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iml to parent patch if trigged from poly subpatch

Tell us what you'd like Usine to do
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23fx23
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Unread post by 23fx23 » 19 Mar 2011, 18:35

I was stunned by atlast recently testing more deeply poly.:P amazing. blasting simple, clever and powerfull. so much easier fun, testing speed, maintenance and tracking that i may revert a bit from scripts in favor to this in lot of cases. well done, really impressive.

one little thing i feel would go a lot in pair with the feature would be to allow a wireless access to parent patch.
i could send a message from a subpatch to parent patch, but it would stop working when the patch becomes polyphonic,
maybe cause usine creates virtually a parent patch in between, or some security reasons...
ideally my dream feature would be multiple occurences of same named send bus possible (summed), but i think i was already talked about something very hard to implement.. , but maybe some easier possible tweaks of IML could allow that, not
necessarely by summing, but allowing a polysubpatch to send data to parent patch ?

mmm i just think i could maybe just do a fader ouput with 'once in poly'!!! why searching complex..
still feel iml or send bus could be really insane cool, but it's all in the same 'connect all' subjects we often speak about ;)

anyway, usinepoly really rocks! chaps':cool:

gthibert
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Unread post by gthibert » 19 Mar 2011, 20:03

There's solutions.

In fact, multiple occurence of the same send bus could work, if you use « has changed » to toggle the bus on/off. Just look at this example :

http://www.sensomusic.com/forums/upload ... olybus.pat

Another solution is to add the voice number as a suffix to busses names and use them as you want in the parent patch. The trick can be use to send data to each voice independently. It's also possible to make voices communicate between them. Example :

http://www.sensomusic.com/forums/upload ... ybus_2.pat
Guillaume Thibert
www.cemproduction.com

23fx23
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Unread post by 23fx23 » 19 Mar 2011, 20:13

yup i knew and used the voice nb for in_outs names of busses , but then in my cases i often have to recollect and sum all datas back when on top level, in cases a single data could be used, find it also more modular to avoid rewiring pbs if chging polyphony.
and globally feel it uses more ressources to create lots of busses per voices.

but never thought or tested about the bus on/off trick via has chg, wich should do the job, and save ressources in many cases!! very clever idea! gonna test thanks!!!

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senso
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Unread post by senso » 19 Mar 2011, 20:31

interesting discussions. I need time to think about.
i could send a message from a subpatch to parent patch, but it would stop working when the patch becomes polyphonic,
maybe cause usine creates virtually a parent patch in between, or some security reasons...
It should work normally, there is no security patch in between.
I'll take a look.

23fx23
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Unread post by 23fx23 » 19 Mar 2011, 20:42

ok cool thx!

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