I just ran into this problem, so thank you to glikbp for sharing this solution.
I certainly don't mind using 5.5.2 again, since you say it is working for you under El Capitan.
Search found 324 matches
- 12 Aug 2017, 16:15
- Forum: General discussion
- Topic: Kontakt disapeared from librairy
- Replies: 5
- Views: 10102
- 12 Aug 2017, 10:43
- Forum: General discussion
- Topic: Still no 64bit Mac Version?
- Replies: 6
- Views: 10295
It should be very cool to have a 64bits version for Mac OSX. There is more and more plugins that didn't work on 32 bits. And for some big projects with complex workshop, i think it is better with a 64 bits software. I understand it would be a hard job. And i can't help you because it is out of my c...
- 26 Jun 2017, 19:43
- Forum: General discussion
- Topic: Still no 64bit Mac Version?
- Replies: 6
- Views: 10295
It will be a test for the Delphi platform to gather 64-bit support on macOS before they turn off 32-bit application support in an upcoming version, as I've read they will. And visiting the website I just noticed that the newest version includes the first Linux compiler! It would be incredibly cool t...
- 27 Feb 2016, 10:18
- Forum: Module development SDK
- Topic: User modules in progress ?
- Replies: 10
- Views: 34540
@trogluddite, Both the the library and the looping module sound really great! I haven't done much beyond some very rudimentary examples with the Hollyhock C++ SDK but I can imagine the utility of the library immediately. There are not so many examples to go on, either, so it would also lower the bar...
- 23 Feb 2016, 23:10
- Forum: Suggestions & improvements
- Topic: How about NRPN support?
- Replies: 19
- Views: 27386
When you turn two knobs at once, I could imagine that the MIDI messages arrive as a multiplexed stream (99,99,98,6,98,6,38,38, or any mixture thereof). If you add some debugging print statement to print out the cc ('cc is 99;is NRPN is 0', 'cc 98; isNRPN is 1', etc), do they ever arrive out of order?
- 23 Feb 2016, 21:59
- Forum: Module development SDK
- Topic: compiling for MAC
- Replies: 4
- Views: 24895
- 19 Feb 2016, 13:31
- Forum: Module development SDK
- Topic: User modules in progress ?
- Replies: 10
- Views: 34540
- 19 Feb 2016, 13:30
- Forum: Module development SDK
- Topic: compiling for MAC
- Replies: 4
- Views: 24895
sm_jamieson, I used to try to stay on top of compiling OS X versions of user plugs. It's a big effort though, and sadly I fell behind. There are a few options for automatic compilation on various platforms. Maybe one of those could offer a more robust solution. Either way, you could add your code to...
- 21 Jan 2016, 23:22
- Forum: General discussion
- Topic: Olivier Sens experiments real time control of DMX fixtures.at Canal93
- Replies: 4
- Views: 7065
- 24 Nov 2015, 15:23
- Forum: General discussion
- Topic: IAC MIDI problem; help?
- Replies: 2
- Views: 4401
- 23 Nov 2015, 16:43
- Forum: General discussion
- Topic: newbie with Mac
- Replies: 11
- Views: 15344
- 30 Oct 2015, 10:16
- Forum: Patching questions
- Topic: Preset settings getting a little confused - am I missing something?
- Replies: 9
- Views: 14473
Unfortunately I don't have any advice or help, but wanted to mention that I am watching this thread with great interest. I have *never* had a preset manager patch behave the way I expect. I've tried to rewrite Sequins to use a preset manager many times, and I've never gotten past the first step succ...
- 14 Oct 2015, 15:02
- Forum: Add-ons discussion
- Topic: fugue machine
- Replies: 3
- Views: 23226
- 09 Oct 2015, 12:15
- Forum: General discussion
- Topic: Thoughts on Reaktor 6?
- Replies: 14
- Views: 28668
Yeah there is definitely a lot of renewed momentum in the user library. Blocks are cool but I really hope to see some crazy new synthesizers using all the new core macros that were added. Even something simple like upgraded versions of the factory library that use the new filters / oscillators would...
- 06 Oct 2015, 16:48
- Forum: General discussion
- Topic: Thoughts on Reaktor 6?
- Replies: 14
- Views: 28668
Yeah, it's really a significant boost, especially the patching interface. Usine spoiled me rotten when it comes to a comfortable patching environment, so it's good that Reaktor has leveled up. Of course, looks aren't everything. But the new core-based oscillators and filters are deeply inviting soun...
- 24 Sep 2015, 13:08
- Forum: General discussion
- Topic: Thoughts on Reaktor 6?
- Replies: 14
- Views: 28668
- 05 Sep 2015, 11:28
- Forum: General discussion
- Topic: New licenses policy
- Replies: 10
- Views: 13894
- 04 Sep 2015, 15:50
- Forum: General discussion
- Topic: New licenses policy
- Replies: 10
- Views: 13894
- 31 Aug 2015, 11:24
- Forum: General discussion
- Topic: New licenses policy
- Replies: 10
- Views: 13894
- 30 Aug 2015, 00:42
- Forum: Add-ons discussion
- Topic: LSeeD
- Replies: 8
- Views: 30866
- 20 Aug 2015, 01:14
- Forum: Add-ons discussion
- Topic: LSeeD
- Replies: 8
- Views: 30866
Hi sephult!
If you can get the source code for the user modules to me, or into the hollyhock-grove on github ( https://github.com/ab5tract/hollyhock-grove ) I will compile them for OS X. It might take a bit, but I would love to help.
If you can get the source code for the user modules to me, or into the hollyhock-grove on github ( https://github.com/ab5tract/hollyhock-grove ) I will compile them for OS X. It might take a bit, but I would love to help.
- 03 Jul 2015, 10:32
- Forum: Module development SDK
- Topic: Announcing: The Grove
- Replies: 28
- Views: 75693
Hey oli_lab, I guess you got tired of waiting for me... I'm sorry about that. So many projects at once, and a summer to enjoy as well. You should modify one of the existing Xcode project files. Then there is a 'Rename' option. Honestly it took a while for me to figure it out, and it is still kind of...
- 18 Jun 2015, 18:56
- Forum: Module development SDK
- Topic: Announcing: The Grove
- Replies: 28
- Views: 75693
- 14 Jun 2015, 12:02
- Forum: General discussion
- Topic: Thank you Oli_Lab!
- Replies: 3
- Views: 5552
OS X versions now available! https://github.com/ab5tract/hollyhock-g ... r/bin/os-x
You will need to click on the module's link, and then download via 'save as' via the "Raw" link.
Or wait for oli_lab to update his add-ons.
Oh, and I very much agree, oli_lab is awesome
You will need to click on the module's link, and then download via 'save as' via the "Raw" link.
Or wait for oli_lab to update his add-ons.
Oh, and I very much agree, oli_lab is awesome
- 01 Jun 2015, 11:57
- Forum: Module development SDK
- Topic: Announcing: The Grove
- Replies: 28
- Views: 75693
This is one option. But in Visual Studio, you should be able to add files to the project without adding them to the directory itself. So if you open one of the projects, you should be able to add the files that are found in hollyhock-grove/sdk to the project, and then the compiler should be able to ...
- 31 May 2015, 19:25
- Forum: Module development SDK
- Topic: Announcing: The Grove
- Replies: 28
- Views: 75693
oli_lab/23fx23, can you update/add add-ons with the new OS X binaries too? This may help find any bugs more quickly as well. And sorry for the long delay! It should not take so long with any of your future contributions. oli_lab, I had to remove the "../../sdk/" part of the ' #include "UserDefiniti...
- 31 May 2015, 14:44
- Forum: Module development SDK
- Topic: Announcing: The Grove
- Replies: 28
- Views: 75693
Your welcome nay! Here is a link to download the Grove as a zip file: https://github.com/ab5tract/hollyhock-grove/archive/master.zip Then you can add the modules from the right bin directory for your OS and (osx, win32, or win64) to Hollyhock and everything should be there for testing. oli_lab/23fx2...
- 31 May 2015, 14:20
- Forum: Module development SDK
- Topic: Announcing: The Grove
- Replies: 28
- Views: 75693
Hey all, sorry I have been missing recently. I have successfully compiled for OS X all of the module code that has been added to the Grove so far. The only exception was oli_lab's 'Wander' module, which requires a library called 'Eigen' which I did not look into fixing yet. oli_lab, if you can add t...
- 20 May 2015, 07:52
- Forum: General discussion
- Topic: midiHook and oscHook - from "Hollyhook"... ;-)
- Replies: 6
- Views: 10681
- 13 May 2015, 21:58
- Forum: News
- Topic: Sensomusic SDK 6.04.003 update and SDK user's manual
- Replies: 2
- Views: 8480
- 08 May 2015, 11:29
- Forum: Patching questions
- Topic: MIDI hung notes and weirdness
- Replies: 5
- Views: 7323
- 05 May 2015, 10:11
- Forum: Add-ons discussion
- Topic: MX Midi Scale (user module)
- Replies: 7
- Views: 25414
- 01 May 2015, 16:34
- Forum: Patching questions
- Topic: combine 2 ARRAY
- Replies: 35
- Views: 46313
- 01 May 2015, 16:32
- Forum: Module development SDK
- Topic: totally lost with audio !
- Replies: 12
- Views: 21077
- 29 Apr 2015, 20:12
- Forum: Suggestions & improvements
- Topic: graphics optimization
- Replies: 12
- Views: 17935
- 29 Apr 2015, 20:08
- Forum: Module development SDK
- Topic: totally lost with audio !
- Replies: 12
- Views: 21077
I think oli_lab is right. Since temp_value is only assigned and accessed within the innermost loop, you should be able to get away with a single placeholder variable. A small enhancement to the memory efficiency of your module. Unless there is something I'm missing (and I've gotten used to that ;) )...
- 28 Apr 2015, 12:26
- Forum: Add-ons discussion
- Topic: Add-Ons - What do you want to see more of?
- Replies: 64
- Views: 146864
- 28 Apr 2015, 07:40
- Forum: Add-ons discussion
- Topic: WorphMiz
- Replies: 27
- Views: 69784
- 23 Apr 2015, 17:08
- Forum: Patching questions
- Topic: Midi Beat Clock and OSC-Out Problem...
- Replies: 25
- Views: 35751
- 22 Apr 2015, 16:55
- Forum: Patching questions
- Topic: Midi Beat Clock and OSC-Out Problem...
- Replies: 25
- Views: 35751
- 22 Apr 2015, 10:35
- Forum: Module development SDK
- Topic: onpaint question
- Replies: 4
- Views: 9178
Yes I think that is a good idea for your module. Add the book as a private member variable, set it true during process/callback after it meets the condition that you want to redraw after. Then check that bool in on paint. It is definitely a good performance idea to avoid redraw processing if it is n...
- 22 Apr 2015, 10:27
- Forum: General discussion
- Topic: MIDI Learn inverse
- Replies: 18
- Views: 23602
- 22 Apr 2015, 10:07
- Forum: Patching questions
- Topic: combine 2 ARRAY
- Replies: 35
- Views: 46313
- 22 Apr 2015, 01:34
- Forum: Module development SDK
- Topic: Announcing: The Grove
- Replies: 28
- Views: 75693
oli_lab, your modules have been added to the Grove! By the way, I was on Sourceforge checking out Faust when I saw them advertising easy integration with github. So it seems like it will not be a problem to create an official "community add-ons" release out of the Grove when it makes sense to do so....
- 20 Apr 2015, 15:57
- Forum: Module development SDK
- Topic: Announcing: The Grove
- Replies: 28
- Views: 75693
23fx23, yes, that does sound like a good idea! oli_lab, my idea was that only module developers would really be interested in the Grove repository. But then we can create a small release script which will create a 'Grove' add-on that will be uploaded to sensomusic.org. This would keep the unofficial...
- 20 Apr 2015, 09:12
- Forum: Module development SDK
- Topic: Announcing: The Grove
- Replies: 28
- Views: 75693
I think official is a bad idea, to be honest. I mean obviously I believe in keeping things in one place, or I would not do it. But these are user contributions, not official sensomusic releases.. It seems weird to me, to say that trying to collect things which no one bothered to collect before shoul...
- 20 Apr 2015, 09:05
- Forum: Patching questions
- Topic: combine 2 ARRAY
- Replies: 35
- Views: 46313
- 19 Apr 2015, 23:43
- Forum: Patching questions
- Topic: combine 2 ARRAY
- Replies: 35
- Views: 46313
nay-seven, the OS X version is working just fine here. I am on 10.10. It is weird.. On mine, the name is listed properly in the browser and in the patch window. Make sure you are downloading the 'raw' version of the file from github. Or download the zip and get the files from there. Anyway these wil...
- 19 Apr 2015, 21:25
- Forum: Add-ons discussion
- Topic: HSL Color Selector (user module) graphic version
- Replies: 6
- Views: 23927
- 19 Apr 2015, 20:43
- Forum: Patching questions
- Topic: combine 2 ARRAY
- Replies: 35
- Views: 46313
- 19 Apr 2015, 18:45
- Forum: Patching questions
- Topic: combine 2 ARRAY
- Replies: 35
- Views: 46313
- 19 Apr 2015, 16:31
- Forum: Module development SDK
- Topic: Announcing: The Grove
- Replies: 28
- Views: 75693
UPDATED: The Grove now has builds for all modules on all platforns. To keep up with the very latest, you can download the Grove as a zip file: https://github.com/ab5tract/hollyhock-grove/archive/master.zip Then you can add the modules from the right bin directory for your OS and (osx, win32, or win6...
- 19 Apr 2015, 16:08
- Forum: Patching questions
- Topic: combine 2 ARRAY
- Replies: 35
- Views: 46313
Hey gercha1, I have finished a two-array version of 'array combine'. I didn't realize the other module existed when I named mine, so it has a different name. If you are on OS X, you should be able to start using it immediately. The module binary file is in the bin/os-x folder on this github page: ht...
- 19 Apr 2015, 14:59
- Forum: General discussion
- Topic: Hello to all
- Replies: 25
- Views: 36815
Hey thomas, I would be really interested to read some further details on how you integrate the two? I find myself inside Bitwig more often than not these days and would love to have HH open an interacting with my project at the same time. Re: the MIDI situation in Bitwig, I prefer it over Live as it...
- 17 Apr 2015, 17:39
- Forum: Add-ons discussion
- Topic: HSL Color Selector (user module) graphic version
- Replies: 6
- Views: 23927
- 14 Apr 2015, 16:48
- Forum: General discussion
- Topic: limitations of hollyhock 2 "free"
- Replies: 35
- Views: 56855
hahaha, Well that's great you have evolved your production to make it easier with Mac, as far as beyond Music in your respects. I see that you have some programming background? How are the other application environments or IDE for MAC? Obviously the Sensomusic team uses, so there probably are some ...
- 13 Apr 2015, 00:04
- Forum: General discussion
- Topic: VST don't show up in the plugin browser
- Replies: 15
- Views: 22631
I could use the 32 bit version but then the 64 bit VSTs won't work. I just removed JBridge. It was causing too many problems, breaking my patches. Guess I'll use the 32 bit version for this plugin. It's not ideal but will have to do for now. Why is this a problem? Is it that difficult to have both ...
- 11 Apr 2015, 11:46
- Forum: Suggestions & improvements
- Topic: FLAC support
- Replies: 9
- Views: 14462
- 09 Apr 2015, 15:32
- Forum: Suggestions & improvements
- Topic: FLAC support
- Replies: 9
- Views: 14462
- 08 Apr 2015, 09:57
- Forum: Add-ons discussion
- Topic: MIDI Octave Filter - New Add-On
- Replies: 3
- Views: 6092
- 07 Apr 2015, 23:16
- Forum: Module development SDK
- Topic: Wav files handles
- Replies: 7
- Views: 11054
Good point -- it would be nice to have clearer error messages in the trace log :( With the member of class thing, essentially you move the declaration of the kick pointer into the class definition, which is stored in the header (.h) file. Apologies if you already know these things, just trying to be...
- 07 Apr 2015, 19:27
- Forum: General discussion
- Topic: limitations of hollyhock 2 "free"
- Replies: 35
- Views: 56855
Indeed, it is a conversation that is maybe older than us, even. That said, my point was only that I also did not believe in a "better", but for me the experience has led me to believe. I do not want to come across as a fanboy, only that I was quite skeptical of the "Mac is better for music claims" u...
- 07 Apr 2015, 18:03
- Forum: Module development SDK
- Topic: Wav files handles
- Replies: 7
- Views: 11054
- 07 Apr 2015, 16:13
- Forum: General discussion
- Topic: limitations of hollyhock 2 "free"
- Replies: 35
- Views: 56855
Of course, and I feel the same way -- as I mentioned, I never ran anything except for GNU/Linux since BeOS died in the early 2000s until 2013. So I know well the joys of digging deep. But I guess I am old now, and tired of fighting. So Windows had to go (but you are right, it could easily be MOTU's ...
- 07 Apr 2015, 12:24
- Forum: General discussion
- Topic: limitations of hollyhock 2 "free"
- Replies: 35
- Views: 56855
Regarding the cost of a Mac.. For a long time I wrote off all the reports of Macs just being "better" in audio. I can say that my experience so far has validated that assertion 100%. Windows is a pile of pain next to OS X. Everything from switching my audio interface on/off (which _must_ be done bef...
- 03 Apr 2015, 11:30
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Hi barabou, Yes I have PXT General. It's a pretty cool script, but for me it does not work well for my imaginary "ultimate Usine" controller. Why? Because it takes over the Push. It does provide the note grid, but then it is only the note grid. So any Usine native grid patches will not work (or at l...
- 01 Apr 2015, 11:37
- Forum: Module development SDK
- Topic: cannot find module in debug mode
- Replies: 4
- Views: 7860
- 31 Mar 2015, 23:27
- Forum: Patching questions
- Topic: combine 2 ARRAY
- Replies: 35
- Views: 46313
- 31 Mar 2015, 23:00
- Forum: Module development SDK
- Topic: cannot find module in debug mode
- Replies: 4
- Views: 7860
I thought I would try the HH 2.0 SDK. It's pretty nice. Thank you for the .xcode files in the examples. I noticed that there is an .xconfig file missing though: Usine_CPP_SDKProj.xcconfig Not sure if this is related to my problem, but.. Setting the Hollyhock 2 executable in the project scheme doesn'...
- 31 Mar 2015, 19:34
- Forum: General discussion
- Topic: Multi play cursors
- Replies: 10
- Views: 14565
- 31 Mar 2015, 19:18
- Forum: General discussion
- Topic: Multi play cursors
- Replies: 10
- Views: 14565
As far as triggering multiple sections of the grid at once like cells, that you cannot do. This is something I hope to work on soon -- a grid of cells which trigger loops and/or one-shots. It would not be a replacement for the grid, but could allow for an alternative performance surface. The only q...
- 27 Mar 2015, 18:59
- Forum: General discussion
- Topic: best controller
- Replies: 5
- Views: 6973
ahs: It will be awesome, without a doubt! Anything grid-like can probably be easily wired into existing grid patches like drakh's APC mini patches. There are already Launchpad versions of both actually. (drakh, I'm saying it again, I love you man!) You mentioned knobs though, so I left the grid cont...
- 27 Mar 2015, 15:58
- Forum: General discussion
- Topic: best controller
- Replies: 5
- Views: 6973
- 27 Mar 2015, 15:58
- Forum: General discussion
- Topic: best controller
- Replies: 5
- Views: 6973
- 27 Mar 2015, 13:07
- Forum: General discussion
- Topic: Multi input recording
- Replies: 7
- Views: 9258
- 27 Mar 2015, 12:45
- Forum: General discussion
- Topic: Multi input recording
- Replies: 7
- Views: 9258
A few different ways to set this up. Perhaps the very easiest is to use one rack per input, and then put all four racks into the "Bounce to disk". Hit record and lay out your beat! But if you want it directly into a sampler or looper, you can set up a polyphonic sampler. Set it to four voices and th...
- 27 Mar 2015, 10:56
- Forum: General discussion
- Topic: Interesting to see that word is catching on
- Replies: 13
- Views: 16096
ahs, I assume you will find out soon on bedroom producers :) By the way, I got in contact with Novation support about the issues I have with the Ultranova editor inside of HH2 (and HH1). The person I was talking with appeared to be quite excited by what Hollyhock has to offer. So maybe he will share...
- 26 Mar 2015, 12:11
- Forum: Patching questions
- Topic: HH2: one-shot parameters / switching parameters "off"
- Replies: 6
- Views: 7258
- 17 Mar 2015, 12:52
- Forum: Patching questions
- Topic: automatic audio output level control
- Replies: 5
- Views: 6865
- 05 Mar 2015, 09:37
- Forum: News
- Topic: Usine Hollyhock II announced
- Replies: 43
- Views: 76061
- 28 Feb 2015, 13:16
- Forum: News
- Topic: Grid Demo video teaser
- Replies: 10
- Views: 18594
- 26 Feb 2015, 18:53
- Forum: Patching questions
- Topic: order os inputs/outputs
- Replies: 5
- Views: 6843
- 26 Feb 2015, 11:22
- Forum: Patching questions
- Topic: order os inputs/outputs
- Replies: 5
- Views: 6843
- 25 Feb 2015, 17:56
- Forum: Patching questions
- Topic: order os inputs/outputs
- Replies: 5
- Views: 6843
hey drakh, they (very) roughly follow the position order, so you can position one input above another input inside the sub-patch and (sometimes) it will change the order. i think it works best to do that ordering before you ever "leave" the subpatch. in my experience once you "leave", the ordering g...
- 22 Feb 2015, 23:03
- Forum: Patching questions
- Topic: ultranova editor crashes
- Replies: 1
- Views: 2771
I just got an Ultranova for a very nice price. I'm very much looking forward to using it in Hollyhock, but it crashes really hard and brings down the whole app. I've checked in Studio One, Live, and Bitwig and they all work fine. Tracktion 5 crashes as well though. These kinds of situations are real...
- 21 Feb 2015, 02:12
- Forum: Patching questions
- Topic: Isomorphic touchscreen keyboard
- Replies: 7
- Views: 10052
There is a MidiMux script in my 'midi on my mind' add-on which may help. If you need more inputs, you can change a single value inside of the script. Just double click and change it to what you want. Check out MidiPlex as well, which gives you the ability to 'mute' any of the inputs. As to the main ...
- 20 Feb 2015, 20:30
- Forum: News
- Topic: Usine Hollyhock II announced
- Replies: 43
- Views: 76061
!!!!! Congrats Sensomusic !!!!! I was shocked to see the new forums, because I know that can only mean one thing: Hollyhock 2 is here! The screenshot of the new timeline grid looks so good. I can't wait to see, but it could just be what I've always been 'missing' -- I always end up using Usine more ...
- 09 Feb 2015, 17:04
- Forum: Suggestions & improvements
- Topic: Updating and Linked Sub-patches
- Replies: 8
- Views: 10142
- 05 Feb 2015, 18:30
- Forum: Patching questions
- Topic: doesn't work
- Replies: 4
- Views: 7567
- 05 Feb 2015, 12:44
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Just a heads up that drakh's recent APC mini patches, especially the push-style keyboard one, have restarted my desire to get this patch working. (Sorry fleau, I was just never able to understand the in-scale keyboards you made in Usine 5 :( ). Last night I wired up a "grid monitor" that translates ...
- 03 Feb 2015, 17:28
- Forum: Add-ons discussion
- Topic: AKAI APC - push style keyboard
- Replies: 3
- Views: 7177
- 18 Jan 2015, 10:19
- Forum: General discussion
- Topic: Blogpost about "Ableton speaks with Usine" (Virtual Audio Cable)
- Replies: 30
- Views: 53429
- 09 Jan 2015, 10:21
- Forum: General discussion
- Topic: Crickets?
- Replies: 13
- Views: 13500
Regarding stuck notes, does your patch send note offs on its own? Ie,are the stuck notes always happening? Or is it only sometimes? It seems like you could just propagate the note off of the 'controlling' note to all the notes of the chord? Regarding worrying about compatability, frankly I am a bit ...
- 08 Jan 2015, 19:10
- Forum: General discussion
- Topic: Crickets?
- Replies: 13
- Views: 13500
- 21 Dec 2014, 22:21
- Forum: General discussion
- Topic: is external script editor functionality gone??
- Replies: 3
- Views: 4171
Sorry to say that this hasn't been possible up until now. I've gotten by with copy-pasting from an editor which doesn't drive me crazy back into the unfortunately difficult Hollyhock editor.. It helps to keep the files in version control (PatchPusher lives on github, for example) and be kind of stri...
- 17 Dec 2014, 16:34
- Forum: Add-ons discussion
- Topic: Rigid Ronnie
- Replies: 3
- Views: 7536
- 17 Dec 2014, 15:08
- Forum: General discussion
- Topic: 2.0 - Too Excited
- Replies: 17
- Views: 24159
- 13 Nov 2014, 12:20
- Forum: General discussion
- Topic: 2.0 - Too Excited
- Replies: 17
- Views: 24159
- 11 Nov 2014, 13:39
- Forum: Patching questions
- Topic: Waveform Display - Best Method to Refresh
- Replies: 3
- Views: 5011
- 31 Oct 2014, 17:25
- Forum: Patching questions
- Topic: different wkp = same OSClister ?
- Replies: 3
- Views: 5022
- 31 Oct 2014, 17:24
- Forum: Artistic Zone
- Topic: my liveset with hollyhock
- Replies: 3
- Views: 35859
- 26 Oct 2014, 12:08
- Forum: Suggestions & improvements
- Topic: motorized
- Replies: 11
- Views: 15854
Seems like there is not much information about how to do it, but lot's of people asking the question. This looked promising: http://new-supercollider-mailing-lists-forums-use-these.2681727.n2.nabble.com/controlling-the-LEDs-on-the-Korg-Nanokontrol2-td7598791.html and here, if you can make sense of t...
- 26 Oct 2014, 11:00
- Forum: Suggestions & improvements
- Topic: motorized
- Replies: 11
- Views: 15854
- 24 Oct 2014, 21:32
- Forum: Patching questions
- Topic: [SYSEX] No Sysex to Device MIDI Output
- Replies: 17
- Views: 22505
- 24 Oct 2014, 17:57
- Forum: Patching questions
- Topic: [SYSEX] No Sysex to Device MIDI Output
- Replies: 17
- Views: 22505
- 24 Oct 2014, 17:50
- Forum: Patching questions
- Topic: [SYSEX] No Sysex to Device MIDI Output
- Replies: 17
- Views: 22505
Yes sysex works fine for me, but I ran into this issue when writing the Push script. http://sensomusic.org/forums/uploads.php?file=default.png This is the MIDI output device, the patch is accessible by double clicking on the device. Here is what it looks like when the sysex is wired correctly: http:...
- 24 Oct 2014, 13:56
- Forum: Patching questions
- Topic: [SYSEX] No Sysex to Device MIDI Output
- Replies: 17
- Views: 22505
- 06 Oct 2014, 21:37
- Forum: Module development SDK
- Topic: where are the 'user modules' ?
- Replies: 14
- Views: 25067
Hey martignasse, I don't want to distract you from Usine dev (esp. after senso's teasing of HH v2! some details on that would be awesome, but I know you folks like to surprise us). But it is also pretty discouraging to write a module that should work but is broken somehow, in a way that makes sense ...
- 25 Sep 2014, 23:51
- Forum: Module development SDK
- Topic: where are the 'user modules' ?
- Replies: 14
- Views: 25067
- 25 Sep 2014, 23:49
- Forum: Patching questions
- Topic: midi newbie question : controlling an external device with hollyhock
- Replies: 7
- Views: 9110
There are too few tutorials indeed. That's why I jump at the chance to help! Since I know it -- somewhat -- but I am often on the 'wtf' side of interacting with this software and always appreciate a nudge past the darkness. So I try to offer help when I can. As you said, no need for a trigger button...
- 25 Sep 2014, 18:45
- Forum: Patching questions
- Topic: midi newbie question : controlling an external device with hollyhock
- Replies: 7
- Views: 9110
If it is connected through your sound card, then that all sounds correct. If it had its own USB midi then we could expect it to show up under its own name. One thing I just noticed about the patch: you don't have anything wired into the create input. This would be where you connect a trigger. What y...
- 25 Sep 2014, 17:05
- Forum: Patching questions
- Topic: midi newbie question : controlling an external device with hollyhock
- Replies: 7
- Views: 9110
- 23 Sep 2014, 23:42
- Forum: Module development SDK
- Topic: where are the 'user modules' ?
- Replies: 14
- Views: 25067
I already wrote in my note: DO NOT USE A DEVICE AS A TEMPLATE FOR A NON-DEVICE BUILD TARGET. But now I see that it was even more true than I expected. http://sensomusic.org/forums/uploads.php?file=how-to-setup-a-simple-module-build.png With these build settings, the param pointers are initialized ( ...
- 22 Sep 2014, 22:24
- Forum: Module development SDK
- Topic: where are the 'user modules' ?
- Replies: 14
- Views: 25067
I also noticed that the output parameters are not set to 0 when I inspect the module before wiring anything into it. It should come with the minimum value set, no? I will also try upgrading my OS and Xcode, if you think that will help? Ah, and I got the debugger running! This is great, it will reall...
- 22 Sep 2014, 20:39
- Forum: Module development SDK
- Topic: where are the 'user modules' ?
- Replies: 14
- Views: 25067
- 22 Sep 2014, 19:12
- Forum: Module development SDK
- Topic: where are the 'user modules' ?
- Replies: 14
- Views: 25067
Unfortunately removing those lines does not address the error. I am still unable to get the length of the array input :( It also didn't work if I explicitly set "return 3;" for 'onGetNumberOfParams' (instead of deleting) ... I've updated the gist with the newest version: https://gist.github.com/ab5t...
- 22 Sep 2014, 09:28
- Forum: Module development SDK
- Topic: where are the 'user modules' ?
- Replies: 14
- Views: 25067
Ah, I was thinking that the way I was debugging was way too painful! Glad to know that there is a better way to do it.. Here is a gist of my code so far. Judging from the 'DelayArray' module code, it should be working just fine. However it dies whenever I try to access an event pointer (for example ...
- 21 Sep 2014, 14:57
- Forum: Module development SDK
- Topic: where are the 'user modules' ?
- Replies: 14
- Views: 25067
- 21 Sep 2014, 14:04
- Forum: Module development SDK
- Topic: where are the 'user modules' ?
- Replies: 14
- Views: 25067
- 21 Sep 2014, 13:46
- Forum: Module development SDK
- Topic: where are the 'user modules' ?
- Replies: 14
- Views: 25067
"[13:33:38] Load User Module : IndexOfChangingArray.usr-osx32" ..but it is nowhere to be found in the browser. I finally get it written, built, compiled, and actually loading in Usine.. and then can't figure out how to test it :( Anyway, I will write down my learnings of this first time with the SDK...
- 21 Sep 2014, 13:38
- Forum: Suggestions & improvements
- Topic: Access MIDI scale transformation by "index"
- Replies: 3
- Views: 5788
- 20 Sep 2014, 13:58
- Forum: Suggestions & improvements
- Topic: Access MIDI scale transformation by "index"
- Replies: 3
- Views: 5788
This feature will change forever the use of grids in Usine, in my opinion. Working with arrays of values happens a lot with grids, and so it makes more sense from the grid that the MIDI transform module is not actually 'correcting' but actually 'accessing' the right note for the current key. Let me ...
- 18 Sep 2014, 13:57
- Forum: Add-ons discussion
- Topic: Rigid Ronnie
- Replies: 3
- Views: 7536
Awesome Blaak! If you want to add any documentation to the wiki, there's actually a pretty cool way to do it. Download your add-on through the HH browser. Then drag it somewhere. When you select the patch, you can click on the '?' button in the contextual view. This will open the wiki page for that ...
- 09 Sep 2014, 21:43
- Forum: Add-ons discussion
- Topic: LIVE SLICER
- Replies: 5
- Views: 10413
- 07 Sep 2014, 23:48
- Forum: Patching questions
- Topic: midi transforming for a grid
- Replies: 5
- Views: 6629
Sorry, I should have been more specific. There is a "scale" listbox which will make sure all notes will be in a specified key. When you play a C or C#, it will play C# for both if you are in the key of C. It's not always two notes mapping into one note, sometimes it is three notes and sometimes one....
- 07 Sep 2014, 23:29
- Forum: Suggestions & improvements
- Topic: External sync solution for usine
- Replies: 16
- Views: 21763
- 02 Sep 2014, 22:32
- Forum: Module development SDK
- Topic: IDE inside Usine?
- Replies: 12
- Views: 23349
Unfortunately it would not be much like scripting in Usine. I realize the way I worded it made it sound that way. Programming is a trick of the mind, really. In that way the language isn't as important. I was just looking at the Usine SDK, which is in C++, and I am understanding a lot of it even tho...
- 02 Sep 2014, 20:54
- Forum: Patching questions
- Topic: midi transforming for a grid
- Replies: 5
- Views: 6629
- 31 Aug 2014, 18:46
- Forum: Patching questions
- Topic: midi transforming for a grid
- Replies: 5
- Views: 6629
For the Push project, I want to make a simple way to map the grid to different scales. I would prefer to do this by writing a script that outputs an array of velocities and then be able to take the changed index of the array and have that correspond directly to the "correct" note in the scale. As fa...
- 21 Aug 2014, 19:25
- Forum: General discussion
- Topic: More on loopers
- Replies: 11
- Views: 14379
Well, those modifications sound pretty useful to me! It's always nice to be able to instantly grab patches that people are discussing on the forums. (Shout outs to Usine's lovely, hassle-free add-ons system!*) Greg's Basic Looper also appears to be missing. Add-ons -- even unfinished ones -- are alw...
- 21 Aug 2014, 17:37
- Forum: General discussion
- Topic: More on loopers
- Replies: 11
- Views: 14379
- 20 Aug 2014, 12:34
- Forum: Add-ons discussion
- Topic: CC Generator
- Replies: 9
- Views: 17537
- 17 Aug 2014, 05:07
- Forum: Suggestions & improvements
- Topic: I'd like an expr() module
- Replies: 3
- Views: 6257
- 07 Aug 2014, 15:59
- Forum: Patching questions
- Topic: Controlling VSTi plugin parameter which doesn't recognize midi CC data
- Replies: 14
- Views: 15528
Yes, unfortunately it seems like the plugin has not set up any parameters for host mapping :( Have you ever been able to automate any parameters in other hosts? The next thing to check is the manual for the plugin. For instance NI Battery was confusing me until I looked up the specific method of hos...
- 06 Aug 2014, 19:50
- Forum: Patching questions
- Topic: Controlling VSTi plugin parameter which doesn't recognize midi CC data
- Replies: 14
- Views: 15528
HH can control any parameter that can be 'mapped' in another host. In general this is not a 'midi cc' in the traditional sense. But there are plenty of VSTs that leave out some of their controls from mapping. Either way, you should be able to test this in the demo. Usine will only be able to interac...
- 29 Jul 2014, 20:26
- Forum: Patching questions
- Topic: MIDI looper
- Replies: 5
- Views: 6414
If you set your record mode to "over-write", then you shouldn't have to clear the piano roll the next time you hit record. My tests here are showing me that the loop length adjusts to the newly recorded length. I also found some params by pressing the '+' button on the patch, but none of them seemed...
- 11 Jul 2014, 10:51
- Forum: Patching questions
- Topic: sudden problem with a plug-in in a patch
- Replies: 15
- Views: 17896
Okay, but it is still said to be zero latency on the information page. "Usine add a latency of 1 bloc size. In all cases, the latency added will not exceed a bloc size." Now this is confusing, because I was pretty sure each bus you introduce adds a latency of 1 bloc. But the way it is written in the...
- 11 Jul 2014, 10:16
- Forum: Patching questions
- Topic: sudden problem with a plug-in in a patch
- Replies: 15
- Views: 17896
- 04 Jul 2014, 15:43
- Forum: General discussion
- Topic: Anyone used Dell 2714t monitor?
- Replies: 3
- Views: 4850
- 02 Jul 2014, 12:40
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
- 02 Jul 2014, 12:38
- Forum: Module development SDK
- Topic: IDE inside Usine?
- Replies: 12
- Views: 23349
- 02 Jul 2014, 10:20
- Forum: Suggestions & improvements
- Topic: Master track
- Replies: 3
- Views: 5791
- 29 Jun 2014, 14:31
- Forum: Suggestions & improvements
- Topic: Double click on module / settings panel
- Replies: 8
- Views: 8882
- 25 Jun 2014, 18:00
- Forum: Suggestions & improvements
- Topic: Send MIDI to Usine
- Replies: 5
- Views: 6619
- 25 Jun 2014, 10:51
- Forum: Suggestions & improvements
- Topic: Send MIDI to Usine
- Replies: 5
- Views: 6619
This is something that senso says they are thinking carefully about -- not necessarily this exact thing, but the MIDI routing in HH in general. It always feels like something huge is around the corner, but the updates haven't been too radical (outside of the GUI) recently. I hope that means we are g...
- 06 Jun 2014, 15:32
- Forum: General discussion
- Topic: Any 'Echoloop' Users?
- Replies: 13
- Views: 19556
Hey Blaakk, I just clicked on your soundcloud link and they said they couldn't find your user name. Thought you might want a heads up. Re: Battery, well, I should really do a video tutorial on Sequins + Battery at some point. It's a really nice piece of software (though the older, green version was....
- 06 Jun 2014, 14:05
- Forum: Suggestions & improvements
- Topic: Non-dynamic low-cpu busses
- Replies: 3
- Views: 5110
But I assume that's true of anything you rewrite in the gui? Like my metronome that flashes 1,2,3,4 by changing the value of a fader? Or is that drawing done differently somehow? This, I think, is exactly why a color bus or something similar. Basically a module with a dropdown to choose which color...
- 03 Jun 2014, 18:57
- Forum: General discussion
- Topic: Any 'Echoloop' Users?
- Replies: 13
- Views: 19556
Thanks for the kind words. Patchicus Prime aka Primus Push.. it will be mine indeed. I hope Sequins proves useful to others. I need to make some videos/tutorials about how to use it. And I was never able to get it working with the Preset Manager. I gave it a go (again) the other day and just got fru...
- 29 May 2014, 19:00
- Forum: General discussion
- Topic: Any 'Echoloop' Users?
- Replies: 13
- Views: 19556
I did not see that. I will check my chat notification settings. i connect to be around just in case anyone shows up, and now it turns out i'm ignoring anyone who does? no bueno. It's a good idea not to get too lost in a single instrument with Usine, but also to back out and explore the more 'live to...
- 29 May 2014, 10:47
- Forum: General discussion
- Topic: Any 'Echoloop' Users?
- Replies: 13
- Views: 19556
- 20 May 2014, 12:14
- Forum: Patching questions
- Topic: Reducing CPU footprint of patch.
- Replies: 4
- Views: 5690
- 19 May 2014, 23:37
- Forum: Patching questions
- Topic: Reducing CPU footprint of patch.
- Replies: 4
- Views: 5690
I've found sub-patches save a lot of heartache and frustration in the long run. I'm sure they also run faster, as Usine can optimize them away as their structure is predefined and (more importantly) invariant. It also means that if I've messed up something, I only have to change it once. Getting a h...
- 18 May 2014, 10:44
- Forum: General discussion
- Topic: Any possiblitity to autosave Workspace? Any Backup?
- Replies: 7
- Views: 9045
- 17 May 2014, 18:21
- Forum: Artistic Zone
- Topic: Poly Bot and friends.
- Replies: 8
- Views: 43749
Then again, this Poly Bot is also definitely "making art with Usine", and in a very cool way. I would really love to hear what it sounds like. Your second picture wasn't displaying last time I looked, but now it is and -- wow! That workspace looks like a ton of fun. I hope you will be making all the...
- 17 May 2014, 09:37
- Forum: Artistic Zone
- Topic: Poly Bot and friends.
- Replies: 8
- Views: 43749
- 12 May 2014, 16:31
- Forum: Artistic Zone
- Topic: FCB BOY, and stuff.
- Replies: 4
- Views: 35060
Heya blaakk, I recognize your name from Bluewater VST (though I've never introduced myself over there, will have to do that soon). Let's work on convincing Brent that he should be doing all his videos in Usine instead of Ableton... ;) It's awesome to see some cross-pollination happening. Let me know...
- 08 May 2014, 19:30
- Forum: Patching questions
- Topic: more newbie scripting help
- Replies: 12
- Views: 14570
Did that make any sense? ;) Having programmed primarily in dynamic languages, it took some time to wrap my head around the much more... stoic? .. nature of Pascal. (Still crossing fingers for an embedded Lua interpreter, hopefully it happens at some point or they might fall off.) What's happening mu...
- 08 May 2014, 01:17
- Forum: Patching questions
- Topic: more newbie scripting help
- Replies: 12
- Views: 14570
- 07 May 2014, 17:08
- Forum: General discussion
- Topic: Layout Style Color Style
- Replies: 9
- Views: 10207
- 07 May 2014, 08:41
- Forum: General discussion
- Topic: Color of balls in XY pad
- Replies: 3
- Views: 4646
I think usine currently doesn't have a sense of 'UI colors that won't change' and other kinds of colors. It struck me as weird too, when senso first told me that color flux is CPU intensive, but if you think about it color is something that needs real time priority. If a button is clicked, you need ...
- 07 May 2014, 00:17
- Forum: Patching questions
- Topic: more newbie scripting help
- Replies: 12
- Views: 14570
- 05 May 2014, 14:07
- Forum: Suggestions & improvements
- Topic: Usine tablet version
- Replies: 3
- Views: 6381
Even if it is only a "remote" for a real instance of Usine, this would be so insanely killer. Ideally you could patch and do all that lovely stuff through the remote interface. The reason I'm so excited about this is it basically removes any need to create TouchOSC/Lemur stuff -- you already get tha...
- 04 May 2014, 22:10
- Forum: Patching questions
- Topic: more newbie scripting help
- Replies: 12
- Views: 14570
Of those tracks, only the Stolen Knoxlies rough demo uses Sequins. I had that driving my LXR . Much nicer for dealing with velocity than the (very powerful but) tedious step locks in the hardware, but the current Sequins was patched with driving Battery and other VSTs in mind (EXD-80 is a must try i...
- 01 May 2014, 14:00
- Forum: Patching questions
- Topic: more newbie scripting help
- Replies: 12
- Views: 14570
Indeed, it's maybe the single most important piece of my Sequins 6 add-on. You can read about it here , the documentation is for a slightly older, 4-lane version, but it's basically the same. You can use the 'sequins core' patch in any polyphony amount you want. Let me know if you enjoy it! [Edit: T...
- 30 Apr 2014, 23:21
- Forum: Patching questions
- Topic: more newbie scripting help
- Replies: 12
- Views: 14570
Writing my Pattern Store script I learned a lot about how to handle arrays. In a word: delicately :cool: The best example may be the 'tSteps' and 'stepBank'. Giving these strict values through constants gives Usine the chance to anticipate the maximum impact of the script. Try giving yourself a maxi...
- 30 Apr 2014, 19:05
- Forum: Patching questions
- Topic: more newbie scripting help
- Replies: 12
- Views: 14570
I think it is because you are setting the array length of chordsMdat, but the length of tnMdat is never set. In my experience with multidimensional arrays, usually at least the "first dimension" of the array has a defined length, but you could play arround with setting the length of tnMdat before se...
- 23 Apr 2014, 10:38
- Forum: Patching questions
- Topic: Still don't understand MIDI flows over racks/patches
- Replies: 7
- Views: 8940
- 23 Apr 2014, 01:00
- Forum: Patching questions
- Topic: Still don't understand MIDI flows over racks/patches
- Replies: 7
- Views: 8940
- 09 Apr 2014, 23:23
- Forum: Patching questions
- Topic: OSC receive module IP pin
- Replies: 6
- Views: 7201
- 07 Apr 2014, 22:25
- Forum: Patching questions
- Topic: OSC receive module IP pin
- Replies: 6
- Views: 7201
This shows what I mean. Not sure if it helps in your case (haven't done any OSC yet), but I hope so. BTW I don't think the bus is strictly necessary for the 'array of numbers' effect. The text pins make the trace show up as string but it is the same data. (someone please correct me if I'm wrong!). B...
- 07 Apr 2014, 21:03
- Forum: Patching questions
- Topic: OSC receive module IP pin
- Replies: 6
- Views: 7201
- 07 Apr 2014, 18:15
- Forum: Patching questions
- Topic: OSC receive module IP pin
- Replies: 6
- Views: 7201
- 06 Apr 2014, 23:23
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Another Sunday, another update. We are really starting to get somewhere, now that LCD text is working! Just wire up 68 characters of text and it will be shown on your Push. Between this and the ability to understand the knobs that I added last week, you've got a whole lot of opportunity already. The...
- 06 Apr 2014, 00:05
- Forum: Patching questions
- Topic: patch/workspace pb
- Replies: 5
- Views: 5934
I think sometimes wires get switched during the upgrades. This can be really tough to debug in complicated patches. (This is yet another report of upgrades breaking workspaces). Maybe it has something to do with internal module changes and the index number of the param changes, causing the wire to b...
- 02 Apr 2014, 22:03
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Back again with an updated version. I'm hosting the script at github: https://raw.githubusercontent.com/ab5tract/PatchPusher/master/Push%20Core.fastscriptr For now we will call it 'Patch Pusher'. I'm hoping to get lots of people addicted to patching with this one, so it seems fitting. The changes ar...
- 02 Apr 2014, 13:49
- Forum: Patching questions
- Topic: Audio Signal Flow Order - Serial / Parallel?
- Replies: 6
- Views: 7453
I think he means the Matrix patches, specifically "matrix of audio". I've never used it myself yet, but I believe it allows you to route different audio signals (represented by columns?) to different audio paths/outputs (represented by rows?). Hopefully someone who knows can provide a few more detai...
- 30 Mar 2014, 17:24
- Forum: General discussion
- Topic: strtoint() and sysex
- Replies: 4
- Views: 5032
Code: Select all
for l:=0 to Length(string1)
do begin
c := string1[l];
lcd[0][l] := ord( c );- 30 Mar 2014, 16:43
- Forum: General discussion
- Topic: strtoint() and sysex
- Replies: 4
- Views: 5032
- 28 Mar 2014, 09:50
- Forum: Add-ons discussion
- Topic: Sunday experiment
- Replies: 9
- Views: 18775
- 26 Mar 2014, 12:14
- Forum: General discussion
- Topic: strtoint() and sysex
- Replies: 4
- Views: 5032
- 25 Mar 2014, 19:17
- Forum: General discussion
- Topic: strtoint() and sysex
- Replies: 4
- Views: 5032
- 25 Mar 2014, 18:52
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Thanks fléau! Unfortunately I'm still a bit confused by the workspace, but I think this is probably more me not understanding Usine 5 than anything wrong with your patches. Also I'm relatively new to grid-based sequencing, so my imagination is probably not working as well as it could. I can understa...
- 24 Mar 2014, 21:27
- Forum: General discussion
- Topic: Is there a wiki or tutorial on how MIDI works in Usine?
- Replies: 4
- Views: 5344
- 24 Mar 2014, 19:53
- Forum: General discussion
- Topic: Is there a wiki or tutorial on how MIDI works in Usine?
- Replies: 4
- Views: 5344
You might try experimenting with MIDI buses directly in your MIDI device patches. This should keep them separated. There is an 'Additional midi input' module, which senso says is on it's way. Not for documentation, but for 'midi 2', 'midi 3', etc. Rather than the 'midi 1' that we are stuck with no m...
- 24 Mar 2014, 13:45
- Forum: Patching questions
- Topic: variable scope in the callback code block
- Replies: 3
- Views: 4771
- 24 Mar 2014, 00:21
- Forum: Patching questions
- Topic: "Remember" select option on Combo box
- Replies: 7
- Views: 7471
Your modules should sync to master automatically. I've personally never needed to use a synchro module, just selecting the synchro input with a combo is has always been enough. I haven't gotten too deep with exotic timings yet. If you check out my Sequins add-on, it has a bunch of sequencer lanes, s...
- 23 Mar 2014, 19:01
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Thanks for trying with Hollyhock, too bad it didn't work out yet. Give me some time to set up these scripts and then maybe it will flow nicer if you want to try again. Taking a look at the the 5.8 patch, I see a lot of impressive stuff happening. I'm going to have to digest it a little bit before I ...
- 23 Mar 2014, 15:12
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
You should 'push' the trigger yourself, I think ;-) It shouldn't be too hard to beat Ableton at integration. Their's is pretty bad, even with their own stuff (and quite worse with third parties). I'm demoing the 9 Suite, but it's not all that compelling versus what I can do in Intro with regards to ...
- 23 Mar 2014, 14:37
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Today I'm happy to present you with an updated fastscript file. Today's version adds outputs for all the 'touch rotaries', by which I mean the note values which are produced when the rotaries are touched. I'm providing them as 0 and 1 on individual outputs as I hope this will help reduce the time it...
- 23 Mar 2014, 13:06
- Forum: Patching questions
- Topic: variable scope in the callback code block
- Replies: 3
- Views: 4771
For each case statement block, do I need to provide unique counters and temporary variables (like midiTmp, for holding the current tMidi when iterating over the midi array, or throwaway counters like m,x,p etc) ? I've been playing it safe so far and creating new counters and temp variables for each ...
- 23 Mar 2014, 12:47
- Forum: Patching questions
- Topic: "Remember" select option on Combo box
- Replies: 7
- Views: 7471
It's hard not to feel overwhelmed by Usine when just starting out. I still have to bend my mind into interesting new shapes every time I patch something, but the initial learning curve can be tough indeed. My advice is stick with it and don't be afraid to tear it all down and start again. Some notes...
- 20 Mar 2014, 23:37
- Forum: Patching questions
- Topic: MIDI mute - options
- Replies: 5
- Views: 6483
- 19 Mar 2014, 21:48
- Forum: Patching questions
- Topic: hash/dictionary data types in Pascal
- Replies: 1
- Views: 2534
I figured out a way to do the kind of dynamic dispatch that I want without a hash type structure. Pretty obvious when I think about it:
But still... hashes are cool.
Code: Select all
curIndex := N - parameterArray[0];
// do something with parameterArray[curIndex]- 19 Mar 2014, 21:24
- Forum: Patching questions
- Topic: MIDI problems 101
- Replies: 3
- Views: 4024
- 19 Mar 2014, 15:31
- Forum: Patching questions
- Topic: hash/dictionary data types in Pascal
- Replies: 1
- Views: 2534
Hi senso, Is it possible to add support for the Dictionary Pascal data type? It's really difficult to have to go back to looping through an entire array to find the element which matches what you are looking for. For instance I want to be able to get the correct param out of a data structure by pass...
- 19 Mar 2014, 00:53
- Forum: Patching questions
- Topic: MIDI mute - options
- Replies: 5
- Views: 6483
Considering that you want to be able to address multiple racks in a flexible way, i'm not sure midi channels would easily give you what you want even if there were an easy option at a rack level (which is not until we have the 'number of current rack' patch). You still want to control individual rac...
- 17 Mar 2014, 17:14
- Forum: General discussion
- Topic: vst version of Hollyhock?
- Replies: 42
- Views: 72490
Good points juanjo. Can't really argue with any of that. I've never used ReWire but I was imagining using as a way to quickly get loops and ideas recorded out of my instruments in Usine and into a DAW. Saving to disk does basically the same, but it breaks the workflow a bit. I think your point about...
- 15 Mar 2014, 14:17
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
After looking at the Youtube videos a few times I bought the PXT Live scripts. Still not in love with Live but I think better of it than I did before. 90% of the time I'm interacting with the Push and these scripts bring a lot more functionality to that interaction. One thing I'm definitely inspired...
- 14 Mar 2014, 09:39
- Forum: General discussion
- Topic: vst version of Hollyhock?
- Replies: 42
- Views: 72490
+1000 for senso's vision :) About the chat, as I said I login automatically each time. It's not that I don't like the feature, at first it seemed to promise a place to ask questions, etc. Usine can be tough sometimes. But since no one else is ever there... Anyway, if you have a question about script...
- 13 Mar 2014, 15:20
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Indeed, it's not a very fun patch at the moment, it was just a quick way to highlight the color selection options I'd coded together. Feel free to change it around, etc. I'm hoping to have a "scrolling text display" demo patch sometime soon. Thanks for the updated Hollyhock workspace, and very much ...
- 12 Mar 2014, 23:40
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
May I present to you the Push pad color chooser - Mono edition . Instructions: touch a pad. Then use the combobox to select a color. Now that pad will appear in that color. A very simple beginning, but I wanted to get the grunt work done before starting on anything cool. In the patch is a script whi...
- 12 Mar 2014, 20:48
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Sure enough, the issue was with
That little colon on the end breaks compilation at a stage where it can't even tell you what line number to look on 
Fixed it.
I've almost got pad clearing implemented. Hope to have more for you folks soon.
Code: Select all
case N of:Code: Select all
case N ofI've almost got pad clearing implemented. Hope to have more for you folks soon.
- 12 Mar 2014, 12:50
- Forum: General discussion
- Topic: vst version of Hollyhock?
- Replies: 42
- Views: 72490
Yes of course to each their own. Just thought I would share my feelings as welll. Like I said its a tough call. I think I'll switch my desired priorities to have VST first, so that we don't lose you :) It would be nice to have a more open dialog about the Usine roadmap in general. The chat feature f...
- 12 Mar 2014, 11:44
- Forum: General discussion
- Topic: vst version of Hollyhock?
- Replies: 42
- Views: 72490
- 12 Mar 2014, 00:36
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Was just wondering about you seamus, glad you found the thread. I've gotten all the color, note, and cc constants all defined. That took a while, but it should make for some real fun. So the definitions work great :) But I've hit a bug while implementing the first function that uses them. Memory acc...
- 11 Mar 2014, 19:21
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Awesome nay! I had never used syssex in Usine before, but this feature actually makes a ton of sense. I can confirm that this works for me. Though the first knob now affects the second graphical field, while in the Usine version it affects the first. Byt maybe this is something in the Hollyhock work...
- 11 Mar 2014, 09:08
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
- 11 Mar 2014, 00:03
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
I've started my part of the adventure by documenting the buttons on the Push. My plan is to write a script that can translate from the Push user mode to normal Usine outputs. It would also have inputs for each control. Also with the ability to input/output the grid as an array. Obviously we need to ...
- 10 Mar 2014, 22:45
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
Hey fléau, Great work on the acceleration rotaries, the feel is really smooth. The color map is also a great resource. Unfortunately I have the same trouble as you with the sysex LCD control. It works fine in Usine 5, but I don't really know that platform very well. I tried concating 240 at the begi...
- 10 Mar 2014, 10:05
- Forum: Patching questions
- Topic: PUSH for usine
- Replies: 32
- Views: 48493
- 05 Mar 2014, 12:20
- Forum: Patching questions
- Topic: MIDI Transformer - Individual scales
- Replies: 16
- Views: 27091
Yes, for sure! I will probably start a new Push related topic once I start working on it (and hopefully using some of the work you've already done!). I will make sure to announce that thread here so that you don't miss anything :) But it may be a little while... It's just too much fun to make music ...
- 05 Mar 2014, 10:59
- Forum: General discussion
- Topic: Racks and latency
- Replies: 23
- Views: 34952
- 05 Mar 2014, 10:48
- Forum: News
- Topic: Usine Hollyhock 1.1 major improvement
- Replies: 18
- Views: 42217
I think we will need to port the Python code to Pascal (te language used by Usine). I'm assuming you are talking about the scripts such as Launchpad95/Push? Unfortunately it won't be as easy as just translating, because Ableton provides a whole API for accessing its interface and things like that. S...
- 03 Mar 2014, 15:33
- Forum: News
- Topic: Usine Hollyhock 1.1 major improvement
- Replies: 18
- Views: 42217
@seamus, thanks for the info! It seems there are more options out there than I expected. Gridlock seems cool but also quite complicated, it will take some time to understand what is actually happening. PXT-General seems to work well for bringing in the scale modes, and it should not be too difficult...
- 28 Feb 2014, 10:44
- Forum: News
- Topic: Usine Hollyhock 1.1 major improvement
- Replies: 18
- Views: 42217
Gridlock looks really good. I was thinking to do something similar, but since the work has already been done I will instead focus on integrating it into Usine. Regarding the broken workspaces, there was another user who mentioned they have this problem with almost every upgrade. Anyway, hopefully th...
- 28 Feb 2014, 08:48
- Forum: News
- Topic: Usine Hollyhock 1.1 major improvement
- Replies: 18
- Views: 42217
- 25 Feb 2014, 09:04
- Forum: General discussion
- Topic: NI Soundcard problems?
- Replies: 7
- Views: 8267
- 20 Feb 2014, 15:26
- Forum: News
- Topic: Usine Hollyhock Update #9 (1.03.012b) is available for download
- Replies: 16
- Views: 26836
- 20 Feb 2014, 14:42
- Forum: Patching questions
- Topic: MIDI Transformer - Individual scales
- Replies: 16
- Views: 27091
- 19 Feb 2014, 19:36
- Forum: Patching questions
- Topic: fastscript debugging
- Replies: 3
- Views: 4840
Well the advantage of Lua is that if you are having an issue it should be an actual logic error you have made in your program. With Pascal it is also as likely to be some missing piece of 'boilerplate'. In other words, in a Lua solution there are fewer lines to look over, and less code in general th...
- 19 Feb 2014, 12:32
- Forum: News
- Topic: Usine Hollyhock Update #9 (1.03.012b) is available for download
- Replies: 16
- Views: 26836
Just another comment to let you know that excitment is high for the next release! I'm avoiding working on the next version of Sequins as I would like to start using IML (which will be improved/changed, right?) and maybe some kind of color bus (if my FR made it in for this release). Anyway, not to pr...
- 17 Feb 2014, 11:45
- Forum: Patching questions
- Topic: fastscript debugging
- Replies: 3
- Views: 4840
- 14 Feb 2014, 10:50
- Forum: News
- Topic: Usine Hollyhock Update #9 (1.03.012b) is available for download
- Replies: 16
- Views: 26836
- 11 Feb 2014, 19:06
- Forum: Patching questions
- Topic: MIDI Transformer - Individual scales
- Replies: 16
- Views: 27091
- 11 Feb 2014, 10:03
- Forum: Patching questions
- Topic: MIDI Transformer - Individual scales
- Replies: 16
- Views: 27091
- 10 Feb 2014, 21:21
- Forum: General discussion
- Topic: Blogpost about "Ableton speaks with Usine" (Virtual Audio Cable)
- Replies: 30
- Views: 53429
By the way, I only just now realized the true potential of the bounce to disk. I don't know if my earlier problems were a program error or my own fault, but they don't repeat themselves. And bouncing racks as well as outputs should have been obvious but now that I've discovered it I really have ever...
- 09 Feb 2014, 16:47
- Forum: General discussion
- Topic: Blogpost about "Ableton speaks with Usine" (Virtual Audio Cable)
- Replies: 30
- Views: 53429
@gurulogic, Thank you for enumerating these recording options. I hadn't thought to look to VST solutions. I've been thinking about it and the reason it felt more 'natural' to be recording into tracks in S1 is that a Usine workspace can become a galaxy of instruments, and I'm used to recording instru...
- 09 Feb 2014, 16:34
- Forum: Suggestions & improvements
- Topic: Show the IB on a tablet
- Replies: 14
- Views: 20260
- 07 Feb 2014, 18:55
- Forum: Patching questions
- Topic: stuck midi notes
- Replies: 7
- Views: 8746
- 06 Feb 2014, 18:45
- Forum: Suggestions & improvements
- Topic: Console in startup page?
- Replies: 8
- Views: 9225
- 06 Feb 2014, 16:41
- Forum: Suggestions & improvements
- Topic: Simplified color routing across sub-patches
- Replies: 6
- Views: 7921
Hey senso, thanks for the response! I'm glad it makes some sense… The color buses do not need to be so complicated, or even really based on "buses" in the traditional sense. Some module that sets some value and gives it a name, and then another module to read the value based on name. I imagine this ...
- 04 Feb 2014, 15:12
- Forum: General discussion
- Topic: Lanchpad95/Push Style Control in Usine
- Replies: 5
- Views: 8058
- 03 Feb 2014, 12:48
- Forum: General discussion
- Topic: Lanchpad95/Push Style Control in Usine
- Replies: 5
- Views: 8058
Can anyone name some things that would be ideal for a native Launchpad control surface in Usine? Ptach start/stop, per patch and global preset select, and a view to change values of 8 configurable params come to mind. The isomorphic scale view would be awesome and a functional step sequencer would a...
- 03 Feb 2014, 12:42
- Forum: General discussion
- Topic: Blogpost about "Ableton speaks with Usine" (Virtual Audio Cable)
- Replies: 30
- Views: 53429
I had JACK working on OS X redirecting Usine audio to Studio One (which supposedly doesn't support JACK but I got it working anyway). This was because the recorded output in Usine was terribly aliased, garbled, and just plain messed up. This was probably fixed a long time ago. Even so it is a nice s...
- 31 Jan 2014, 15:36
- Forum: Suggestions & improvements
- Topic: Simplified color routing across sub-patches
- Replies: 6
- Views: 7921
- 30 Jan 2014, 16:41
- Forum: General discussion
- Topic: Lanchpad95/Push Style Control in Usine
- Replies: 5
- Views: 8058
I finally loaded Ableton Live after a long time of ignoring it and I have to say that the control you get with Launchpad95 is nothing short of incredible. I'd love to see something like this for Usine, especially the "user mode 1" with its 'always be in key!' functionality and the step sequencing in...
- 30 Jan 2014, 01:58
- Forum: Patching questions
- Topic: Receive time clock from device : Usine rounds the value
- Replies: 9
- Views: 10704
- 28 Jan 2014, 16:30
- Forum: Patching questions
- Topic: Receive time clock from device : Usine rounds the value
- Replies: 9
- Views: 10704
- 22 Jan 2014, 09:25
- Forum: General discussion
- Topic: can one still "save as VST"
- Replies: 2
- Views: 3998
- 12 Jan 2014, 12:37
- Forum: Patching questions
- Topic: MIDI Transformer - Individual scales
- Replies: 16
- Views: 27091
Maybe the MIDI transformer module could get scala file support, then there would be hundreds.. Hesspet, so do you use a pad controller in a similar way to the Push, where you can set a scale and there will be no "wrong" notes on the pad grid? I've been wondering how hard it would be to set up a simi...
- 09 Jan 2014, 22:25
- Forum: General discussion
- Topic: multicore server running Usine?
- Replies: 6
- Views: 11374
I think the way to go is to just buy a server chassis in the size you want and put your own components in it. I wouldn't expect much boost over a server-optimized setup than a normal PC that just happens to be in a rack case, at least as far as reproducing music is concerned. I used Newegg for my la...
- 08 Jan 2014, 18:36
- Forum: News
- Topic: Usine Hollyhock Update #9 (1.03.012b) is available for download
- Replies: 16
- Views: 26836
- 06 Jan 2014, 10:36
- Forum: Suggestions & improvements
- Topic: Simplified color routing across sub-patches
- Replies: 6
- Views: 7921
The other option would just be to allow polyphonic patches that use a bus to automatically create a bus for each voice and route to this voice bus. This would benefit more than just colors, but might be more complicated. Is that perhaps already on the roadmap? Should I post this as a feature request...
- 06 Jan 2014, 10:34
- Forum: Suggestions & improvements
- Topic: Design objects management in unlock mode
- Replies: 2
- Views: 4419
hi tanaille, have you tried making as much possible use of containers as you can? after starting Sequins from scratch for the 20th time I finally was able to design it such that every important sub patch has its own container. It's not 100% perfect (you still have to move some stuff around), but onc...
- 05 Jan 2014, 20:02
- Forum: Patching questions
- Topic: looking for a killer script guru
- Replies: 6
- Views: 5910
hi joffo, I don't want to give the wrong impression, because I'm not sure that I will have time to be help :/ It sounds like a really interesting project though. Perhaps if you posted a patch which shows how you are doing it currently then it would be easier for others to see what you are looking for?
- 05 Jan 2014, 19:57
- Forum: Patching questions
- Topic: sending colors across a bus
- Replies: 6
- Views: 5617
Posted a slightly revised version here: http://sensomusic.org/forums/viewtopic.php?id=4247
- 05 Jan 2014, 19:54
- Forum: Suggestions & improvements
- Topic: Simplified color routing across sub-patches
- Replies: 6
- Views: 7921
How I'd ideally like to see colors work in Usine (I quote "bus" here because I may be meaning something different than what Usine considers a bus): Be able to create a color "bus" that can be easily selected through a new fader, but for color "buses". This fader would show the list of these "buses" ...
- 05 Jan 2014, 19:26
- Forum: Patching questions
- Topic: sending colors across a bus
- Replies: 6
- Views: 5617
Nope, I'm wrong about that, because the current voice number will be 1 in any sub-patch. So I would end up running two wires with the bus names for the current voice to every sub-patch instead of two wires with the colors. Not really much of an improvement… Any thoughts on my proposed system? It wou...
- 05 Jan 2014, 19:03
- Forum: Patching questions
- Topic: sending colors across a bus
- Replies: 6
- Views: 5617
- 05 Jan 2014, 18:57
- Forum: Patching questions
- Topic: sending colors across a bus
- Replies: 6
- Views: 5617
Ok nay, you are right that the faders just need to be used once to make the bus have the right value. However, this does not resolve the situation that in polyphony there is only one "copy" of the bus, so choosing a color on any of the voices will change that color for all voices. Is there a way aro...
