A proposal for v6: More than one patch edit window, maybe organized as a main window that follows the selected patch (as today), and at least one or maybe 3-4 extra windows locked to whatever patch they were started from, but with the possiblity to move up and down in the patch structure.
Ideally there would be a separate undo stack for each window, but with a shared clipboard.
Extra patch edit window(s)?
+1 from me, I have wished for multiple patch edit windows many times when building patches. Separate undo and shared clipboard would be perfect too 
It's a good suggestion but unfortunately we don't take this direction for the V6.
Instead we are trying to implement Usine as a single window, in the iPad ergonomic style.
Instead we are trying to implement Usine as a single window, in the iPad ergonomic style.
Olivier Sens
www.brainmodular.com
www.brainmodular.com
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woodslanding
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I can see that-- I get really tired of having 40 windows open in MAX.
Custom Ryzen 5900x MATX build, Win10, Fireface UFX, touchscreen
Custom 2 manual midi keyboard
Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify
Custom 2 manual midi keyboard
Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify
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