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Posted: 27 Nov 2007, 18:36
by eimhin
Can we record to wav64? or somehow get around this limit?

Posted: 27 Nov 2007, 18:57
by senso
Usine is limited to wav32. No way to record 64bits files!

Posted: 27 Nov 2007, 20:47
by eimhin
so when recording a set, it will shut off once the WAV files get too big?

Posted: 28 Nov 2007, 12:11
by senso
The limit of windows 32bits is 2.15Gb files(?)
It means around 3H30' for stereo 44100 16bits.
Gives a comfortable margin?
They are no solutions because it's the internal conception of windows.
Just stop rec and restart rec every 3h30!

Posted: 28 Nov 2007, 15:26
by jean-marc duchenne
Don't you use the Wave_Format_Extensible already for players ?
If I remember well, it can goes up to 4 Gb, and I have and use files that are more than 3 Gb.

Anyway, you can also use the RF64 wave format. The quantization remains 16, 24 or 32 bits :
http://www.ebu.ch/CMSimages/en/tec_doc_ ... -42570.pdf

Posted: 28 Nov 2007, 16:43
by eimhin
jean-marc duchenne wrote:Don't you use the Wave_Format_Extensible already for players ?
If I remember well, it can goes up to 4 Gb, and I have and use files that are more than 3 Gb.

Anyway, you can also use the RF64 wave format. The quantization remains 16, 24 or 32 bits :
http://www.ebu.ch/CMSimages/en/tec_doc_ ... -42570.pdf
How the I use that format? It seems I can only save a normal wave file.

I could just stop the recording and start it again. I was just curious because I want to record in 32bit.

So I guess that will be 1h 45mins of time.

Posted: 28 Nov 2007, 17:09
by moody33
Usine needs to read AIFF files...
Each time I need an AIFF file, I have to convert it...It's boring !