voice on/off
use a "patch on/off" per patch or subpatch,
it work on the patch in which it is, so it deactivates subpatches with the whole patch.
The only interest is to save the cpu, the downside is a slight slowdown when the patch is switch.
I prefer to lighten my patch to use this function, however this should be interesting for effects that require a lot of resources.
Others surely know better than me this function
it work on the patch in which it is, so it deactivates subpatches with the whole patch.
The only interest is to save the cpu, the downside is a slight slowdown when the patch is switch.
I prefer to lighten my patch to use this function, however this should be interesting for effects that require a lot of resources.
Others surely know better than me this function
PatcherKit at work.
yes jean rené, but this don't work for polyphonic patches, actually you can't turn off individual poly .
Strange, but something happens when I add patch on/off in polyphonic sub-patch, because it reduce CPU any way, thought not as much as would expect.
ouups, yes, you're right, if you add a switch (external to your sub-patch) to control the on/off module, you can turn them off , just avoid to turn off the first one if you have a sampler inside
never test this way before
never test this way before
Pfff... I start this topic because on/off module does not work. I'm pretty sure that I saw - module was off, but sampler continued to loop. Don't know why, but it works now. There is no need for external switch, Nay. !?
Who is online
Users browsing this forum: No registered users and 65 guests
