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is there a possibility to have all parameter inlets on a vst at once

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ahs
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Unread post by ahs » 26 Mar 2015, 13:58

is there a possibility to have all parameter inlets on a vst at once

sephult
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Unread post by sephult » 26 Mar 2015, 14:04

Yes,

If you look at the top of your VST GUI...there are some Usine specific buttons, one that hides, and one that shows all parameters.
This should cause all the nodes to show/hide in the patch edit view.

Secondly, if you touch a parameter on a VST then it will show the node in the patch edit view.

-S
"Every act of creation is first an act of destruction." -Picasso

ahs
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Unread post by ahs » 26 Mar 2015, 14:57

oh :rolleyes: i thought these are included by the vst and have nothing to do with HH2

sephult
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Unread post by sephult » 26 Mar 2015, 16:50

So you can access the parameters of the VST by several ways.
You can access these values by using an array you feed into the VST module, or you can expose each of these inlets individually and patch your own control panel interface too them.
Each of the parameter names are also exposed as a comma text string outlet as well.

So say if you have a synthesizer with a cutoff, and delay. You can create a control panel patch with an XY pad and map the X to cutoff inlet of the VST and Y to the delay.

-S
"Every act of creation is first an act of destruction." -Picasso

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parityflux
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Unread post by parityflux » 29 Apr 2015, 02:07

ahs wrote:oh :rolleyes: i thought these are included by the vst and have nothing to do with HH2
Well, they really are supplied by the VST, it's just convenient not to see them initially inside a patch (some VSTs have a ton of them). Once you use one of the buttons on top of the plugin, as described by sephult, then they become visible within the patch/module and you can easily utilize their inlets.

-j

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