I have enjoyed listening to your creative output on YouTube, SoundCloud and Vimeo and am seeking your assistance with a project I am doing. I'm collaborating with a friend on a music-driven project for BurningMan called DanceyDance. We stole the name from the 'German Sparkle Party'. The components are an OSC connected XBox Kinect to detect body positions of a single participant/performer, Usine to provide the logic and music, lights to cast the silhouette of the performer onto surrounding screens and a stage and perimeter to hold the performer and shadow screens as well as the technology and also to simplify things for the Kinect. Image

The participant will step up to the stage and be instructed through audio to strike a pose. We'll take body position cueues to select a music genre from four or five genres. The four or five will rotate by time of day so that we can play dance music in the evening, maybe something more etherial in the early morning, smooth sounds in the dinner hours, etc. We are also mixing in more randomy ambient world and sci fi genres to keep it unpredictable and fun.
Once the genre is selected, Usine will play sample audio clips from a selection of clips broken into drum, bass, melody and voice/sound effects. The clips vary in size but range between 5 and 45 seconds. The drum loop will play constantly throughout the session because we ue it to keep time in the patch and because it is called the DanceyDance after all. The bass/melody/voice clips will repeat and trigger or not trigger according a random weighting that varies by genre. As the participant is dancing, we use body motion to calculate an 'excitement factor' and use this factor to try to spice up the song that is playing. Also, we have body position Easter Eggs that trigger specific events such as DJHold, DJStop, HPF, autopan and individual sounds like a gong or a croud cheering. The final product is supposed to sound like a randomly assembled song in a given genre that responds to the participant's excitement level and changes accordingly.
Assembling the songs so that they sound good has been the hardest part. I'm more programmer than artist, so I had a lot of missteps along the way. We were hoping to be able to grab random samples that sounded like they might go together, set them to a steady beat and let it flow. However, we learned along the way that BPM matching is really really important. After that, even if a sound is in-genre, it may not be in-timbre. Getting the loop lengths right was tricky. Figuring out what to do to a song to reflect the user's perceived energy level remains an open question. Then there's the problem of making sure a song is 'fun'. I have yet to find the patch for 'fun' in the object browser, but I continue to look. If you have any guidance for me, I'd appreciate it.
For audio sources, we had some success downloading sample kits from remix contests. They often come with all four elements, match BPM and timbre. However, since they're set for remix, they usually miss flair. We've found beat matched drum loops and added them and came up with some pretty cool automatic remixes.
Also, the demo songs for some well known DAW programs break apart and reassempble well.
The last place we've had some success is going to our friends and artist community. We've enlisted some folks to make custom songs in Dark Wave and also Rock and Roll that since they're tailored to the project, work really well.
- So, Usiners, any interest in working with me to create about 20-25 samples in the genre of your choosing for inclusion in a project that will be exposed to up to about 50,000 people, one at a time?
- If not, do you have any suggestions for where we may be able to find song elements that we can use to make something fun?
- Do you have any advice for a composing novice as to how else to modify an existing composition to reflect a rise in excitement level on the part of the listener?
is the obligatory screen shot.Here's last year's project - sort of a photo booth - http://www.humanument.com/archive.html.
Thanks for making it to the bottom of this message.
-CCQ-
http://www.sensomusic.com/forums/upload ... e=dan1.jpg
http://www.sensomusic.com/forums/upload ... tput-1.mp3
http://www.sensomusic.com/forums/upload ... tput-1.mp3
http://www.sensomusic.com/forums/upload ... screen.jpg



