Welcome to %s forums

BrainModular Users Forum

Login Register

Live Coding in Usine

General Discussion about whatever fits..
Post Reply
iococoi
Member
Posts: 211
Contact:

Unread post by iococoi » 06 Jul 2016, 11:19

Hi all,
does Usine "provide" anything in the Live Coding department? I was thinking of something like http://sonic-pi.net/
The scripts can't be evaluated during run time, can they?

Best,
Marco

User avatar
nay-seven
Site Admin
Posts: 5684
Location: rennes France
Contact:

Unread post by nay-seven » 07 Jul 2016, 18:54

Don't see solution right now, sorry

User avatar
nay-seven
Site Admin
Posts: 5684
Location: rennes France
Contact:

Unread post by nay-seven » 07 Jul 2016, 21:58

But maybe the solution is the Live patching...more visual and interesting ?

User avatar
nay-seven
Site Admin
Posts: 5684
Location: rennes France
Contact:

Unread post by nay-seven » 07 Jul 2016, 23:16

yes, modules like has changed, load patch, load rack (and more) can chain a workspace..

iococoi
Member
Posts: 211
Contact:

Unread post by iococoi » 08 Jul 2016, 09:51

nay-seven wrote:Don't see solution right now, sorry
Hi nay-seven,
not to worry. We had a discussion in another forum and i really wasn't sure, if Usine could handle this kind of stuff. Maybe by using Csound4Usine as Csound6 supports evaluation during runtime. Is this addon still valid? btw. how is Usine3 coming along?

shawnb
Member
Posts: 190
Location: San Francisco
Contact:

Unread post by shawnb » 09 Jul 2016, 00:13

HH2, like Usine before it, is in fact a realtime programming environment.

PureData is touted as a realtime graphical programming tool & HH2 is nearly identical in function.

It's all a matter of definition, I guess!
Address the process rather than the outcome. Then, the outcome becomes more likely. - Fripp

Post Reply

Who is online

Users browsing this forum: No registered users and 36 guests