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Posted: 09 Mar 2008, 16:58
by senso
Usine VST 3.60 beta1

The first Usine VST beta available, (actually only for Gold Members)

Tested on most popular hosts like Ableton Live, Nuendo, Reaper, Fruity Loops, Samplitude, etc.

The package contains the VST and the Stand Alone versions.

Please report comments by mail at contact@sensomusic.com.

Image
Usine session in Reaper:

Posted: 09 Mar 2008, 17:12
by nay-seven
!!!
hope you have a speed /stable /solid web hosting provider

cause........they arrive............lol


anyway , i'm the first...

now , congrats , you can sleep now

Posted: 09 Mar 2008, 18:39
by stanlea
Now that I see the interest of the VST version, I have really to thank you for all your good work.

WOWOWOWOWO !

(announcement made on KVR...)

Posted: 09 Mar 2008, 19:27
by neve
Where is my credit card ?

Posted: 09 Mar 2008, 19:45
by mn
Woohoo! Thanks a lot, and congratulations.

Posted: 09 Mar 2008, 20:12
by moody33
Thanks you a lot senso! really

Posted: 09 Mar 2008, 20:51
by senso
try it before!
It's only a beta and I'm waiting for feedbacks.

Posted: 10 Mar 2008, 00:08
by Vincent
stanlea wrote:Now that I see the interest of the VST version, I have really to thank you for all your good work.
I cannot say it better, stanlea.
Olivier, you're a killer.
And the nights are too short. But I'll take time for feedbacks.
Let's rush on it.

Posted: 10 Mar 2008, 03:47
by runagate
*breathless*

Posted: 10 Mar 2008, 11:45
by lalo
cool! did some tests in bidule....
it seems workin'!
a couple of suggestion...
1. make the "show usine" an automatable vst parameter so i can open usine with a button on my controller...
2. now i usin can only receive VSTTimeInfo...let it be a VSTTimeInfo sender too...so we can slave other vst (in modular hosts like bidule or maxmsp (waitn' for 5 version here)) to usine as a master tempo "distributor"

thanx

Posted: 10 Mar 2008, 12:02
by kara
Congratz and thanks for your hard work Senso
BIG THUMBS UP here :)

Since Usine has become my exclusive live host, I'm not sure yet if i'll use the vst version, have to think about this....

k

Posted: 10 Mar 2008, 12:21
by senso
please lalo suggestions for this beta by mail!!!!

Posted: 10 Mar 2008, 12:25
by lalo
senso wrote:please lalo suggestions for this beta by mail!!!!
ok..thanx :)

Posted: 10 Mar 2008, 14:04
by goyya76
yeah!! :)

Posted: 11 Mar 2008, 13:37
by bsork
Hi fellow Usiners, I've been messing around for a couple of hours now (in Cubase SE1 and Studio 4), and this is really :) :) :) :) :) !!!!


Thanks, Olivier!

Posted: 11 Mar 2008, 16:11
by Vincent
bsork wrote:I've been messing around for a couple of hours now (in Cubase SE1 and Studio 4), and this is really :) :) :) :) :) !!!!
Same for me, for a couple of nights.
That's a shuttle for a whole new musical galaxy.
Have you ever heard about the "Archange Vessels" in Hyperion? That's it: it explodes you here and resuscitates you at the very end of the universe.
I was not really convieced, how stupid I am!
Ahah! You're a killer, Olivier!

Posted: 11 Mar 2008, 23:39
by senso
thanks everybody;
The beta 2 will be out soon with a lot of bugs corrected.

Posted: 12 Mar 2008, 14:37
by jean-marc duchenne
Hi Olivier,

It seems to be VERY interesting !

I am not at home actually and cannot try this beta, but according to what I have read and seen, it seems that each plugin instance has a stereo in/out corresponding to each track of Usine ?
How are handled the multichannel streams ?
Is there several n x n versions of the plugin or can it be set dynamically ?

Posted: 12 Mar 2008, 14:50
by senso
Actually Usine vst is only 2in x 2out.
It means that you can make real surround with a stereo host.

I plan to create the 8x8 version soon, after the beta testing.

Posted: 12 Mar 2008, 15:09
by jean-marc duchenne
Actually Usine vst is only 2in x 2out.
OK
It means that you can make real surround with a stereo host.
Heu, I don't understand (but I suppose that it will be more evident when I will try myself !).
I plan to create the 8x8 version soon, after the beta testing.
Goooood. ;)
And also more than 8 perhaps ?
Or are the plugin channels linked only to the tracks channels ?

Posted: 12 Mar 2008, 18:29
by senso
Or are the plugin channels linked only to the tracks channels ?
Each plug channel as is considered as an input/output of Usine so you can do what you want.
I'm working on the doc; I will include it in next beta.

Posted: 12 Mar 2008, 20:21
by jean-marc duchenne
oooh, aaah, it seems to be perfect !

Posted: 15 Mar 2008, 13:26
by goyya76
hi guys - just to check if my mind still works well....i've seen some days ago a beta2 link....was i dreaming, or maybe it was just removed??

i eventually have some time to play with the vst version...can't wait to give it a try!

Ciao,
goyya

Posted: 15 Mar 2008, 14:46
by nay-seven
no , you're don't dreaming
seems that there was a big big problem in it
i propose that we all send our thoughts to senso to help him...;-)

Posted: 15 Mar 2008, 18:04
by LevraiBernardo
I've made maintenance operation on FTP site yesterday night. Maybe a problem during this time on downloading files (I have no VST on the saved files anyway). I've already sent mails to Senso to try to understand what happened. I think you'll have news soon.

Posted: 15 Mar 2008, 21:06
by make
Where is the VST beta version?

Has it been taken down from the download page already?

Posted: 16 Mar 2008, 15:18
by runagate
Olivier, I made this archive of a series of 10 screenshots showing the error messages I get when I open the Usine VST beta 1 in FLStudio Release Candidate 3. The Windows Task Manager happened to be open, too, which might be informative.

http://www.box.net/shared/kzxx76ge88

Can you tell I've been trained in by my online coder friends in providing lots of info when betatesting? lol

I'm using WinXP Home on an Intel 3.0 Ghz Core Duo.

Oh, also the VST version works just fine in the old Live lite 6.0.10 version I have, but instantly crashed the most recent version of Reaper without supplying an error message.

Sorry I posted this before I recalled there's a bug report forum :(

Posted: 16 Mar 2008, 15:33
by senso
Sorry,
I've canceled the Beta1 (to buggy)
Now I'm working on the beta2 which will be out on Monday...
More stable, and a lot of improvements.