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CPU load

I need help on a Patch
grego mondo
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Posts: 489
Location: 22110 Rostrenen
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Unread post by grego mondo » 04 Nov 2012, 16:07

Hi there, at least I can find some time for usine ... so I'm back !!

At this time I'm working on my "old" laptop (only dual core & 4Go Ram) wich is a good way to improve and optimize patches to be the lightest ...
I was trying to visualize my cpu cost of each patch in IB & real time so I can get a median value and max. cost of each patch

So I took "Current patch setting" (cpu plugged to faders, etc) wich is ok but :

It seems that the Patch has to be selected and opened to get CPU ...

So I don't understand the difference with "Selected patch setting" !

Anyway is there a way to get several patches cpu cost in real time (in IB)

thanks and happy sunday
En attendant cordialement l'apocalypse ... 100% Usine !!
https://lesformesdufond.kaz.bzh/grego-mondo/
PC i7 2.6Ghz - Win11 / RME Fireface UFX
Tubas / Serpent / Music Box
Interfaces Midi / OSC / DMX

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nay-seven
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Location: rennes France
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Unread post by nay-seven » 04 Nov 2012, 17:20

I'm afraid there's no solution, cause you're right , you need to select the patch to have this calculation done and in a way it's a good thing because this calculation also uses cpu...so if all patches always calculating

grego mondo
Member
Posts: 489
Location: 22110 Rostrenen
Contact:

Unread post by grego mondo » 04 Nov 2012, 17:41

Ok, thanks

After my post, I went back to work and imagine that cpu is only calculated when patch display wich obviously take less cpu ...

anyway i'll test my patches ones by ones long enought to get peak & median value for cpu ...
En attendant cordialement l'apocalypse ... 100% Usine !!
https://lesformesdufond.kaz.bzh/grego-mondo/
PC i7 2.6Ghz - Win11 / RME Fireface UFX
Tubas / Serpent / Music Box
Interfaces Midi / OSC / DMX

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