Hi All,
I am very new to Usine so pls be patient if this question sounds a bit ridiculous. I do understand that the answer to this really depends on what one is trying to do. I've noticed that the audio engine is off when I open most demo workspaces, and when I create a new, empty one. Is the audio engine the preferred way of starting/stopping Usine?
What is the *best* way to start a workspace/group of patches?
- nay-seven
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Yes, in Usine the audio engine is the main engine , all calculation are stopped when you switch off this engine ( except Midi and OSC ).
Same when you switch off a track , this way you can win some cpu.
You also have a module named patch ON/OFF to turn on/off an individual patch
Same when you switch off a track , this way you can win some cpu.
You also have a module named patch ON/OFF to turn on/off an individual patch
- nay-seven
- Site Admin
- Posts: 5684
- Location: rennes France
- Contact:
yes, you have 2 problems here
1_your switch become the master on the the dashboard module, so you can use the normal switch anymore
add a pass only if has changed module to resolve this.
2_ when you switch off the audio engine, no more calculation is possible...so nothing work
add an always calculated module in your patch to avoid this :

1_your switch become the master on the the dashboard module, so you can use the normal switch anymore
add a pass only if has changed module to resolve this.
2_ when you switch off the audio engine, no more calculation is possible...so nothing work
add an always calculated module in your patch to avoid this :


