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Mouse Over?

I need help on a Patch
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sephult
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Unread post by sephult » 23 Sep 2013, 01:04

Is there any way to detect mouse-over on a button or object?

-S
"Every act of creation is first an act of destruction." -Picasso

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nay-seven
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Unread post by nay-seven » 23 Sep 2013, 08:30

it depends what you want to do, but you can , for example add a has changed module on the X (or Y) position outlet of your object..?

iococoi
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Unread post by iococoi » 23 Sep 2013, 09:28

it might be not such a blunt idea to implement mouseover as a generic attribute ... "mouseover+timeperiod" is a well established trigger event with some hcis like leap or eye trackers ...

sephult
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Unread post by sephult » 23 Sep 2013, 13:41

Yes iococoi, I was expecting this to be part of a generic for the objects like the dble click etc...I too think this should be implemented. I can find alot of uses for this. I am working on an add-on (hoping to have finished by this weekend)....Working on some information updates by mouse over to conserve on space.

Also interested in finding out how to access the help engine pop-up display. If I can provide users with some good help, I think this would be phenomenal to demonstrate for beginners, also would be interesting to allow more pop-up information as an alternate to the method I am approaching.
"Every act of creation is first an act of destruction." -Picasso

woodslanding
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Unread post by woodslanding » 23 Sep 2013, 18:02

Is there a reason nay-7's method won't do it? It only requires a single module (or 3, if you're worried about the edge case of mousing perfectly vertically or horizontally.....)
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sephult
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Unread post by sephult » 23 Sep 2013, 23:14

No we never said Nay's way wouldn't work...actually haven't had time to implement it.
I agree nays method should work...just commenting I was expecting this as a standard-generic, like mouse-over, right-click, etc...

-S
"Every act of creation is first an act of destruction." -Picasso

sephult
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Unread post by sephult » 24 Sep 2013, 04:23

Implemented "has changed" on "Mouse X", then used another subpatch that "Passes On Change".....this increments a listbox...now Dynamically updates Text Field when mouseover...I will try to do a simplified version and put in Addons.
Thanks guys!

-S
"Every act of creation is first an act of destruction." -Picasso

sephult
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Unread post by sephult » 24 Sep 2013, 04:43

Example of the Mouse-Over is now available in the Add-Ons Section :D


-S
"Every act of creation is first an act of destruction." -Picasso

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nay-seven
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Unread post by nay-seven » 24 Sep 2013, 09:06

Nice one sephult, and thanks to share , could be useful !

tips: use a text panel in place of the text field, text panel have a "left text margin" option , this way , text will not move each time

sephult
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Unread post by sephult » 24 Sep 2013, 12:57

I was wondering about that nay, my main project the text was left-justified....and I was curious why this defaulted right.
Why would the text-field come from the right? Is this for like a scrolling function, like right to left word scrolling?



-S
"Every act of creation is first an act of destruction." -Picasso

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