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Switch activates quantized crossfade over time (a bar or beat).

I need help on a Patch
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dmitriyc
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Unread post by dmitriyc » 21 Jan 2017, 02:20

I want to be able to hit a button or a switch, and that switch over the course of a bar, smoothly crossfades one audio signal with another (versus just doing an on and off switch which will take it there immediately. The point is to have a smooth audio transition through time. I was thinking about using sequenced switches and data quantize, but putting them together is eluding me.

Thanks!

23fx23
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Unread post by 23fx23 » 21 Jan 2017, 09:14

i would have a quantisided button first, then the out of the quantisised button tiggs a ramp (ie sawtooth looking 2 pointscurve in play button mode module, of bar duration) ,
so when the bar starts it triggs the crossfade over a bar, good, then it have to toggles each time, use a toggle (envent flow)) out of the button. the toggle will then dispach either the 'normal' signal out of curve (ie going from 0 to 1, or the inverse, wich basically is just adding a 1-X out of the ramp line module) depending if it's value is 0 or 1. then the out of the dispatch controls the ccrossfade so if will ramp from A to B, and next time from B to A.

Image

dmitriyc
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Unread post by dmitriyc » 23 Jan 2017, 16:44

Pretty advanced with making it crossfade both ways. This is awesome thank you.

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