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Posted: 06 Aug 2012, 02:49
by r.erorr
Hi, I hope that these questions will make sense, because I really don't know much about MIDI... So this is my start.

1. how it is possible polyphony from one sample[in sampler], but not from two different?
2. is it possible slice the polyphony? that is to set different start/end position for each voice?
3. different fade in for each voice?
4. control voices via Array? [not sure what I mean with this right know... because in one moment we can see so much details, but describing all that takes half an hour]

Posted: 06 Aug 2012, 10:49
by nay-seven
here a first start example, 3 voices samples with pitch and adsr controls, one of the main tips is the voice dispatcher module :
Download

Posted: 06 Aug 2012, 11:30
by r.erorr
thanks,Nay. ...
Yes it is bit confusing to have one term for different things, or I must be more concrete. Most interesting for me is polyphony in sampler, not sub-patch. Because sampler can play only one sample at once, but in MIDI mode there is real polyphony. I hear several voices without multiplying samplers. So if the condition is only one sampler[without sub patch poly], how about my questions now?

Posted: 06 Aug 2012, 11:41
by nay-seven
if you need access to adsr for each voice, you'll need the Usine polyphonic mode and you need to multiply parameters...?
when you use polyphonic VSTi sampler , it's the same, even if you don't see it

Posted: 06 Aug 2012, 12:09
by r.erorr
Big OK. But what happens in sampler when there is several voices? I try to understand difference between sample and MIDI mode. Because I see that sampler can play more than one voice, but can't play more than one sample. Maybe ... What is sample sound and what is voice sound?

Posted: 06 Aug 2012, 12:29
by nay-seven
The midi mode in the sampler is only a pitch interpolation of one sample and don't give access to any of individual parameters of each voice.
The polyphonic mode for a sub-patch give you access of any of the parameters ( except , of course if you set it to once in poly)

Posted: 06 Aug 2012, 12:54
by r.erorr
what is pitch interpolation that it does not require independent sampler? just theoretically not in usine... is it possible to playback only those pitched interpolations from different samples? or change samples + keeping pitched interpolations from previous samples?

Posted: 06 Aug 2012, 13:25
by nay-seven
what is pitch interpolation that it does not require independent sampler? just theoretically not in usine.
Senso can answer better to this question for Usine sampler but i suppose there's a difference between clones of the same sampler and individual different ones..?
is it possible to playback only those pitched interpolations from different samples? or change samples + keeping pitched interpolations from previous samples?
maybe i miss something but why you don't want to use polyphonic sub patch mode for this..?

Posted: 06 Aug 2012, 14:10
by r.erorr
I think about saving CPU... Because this artificial(?) interpolations takes less recourses then 64 samplers, and what about more...
I know that extreme experiments not priority, but I just noticed polyphony voices and wanted to know...