Posted: 13 Oct 2008, 21:30
Hi All!
I'd like to introduce myself, explain my interest in Usine and ask a few preliminary questions....
My name is Eric Moon, and I'm a full-time professional performing and recording keyboardist living in Colorado, USA, and I'm looking at moving my live setup to Usine. I'm extremely excited by the quality, flexibility and pace of development of Usine. I realize Usine is geared more for DJs wanting to manipulate sequences than for keyboardists who play all the notes in realtime, but it seems quite flexible enough to work in my situation too! And I'm anxious to figure out how to incorporate more DJ-ish tools into my setup.
I currently work with about a dozen different songwriters, as well as several jazz and blues artists and bands. I play 4-6 nights a week, performing concerts and in nightclubs, and I also do several recording sessions each month. I've toured as a tech with Bjork and as a keyboardist with Nina Hagen, done sound design for Alesis' QS-series, Andromeda and Fusion synthesizers, and wrote a tabular data manipulation tool in Java Swing for a major eCatalog company. My main creative electronic project right now is gogoLab (gogoLab.com)
I've got a lot of questions/ideas in using Usine. Not sure which are which yet, as I'm still very new to the program. Any suggestions about stragegies for implementing my setup in Usine would be welcome, and of course, I'm inevitably going to mention wishing for something that can be done more elegantly in the program already. My apologies in advance--this is a deep program!
MY SETUP
I'm an absolute newby to Usine, but not to running live virtual instruments. My current setup consists of two keyboards--a weighted digital piano, and a novation controller. I run a dell small format desktop PC with a 15" touchscreen, touchpad and keyboard attached. I have a hammerfall multiface, and an old yamaha MIDI control box with breath control. Lastly there are two control pedals, two control switches, an uninterruptible power supply and an SM58 mic. All but the piano are built into a fender-rhodes sized case, which splits to form the top keyboard and the pedal board. I can set it up in under 10 minutes.
On the software end, I run Plogue Bidule, with Reaktor for the GUI. MIDI comes into bidule, gets remapped and rechannelized in various ways, and then is sent into reaktor. My reaktor instrument is set up like a mixer, with controls for seven VSTis. I currently run B4, Mr. Ray, my own custom rewrite of Reaktor's Steampipe, PRO-53, Absynth, and two identical banks of Kontakt with about 90 multi-samples loaded into RAM. The top half of the mixer does MIDI mapping. I have an area to allow me to dynamically re-assign the knobs and sliders from my controller to specific VST parameters using my touchscreen. The control destinations are selected by name using scrolling textboxes. Below this I have a set of buttons to allow me to assign either or both of my keyboards to control each instrument, and a set of transpose buttons. MIDI control thus reassigned comes back out of reaktor into plogue where it is routed to all the VSTis. The audio outputs of the instruments are patched back into reaktor, where they go through a mixer with effect sends. Then the audio comes out of reaktor and is routed to the audio output.
So basically, while I am playing live, I have a mix of 7 virtual instruments that I can select presets for, reassign controllers to, layer, transpose, assign to different keyboards, and mix with effects sends, all from one window--and then save with a click. I can easily arrange all the setups for a show during a rehearsal without interrupting the flow, provided I don't have to dive into individual VSTi's for serious sound-design.
However, my setup has some major drawbacks. First of all, Reaktor comboboxes are too small to control easily from my touchscreen. Also, I can't disable double-clicks. It's very difficult to add a new instrument to the layout, because I have to manually populate the program and parameter comboboxes for each new vst, as well as reassigning a bunch of parameter controls in bidule. And changing the routing in Reaktor breaks all existing presets. That said, this setup has been working really well for the last year and a half.
BANKS OF PRESETS
I'm not sure first of all, whether a setup like mine in Usine should consist of 7 different patches, one patch, or dozens. Can I save and recall presets for the whole workspace??? Or just patch by patch? My current arrangement makes it easy to name setups, and recall them by name from a combo box. It sounds like in Usine, the basic bank size is 8 presets(?) And they don't get named(?) I have about 300 presets so far for my rig. Although I do a lot of mapping and layering on the fly, it's also very easy to save something when I like how it sounds and functions. I need that kind of flexibility for preset management. I'd also like an easier way of reorganizing patches, so for instance, I could have a separate bank for each artist I work with. And it's crucial that I not have to rewire things to add a new bank.
Okay, I've read more, and it looks like there is a master preset list in the conductor that has unlimited(?) preset slots for the whole workspace. True?? Is this a total recall for the workspace, or do I still need to embed preset controls in every sub-group?? I'm hoping there is drag-and-drop support for reordering presets. I'm also hoping there is some way to select these presets from the touchscreen interface window.....
VST FORMS
It seems so far like the vst visibility control doesn't guarantee visibility--if I manually close the vst window, I have to double-click the object from the patchbay to open it, even if 'form visible' is enabled. Is this a bug, or by design? I have buttons in my current layout (masquerading as channel labels) that open up the vst forms via bidule, and it's important that I be able to do this in performance, without having to leave the control window....
SEND RECIEVE
Is there any kind of send-recieve in Usine? Or does everything have to be manually cabled up? Or can I use OSC for this?? I'm pretty new to OSC..... Anyway, this feature is a pretty huge timesaver when you get sub-sub-sub patches going!
Well, there's the first round of questions.... I'll be posting more specific questions as they come up.
Thanks in Advance for any tips and insight--I'm really looking forward to investigating this program further--It looks spectacular!
cheers,
-eric
I'd like to introduce myself, explain my interest in Usine and ask a few preliminary questions....
My name is Eric Moon, and I'm a full-time professional performing and recording keyboardist living in Colorado, USA, and I'm looking at moving my live setup to Usine. I'm extremely excited by the quality, flexibility and pace of development of Usine. I realize Usine is geared more for DJs wanting to manipulate sequences than for keyboardists who play all the notes in realtime, but it seems quite flexible enough to work in my situation too! And I'm anxious to figure out how to incorporate more DJ-ish tools into my setup.
I currently work with about a dozen different songwriters, as well as several jazz and blues artists and bands. I play 4-6 nights a week, performing concerts and in nightclubs, and I also do several recording sessions each month. I've toured as a tech with Bjork and as a keyboardist with Nina Hagen, done sound design for Alesis' QS-series, Andromeda and Fusion synthesizers, and wrote a tabular data manipulation tool in Java Swing for a major eCatalog company. My main creative electronic project right now is gogoLab (gogoLab.com)
I've got a lot of questions/ideas in using Usine. Not sure which are which yet, as I'm still very new to the program. Any suggestions about stragegies for implementing my setup in Usine would be welcome, and of course, I'm inevitably going to mention wishing for something that can be done more elegantly in the program already. My apologies in advance--this is a deep program!
MY SETUP
I'm an absolute newby to Usine, but not to running live virtual instruments. My current setup consists of two keyboards--a weighted digital piano, and a novation controller. I run a dell small format desktop PC with a 15" touchscreen, touchpad and keyboard attached. I have a hammerfall multiface, and an old yamaha MIDI control box with breath control. Lastly there are two control pedals, two control switches, an uninterruptible power supply and an SM58 mic. All but the piano are built into a fender-rhodes sized case, which splits to form the top keyboard and the pedal board. I can set it up in under 10 minutes.
On the software end, I run Plogue Bidule, with Reaktor for the GUI. MIDI comes into bidule, gets remapped and rechannelized in various ways, and then is sent into reaktor. My reaktor instrument is set up like a mixer, with controls for seven VSTis. I currently run B4, Mr. Ray, my own custom rewrite of Reaktor's Steampipe, PRO-53, Absynth, and two identical banks of Kontakt with about 90 multi-samples loaded into RAM. The top half of the mixer does MIDI mapping. I have an area to allow me to dynamically re-assign the knobs and sliders from my controller to specific VST parameters using my touchscreen. The control destinations are selected by name using scrolling textboxes. Below this I have a set of buttons to allow me to assign either or both of my keyboards to control each instrument, and a set of transpose buttons. MIDI control thus reassigned comes back out of reaktor into plogue where it is routed to all the VSTis. The audio outputs of the instruments are patched back into reaktor, where they go through a mixer with effect sends. Then the audio comes out of reaktor and is routed to the audio output.
So basically, while I am playing live, I have a mix of 7 virtual instruments that I can select presets for, reassign controllers to, layer, transpose, assign to different keyboards, and mix with effects sends, all from one window--and then save with a click. I can easily arrange all the setups for a show during a rehearsal without interrupting the flow, provided I don't have to dive into individual VSTi's for serious sound-design.
However, my setup has some major drawbacks. First of all, Reaktor comboboxes are too small to control easily from my touchscreen. Also, I can't disable double-clicks. It's very difficult to add a new instrument to the layout, because I have to manually populate the program and parameter comboboxes for each new vst, as well as reassigning a bunch of parameter controls in bidule. And changing the routing in Reaktor breaks all existing presets. That said, this setup has been working really well for the last year and a half.
BANKS OF PRESETS
I'm not sure first of all, whether a setup like mine in Usine should consist of 7 different patches, one patch, or dozens. Can I save and recall presets for the whole workspace??? Or just patch by patch? My current arrangement makes it easy to name setups, and recall them by name from a combo box. It sounds like in Usine, the basic bank size is 8 presets(?) And they don't get named(?) I have about 300 presets so far for my rig. Although I do a lot of mapping and layering on the fly, it's also very easy to save something when I like how it sounds and functions. I need that kind of flexibility for preset management. I'd also like an easier way of reorganizing patches, so for instance, I could have a separate bank for each artist I work with. And it's crucial that I not have to rewire things to add a new bank.
Okay, I've read more, and it looks like there is a master preset list in the conductor that has unlimited(?) preset slots for the whole workspace. True?? Is this a total recall for the workspace, or do I still need to embed preset controls in every sub-group?? I'm hoping there is drag-and-drop support for reordering presets. I'm also hoping there is some way to select these presets from the touchscreen interface window.....
VST FORMS
It seems so far like the vst visibility control doesn't guarantee visibility--if I manually close the vst window, I have to double-click the object from the patchbay to open it, even if 'form visible' is enabled. Is this a bug, or by design? I have buttons in my current layout (masquerading as channel labels) that open up the vst forms via bidule, and it's important that I be able to do this in performance, without having to leave the control window....
SEND RECIEVE
Is there any kind of send-recieve in Usine? Or does everything have to be manually cabled up? Or can I use OSC for this?? I'm pretty new to OSC..... Anyway, this feature is a pretty huge timesaver when you get sub-sub-sub patches going!
Well, there's the first round of questions.... I'll be posting more specific questions as they come up.
Thanks in Advance for any tips and insight--I'm really looking forward to investigating this program further--It looks spectacular!
cheers,
-eric