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Recursion Example

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caco
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Unread post by caco » 20 Dec 2011, 14:16

I thought I would share an example of how to use polyphony for recursion in Usine :)

This is a technique I am planning on using in some of my patches and yet I haven't seen anyone mention it so hopefully it will be something new and useful to some of you. Normally Usine's polyphony is used to replicate your subpatch in a parallel manner but you can also connect the voices in your polyphonic subpatch up to be serial. Using some basic logic you can then decide at which point to exit the feedback loop.

The example I have uploaded puts a filter in a subpatch. The input goes into voice one and gets filtered as normal. The output of voice one then feeds into voice two and goes through the filter again, this then feeds into voice three etc etc etc. The order control determines which voice sends its output back to Usine so you can choose how many times your audio passes through the filter.

Simple yet very powerful :cool:

Download example recursion patch

Image

bsork
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Unread post by bsork » 20 Dec 2011, 14:31

Clever! :)
Bjørn S

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senso
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Unread post by senso » 20 Dec 2011, 21:24

just brilliant!
very interesting approach

Clearscreen
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Unread post by Clearscreen » 20 Dec 2011, 21:52

Interesting idea caco! Thanks for putting this out there


23fx23
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Unread post by 23fx23 » 21 Dec 2011, 00:28

gotta check that patch' thx caco

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GDLive
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Unread post by GDLive » 05 Jan 2012, 20:31

mmh, this gives me lots of ideas... thanks !

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