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Posted: 26 Mar 2015, 13:58
by ahs
is there a possibility to have all parameter inlets on a vst at once

Posted: 26 Mar 2015, 14:04
by sephult
Yes,

If you look at the top of your VST GUI...there are some Usine specific buttons, one that hides, and one that shows all parameters.
This should cause all the nodes to show/hide in the patch edit view.

Secondly, if you touch a parameter on a VST then it will show the node in the patch edit view.

-S

Posted: 26 Mar 2015, 14:57
by ahs
oh :rolleyes: i thought these are included by the vst and have nothing to do with HH2

Posted: 26 Mar 2015, 16:50
by sephult
So you can access the parameters of the VST by several ways.
You can access these values by using an array you feed into the VST module, or you can expose each of these inlets individually and patch your own control panel interface too them.
Each of the parameter names are also exposed as a comma text string outlet as well.

So say if you have a synthesizer with a cutoff, and delay. You can create a control panel patch with an XY pad and map the X to cutoff inlet of the VST and Y to the delay.

-S

Posted: 29 Apr 2015, 02:07
by parityflux
ahs wrote:oh :rolleyes: i thought these are included by the vst and have nothing to do with HH2
Well, they really are supplied by the VST, it's just convenient not to see them initially inside a patch (some VSTs have a ton of them). Once you use one of the buttons on top of the plugin, as described by sephult, then they become visible within the patch/module and you can easily utilize their inlets.

-j