I'm trying to build the mother of all setups. Although its quite specific to myself and my equipment and layout as a whole, plenty of its elements will be very useable by other Usine-using folk. About 2.5 months back I found a config which I've stuck with, and refined since, except for Mobius which I've just added. I'm using the following core software...
1. VirtuaWin
2. TotalMix
3. LoopMIDI
3. Usine (Data)
4. Usine (Audio)
5. Maschine 2
6. Mobius
7. Traktor 2 Pro
8. PSEye/Leap Motion Imaging
9. NVidia's 'ShadowPlay'.
Each are ran with various different CPU affinities, and priorities. I have 5 VirtuaWin Desktops. Usine Data is visible on all desktops. Traktor, Maschine, and Usine Audio have their own desktops. Other less demanding apps run on another. Usine Data controls all of the other apps and VST params using a combination of midi/data/osc over lots of virtual channels and other methods (very much into string manipulating right now). The two 64Bit Usine's run alongside each other very nicely indeed, each at 32ms bloc size, with the UCX buffer at 96 samples and a global sampling rate of 48000.
TotalMix routes the PC audio into Usine for sampling. I have 2 mics, Guitar, Bass, and iPad feeding the hardware inputs which feeds numerous plugs in Usine. Midi Keyboard, eDrumKit and FCB feed the cards physical midi ports. Usine audio runs all this into a Traktor live deck, either after sampling the audio generated from MIDI loopers, or live audio or just using the midi's audio if there's plenty CPU headroom.
The standalone Maschine's audio loops back into Usine before heading off into a Traktor live deck. Traktor's output feeds the main speakers (and also Usine for other recording/processing options). Usine Data sends the timing data to all other hardware and software, and contains options for pseudo-slaving to Traktor's decks (comes in handy when using the 'Auto mode' in Traktor), or an external audio signal, or to the Usine loopers' local clocks running in free-mode.
ShadowPlay allows for saving of up 20mins worth of transparent, latency free 1080P screen action (ie, it's always running) and the head-mounted camera provides the 'Blaakk's Eye View'.
TBC...........
