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Posted: 28 Jan 2014, 15:17
by nay-seven
MultoBlon

MultoBlon is a multi effects and is made of a simple filter and a delay.
The idea is simple: each ball, moved by the physics engine, change 2 parameters of each effect.

The originality of this patch is that you can activate /stop each ball individually with a fade effect.

Image




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Posted: 15 May 2014, 12:50
by dave dove
i realise this may be a dim question
but
how is this patch cycling through samples?

dave

Posted: 15 May 2014, 13:15
by nay-seven
the patch itself is only an effect, no samples inside.
I provide a rack to illustrate the effect, so the samples are in the minimized sampler and are in random mode
is this answer your question.?