order os inputs/outputs
hey drakh,
they (very) roughly follow the position order, so you can position one input above another input inside the sub-patch and (sometimes) it will change the order.
i think it works best to do that ordering before you ever "leave" the subpatch. in my experience once you "leave", the ordering gets somewhat stuck.
but it's never been very consistent for me, even in that.
they (very) roughly follow the position order, so you can position one input above another input inside the sub-patch and (sometimes) it will change the order.
i think it works best to do that ordering before you ever "leave" the subpatch. in my experience once you "leave", the ordering gets somewhat stuck.
but it's never been very consistent for me, even in that.
you can put your I/O in the order of your choice then use busses that stay inside your subpatch (mode : current patch)
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Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
@olivar_premier@mastodon.social
oli lab, what is the purpose of the internal busses here?
I assume because the busses keep the faders/knobs and such terminated so they don't show?
I just had a post in suggestions regarding as well last week.
Would love to have a termination to keep from showing.
At the moment I actually use multi-layer Sub-Patch to expose what I want to the top....obviously more disorganized as you get down in it
Great Idea Oli, definitely along the lines of what I was wanting.
The only question I have is if there is any cost to CPU doing so? Obviously every control now will hit that bus.
-S
I just had a post in suggestions regarding as well last week.
Would love to have a termination to keep from showing.
At the moment I actually use multi-layer Sub-Patch to expose what I want to the top....obviously more disorganized as you get down in it
Great Idea Oli, definitely along the lines of what I was wanting.
The only question I have is if there is any cost to CPU doing so? Obviously every control now will hit that bus.
-S
"Every act of creation is first an act of destruction." -Picasso
Okay, that makes sense.
I think a bus incurs 1 bloc of latency. I'm not sure if there's much/any CPU side effect though.
I think a bus incurs 1 bloc of latency. I'm not sure if there's much/any CPU side effect though.
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