views: 18237

Hi Seb, I just tried and when I click on the name "aon random" in the Add-Ons list (I don't get why all links are in small letters on the Sensomusic Site and Forum? Pretty contraintuitive .css setting IMO) I still get a zip with a text file that contains a link to the 7zip file - just like before. C...
by Thomas Helzle
05 Mar 2011, 17:13
Forum: Add-ons discussion
Topic: AoN
Replies: 12
Views: 18237

Cool, that would be good, and I created a zip at the same location with otherwise the same name (and twice the size ;) ):
http://www.screendream.de/AoN_Usine/AoN_Usine.zip
Take whatever you prefer.

Thanks and best regards,

Thomas
by Thomas Helzle
05 Mar 2011, 16:58
Forum: Add-ons discussion
Topic: AoN
Replies: 12
Views: 18237

ethnix73: thanks a lot for your work on the wiki! nay-seven: yeah, I think that is a bit complicated. My interest was to have the add-on on my own server, so it's easy to maintain, but I wasn't aware that it's not possible to have a direct download link. This two-step procedure is indeed a bit weird...
by Thomas Helzle
08 Feb 2011, 22:29
Forum: News
Topic: Usine 5.50 poly
Replies: 19
Views: 35156

Brilliant!

Thank you so much!!!

Thomas
by Thomas Helzle
06 Feb 2011, 15:24
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

And another maintenance update. I cleaned up the code some more. The examples have some tiny changes too. Just redownload if you want. One question: ATM I use ctAsynchronous for the callback of the RandomSeed ( on MSG_CHANGE ) in AoN Random, since I want it to have as little influence on performance...
by Thomas Helzle
04 Feb 2011, 21:48
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hey guys, today I updated AoN Random. I now included the Random Seed and Scale parameters that you already know from AoN Random Array. Since this changed the number of parameters, you may have to reconnect the output to the correct connector in projects you did with the previous beta. This will also...
by Thomas Helzle
01 Feb 2011, 12:28
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

23fx23 - Great!
I'm looking forward to what you come up with!

Have fun in Thailand! And be sure to sample some beautiful Athmos! ;)

Cheers,

Thomas
by Thomas Helzle
31 Jan 2011, 21:36
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

ooops - typo - sorry.

Please try again :-)

Thomas
by Thomas Helzle
31 Jan 2011, 20:14
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

A new beta release is up: Updated 6.2.2011 >>>>> AoN Usine <<<<< (why does the forum convert the Link name to small letters?) This contains both " AoN Random " and " AoN Random Array " for your testing pleasure as well as some examples :) Documentation: AoN Random Array is very similar to AoN Random...
by Thomas Helzle
31 Jan 2011, 12:29
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

23fx23, caco - thanks for the feedback. Yeah, I guess we have to do a betatest and you guys tell me if the load is too much and causes problems. On my 8 core 2008 MacPro with Windows 7 Pro 64 it's okay, but I'm not sure about live performance on a laptop. ATM I changed the node to react in realtime ...
by Thomas Helzle
31 Jan 2011, 01:16
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hi Guys, [center][large] It WORKS :) [/large][/center] http://www.screendream.de/AoN_Usine/AoN_Random_Array.jpg That was quite an interesting journey today. http://www.screendream.de/AoN_Usine/AoN_Random_Array_Interface.jpg I have to do more tests, since I implemented some new stuff that needs some ...
by Thomas Helzle
30 Jan 2011, 02:27
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

23fx23: thanks for your feedback. This sounds indeed interesting and I'm willing to implement it, but I still wonder if it wouldn't be better to have a separate specific node for it? My idea would be as follows, please correct me if this isn't what you would like: AoN Random Array The node is simila...
by Thomas Helzle
29 Jan 2011, 21:46
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

I played some more with AoN Random and tried to use it for midi generation. In this example Workspace I determine the played pitch and the volume with AoN Random, while the note itself is played by a simple sequencer line: Included in the main download now: Updated 4.2.2011 http://www.screendream.de...
by Thomas Helzle
29 Jan 2011, 20:26
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Thanks bsork :-) Could you point me to some examples where arrays are used in a way that shows their significance or explain what's special about them? Well all of usines internal step sequencers are just arrays at their core. The possibilities are endless. for example, having an instant array of da...
by Thomas Helzle
29 Jan 2011, 14:12
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Thanks for the nice replies guys! :D Great you find it inspiring! multiphone: The internal "loop" is 9973 entries long before it repeats, should be good for quite long usage and could basically be extended to whatever number is needed if somebody thinks it's not enough. This specific algorithm uses ...
by Thomas Helzle
28 Jan 2011, 20:10
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Obsolete - the examples are now included in the main download above...
by Thomas Helzle
28 Jan 2011, 19:33
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hi, I finished a betaversion of my first usable Usine add-on: "AoN Random" Please check it out and let me know what you think - most of you know a lot more about Usine, so feel free to suggest whatever you think is missing. This is the interface: http://www.screendream.de/AoN_Usine/interface.jpg Ini...
by Thomas Helzle
27 Jan 2011, 22:07
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hi Martin, great you like it - I found it rather amazing - at the same time natural and completely alien :-) While it is not a "direct" result (the sound isn't the audio noise I created), the variations in the sound are the result of AoN_Turbulence. The original file I mangled here is "4270190.wav" ...
by Thomas Helzle
27 Jan 2011, 20:26
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hi guys, after working on some other stuff, I finally returned to this project. So today I was able to finally listen to my noises :-) Doesn't sound too exciting ATM, so I guess I'll have to do a lot of trial and error to get a really interesting "noise machine" going. Maybe it's not that interestin...
by Thomas Helzle
10 Jan 2011, 15:14
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Thanks caco!

Brilliant! That did it. I had to use that pointer to the module (pPrototype in your example) and not pModule directly.

Cool! Now I can really dig in and get this thing going :D

Cheers and thanks again!

Thomas
by Thomas Helzle
10 Jan 2011, 13:34
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Thanks for the feedback guys! Senso: So it is not possible to disable the server update for addons on Usine start? This is not about patience, but trying to solve something - if that's not possible, I stop bugging. But I want to be sure that it's REALLY impossible first. ;) caco: "pModule->GetVstTim...
by Thomas Helzle
09 Jan 2011, 21:07
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

nay-seven: I tried to clarify my post above - the browser is opened when I click the download button. What would make me like the internal add-on feature: Clicking on the download button would download the add-on in the background, extract it automatically to the correct user library folder, rescan ...
by Thomas Helzle
09 Jan 2011, 20:28
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

23fx23: that is what I thought, thanks a lot for the confirmation. So an oscillator would basically create such an array at each Process call and write it out to an audio out. I have to see if my fractal noises are fast enough for this ;) I tried your suggestion with the offline-manual - doesn't wor...
by Thomas Helzle
09 Jan 2011, 20:01
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hm - no luck here - I've read through all of the SDK and docs, but I'm still lost :( 1.) When using GetVstTimeInfo(); in the Process function, the compiler creates an error: : error C3861: "GetVstTimeInfo": Bezeichner wurde nicht gefunden. (german, meaning that GetVstTimeInfo isn't found). If I righ...
by Thomas Helzle
09 Jan 2011, 17:53
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Thanks guys for the replies! today I'm finally back to some coding and will give the GetVstTimeInfo function a try - somehow I missed this simple concept since I just looked at the time info structure itself... :/ :rolleyes: :D Martin: I usually ask a lot of questions like those you posted to myself...
by Thomas Helzle
04 Jan 2011, 22:40
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

So now I have some more controls implemented: http://www.screendream.de/stuff/AoN_Usine2.jpg This is a one-octave special-noise, the result of a new idea I dreamed up tonight ;-) At least it looks cool... The shape can be controlled by several parameters. http://www.screendream.de/stuff/AoN_Usine3.j...
by Thomas Helzle
04 Jan 2011, 00:39
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

http://www.screendream.de/stuff/AoN_Usine.jpg Yay! It actually works :-) (this is the generated output of a slow fractal noise with 16 octaves visualized by an oscilloscope) But the one thing I didn't understand was how to use the m_masterInfo->pTimeInfo. I currently feed time in from an external t...
by Thomas Helzle
03 Jan 2011, 16:01
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hi Martin! A happy new year to you as well and thanks a lot for the feedback. I will see if I can stick together something from the hints you gave me and start with a simple data output. Good to know that the scripting language is similar to the SDK - should be helpful to look into some of those as ...
by Thomas Helzle
02 Jan 2011, 03:33
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

yeah, that's exactly what I'm talking about! I have all the algorithms already from my 3D-shaders, but would need a "generator template" to get a headstart (and the SDK needs more practical examples anyway... ;-) ). A simple sine generator or something like that would do. The results are way more in...
by Thomas Helzle
01 Jan 2011, 19:49
Forum: Module development SDK
Topic: Help with data generators...
Replies: 70
Views: 198974

Hi, I am very new to Usine, but would like to transfer some of my procedural shader work I do for 3D graphics to Usine using the SDK. What I want to create is Midi and Data streams of different Fractal Noise algorithms (so not random but with an internal structure and "repeatable"). I looked at the ...
by Thomas Helzle
23 Dec 2010, 11:50
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

After some more testing I finally gave in and bought a license today :-) Thank you senso for the fast bugfix! Fast support is the best "advertisement" ever! ;) At first I somehow didn't like Usine, but each time I opened it I became more aware that it is much closer to what I had hoped Plogue Bidule...
by Thomas Helzle
15 Dec 2010, 22:06
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

23fx23: I understand what you mean, but for instance in Ableton Live, while you have to set a specific command in the options.txt file ("-AbsoluteMouseMode") to make a tablet work, from then on it is very smooth: for a slider it makes sense to jump to where you click, since it's easy to grab the sli...
by Thomas Helzle
13 Dec 2010, 15:23
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

Well, it's not about the doubleclick, but about if I click on the triangle in front of the title, the triangle flips, but the folder doesn't open. I seem to do that all the time since a lot of other "browsers" have those little triangles or + signs to open a folder. But it's just something that got ...
by Thomas Helzle
13 Dec 2010, 13:48
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

Hi Olivier,

is this confirmation only about the BCF issue or can your reproduce the other things as well (Wacom pen, Browser category triangles)?

Thanks and Cheers!

Thomas
by Thomas Helzle
13 Dec 2010, 00:02
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

Ah - good to hear that it's not just me :-)

Thank you so much!

Thomas
by Thomas Helzle
12 Dec 2010, 22:58
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

Yeah, midi is sent and received, I used trace to check for that...
Is it possible that the free version doesn't work with controllers?

Yeah, I used something else for the tutorial, but things like that add to the confusion of a newb ;-)

Cheers,

Thomas
by Thomas Helzle
12 Dec 2010, 22:30
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

Not sure if windows comes with sensible drivers for a wacom (windows may run it as a mouse - not sure)? I'm using the driver from wacom 6.11 (later ones are buggy) in pen mode. I think I tried every possible combination to get the BCF running and yes, I used the "find in remote panel" route. No dice...
by Thomas Helzle
12 Dec 2010, 22:12
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

One more thing about the quick start tutorial:
One page 26 the user is asked to drag the "Kaos Player" into the patch - but there is no Kaos Player, at least in the free version ...

Cheers,

Thomas

Edit: This is the german version I refer to.
by Thomas Helzle
12 Dec 2010, 21:57
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

Thanks a lot for checking it out nay-seven. I tried in mackie control mode as well - no dice at all. Clarification of the Wacom issue: If you us a mouse to control a knob, no matter where on the knob you click, the value doesn't jump but starts changing from where it was before. If I use my Wacom In...
by Thomas Helzle
12 Dec 2010, 21:32
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

Well, that is exactly what I did with the BCF2000 and it doesn't work ;-)
Do I have to run it in Mackie Control mode maybe (I don't)?

Anything else I can look for?

Cheers,

Thomas
by Thomas Helzle
12 Dec 2010, 20:54
Forum: General discussion
Topic: Newbie: How to get the BCF2000 working with Usine Free?
Replies: 25
Views: 23723

Sorry, newbie alert: I'm currently using the free version to evaluate if I want to buy the full one. Not really sure yet since some things don't work yet for me. I was following the quickstart tutorial and stumbled upon something that doesn't work here - I wonder if it is because I'm using the Free ...
by Thomas Helzle
12 Dec 2010, 20:23
Forum: General discussion
Topic: New promissing instrument : Karlax
Replies: 10
Views: 12475

This looks very interesting indeed :-)
Thanks for the link!

Cheers,

Thomas