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patch wire shaping

Tell us what you'd like Usine to do
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soundmind
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Unread post by soundmind » 22 Dec 2009, 23:04

would it be possible to allow the "shaping" of wires in the patcher like in synthmaker to expose hidden wires? I often get lost tracing the signal flow from module to module. Especially in very complex patches.

23fx23
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Unread post by 23fx23 » 22 Dec 2009, 23:42

what i thought could be useful, but maybe hard to achive would be kind of "corner null object" with pin on left,right,top and bottom, so we could clarifly wirings making some L wires...

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senso
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Unread post by senso » 23 Dec 2009, 10:53

They are many ways to improve the patch interface with stuff like that.
But, I think that if you compare with other modular soft like PD, MAX/MSP, REAKTOR etc Usine seems to be (one of) the most friendly?


woodslanding
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Unread post by woodslanding » 16 Jan 2010, 02:13

Just selecting wires in plogue is so difficult, even tho there are several different shapes available. And in reaktor it's hard to tell if your wires are going to stick or not.

Usine is not so pretty, but it is the easiest to use by far.
Custom Ryzen 5900x MATX build, Win10, Fireface UFX, touchscreen
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Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify

Clearscreen
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Unread post by Clearscreen » 16 Jan 2010, 23:29

One thing that might be useful would be to make the 'click' square on the wires bigger? On my 1920x1400 screen they're a bit small to grab sometimes. Ideally a couple of choices for different sizing might be a good thing?

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senso
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Unread post by senso » 18 Jan 2010, 09:52

let me think about it+++

woodslanding
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Unread post by woodslanding » 18 Jan 2010, 10:14

to address the original concern, soon there will be local busses that work just within your patch. Much cleaner than wires..... personally, I hate wires that go 'backwards' in this environment!
Custom Ryzen 5900x MATX build, Win10, Fireface UFX, touchscreen
Custom 2 manual midi keyboard
Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify

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