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Posted: 11 Aug 2014, 12:58
by Pianoscope
Having a problem placing objects in the workspace. I make the button show on the top header, it appears.
I save the workspace, open it again, and it's gone.
It does not happen when I place it in the interface builder. This is causing me workflow hassles....
any suggestions?
'scope
Posted: 11 Aug 2014, 19:44
by magickz
Hi Pianoscope. I can reproduce it. I am still new to Usine, and do not know if there is a more elegant way, but at least I found a way how to display the button when one of the following conditions is met.
"when the on switch of the Play ON/OFF section passes from off to on,
- when the patch is selected in the Grid panel
- when the audio engine starts (space bar)." (Quote from the user manual)
I thought if the integer value 8 represents the position "top header", then there must be a way how to insert the value 8 into this variable "where" in the button module.
I still did not figure out how to do it with "on init", but "on activation" does the job. After pressing Play it outputs the value 1 and then switches to 0. I add the value 8 (A+B) and send the result to the "where" parameter in the module.

I hope it's useful, or maybe someone else can teach us a better way for programming this.
Best regards.
Posted: 11 Aug 2014, 22:53
by senso
Hello,
@magickz : good workaround
@Pianoscope:
Please try to use the report bug page
http://www.sensomusic.com/wiki2/doku.ph ... bugsreport it helps me to resolve issues.
In your case I need your wkp to check what's wrong.
Posted: 12 Aug 2014, 15:52
by Pianoscope
Thanks magikz for the tip.