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Posted: 16 Apr 2010, 00:51
by joffo78
Hello as suggested me Nay Seven I show you my new patch for controling light with Usine. in easy way you can make submaster, chaser and other It's not a very complex lighting deck (some tools are already exist i didn't want to reproduce there)
It's dedicaced for live perform where you need to have all around your hand. I work on new module light affect a curve to some circuits. If you have suggestions ask me. Thank you and onetime more excuse my english.
Posted: 17 Apr 2010, 11:43
by senso
cool job!
I think it could be CPU improved with a script instead of the GM subpatch. You could save 80% CPU!
but I know that scripting is not easy.
Posted: 18 Apr 2010, 13:01
by LevraiBernardo
Add-on downloaded. I think we'll take time to talk about it.
Posted: 19 Apr 2010, 09:28
by joffo78
I hope so
Posted: 21 Apr 2010, 12:50
by joffo78
I want to believe you senso when you say it's possible to reduce the cpu usage by scripting my master section but i've no idea how to do that.
I meet levraibernardo today to speak about that.
Posted: 21 Apr 2010, 23:52
by joffo78
Good evening
this afternoon i meet levraibernardo and Guido to speak about our work. it turned a lot about lighting questions.
we have each other any questions. For my patch i choose to work with array to set the level of each circuits. Unfortunatelly
after having test i discorvered it was impossible to affect time with them due to structure of the conductor.Have you any suggestion about that ?