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Posted: 05 Jun 2009, 10:33
by senso
[4.22a]

recommended update
- solve a important audio Freeze bug.
- Implementation of a new SDK (thanks to Martin Fleurent). We anticipate on the futures versions of Usine
and the new SDK will be compatible with next versions.

improvements


- New C++ SDK v3. Most of user modules have been rewritten with the new SDK to ensure a forward compatibility
- logical operators now work for array's: returns array's of 0 or 1.
- new Color modules to translate Usine color into RGB or HSL and inverse.
- the roll array user module is now included in the package.
- fully compatible with Windows7 RC


fixed bugs

- the array editor doesn't work properly
- in the sequencer, sometime the first note of the midi player isn't played.
- synchro troubles in the sequencer when playing midi loops: the first note can be played twice.
- various graphic troubles in the sequencer.
- Usine can randomly freeze few seconds in various situations.
- various display bugs in sequencer mode.
- in the 'Curve of points' module the inlet ArrayX doesn't work

Posted: 05 Jun 2009, 11:27
by franck
OK,

Thanks Olivier

Franck et ses amis

Posted: 05 Jun 2009, 11:30
by 23fx23
YEAHHHHHHHHHH awesome can't wait to test it-

Posted: 05 Jun 2009, 12:27
by grego mondo
Great :Some sun, some time and a new version !!!

Just love it

Posted: 05 Jun 2009, 12:38
by nay-seven
cool !
congrats guys !

Posted: 05 Jun 2009, 14:43
by 23fx23
color modules are great coded, so low cpu now, and reverse is just genious. tons of thanks martin
and the fact that arrays work with all logical is just opening a new wide range of possibilities .tested work like a charm.
thanks again for your great job.

Posted: 05 Jun 2009, 17:50
by runagate
Congratulations on the new SDK version!

Posted: 06 Jun 2009, 12:58
by martignasse
Thakns, glad you like the new SDK,

great efforts have been made to make it more accessible for newcomers ;).

in next days, i'll update/extend wiki pages to reflect these changes.

Posted: 07 Jun 2009, 15:07
by 23fx23
I don't know if i make mistake, but when i activate a master sync, clicking on it doesn't display it in the pach, local works?

Posted: 07 Jun 2009, 23:50
by nay-seven
I don't know if i make mistake, but when i activate a master sync, clicking on it doesn't display it in the pach, local works?
was'nt the same since a while...?
it's why he is named "low cpu" maybe...;-)

Posted: 08 Jun 2009, 12:08
by senso
yes the 'synchro lite' has no control panel.
It's a kind of clone of the master synchro and takes no memory neither CPU.

Posted: 08 Jun 2009, 12:16
by 23fx23
oop sorry then hadn't noticed that before. this version is great...