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Posted: 24 May 2008, 23:00
by moody33
Could we have, like the preset selector , an horizontal Switch module?
It could be useful to manage visual space.

Posted: 28 May 2008, 09:14
by senso
I'll try to create new modules like that to improve the interface design.

Posted: 28 May 2008, 12:57
by moody33
Cool!

I was also thinking about a switch that send 1 as long as the mouse is pressed, and return to 0 when the mouse is not pressed. That's one is missing !

Posted: 28 May 2008, 13:28
by bsork
Nice ideas here!

@Moody33: If you can't wait, you only need two extra modules to create a switch that returns to 0 as the button is released:

Connect both the switch and the left output of a mouse module to an AandB, and then connect the AandB back to the switch.

Posted: 28 May 2008, 15:23
by moody33
Thanks you bsork. But I can wait and I already know how to do this ! I'm just thinking about this switch to have a complete set of "ready" modules switches , as in synthedit . Just want to save time sometimes.

Posted: 28 May 2008, 17:44
by senso
good suggestion,

the best direction is to have the same idea than the actual right click options:

-toggle = click to switch ON and re-click to switch OFF
-absolute = stays ON while the mouse is pressed

something like that

I'll find a solution.

Posted: 01 Jun 2008, 21:28
by Vincent
Reaktor has three-modes buttons (set in the parameters):
- trigger ("bangs" 1 when clicked, i.e. only one event)
- gate (sends 1 as long as pressed w/mouse or midi controller, 0 otherwise)
- toggle (switch 0-1 each time clicked)
Why to do differently?
Thanks for the idea, moody33!
And... could this parameter be changed with an inlet (actually not possible in Reaktor)?...