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advanced gestures

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r.erorr
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Unread post by r.erorr » 20 Sep 2012, 02:00

Hi, is it possible to divide gesture detection script in several modules so we can create advanced gesture recognition?

single touch
mouse speed - much only if mause speed = ?
gesture length - much only if line lenght = ?
gesture durability - much only if gesture = ? sec. long

double touch
distance between two touch points - much only if distance between <> ?
lines crossed - much gesture only if two lines crossed X

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nay-seven
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Unread post by nay-seven » 20 Sep 2012, 09:02

A good suggestion, don't know if if it's technically possible
waiting for this ,i suppose you can extract the gesture array and use counters for time based propositions and mouse X and Y position to calculate distances/cross..?

r.erorr
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Location: Latvia
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Unread post by r.erorr » 20 Sep 2012, 12:18

I imagine gesture modules as special arrays, that detect gestures from screen/container/control panel [like mouse], so we can receive gestures from any place of screen.

runagate
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Unread post by runagate » 28 Sep 2012, 02:45

For those interested in one of the only projects pertaining to gestural learning and musical control that's anywhere's near where I think such things should have advanced to by this point in time, check out:

http://wekinator.cs.princeton.edu/

r.erorr
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Location: Latvia
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Unread post by r.erorr » 28 Sep 2012, 17:47

runagate wrote:For those interested in one of the only projects pertaining to gestural learning and musical control that's anywhere's near where I think such things should have advanced to by this point in time, check out:

http://wekinator.cs.princeton.edu/
Useful info, thanks!

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