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Usine Stage on 32 or 64 bit OS

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Ariajazz
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Unread post by Ariajazz » 03 Oct 2016, 04:45

Hi there.

I've been doing a lot of google research about this but haven't got the right answer. Currently using Usine Stage 5.80 on Athlon II x 2 270 (3.4 GHz) and 4 Giga RAM (DDR2). ESI MAYA 44 PCIe. All my plugins are 32 bit. My question is a little extense:

1.- Does Usine Stage work better on 32 or 64 bit OS? Since is a 32 bit app.
2.- Is there any benefit from WIN 10 over WIN 7 or even XP (very light on system requierements)?
3.- I'm looking for the best performance so I can get lower latencies. Currently 128 buffer size. I'm not sure why I cannot get less latecy without drops and glitches (ASIO4ALL performs better than native asio driver).

Thanks in advance.


Ariajazz
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Unread post by Ariajazz » 05 Oct 2016, 23:34

Senso... Where are you? You are the man to answer this...

23fx23
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Unread post by 23fx23 » 05 Oct 2016, 23:38

1) doesn't really matter. 64 bit only advantage is to be able to adress more than 4gb ram but ony if os and app are 64 bits
2) win 10 boots faster and new versions are always more protected for net intrusions but for daw use it doesn't add, W7 is lighter and Xp even more, so if light machine i would remain on 7 or XP
3) there are numerous ways to optimize computer for audio. mainly disable blutooth/wifi/lan, run in "always active" power scheme, disable useless services.
check what could cause problems with a pdc checker like latencymon
http://www.resplendence.com/latencymon

eventually change irq priorities like mentionned here::
http://www.sensomusic.org/wiki3/doku.ph ... q_priority

Ariajazz
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Unread post by Ariajazz » 08 Oct 2016, 00:09

Thanks 23fx23 for replying. Everything you said is what I already have found on the internet and what I do understand about this matter. I do also optimize operating systems, run latencymon for problems and have done irq priorities. I have a nlited XP version done by a guy called DUX which I tried a couple of years ago on this same machine with very good results. I want to install it again on a third partition (currently WIN 10 and WIN 7 on seperate partitions). I just wanted to know your opinion as USINE developers and users and find a way to get better performance and smaller buffer size (now 128 samples) I want to be able to have 64 samples, I know it depends not only on PC's characteristics but asio drivers, complexity of the workspaces and plugins used. I do think that the PC described is pretty powerful to obtain such results.

On the other hand, 64 bit OS uses WOW64 (X86 emulator) to run 32 bit apps, USINE STAGE is one of them. My question is:

Does this emulator consume any extra PC resources to run those 32 bit apps?

Would not be better just to have a 32 bit OS which by the way uses less RAM than 64 bit version, so USINE STAGE could run on a "compatible" OS with no emulators?

Finally, running XP OS which is a lot lighter than the other two OSs mentioned would benefit USINE's performance since OS does not use that amount of resources that WIN7 and WIN10 do, leaving them to application use. I ask this because I know that XP kernel achitecture is different than the other two OSs managing RAM more efficiently.

I know that XP is old but I think it is worth to ckeck out this stripped version. Here's a link from the forum where I discovered. I will appreciate your comments about all this topic.

http://forum.cockos.com/showthread.php?t=30162

Regards.

23fx23
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Unread post by 23fx23 » 08 Oct 2016, 01:09

tbh i don't know about wow64 using more ressources, (im just user), maybe senso knows about that.. i do feel xp 32 will once booted have less load, at leat in terms of ram but worth a try

on my side i had few differents soundcards by the past i sold (tascam, edirol, korg, tc elctronic), i could never run les than 128 samples either on ableton live or usine 'absolutely safely' until i went for powerfull i7 machine with RME soundcard, then i could reach 32 but remained at 64 in live for safety reasons, so yes hardware and audio drivers/brand play a lot too , think more than the os itself when concerning achievable latency

Ariajazz
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Unread post by Ariajazz » 08 Oct 2016, 01:26

23fx23 wrote:tbh i don't know about wow64 using more ressources, (im just user), maybe senso knows about that.. i do feel xp 32 will once booted have less load, at leat in terms of ram but worth a try

on my side i had few differents soundcards by the past i sold (tascam, edirol, korg, tc elctronic), i could never run les than 128 samples either on ableton live or usine 'absolutely safely' until i went for powerfull i7 machine with RME soundcard, then i could reach 32 but remained at 64 in live for safety reasons, so yes hardware and audio drivers/brand play a lot too , think more than the os itself when concerning achievable latency
You are right, specially about RME soundcards.

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